Sun, 04 May 2008 22:32:25 +0000 |
glx |
(svn r12947) -Fix: keep only first 15 bits for non failed callback results
draft
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Sun, 04 May 2008 22:19:44 +0000 |
rubidium |
(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
draft
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Sun, 04 May 2008 22:13:47 +0000 |
rubidium |
(svn r12945) -Fix: (small) memory leak when joining/exiting threads.
draft
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Sun, 04 May 2008 21:53:36 +0000 |
smatz |
(svn r12944) -Codechange: use rev.h instead of externs at many places
draft
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Sun, 04 May 2008 21:47:36 +0000 |
rubidium |
(svn r12943) -Fix: reading/modifying invalid data under some circumstances.
draft
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Sun, 04 May 2008 21:36:37 +0000 |
rubidium |
(svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes.
draft
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Sun, 04 May 2008 10:05:50 +0000 |
rubidium |
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
draft
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Sun, 04 May 2008 10:05:35 +0000 |
bjarni |
(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
draft
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Sun, 04 May 2008 09:39:16 +0000 |
rubidium |
(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
draft
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Sun, 04 May 2008 08:56:59 +0000 |
rubidium |
(svn r12938) -Codechange: coding style fixes. Patch by Alberth.
draft
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Sun, 04 May 2008 08:49:57 +0000 |
rubidium |
(svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth.
draft
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Sun, 04 May 2008 08:38:21 +0000 |
rubidium |
(svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth.
draft
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Fri, 02 May 2008 08:15:36 +0000 |
rubidium |
(svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order.
draft
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Fri, 02 May 2008 02:06:57 +0000 |
belugas |
(svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests
draft
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Thu, 01 May 2008 22:51:53 +0000 |
glx |
(svn r12933) -Fix: minor errors related to industries accepted/produced cargo
draft
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Wed, 30 Apr 2008 17:42:08 +0000 |
peter1138 |
(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
draft
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Wed, 30 Apr 2008 07:39:46 +0000 |
rubidium |
(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.
draft
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Tue, 29 Apr 2008 23:11:55 +0000 |
smatz |
(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
draft
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Tue, 29 Apr 2008 21:31:29 +0000 |
peter1138 |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
draft
|
Tue, 29 Apr 2008 18:19:29 +0000 |
rubidium |
(svn r12921) -Codechange: coding style fixes and documentation updates.
draft
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Tue, 29 Apr 2008 18:08:14 +0000 |
smatz |
(svn r12920) -Fix (r12859): town rating was affected even after the test run
draft
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Tue, 29 Apr 2008 16:36:44 +0000 |
smatz |
(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
draft
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Tue, 29 Apr 2008 10:26:22 +0000 |
rubidium |
(svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not.
draft
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Tue, 29 Apr 2008 07:11:54 +0000 |
peter1138 |
(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
draft
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Mon, 28 Apr 2008 23:48:45 +0000 |
smatz |
(svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does
draft
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Mon, 28 Apr 2008 23:34:23 +0000 |
smatz |
(svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value
draft
|
Mon, 28 Apr 2008 11:15:13 +0000 |
peter1138 |
(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.
draft
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Sun, 27 Apr 2008 20:09:29 +0000 |
bjarni |
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
draft
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Sun, 27 Apr 2008 18:05:48 +0000 |
bjarni |
(svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID
draft
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Sun, 27 Apr 2008 10:19:41 +0000 |
peter1138 |
(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles.
draft
|
Sat, 26 Apr 2008 14:20:39 +0000 |
smatz |
(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
draft
|
Fri, 25 Apr 2008 16:33:40 +0000 |
smatz |
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
draft
|
Fri, 25 Apr 2008 15:25:28 +0000 |
rubidium |
(svn r12898) -Codechange: coding style in unmovable_cmd.cpp.
draft
|
Fri, 25 Apr 2008 15:22:32 +0000 |
rubidium |
(svn r12897) -Codechange: some coding style in station_cmd.cpp.
draft
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Fri, 25 Apr 2008 15:05:08 +0000 |
glx |
(svn r12895) -Fix: restored Icelandic plural form and removed cases from Brazilian Portuguese (again)
draft
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Fri, 25 Apr 2008 06:15:58 +0000 |
rubidium |
(svn r12892) -Fix: too many items in the vehicle toolbars were greyed out.
draft
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Thu, 24 Apr 2008 23:50:40 +0000 |
glx |
(svn r12882) -Fix (r12764): the check for missing header files could find more files than needed
draft
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Thu, 24 Apr 2008 23:40:42 +0000 |
glx |
(svn r12881) -Fix (r12770): the check for missing header files could find more files than needed
draft
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Thu, 24 Apr 2008 20:07:12 +0000 |
rubidium |
(svn r12876) -Fix [FS#1928]: gcc on FreeBSD does not support -dumpmachine. As gcc is not necessary for FreeBSD compiles we 'just' use g++ as that support -dumpmachine.
draft
|
Thu, 24 Apr 2008 18:30:41 +0000 |
belugas |
(svn r12875) -Codechange: Use defined const instead of cast magic
draft
|
Thu, 24 Apr 2008 18:17:53 +0000 |
belugas |
(svn r12874) -Codechange: The closest town is already known. Do not search for it again.
draft
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Thu, 24 Apr 2008 17:53:45 +0000 |
rubidium |
(svn r12873) -Fix [FS#1946]: MSVC is whining because it doesn't understand that bytes should be cast to ints.
draft
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Thu, 24 Apr 2008 15:51:29 +0000 |
peter1138 |
(svn r12872) -Codechange: Remove obsolete unused engine list order function
draft
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Thu, 24 Apr 2008 13:05:51 +0000 |
smatz |
(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling
draft
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Thu, 24 Apr 2008 11:11:50 +0000 |
rubidium |
(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
draft
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Thu, 24 Apr 2008 09:55:20 +0000 |
smatz |
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
draft
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Thu, 24 Apr 2008 08:53:04 +0000 |
miham |
(svn r12861) -Update: WebTranslator2 update to 2008-04-24 10:49:17
draft
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Thu, 24 Apr 2008 07:44:21 +0000 |
peter1138 |
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
draft
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Wed, 23 Apr 2008 22:55:11 +0000 |
rubidium |
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
draft
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Wed, 23 Apr 2008 22:17:33 +0000 |
rubidium |
(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
draft
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Wed, 23 Apr 2008 22:16:41 +0000 |
rubidium |
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
draft
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Wed, 23 Apr 2008 21:55:24 +0000 |
peter1138 |
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
draft
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Wed, 23 Apr 2008 20:56:08 +0000 |
rubidium |
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
draft
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Wed, 23 Apr 2008 20:22:31 +0000 |
smatz |
(svn r12854) -Codechange: make drawing of rail catenary a bit faster
draft
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Wed, 23 Apr 2008 19:47:23 +0000 |
smatz |
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
draft
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Wed, 23 Apr 2008 19:07:18 +0000 |
smatz |
(svn r12852) -Fix: do not try to draw rail catenary above non-rail station tiles
draft
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Wed, 23 Apr 2008 13:36:52 +0000 |
glx |
(svn r12850) -Fix (r12848): compilation was broken for some platforms
draft
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Wed, 23 Apr 2008 12:03:47 +0000 |
peter1138 |
(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.
draft
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Wed, 23 Apr 2008 11:57:58 +0000 |
peter1138 |
(svn r12847) -Cleanup: Identing and variable scope
draft
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Wed, 23 Apr 2008 00:16:21 +0000 |
rubidium |
(svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced.
draft
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