log

age author description
Fri, 17 Jun 2005 00:46:33 +0000 matthijs (svn r2451) * Fix: Assertion caused by passing a trackdir where a track was expected. draft
Fri, 17 Jun 2005 00:22:46 +0000 matthijs (svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with calls to the associated wrapper functions. draft
Thu, 16 Jun 2005 20:54:37 +0000 matthijs (svn r2449) * Added an extra warning to the stopall command, "For debugging only!". draft
Thu, 16 Jun 2005 18:04:02 +0000 matthijs (svn r2448) General cleanup of rail related code, more to follow. draft
Thu, 16 Jun 2005 17:53:40 +0000 matthijs (svn r2447) * Add: [NPF] Penalty for road vehicles making turns. draft
Thu, 16 Jun 2005 01:25:01 +0000 matthijs (svn r2446) * Made os/debian/rules executable. draft
Thu, 16 Jun 2005 00:54:19 +0000 matthijs (svn r2445) * Add: "stopall" console command, which forcibly stops all vehicles (useful for debugging). draft
Wed, 15 Jun 2005 17:27:14 +0000 hackykid (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) draft
Wed, 15 Jun 2005 17:18:32 +0000 celestar (svn r2443) -Fix: somehow I delete one line too many :( draft
Wed, 15 Jun 2005 17:09:24 +0000 miham (svn r2442) [Translations] Updated to 2005-06-15 #2. (27+X strs / all lang) draft
Wed, 15 Jun 2005 16:58:15 +0000 celestar (svn r2441) -Feature: You can now give transfer order to set up feeder systems draft
Wed, 15 Jun 2005 14:04:48 +0000 hackykid (svn r2440) - Fix: [newgrf] Fix the spritesorter to handle overlapping sprites properly, this fixes display problems with really short wagons. (algorithm by patchman, ported by therax) draft
Wed, 15 Jun 2005 09:28:02 +0000 miham (svn r2439) [Translations] Updated to 2005-06-15 (6 strs / 3 lang) draft
Tue, 14 Jun 2005 10:59:05 +0000 hackykid (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138) draft
Fri, 10 Jun 2005 07:41:26 +0000 miham (svn r2437) [Translations] Updated to 2005-06-10 (28 strs / 5 lang) draft
Thu, 09 Jun 2005 13:54:08 +0000 Darkvater (svn r2436) - Fix: Deleting canals under bridges removes bridges first in certain configurations (peter1138) draft
Wed, 08 Jun 2005 15:13:50 +0000 miham (svn r2435) [Translations] Updated to 2005-06-08 (11 strs / 1 lang) draft
Wed, 08 Jun 2005 09:03:29 +0000 tron (svn r2434) Fix some defects in r2433 draft
Tue, 07 Jun 2005 21:37:00 +0000 Darkvater (svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138) draft
Tue, 07 Jun 2005 18:13:49 +0000 tron (svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[] draft
Tue, 07 Jun 2005 16:44:54 +0000 hackykid (svn r2431) - Fix: [newgrf] clamp() instead of assert() on the result of the vehicle length calculation, as it can depend on external input. (thanks tron) draft
Tue, 07 Jun 2005 16:11:19 +0000 miham (svn r2430) [Translations] Updated to 2005-06-07 (118 strs / 8 langs) draft
Tue, 07 Jun 2005 01:21:56 +0000 hackykid (svn r2429) - Fix: Oops, forgot to increase the size of the autoreplace window to fit the extra info from powered wagons. draft
Mon, 06 Jun 2005 22:44:11 +0000 hackykid (svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it. draft
Mon, 06 Jun 2005 21:32:04 +0000 hackykid (svn r2427) - Fix: CmdMoveRailVehice; Prevent possible assertion failure when moving vehicles within one chain. draft
Mon, 06 Jun 2005 19:18:40 +0000 miham (svn r2426) [Translations] Updated to 2005-06-06 #2. (133 strs / 12 langs) draft
Mon, 06 Jun 2005 17:30:52 +0000 Darkvater (svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron) draft
Mon, 06 Jun 2005 15:58:58 +0000 Darkvater (svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area. draft
Mon, 06 Jun 2005 14:26:15 +0000 hackykid (svn r2423) - CodeChange: Include first_engine in the train cache, instead of calculating it all over the place. draft
Mon, 06 Jun 2005 14:11:15 +0000 Darkvater (svn r2422) - Codechange: magic number fix in network window (anonymous) draft
Mon, 06 Jun 2005 14:07:50 +0000 Darkvater (svn r2421) - how come you didn't get committed you evil file? Be gone! draft
Mon, 06 Jun 2005 13:47:06 +0000 Darkvater (svn r2420) - Codechange: magic number elminitation of cursorsprites. draft
Mon, 06 Jun 2005 13:11:35 +0000 Darkvater (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state. draft
