Sun, 30 Oct 2005 21:47:42 +0000 |
peter1138 |
(svn r3107) -NewGRF: Move train y-position offset adjustment to remove code duplication, and make it apply only to vehicles with a custom image.
draft
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Sun, 30 Oct 2005 21:35:48 +0000 |
peter1138 |
(svn r3106) -Autoreplace feature: Continue to show old vehicles in replace window after all player's vehicles of that type have been replaced. This allows the replacement to be removed. These vehicles are shown in grey instead of the player's colour.
draft
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Sun, 30 Oct 2005 15:50:08 +0000 |
bjarni |
(svn r3105) readded 2 line that should not have been removed in last commit(3104). Now cargo are removed when refitting (like it should)
draft
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Sun, 30 Oct 2005 11:00:54 +0000 |
bjarni |
(svn r3104) -Codechange: [refit] removed now obsolite code that the old autoreplace needed
draft
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Sun, 30 Oct 2005 00:16:48 +0000 |
Darkvater |
(svn r3103) - Fix: [ 1339000 ] Fix: strgen and plural forms fatal error for untranslated strings. (glx). Also output the correct lines for these warnings, for missing strings the lines correspond with the ones in english.txt
draft
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Sat, 29 Oct 2005 22:27:34 +0000 |
Darkvater |
(svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved.
draft
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Sat, 29 Oct 2005 21:54:28 +0000 |
bjarni |
(svn r3101) -Codechange: added _new_vehicle_id
draft
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Sat, 29 Oct 2005 20:58:26 +0000 |
bjarni |
(svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
draft
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Sat, 29 Oct 2005 20:28:43 +0000 |
tron |
(svn r3099) Copy&pasto in r3098
draft
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Fri, 28 Oct 2005 20:04:54 +0000 |
tron |
(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
draft
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Fri, 28 Oct 2005 00:18:57 +0000 |
Darkvater |
(svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash
draft
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Fri, 28 Oct 2005 00:09:59 +0000 |
Darkvater |
(svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
draft
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Thu, 27 Oct 2005 19:30:40 +0000 |
bjarni |
(svn r3093) -Fix: [autoreplace] fixed issue where the money limit message showed up in some cases when no replace was needed
draft
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Wed, 26 Oct 2005 07:12:14 +0000 |
tron |
(svn r3090) Remove long dead pieces of code
draft
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Tue, 25 Oct 2005 19:52:25 +0000 |
peter1138 |
(svn r3089) Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting.
draft
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Tue, 25 Oct 2005 19:41:32 +0000 |
bjarni |
(svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to quicktime [ 1334917 ]
draft
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Tue, 25 Oct 2005 18:29:32 +0000 |
tron |
(svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons
draft
|
Mon, 24 Oct 2005 20:12:39 +0000 |
bjarni |
(svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit)
draft
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Mon, 24 Oct 2005 19:40:48 +0000 |
bjarni |
(svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
draft
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Mon, 24 Oct 2005 05:51:23 +0000 |
tron |
(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
draft
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Sun, 23 Oct 2005 14:38:09 +0000 |
tron |
(svn r3079) Determine the type of the "first arrival" message for road vehicles using the cargo type and not a magic engine number
draft
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Sun, 23 Oct 2005 13:04:44 +0000 |
tron |
(svn r3078) Some more stuff, which piled up:
draft
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Sat, 22 Oct 2005 06:39:32 +0000 |
tron |
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
draft
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Fri, 21 Oct 2005 12:24:55 +0000 |
tron |
(svn r3076) s/OSX/OS X/
draft
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Fri, 21 Oct 2005 06:04:17 +0000 |
peter1138 |
(svn r3075) -PBS: Keep track reservation state while building and removing a waypoint.
draft
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Thu, 20 Oct 2005 19:44:41 +0000 |
peter1138 |
(svn r3074) -NewGrf: Fix stupid typo in weight setting.
draft
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Thu, 20 Oct 2005 17:43:13 +0000 |
tron |
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
draft
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Thu, 20 Oct 2005 17:23:33 +0000 |
tron |
(svn r3072) CMD_RENAME_STATION isn't interested in the tile coordinates, so don't pass them
draft
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Thu, 20 Oct 2005 15:15:58 +0000 |
peter1138 |
(svn r3071) -NewGRF: Add support for rail vehicle weight greater than 255 tons.
draft
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Wed, 19 Oct 2005 20:00:05 +0000 |
Darkvater |
(svn r3070) - it doesn't matter where the '.' is found for the IP, if it is found, it is not a normal index when unbanning clients ('\0' should of course be NULL); thx Tron
draft
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Wed, 19 Oct 2005 19:44:01 +0000 |
Darkvater |
(svn r3069) - CodeChange: now that we have the '|' char, use that as a seperator instead of '\' as was originally intention
draft
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Wed, 19 Oct 2005 19:41:38 +0000 |
Darkvater |
(svn r3068) - Feature: make it possible to create a screenshot from the console that is both big and has no console, or any combination of.
