log

age author description
Thu, 24 Jan 2008 23:56:43 +0000 smatz (svn r11980) -Fix: newer versions of cut do not accept field index 0 draft
Thu, 24 Jan 2008 18:47:05 +0000 rubidium (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. draft
Thu, 24 Jan 2008 18:35:35 +0000 skidd13 (svn r11978) -Codechange: Replace some global variables with window owned ones draft
Thu, 24 Jan 2008 18:28:52 +0000 belugas (svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done. draft
Thu, 24 Jan 2008 18:16:04 +0000 belugas (svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down. draft
Thu, 24 Jan 2008 17:32:03 +0000 frosch (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. draft
Thu, 24 Jan 2008 14:57:43 +0000 frosch (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. draft
Thu, 24 Jan 2008 14:49:40 +0000 frosch (svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA. draft
Thu, 24 Jan 2008 14:22:10 +0000 smatz (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders draft
Thu, 24 Jan 2008 10:47:44 +0000 peter1138 (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops draft
Thu, 24 Jan 2008 10:41:12 +0000 peter1138 (svn r11970) -Cleanup: Remove old comment draft
Wed, 23 Jan 2008 23:22:47 +0000 smatz (svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore draft
Wed, 23 Jan 2008 22:34:04 +0000 smatz (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead draft
Wed, 23 Jan 2008 20:02:30 +0000 smatz (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing draft
Wed, 23 Jan 2008 19:31:11 +0000 smatz (svn r11966) -Fix: OPF was searching through depots and normal road stops draft
Wed, 23 Jan 2008 18:24:04 +0000 smatz (svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 draft
Wed, 23 Jan 2008 17:45:48 +0000 peter1138 (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. draft
Wed, 23 Jan 2008 17:40:37 +0000 belugas (svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction draft
Wed, 23 Jan 2008 17:30:28 +0000 smatz (svn r11962) -Cleanup: OPF is no longer used to update signals draft
Wed, 23 Jan 2008 17:08:35 +0000 belugas (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. draft
Wed, 23 Jan 2008 14:51:36 +0000 smatz (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions draft
Wed, 23 Jan 2008 13:20:51 +0000 peter1138 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time. draft
Wed, 23 Jan 2008 13:06:00 +0000 smatz (svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded draft
Wed, 23 Jan 2008 09:43:53 +0000 peter1138 (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) draft
Wed, 23 Jan 2008 08:47:49 +0000 peter1138 (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. draft
Wed, 23 Jan 2008 08:28:19 +0000 peter1138 (svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers. draft
Wed, 23 Jan 2008 00:36:48 +0000 smatz (svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation draft
Tue, 22 Jan 2008 22:17:28 +0000 peter1138 (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. draft
Tue, 22 Jan 2008 21:01:35 +0000 smatz (svn r11951) -Fix (r11279): loading of very old savegames was broken draft
Tue, 22 Jan 2008 20:04:30 +0000 peter1138 (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. draft
Tue, 22 Jan 2008 17:48:08 +0000 frosch (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. draft
Tue, 22 Jan 2008 16:08:17 +0000 frosch (svn r11946) -Fix: slope detection of bridge ramps. draft
Tue, 22 Jan 2008 15:47:40 +0000 glx (svn r11945) -Fix: FileExists() failed for non latin paths (win32) draft
Tue, 22 Jan 2008 15:40:29 +0000 smatz (svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner draft
Tue, 22 Jan 2008 12:09:12 +0000 rubidium (svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. draft
Tue, 22 Jan 2008 08:47:30 +0000 peter1138 (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. draft
Tue, 22 Jan 2008 07:27:06 +0000 peter1138 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. draft
Mon, 21 Jan 2008 23:55:57 +0000 rubidium (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. draft
Mon, 21 Jan 2008 20:41:04 +0000 peter1138 (svn r11938) -Codechange: support loading of canal/river properties (though still ignored) draft
Mon, 21 Jan 2008 15:48:00 +0000 frosch (svn r11937) -Feature: Allow building bridge heads on more slopes. draft
Mon, 21 Jan 2008 15:20:58 +0000 frosch (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes. draft
Mon, 21 Jan 2008 10:31:27 +0000 bjarni (svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew draft
Sun, 20 Jan 2008 18:30:53 +0000 peter1138 (svn r11934) -Codechange: add persistent random data for river and canal tiles. draft
Sun, 20 Jan 2008 17:43:38 +0000 miham (svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56 draft
Sun, 20 Jan 2008 04:01:28 +0000 belugas (svn r11932) -Codechange: Forgot two occurences of widget enumification draft
Sun, 20 Jan 2008 03:56:15 +0000 belugas (svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too... draft
Sun, 20 Jan 2008 03:11:14 +0000 belugas (svn r11930) -Codechange: a bit of code style application draft
Sat, 19 Jan 2008 23:34:52 +0000 bjarni (svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one draft
Sat, 19 Jan 2008 22:47:07 +0000 bjarni (svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had draft
Sat, 19 Jan 2008 18:24:20 +0000 peter1138 (svn r11927) -Fix (r11926): unable to place canals in game draft
Sat, 19 Jan 2008 17:00:54 +0000 peter1138 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. draft
Sat, 19 Jan 2008 14:00:04 +0000 rubidium (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. draft
Sat, 19 Jan 2008 11:08:06 +0000 peter1138 (svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed draft
Fri, 18 Jan 2008 22:55:02 +0000 glx (svn r11923) -Cleanup: Remove strings removed from english.txt in r11919 draft
Fri, 18 Jan 2008 21:44:20 +0000 smatz (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound draft
Fri, 18 Jan 2008 21:33:19 +0000 peter1138 (svn r11921) -Cleanup: correct indenting and switch case line spacing. draft
Fri, 18 Jan 2008 21:25:18 +0000 glx (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) draft
Fri, 18 Jan 2008 21:08:40 +0000 peter1138 (svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window. draft
Fri, 18 Jan 2008 18:18:39 +0000 peter1138 (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions draft
Fri, 18 Jan 2008 14:48:57 +0000 smatz (svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge draft