Mon, 06 Jun 2005 12:27:47 +0000 Darkvater (svn r2418) - Fix: typo draft
Mon, 06 Jun 2005 12:11:44 +0000 Darkvater (svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai) draft
Mon, 06 Jun 2005 05:29:06 +0000 miham (svn r2416) [Translations] Updated to 2005-06-06 (lots of strings has changed in english, therefore further changes ahead..) draft
Mon, 06 Jun 2005 01:31:36 +0000 hackykid (svn r2415) - Fix: [newgrf] Powered Wagons - Don't assume an undefined callback will fail. draft
Mon, 06 Jun 2005 00:19:24 +0000 hackykid (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it. draft
Sun, 05 Jun 2005 23:01:10 +0000 hackykid (svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later. draft
Sun, 05 Jun 2005 20:45:04 +0000 hackykid (svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch) draft
Sun, 05 Jun 2005 15:37:00 +0000 hackykid (svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time. draft
Sun, 05 Jun 2005 05:35:12 +0000 hackykid (svn r2410) - Fix: [newgrf] When resolving callbacks, dont ignore wagon overrides. draft
Sat, 04 Jun 2005 12:14:51 +0000 tron (svn r2409) Missed one _map_owner -> IsTileOwner() draft
Sat, 04 Jun 2005 12:13:24 +0000 tron (svn r2408) Introduce SetTileOwner() and use it draft
Sat, 04 Jun 2005 11:56:32 +0000 tron (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner draft
Sat, 04 Jun 2005 07:36:28 +0000 miham (svn r2406) [Translations] Updated to 2005-06-04 (42 strs / 11 langs) draft
Sat, 04 Jun 2005 07:35:12 +0000 tron (svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing draft
Fri, 03 Jun 2005 22:43:59 +0000 tron (svn r2404) assert that GetTileOwner() isn't called for tiles, which don't store owner information draft
Fri, 03 Jun 2005 22:25:06 +0000 tron (svn r2403) if cascade -> switch draft
Fri, 03 Jun 2005 12:09:55 +0000 miham (svn r2402) [Translations] Updated to 2005-06-03 (10 strs / 5 langs) draft
Fri, 03 Jun 2005 10:39:30 +0000 hackykid (svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct. draft
Thu, 02 Jun 2005 21:38:50 +0000 hackykid (svn r2400) - Fix: [newgrf] Load power for dual-headed engines correctly draft
Thu, 02 Jun 2005 19:55:37 +0000 orudge (svn r2399) - Fix: Update OS/2 project file with filename changes draft
Thu, 02 Jun 2005 19:39:29 +0000 Darkvater (svn r2398) - CodeChange: forgot to update unix and os2 specific files as well. draft
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. draft
Thu, 02 Jun 2005 17:17:24 +0000 orudge (svn r2396) - Fix: Put strcasecmp back into os2.c, sorry Tron! draft
Thu, 02 Jun 2005 15:48:28 +0000 Darkvater (svn r2395) - Fix: oops, forgot a break in a console switch. draft
Thu, 02 Jun 2005 10:39:46 +0000 orudge (svn r2394) - Completed clipboard functions for OS/2 port draft
Thu, 02 Jun 2005 09:51:01 +0000 orudge (svn r2393) - Implemented threaded saving for OS/2 draft
Wed, 01 Jun 2005 23:12:29 +0000 Darkvater (svn r2392) - Fix some typos (Tron) draft
Wed, 01 Jun 2005 23:08:33 +0000 Darkvater (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon. draft
Wed, 01 Jun 2005 11:52:44 +0000 hackykid (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0 draft
Wed, 01 Jun 2005 11:34:37 +0000 hackykid (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. draft
Wed, 01 Jun 2005 10:30:45 +0000 hackykid (svn r2388) - Fix: [realistic accel] Very slow trains no longer get an increase in maximum speed when part of them is in a depot. draft
Mon, 30 May 2005 22:16:05 +0000 Darkvater (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big. draft
Mon, 30 May 2005 21:46:10 +0000 matthijs (svn r2386) * Blaat draft
Mon, 30 May 2005 16:03:21 +0000 Darkvater (svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron. draft
Mon, 30 May 2005 15:50:20 +0000 Darkvater (svn r2384) - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) ) draft
Mon, 30 May 2005 14:45:36 +0000 Darkvater (svn r2383) - Fix: Monkey-testing turned up some command crashes. draft
Mon, 30 May 2005 13:35:39 +0000 Darkvater (svn r2382) - Fix: Check the airport type when building an airport draft
Mon, 30 May 2005 13:06:15 +0000 Darkvater (svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen. draft
