log

age author description
Wed, 25 Feb 2009 21:45:14 +0000 yexo (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. draft
Wed, 25 Feb 2009 21:29:50 +0000 frosch (svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map. draft
Wed, 25 Feb 2009 21:24:42 +0000 frosch (svn r15582) -Cleanup: Remove unused function AdjustTileCoordRandomly(). Btw. it would also cause desyncs and wrap around the map. draft
Wed, 25 Feb 2009 18:45:16 +0000 translators (svn r15581) -Update: WebTranslator2 update to 2009-02-25 18:44:53 draft
Wed, 25 Feb 2009 17:00:59 +0000 rubidium (svn r15580) -Fix [FS#2684]: last activity time not properly updated causing downloads to be aborted after a minute. draft
Wed, 25 Feb 2009 01:21:50 +0000 rubidium (svn r15578) -Change: unexternalise squirrel. draft
Wed, 25 Feb 2009 00:48:04 +0000 rubidium (svn r15577) -Codechange: bool _networking belongs in network/ not gfx.cpp draft
Wed, 25 Feb 2009 00:45:52 +0000 yexo (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. draft
Wed, 25 Feb 2009 00:14:46 +0000 yexo (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. draft
Wed, 25 Feb 2009 00:12:57 +0000 rubidium (svn r15574) -Fix [FS#2680]: force unload not working when trying to force unload at the station where you received the cargo draft
Tue, 24 Feb 2009 23:20:17 +0000 yexo (svn r15573) -Fix (r15538): Terrain type and sea level couldn't be changed in the scenario editor. draft
Tue, 24 Feb 2009 22:57:02 +0000 smatz (svn r15572) -Fix (r13730): theoretical buffer overflow when company with too long name funded a road reconstruction draft
Tue, 24 Feb 2009 22:25:23 +0000 smatz (svn r15571) -Fix: incorrect use of memset draft
Tue, 24 Feb 2009 22:23:47 +0000 yexo (svn r15570) -Fix: Too long strings in the advanced settings window are now truncated. draft
Tue, 24 Feb 2009 21:32:23 +0000 smatz (svn r15569) -Codechange: replace MallocT + memset( 0 ) calls by CallocT draft
Tue, 24 Feb 2009 20:59:17 +0000 smatz (svn r15568) -Cleanup: *allocT/AllocaM doesn't return NULL when allocating fails draft
Tue, 24 Feb 2009 19:15:23 +0000 yexo (svn r15567) -Fix [FS#2674]: When building signals by dragging from a pre/entry/combo block signal, the signal you started at became a normal block signal. draft
Tue, 24 Feb 2009 13:32:18 +0000 rubidium (svn r15566) -Change: reintroduce space as valid method of selecting 'content' as long as the filter box is not focused. Enter will also work when the filter box is focused. draft
Tue, 24 Feb 2009 13:25:35 +0000 rubidium (svn r15565) -Fix [FS#2675]: dependency information wasn't requested after the content state was reset causing the dependencies not always being selected (and thus downloaded) automatically. draft
Mon, 23 Feb 2009 22:00:29 +0000 yexo (svn r15564) -Fix: Refresh all industry windows if the modify production cheat is enabled/disabled. draft
Mon, 23 Feb 2009 21:07:01 +0000 yexo (svn r15563) -Change [API CHANGE]: Remove AIIndustry::GetMaxIndustryID(). draft
Mon, 23 Feb 2009 20:57:55 +0000 yexo (svn r15562) -Change: Use GetName() to determine the unique AI name instead of GetInstanceName() to make branching of AIs easier. draft
Mon, 23 Feb 2009 20:45:34 +0000 rubidium (svn r15561) -Fix [FS#2646]: segfault when saving a preset with unknown NewGRFs draft
Mon, 23 Feb 2009 20:42:20 +0000 rubidium (svn r15560) -Fix: typos in Spanish town names (Erregerre) draft
Mon, 23 Feb 2009 20:03:38 +0000 frosch (svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed) draft
Mon, 23 Feb 2009 19:35:19 +0000 yexo (svn r15558) -Cleanup: Remove some unnecessary friend declarations. draft
Mon, 23 Feb 2009 18:14:18 +0000 rubidium (svn r15557) -Fix: the font width cache was not updated when changing fonts causing the font spacing to be off when changing fonts in-game (auto font detection). draft
Mon, 23 Feb 2009 17:54:02 +0000 rubidium (svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding. draft
Mon, 23 Feb 2009 10:50:25 +0000 rubidium (svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites. draft
Mon, 23 Feb 2009 01:51:19 +0000 rubidium (svn r15554) -Fix: -v null crashing in 2051 due to trying to show the high score of the spectator. draft
