Sun, 30 Jul 2006 22:43:50 +0000 |
bjarni |
(svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463)
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Sun, 30 Jul 2006 14:58:17 +0000 |
Darkvater |
(svn r5656) -Fix [SF 1296259]: Autosave override. Changing autosave interval ingame should also change the default interval.
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Sun, 30 Jul 2006 14:57:28 +0000 |
Darkvater |
(svn r5655) -Fix [SF 1424115]: Reversed arrow-sign in the multiplayer list column headers on sort by name
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Sun, 30 Jul 2006 14:56:40 +0000 |
Darkvater |
(svn r5654) -Cleanup: Change an ugly define into a function
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Sun, 30 Jul 2006 14:55:25 +0000 |
Darkvater |
(svn r5653) -Cleanup: Do a little cleanup of the industry gui code.
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Sun, 30 Jul 2006 14:53:59 +0000 |
Darkvater |
(svn r5652) -Fix [SF 1480301]: Industry production change button doesn't work
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Sun, 30 Jul 2006 07:42:37 +0000 |
tron |
(svn r5641) -Fix: Adjust/correct some bounding boxes. This fixes some graphical glitches near bridges
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Sat, 29 Jul 2006 17:39:58 +0000 |
tron |
(svn r5632) Replace a boolean variable in DeallocateSpecFromStation() by a return
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Sat, 29 Jul 2006 13:06:00 +0000 |
tron |
(svn r5631) Don't allocate memory for information about a sprite which isn't drawn
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Sat, 29 Jul 2006 11:15:34 +0000 |
tron |
(svn r5630) Replace a boolean variable by continue
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Sat, 29 Jul 2006 10:18:59 +0000 |
tron |
(svn r5629) Simplify the test whether two bounding boxes overlap
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Sat, 29 Jul 2006 06:39:19 +0000 |
tron |
(svn r5628) Rename the attributes for the bounding box of struct ParentSpriteToDraw to something sensible. Half of them was totally off: right is left, bottom is top *sigh*
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Fri, 28 Jul 2006 22:01:43 +0000 |
belugas |
(svn r5627) Fix (r5626) : Forgot to rename one instance make_screenshot to current_screenshot_type
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Fri, 28 Jul 2006 21:51:00 +0000 |
belugas |
(svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism
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Thu, 27 Jul 2006 14:07:51 +0000 |
miham |
(svn r5625) WebTranslator2 update to 2006-07-27 16:07:36
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Thu, 27 Jul 2006 05:30:53 +0000 |
tron |
(svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes
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Wed, 26 Jul 2006 19:07:19 +0000 |
miham |
(svn r5623) WebTranslator2 update to 2006-07-26 21:07:04
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Wed, 26 Jul 2006 12:11:52 +0000 |
tron |
(svn r5618) Remove a redundant check, CheckTrackCombination() a few lines above performs the same test
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Wed, 26 Jul 2006 10:50:46 +0000 |
tron |
(svn r5617) if cascade -> switch
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Wed, 26 Jul 2006 10:31:23 +0000 |
miham |
(svn r5616) WebTranslator2 update to 2006-07-26 12:31:09
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Wed, 26 Jul 2006 10:00:33 +0000 |
tron |
(svn r5615) Move GetStationTileForVehicle() to its only user
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Wed, 26 Jul 2006 08:41:14 +0000 |
tron |
(svn r5614) Move a type declaration to its only user
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Wed, 26 Jul 2006 08:32:20 +0000 |
tron |
(svn r5613) Rename VS_DISASTER to VS_SHADOW, because this is what this flag actually means
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Wed, 26 Jul 2006 08:27:05 +0000 |
tron |
(svn r5612) Restructure some code which uses the vehicle position hash to make it a bit clearer what's going on
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Wed, 26 Jul 2006 05:58:34 +0000 |
tron |
(svn r5611) Remove a stale comment
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Wed, 26 Jul 2006 05:57:30 +0000 |
tron |
(svn r5610) Remove a pointless call to VehicleInTheWayErrMsg() - only trains can be on rail bridges
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Wed, 26 Jul 2006 03:33:12 +0000 |
belugas |
(svn r5609) CodeChange : Apply coding style
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Tue, 25 Jul 2006 19:18:31 +0000 |
tron |
(svn r5607) -Regression [r3597]: Let a road vehicle only overtake if there is no vehicle close except the two involved
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Tue, 25 Jul 2006 18:32:34 +0000 |
tron |
(svn r5606) Replace some magic numbers by proper TrackBits enums and macros
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Tue, 25 Jul 2006 10:03:20 +0000 |
miham |
(svn r5602) WebTranslator2 update to 2006-07-25 12:03:06
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