Mon, 30 May 2005 10:18:18 +0000 orudge (svn r2380) - Fix: Build year for mail compartment of planes was not set correctly, affected station ratings (Asterix_) draft
Sun, 29 May 2005 20:42:01 +0000 orudge (svn r2379) - Fix: [newgrf] Note to self, check thoroughly before committing! draft
Sun, 29 May 2005 20:36:11 +0000 orudge (svn r2378) - Fix: [newgrf] Further property stubs, help prevents subsequent incorrect reading of newgrf data draft
Sun, 29 May 2005 20:05:04 +0000 orudge (svn r2377) - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag) draft
Sun, 29 May 2005 16:06:21 +0000 miham (svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs) draft
Sat, 28 May 2005 19:05:24 +0000 Darkvater (svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext. draft
Sat, 28 May 2005 18:47:05 +0000 Darkvater (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces draft
Sat, 28 May 2005 17:01:26 +0000 Darkvater (svn r2373) - CodeChange: don't redraw the window upon a user-based dirty request if the requested widget is invisible or otherwise not visible (type WWT_EMPTY) draft
Sat, 28 May 2005 16:59:51 +0000 Darkvater (svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality draft
Sat, 28 May 2005 10:32:09 +0000 matthijs (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. draft
Sat, 28 May 2005 09:29:36 +0000 tron (svn r2370) Replace some magic numbers with symbolic names draft
Fri, 27 May 2005 15:05:54 +0000 tron (svn r2369) Remove _thd_ptr: It always holds the address of _thd draft
Fri, 27 May 2005 13:41:03 +0000 Darkvater (svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf flags-emulation (DBSETXLW doesn't complain about it anymore) draft
Thu, 26 May 2005 19:43:56 +0000 tron (svn r2367) Remove some unused functions, probably was some debug stuff draft
Thu, 26 May 2005 19:41:58 +0000 tron (svn r2366) Use SetRedErrorSquare() instead of home brewed version draft
Thu, 26 May 2005 16:31:32 +0000 hackykid (svn r2365) - Change: [refitting] Make refitting capacities for trains newgrf compatible. Train vehicles can now carry twice as much mail/goods as other cargo, and four times as much passengers. draft
Tue, 24 May 2005 16:13:37 +0000 Darkvater (svn r2364) - Fix (regression): [ 1206850 ] Cannot change difficulty in main menu, always the value it was before you changed it. A too rigid check forgot to check the parameter value -1 which set the difficulty level itself. draft
Mon, 23 May 2005 19:00:16 +0000 matthijs (svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid) draft
Mon, 23 May 2005 16:41:51 +0000 miham (svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs) draft
Sun, 22 May 2005 14:10:20 +0000 hackykid (svn r2361) - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl. draft
Sun, 22 May 2005 08:09:40 +0000 tron (svn r2360) Use GB and SB in [GS]etMapExtraBits draft
Sun, 22 May 2005 07:43:18 +0000 tron (svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs draft
Sun, 22 May 2005 07:12:09 +0000 tron (svn r2358) Add macros for getting (GB) and setting (SB) a range of bits draft
Sat, 21 May 2005 21:30:13 +0000 orudge (svn r2357) Small OS/2 update draft
Sat, 21 May 2005 19:42:34 +0000 tron (svn r2356) Make check if statvfs() is availible a bit more sensible draft
Sat, 21 May 2005 19:41:35 +0000 orudge (svn r2354) Update OpenTTD for 0.4.0.1 release draft
Sat, 21 May 2005 15:18:20 +0000 Darkvater (svn r2353) - Prepare windows installer for 0.4.0.1 draft
Fri, 20 May 2005 17:59:24 +0000 Darkvater (svn r2352) - Feature: add the possibility to print out the current debug-level draft
Thu, 19 May 2005 17:40:26 +0000 tron (svn r2351) -Fix: It was possible to open more than one tree window draft
Thu, 19 May 2005 16:25:35 +0000 miham (svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) draft
Wed, 18 May 2005 12:53:37 +0000 Darkvater (svn r2349) - Fix: remove warning from release build when assertions are no longer active draft
Tue, 17 May 2005 23:25:18 +0000 Darkvater (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open draft
Tue, 17 May 2005 23:08:21 +0000 Darkvater (svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. draft
Tue, 17 May 2005 20:59:29 +0000 Darkvater (svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall draft