Sun, 22 Feb 2009 18:58:44 +0000 translators (svn r15553) -Update: WebTranslator2 update to 2009-02-22 18:58:31 draft
Sun, 22 Feb 2009 02:57:15 +0000 rubidium (svn r15552) -Fix (r15544): some compiler/OS combinations don't like closing the same FD twice and zlib's docs weren't very clear about whether it would close a FD it didn't open. draft
Sun, 22 Feb 2009 00:30:36 +0000 rubidium (svn r15551) -Fix [FS#2656]: [NoAI] crash when setting a depot order to the southern part of a ship depot draft
Sat, 21 Feb 2009 21:38:46 +0000 rubidium (svn r15550) -Fix [FS#2654]: bogus secondary error message when dynamiting industries/unmoveables; "X is in the way" isn't helpful at all in that case. draft
Sat, 21 Feb 2009 18:48:38 +0000 translators (svn r15549) -Update: WebTranslator2 update to 2009-02-21 18:48:25 draft
Sat, 21 Feb 2009 18:10:08 +0000 rubidium (svn r15548) -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail). draft
Sat, 21 Feb 2009 15:56:02 +0000 frosch (svn r15547) -Codechange: Eliminate all == and != comparisons between v->cargo_cap and v->cargo.Count() to improve behaviour wrt. broken/incompatible grfs. draft
Sat, 21 Feb 2009 15:23:49 +0000 rubidium (svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. draft
Sat, 21 Feb 2009 14:02:00 +0000 rubidium (svn r15545) -Fix [FS#2653]: if a buoy was placed directly in front of a dock, that dock was seen as a buoy and thus skipped once within 3 tiles. draft
Sat, 21 Feb 2009 14:00:35 +0000 rubidium (svn r15544) -Fix [FS#2650]: extracting downloaded content didn't work for Windows if one uses a non-ASCII. draft
Sat, 21 Feb 2009 13:27:09 +0000 rubidium (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). draft
Sat, 21 Feb 2009 13:24:55 +0000 frosch (svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase list. draft
Sat, 21 Feb 2009 12:52:41 +0000 frosch (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID. draft
Sat, 21 Feb 2009 11:54:25 +0000 frosch (svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be skipped by 'continue'. draft
Sat, 21 Feb 2009 11:50:17 +0000 frosch (svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do. draft
Sat, 21 Feb 2009 02:34:53 +0000 yexo (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. draft
Sat, 21 Feb 2009 00:47:59 +0000 rubidium (svn r15537) -Fix (r5215): don't allow special sprite characters (e.g. the ship sprite) as characters in input like filenames or text that is sent over the network. draft
Sat, 21 Feb 2009 00:43:18 +0000 glx (svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs draft
Fri, 20 Feb 2009 23:21:04 +0000 frosch (svn r15534) -Codechange: Rename some variables. draft
Fri, 20 Feb 2009 21:05:27 +0000 rubidium (svn r15532) -Fix (r15525): don't try to load (and forget) AI data from a non-existing AI when joining a server. In other words: you can join network servers again. draft
Fri, 20 Feb 2009 13:39:18 +0000 yexo (svn r15531) -Fix (r15467): AIs were stopped at every error, whether they caught it or not. draft
Fri, 20 Feb 2009 10:03:16 +0000 yexo (svn r15530) -Fix (r15519): The AIWaypoint classes were not exported to squirrel. draft
Fri, 20 Feb 2009 00:03:29 +0000 rubidium (svn r15529) -Fix [FS#2644]: the local command queue didn't get properly cleaned when leaving a game meaning you could end up executing commands of the previous network game. draft
Fri, 20 Feb 2009 00:02:25 +0000 yexo (svn r15528) -Fix (r15525): Check should be the other way around (thanks SmatZ). draft
Thu, 19 Feb 2009 23:22:31 +0000 yexo (svn r15527) -Fix (r15526): A ')' too much. draft
Thu, 19 Feb 2009 23:12:57 +0000 yexo (svn r15526) -Add [NoAI]: Support for conditional orders. draft
Thu, 19 Feb 2009 23:10:32 +0000 yexo (svn r15525) -Fix: Don't try to find the AIs the server runs when joining a mp server. draft
Thu, 19 Feb 2009 19:44:19 +0000 yexo (svn r15524) -Add [NoAI]: AIEngine::GetPower, AIEngine::GetWeight and AIEngine::GetMaxTractiveEffort. draft
Thu, 19 Feb 2009 16:58:24 +0000 translators (svn r15523) -Update: WebTranslator2 update to 2009-02-19 16:58:17 draft
Thu, 19 Feb 2009 09:45:44 +0000 rubidium (svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. draft