draft
|
Wed, 19 Oct 2005 19:38:35 +0000 |
Darkvater |
(svn r3067) - Feature: allow unbanning players based on banlist-id (as well as IP).
draft
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Wed, 19 Oct 2005 14:49:46 +0000 |
tron |
(svn r3066) Constify the parameter of GetSlopeZ_*()
draft
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Wed, 19 Oct 2005 08:34:37 +0000 |
celestar |
(svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
draft
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Wed, 19 Oct 2005 06:46:41 +0000 |
tron |
(svn r3064) Replace some numbers by sprite names
draft
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Wed, 19 Oct 2005 06:17:11 +0000 |
celestar |
(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also removed two arrays that are not referred to
draft
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Tue, 18 Oct 2005 21:48:45 +0000 |
Darkvater |
(svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile
draft
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Tue, 18 Oct 2005 20:18:05 +0000 |
Darkvater |
(svn r3061) - CodeChange: revert r3056, r3057 and add a simpler fix to satisfy the needs of the absolute strict (eg. root directory is C:\ not C:)
draft
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Tue, 18 Oct 2005 18:18:50 +0000 |
miham |
(svn r3060) [Translations] Updating translations to 2005-10-18 {@805} (2 langs changed)
draft
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Tue, 18 Oct 2005 11:23:58 +0000 |
tron |
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
draft
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Tue, 18 Oct 2005 07:01:00 +0000 |
tron |
(svn r3058) The default AI may not build dual headed trains under certain circumstances.
draft
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Mon, 17 Oct 2005 22:49:15 +0000 |
Darkvater |
(svn r3057) - (Post)Fix: fix backslash occurence in all cases, also when going to root directory through 'parent directory', and of course don't show parent dir in root.
draft
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Mon, 17 Oct 2005 22:24:32 +0000 |
Darkvater |
(svn r3056) - Fix: Problem on Win98 and lower when if you go to the root directory of a drive (eg. C:\) you were stuck there indefinitely and couldn't change any directories or see any files
draft
|
Mon, 17 Oct 2005 19:57:00 +0000 |
tron |
(svn r3055) Give the savegame/scenarion sort order flags symbolic names
draft
|
Mon, 17 Oct 2005 10:09:37 +0000 |
tron |
(svn r3054) Remove the unsused function GetNumRailtypes()
draft
|
Sun, 16 Oct 2005 15:00:22 +0000 |
truelight |
(svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB)
draft
|
Sun, 16 Oct 2005 14:12:21 +0000 |
tron |
(svn r3052) Fix last commit *grml*
draft
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Sun, 16 Oct 2005 14:07:11 +0000 |
tron |
(svn r3051) Remove the unused function RemoteSubsidyAdd()
draft
|
Sun, 16 Oct 2005 12:22:16 +0000 |
tron |
(svn r3050) Augment the rail vehicle table with symbolic names for dual-head engines and wagons
draft
|
Sun, 16 Oct 2005 09:13:04 +0000 |
tron |
(svn r3049) Replace byte/int/uint by RailType where appropriate
draft
|
Sun, 16 Oct 2005 07:58:15 +0000 |
tron |
(svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate
draft
|
Sat, 15 Oct 2005 16:43:18 +0000 |
tron |
(svn r3047) The parameters for the railtype check got flipped in the train build window (this caused no visible problem so far, therefore no Fix tag)
draft
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Sat, 15 Oct 2005 11:06:54 +0000 |
tron |
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
draft
|
Sat, 15 Oct 2005 07:40:22 +0000 |
peter1138 |
(svn r3045) -NewGRF, Codechange: Don't attempt to map and empty sprite group to a vehicle.
draft
|
Fri, 14 Oct 2005 20:10:12 +0000 |
peter1138 |
(svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets.
draft
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Fri, 14 Oct 2005 08:11:18 +0000 |
tron |
(svn r3040) Don't deduce the cursor sprites when building rails from magic numbers, but fetch them from the central rail info array.
draft
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Fri, 14 Oct 2005 08:02:18 +0000 |
tron |
(svn r3039) Revert accidently commited changes from last commit
draft
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Fri, 14 Oct 2005 07:59:16 +0000 |
tron |
(svn r3038) Reorder the loading of standard graphics files to reflect a bit where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos.
draft
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Thu, 13 Oct 2005 16:00:14 +0000 |
tron |
(svn r3037) Don't deduce the sprites for tunnels and level crossings from magic numbers, but fetch them from the central rail info array. This is a preparation step for electrified rails
draft
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