Tue, 17 May 2005 20:58:58 +0000 Darkvater (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). draft
Tue, 17 May 2005 20:54:05 +0000 Darkvater (svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. draft
Tue, 17 May 2005 20:52:52 +0000 Darkvater (svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0. draft
Tue, 17 May 2005 19:36:36 +0000 Darkvater (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well. draft
Tue, 17 May 2005 19:08:27 +0000 miham (svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) draft
Tue, 17 May 2005 18:50:07 +0000 Darkvater (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move. draft
Tue, 17 May 2005 18:22:59 +0000 Darkvater (svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. draft
Tue, 17 May 2005 16:07:48 +0000 Darkvater (svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them draft
Tue, 17 May 2005 16:01:19 +0000 truelight (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) draft
Tue, 17 May 2005 11:22:43 +0000 Darkvater (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow draft
Mon, 16 May 2005 18:19:04 +0000 miham (svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings) draft
Mon, 16 May 2005 16:19:32 +0000 Darkvater (svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. draft
Mon, 16 May 2005 15:05:49 +0000 Darkvater (svn r2333) - CodeChange: also don't execute command if user has typed all spaces (eg nothing worthwhile). Suggested and implemented by Tron. draft
Mon, 16 May 2005 13:46:26 +0000 Darkvater (svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window draft
Mon, 16 May 2005 12:15:53 +0000 Darkvater (svn r2331) - Fix (regression): fix text overflows in about box. draft
Mon, 16 May 2005 12:15:34 +0000 Darkvater (svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen() draft
Mon, 16 May 2005 08:41:42 +0000 tron (svn r2329) CMD_CHANGE_PRESIDENT_NAME and CMD_CHANGE_COMPANY_NAME don't use p1, so don't send any meaningful value for it when invoking these commands draft
Mon, 16 May 2005 08:30:32 +0000 tron (svn r2328) There's no need for extra magic to detect libpng on FreeBSD draft
Mon, 16 May 2005 00:04:01 +0000 bjarni (svn r2327) -fix [MacOSX] default path for midi player on mac is now correct again draft
Sun, 15 May 2005 21:50:26 +0000 Darkvater (svn r2325) - Update OpenTTD for 0.4.0 release draft
Sun, 15 May 2005 18:50:55 +0000 tron (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. draft
Sun, 15 May 2005 18:43:36 +0000 tron (svn r2323) Remove unused dereferencing draft
Sun, 15 May 2005 16:30:02 +0000 Darkvater (svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if (bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;) draft
Sun, 15 May 2005 14:01:35 +0000 matthijs (svn r2321) - Fix: [ 1202286 ] On OS/2 you get a double backslash in your filename after browsing to the root dir of a drive and "." and ".." are incorrectly displayed. (orudge) draft
Sun, 15 May 2005 13:48:23 +0000 matthijs (svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by signal code (Hackykid) draft
Sun, 15 May 2005 11:20:38 +0000 Darkvater (svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation. draft
Sun, 15 May 2005 10:40:53 +0000 Darkvater (svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server. draft
Sun, 15 May 2005 10:23:42 +0000 Darkvater (svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a single exit signal (dinno) draft
Sat, 14 May 2005 23:48:39 +0000 Darkvater (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob) draft
Sat, 14 May 2005 22:51:15 +0000 Darkvater (svn r2315) - Fix: [ 1187613 ] No HQ present for competitor, disable 'View HQ' button, inspired by lucaspiller draft
Sat, 14 May 2005 22:42:33 +0000 Darkvater (svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje) draft
Sat, 14 May 2005 22:03:25 +0000 Darkvater (svn r2313) - Fix: [ 1202115 ] Clicking shipslist on bouy asserts GetPlayer(). Bouys and oilrigs don't have owners, so it cannot get the vehicle-list of the station-owner. Just use _current_player draft
Sat, 14 May 2005 21:55:54 +0000 Darkvater (svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL. draft
Sat, 14 May 2005 21:03:46 +0000 Darkvater (svn r2311) - Fix: eh, forgot to remove moved function. draft
