log

age author description
Mon, 25 Oct 2010 06:50:48 +0000 planetmaker (svn r21036) -Fix: [OSX] Properly set the palette when using the 8bpp blitter during start-up draft
Sun, 24 Oct 2010 20:59:25 +0000 rubidium (svn r21035) -Fix [FS#4181] (r21020): crash when opening the buoy's viewport. Based on a patch by Krille. draft
Sun, 24 Oct 2010 20:58:31 +0000 terkhen (svn r21034) -Fix: Add missing default values for the custom town number and custom water level world generation options. draft
Sun, 24 Oct 2010 20:51:12 +0000 rubidium (svn r21033) -Codechange: be more strict with the packets a client accepts at a given moment draft
Sun, 24 Oct 2010 20:30:53 +0000 rubidium (svn r21032) -Codechange: perform some more strict tests on the server side when receiving some packets and don't send some when the clients aren't ready for them draft
Sun, 24 Oct 2010 20:23:45 +0000 frosch (svn r21031) -Fix (r19883): Dropdown menu glitched in small screenshots, when issueing them from the menu. draft
Sun, 24 Oct 2010 20:07:32 +0000 rubidium (svn r21030) -Codechange: move ClientStatus into the network server socket class draft
Sun, 24 Oct 2010 20:03:33 +0000 rubidium (svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets draft
Sun, 24 Oct 2010 17:45:12 +0000 translators (svn r21028) -Update from WebTranslator v3.0: draft
Sun, 24 Oct 2010 16:40:02 +0000 rubidium (svn r21027) -Change/Fix: under some circumstances the file handle of the downloaded savegame wouldn't be closed, and validity of the handled wasn't checked in all cases draft
Sun, 24 Oct 2010 15:49:38 +0000 rubidium (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. draft
Sun, 24 Oct 2010 15:22:59 +0000 rubidium (svn r21025) -Codechange: document PacketGameType's enums and reshuffle them slightly to make the whole more readable and easier to understand draft
Sun, 24 Oct 2010 15:02:43 +0000 rubidium (svn r21024) -Fix: erroneous tab draft
Sun, 24 Oct 2010 11:29:50 +0000 planetmaker (svn r21023) -Doc [FS#4003]: Possible crashes when running OpenTTD in a guest system under Parallels Desktop draft
Sat, 23 Oct 2010 21:14:35 +0000 alberth (svn r21022) -Add (r21021): Missed recentering of a town gui viewport after a resize. draft
Sat, 23 Oct 2010 20:51:48 +0000 alberth (svn r21021) -Add [FS#4171]: Center industry gui and waypoint gui after resize (partly by Krille). draft
Sat, 23 Oct 2010 20:39:21 +0000 alberth (svn r21020) -Add: Use center of waypoint in waypoint gui, if available. draft
Sat, 23 Oct 2010 20:34:12 +0000 alberth (svn r21019) -Add: Use center of industry to focus on in the industry gui. draft
Sat, 23 Oct 2010 18:28:20 +0000 alberth (svn r21018) -Doc: Add Doxygen comments to some function. draft
Sat, 23 Oct 2010 18:12:38 +0000 alberth (svn r21017) -Doc: Small fixes (by Krille). draft
Sat, 23 Oct 2010 17:45:10 +0000 translators (svn r21016) -Update from WebTranslator v3.0: draft
Sat, 23 Oct 2010 17:37:54 +0000 glx (svn r21015) -Fix [FS#4176]: don't let the resize button go past the bottom of the screen draft
Fri, 22 Oct 2010 22:51:15 +0000 frosch (svn r21014) -Fix [FS#4179](r20098): Reversing of trains in stations while last wagon was in a depot or on a bridge-/tunnelhead caused trouble. draft
Fri, 22 Oct 2010 20:04:13 +0000 frosch (svn r21013) -Cleanup: Replace some magic value mappings with existing conversion functions. (Hirundo) draft
Fri, 22 Oct 2010 19:57:56 +0000 frosch (svn r21012) -Codechange: Deduplicate some code. (Hirundo) draft
Fri, 22 Oct 2010 17:45:23 +0000 translators (svn r21011) -Update from WebTranslator v3.0: draft
Fri, 22 Oct 2010 16:33:07 +0000 rubidium (svn r21010) -Fix [FS#4102]: the detailed performance rating window would occasionally be too narrow. Based on a patch by Krille draft
Fri, 22 Oct 2010 16:30:09 +0000 rubidium (svn r21009) -Fix: for the compact notation 1.000.000k and 1.000M would be shown depending on the initial (and later rounded) value. Make everything that would round to 1.000.000k be drawn as 1.000M as well. draft
Fri, 22 Oct 2010 14:41:26 +0000 rubidium (svn r21008) -Change: don't make client reconnect waiting time depend on the company; in coop games that does not spread clients at all, and most companies have a low number causing it not to be spread out either. Use the ClientID instead. Based on a patch by dihedral. draft
Fri, 22 Oct 2010 12:17:34 +0000 rubidium (svn r21007) -Fix: don't consider the text direction character when searching for missing glyphs draft