Sat, 14 May 2005 21:01:57 +0000 Darkvater (svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug. draft
Sat, 14 May 2005 19:34:59 +0000 Darkvater (svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;) draft
Sat, 14 May 2005 19:25:18 +0000 Darkvater (svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security" draft
Sat, 14 May 2005 18:25:01 +0000 Darkvater (svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game. draft
Sat, 14 May 2005 12:36:16 +0000 Darkvater (svn r2306) - CodeChange: Check the last commands; refits. This needed an extensive rewrite and global/local-cargo ID juggling and bitmasking. However with this done it looks better as well and is compatible with newgrf handling. Big thanks to HackyKid for doing most of the work. This also closes patch "[ 1199277 ] Command checks" draft
Sat, 14 May 2005 06:48:14 +0000 miham (svn r2305) [Translations] Updated to 2005-05-14 (~50 strs / 7 langs) draft
Fri, 13 May 2005 18:19:26 +0000 Darkvater (svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting. draft
Fri, 13 May 2005 17:09:05 +0000 Darkvater (svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan. draft
Fri, 13 May 2005 17:05:03 +0000 Darkvater (svn r2302) - Fix: when you started a server 'load <file>' did not work prior to doing 'ls'. Fixed by moving the changing of saveload_mode into BuildFileList() draft
Thu, 12 May 2005 23:47:45 +0000 Darkvater (svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit draft
Thu, 12 May 2005 23:46:01 +0000 Darkvater (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands. draft
Thu, 12 May 2005 00:20:16 +0000 Darkvater (svn r2299) - Fix: add more verbose output to possible hack-attempt. draft
Thu, 12 May 2005 00:18:30 +0000 Darkvater (svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame(). draft
Thu, 12 May 2005 00:11:37 +0000 Darkvater (svn r2297) - CodeChange: server-check the next batch of commands. draft
Wed, 11 May 2005 18:09:12 +0000 darkvater (svn r2296) - Fix (regression): oops, forgot the MS code-decleration rules :p draft
Wed, 11 May 2005 16:29:33 +0000 Darkvater (svn r2295) - Fix: you were still able to delete any tile if you were not careful with CmdDestroyCompanyHQ. Fixed this; thanks HackyKid. draft
Wed, 11 May 2005 16:17:03 +0000 Darkvater (svn r2294) - CodeChange: check the service interval settings when changing of all vehicle-types. To simplify things introduce GetServiceIntervalClamped() that returns the same or clamped value of the new service interval. There were some inconsistencies in the gui files so I had to change those, and const correctness kicked in, so it's a bit messy at certain points. draft
Wed, 11 May 2005 15:31:10 +0000 Darkvater (svn r2293) - Fix (regression): You couldn't modify commands anymore; fixed. (|| and && are kinda confusing with !=) :P draft
Wed, 11 May 2005 15:30:28 +0000 Darkvater (svn r2292) - Fix (regression): make error message more general for console errors. Dedicated servers are properly filtered out when requesting player-password. draft
Wed, 11 May 2005 12:46:19 +0000 Darkvater (svn r2291) - Fix (regression): When a client joined it changed the server-player's name. Funny effect; but not desired. Thanks for pointing it out Tron. It needed a bit of hacking, but is not less of a hack than the one used before :) draft
Wed, 11 May 2005 00:00:27 +0000 Darkvater (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :) draft
Tue, 10 May 2005 08:45:55 +0000 Darkvater (svn r2289) - Fix (regression): check p1 param of road-depot building instead of unused p2 (typo). Thanks peter1138. draft
Mon, 09 May 2005 22:33:00 +0000 Darkvater (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115). draft
Mon, 09 May 2005 19:56:08 +0000 Darkvater (svn r2287) - Fix (regression): cast stationcount to unsigned instead of p1 to signed when checking valid waypoint types. Thanks for pointing it out Tron draft
Mon, 09 May 2005 16:37:40 +0000 Darkvater (svn r2286) - CodeChange: paramcheck the next batch of commands. draft
Mon, 09 May 2005 13:26:15 +0000 Darkvater (svn r2285) - Codechange: Fix up some of the missing things from server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread draft
Sun, 08 May 2005 21:00:56 +0000 Darkvater (svn r2284) - Fix (regression): [ 1197177 ] Scenario editor: desert add/remove tool removes industries. Fixed a bit too agressive desert generator. It still does remove the industry (sand's a bitch on machinery), but at least it does it cleanly :) draft
Sun, 08 May 2005 20:53:02 +0000 Darkvater (svn r2283) - Fix (regression): [ 1197493 ] train_gui.c:1341: failed assertion ..., somehow RebuildVehicleList() got lost during the rewrite :P draft
Sun, 08 May 2005 16:17:01 +0000 miham (svn r2282) [Translations] Updated to 2005-05-08 (58 strs / 3 langs) draft
Sat, 07 May 2005 22:00:36 +0000 matthijs (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations. draft
Sat, 07 May 2005 10:26:45 +0000 Darkvater (svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize draft
Sat, 07 May 2005 10:26:12 +0000 Darkvater (svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed() draft
Sat, 07 May 2005 08:14:06 +0000 tron (svn r2278) When renaming a station, check if the station exists and belongs to the correct player draft
Fri, 06 May 2005 22:06:40 +0000 Darkvater (svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron draft
Fri, 06 May 2005 20:38:18 +0000 Darkvater (svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode draft
Fri, 06 May 2005 18:34:28 +0000 Darkvater (svn r2275) - Fix: [ 1196662 ] scrollto doesn't accept hexadecimal numbers draft
Fri, 06 May 2005 16:13:44 +0000 Darkvater (svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type draft
Fri, 06 May 2005 12:00:25 +0000 celestar (svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138) draft
Fri, 06 May 2005 06:59:24 +0000 tron (svn r2272) Remove unused attribute from struct Station draft
Fri, 06 May 2005 06:56:30 +0000 tron (svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number draft
Thu, 05 May 2005 20:46:14 +0000 Darkvater (svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact draft
Thu, 05 May 2005 20:44:52 +0000 Darkvater (svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID draft
Thu, 05 May 2005 15:22:20 +0000 Darkvater (svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble draft
Wed, 04 May 2005 22:13:07 +0000 matthijs (svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code. draft
Wed, 04 May 2005 19:09:25 +0000 Darkvater (svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output draft
Wed, 04 May 2005 10:17:00 +0000 Darkvater (svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode draft
Tue, 03 May 2005 22:18:40 +0000 matthijs (svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx) draft
Tue, 03 May 2005 22:05:34 +0000 Darkvater (svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138 draft
Tue, 03 May 2005 20:45:23 +0000 matthijs (svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding. draft
Tue, 03 May 2005 19:31:33 +0000 matthijs (svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts. draft
Tue, 03 May 2005 15:20:08 +0000 Darkvater (svn r2260) - Fix (regression): custom currency input works again ingame draft
Tue, 03 May 2005 11:48:55 +0000 Darkvater (svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands draft
Tue, 03 May 2005 11:14:06 +0000 Darkvater (svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there draft
Tue, 03 May 2005 00:11:30 +0000 matthijs (svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them. draft
Mon, 02 May 2005 23:59:11 +0000 matthijs (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx) draft
Mon, 02 May 2005 22:13:20 +0000 matthijs (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships draft
Mon, 02 May 2005 21:56:01 +0000 Darkvater (svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog draft
Mon, 02 May 2005 18:53:06 +0000 matthijs (svn r2253) - Fix: [ 1190896 1184378 ] [NPF] Trains ignoring their railtype (mono, maglev) (glx) draft
Mon, 02 May 2005 18:22:16 +0000 Darkvater (svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit draft
Mon, 02 May 2005 18:08:34 +0000 Darkvater (svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure draft
Mon, 02 May 2005 17:58:11 +0000 Darkvater (svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed draft
Mon, 02 May 2005 17:52:35 +0000 matthijs (svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop draft
Mon, 02 May 2005 17:14:31 +0000 Darkvater (svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash) draft
Mon, 02 May 2005 17:05:59 +0000 Darkvater (svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)). draft
Mon, 02 May 2005 16:02:24 +0000 Darkvater (svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day draft
Mon, 02 May 2005 16:01:53 +0000 Darkvater (svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp() draft
Mon, 02 May 2005 16:00:49 +0000 Darkvater (svn r2244) - Fix: 'scrollto' is not debug only..sorry :) draft
Mon, 02 May 2005 15:52:19 +0000 Darkvater (svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'. draft
Sun, 01 May 2005 20:16:52 +0000 Darkvater (svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid) draft
Sun, 01 May 2005 19:37:20 +0000 Darkvater (svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it. draft
Sun, 01 May 2005 18:40:01 +0000 miham (svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs) draft
Sun, 01 May 2005 15:13:39 +0000 bjarni (svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash draft
Sat, 30 Apr 2005 11:18:45 +0000 Darkvater (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge) draft
Sat, 30 Apr 2005 10:49:47 +0000 Darkvater (svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100) draft
Thu, 28 Apr 2005 17:42:13 +0000 miham (svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs) draft
Wed, 27 Apr 2005 05:49:03 +0000 miham (svn r2235) [Translations] Updated finnish translation (Ville Koshinen) draft
Tue, 26 Apr 2005 17:56:52 +0000 miham (svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs) draft
Mon, 25 Apr 2005 14:29:58 +0000 tron (svn r2233) Bracing, whitespace, indendation draft
Mon, 25 Apr 2005 13:52:59 +0000 tron (svn r2232) Remove unused commands draft
Mon, 25 Apr 2005 13:12:48 +0000 Darkvater (svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138) draft
Sun, 24 Apr 2005 21:56:46 +0000 Darkvater (svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list draft
Sun, 24 Apr 2005 21:44:45 +0000 Darkvater (svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place. draft
Sun, 24 Apr 2005 19:04:56 +0000 Darkvater (svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ends. draft
Sun, 24 Apr 2005 18:24:29 +0000 Darkvater (svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx) draft
Sun, 24 Apr 2005 16:01:36 +0000 truelight (svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile draft
Sun, 24 Apr 2005 15:41:01 +0000 truelight (svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling draft
Sun, 24 Apr 2005 12:47:09 +0000 truelight (svn r2224) -Fix: capital-correctness for OSX-dir-names draft
Sun, 24 Apr 2005 07:56:18 +0000 tron (svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131 draft
Fri, 22 Apr 2005 05:41:09 +0000 tron (svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex(): draft
Thu, 21 Apr 2005 16:20:38 +0000 Darkvater (svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages. draft
Thu, 21 Apr 2005 16:13:52 +0000 tron (svn r2220) Put two TileIndices into temporary variables to improve readability draft
Thu, 21 Apr 2005 06:56:16 +0000 miham (svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs) draft
Thu, 21 Apr 2005 05:51:47 +0000 tron (svn r2218) Indentation draft
Wed, 20 Apr 2005 22:30:40 +0000 Darkvater (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem. draft
Wed, 20 Apr 2005 22:24:39 +0000 miham (svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs) draft
Wed, 20 Apr 2005 12:52:02 +0000 Darkvater (svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded. draft
Tue, 19 Apr 2005 18:30:31 +0000 Darkvater (svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area. draft
Mon, 18 Apr 2005 05:42:59 +0000 celestar (svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code draft
Sun, 17 Apr 2005 19:44:05 +0000 miham (svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs) draft
Sat, 16 Apr 2005 20:37:17 +0000 Darkvater (svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination. draft
Sat, 16 Apr 2005 20:10:24 +0000 Darkvater (svn r2210) - Fix: When a road-station is deleted, also delete the assigned slots of all vehicles headed to that station. This fixes an assertion, thanks go to Tron for finding the cause. draft