Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
draft
|
Mon, 31 Jan 2005 06:46:53 +0000 |
tron |
(svn r1748) Enforce map size limits
draft
|
Mon, 31 Jan 2005 00:12:44 +0000 |
darkvater |
(svn r1747) - Fix: [network] ottd should compile when networking is disabled.
draft
|
Sun, 30 Jan 2005 23:41:57 +0000 |
darkvater |
(svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook)
draft
|
Sun, 30 Jan 2005 23:04:41 +0000 |
tron |
(svn r1745) Use -fno-inline when DEBUGing
draft
|
Sun, 30 Jan 2005 23:03:31 +0000 |
tron |
(svn r1744) DEBUG and PROFILE can be used at the same time.
draft
|
Sun, 30 Jan 2005 22:04:14 +0000 |
celestar |
(svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.
draft
|
Sun, 30 Jan 2005 21:06:09 +0000 |
bjarni |
(svn r1742) - Fix: fixed bug introduced in r1730 where AI players had problems when building aircrafts
draft
|
Sun, 30 Jan 2005 20:50:06 +0000 |
bjarni |
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
draft
|
Sun, 30 Jan 2005 19:51:39 +0000 |
celestar |
(svn r1740) -Fix: [ 1112342 ] Realistic acceleration works properly with TTDPatch non-stop handling behaviour
draft
|
Sun, 30 Jan 2005 18:51:08 +0000 |
darkvater |
(svn r1739) - Fix: type checking when selling vehicles (TrueLight)
draft
|
Sun, 30 Jan 2005 18:40:52 +0000 |
celestar |
(svn r1738) -Fix: [ 1108735 ] Fixed (hopefully) an assertion that was cause by selling carriages in a MP game faster than the network can handle. (Truelight)
draft
|
Sun, 30 Jan 2005 18:12:37 +0000 |
tron |
(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
draft
|
Sun, 30 Jan 2005 17:53:44 +0000 |
celestar |
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
draft
|
Sun, 30 Jan 2005 17:46:57 +0000 |
celestar |
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
draft
|
Sun, 30 Jan 2005 16:54:39 +0000 |
darkvater |
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
draft
|
Sun, 30 Jan 2005 16:08:19 +0000 |
darkvater |
(svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again
draft
|
Sun, 30 Jan 2005 16:00:37 +0000 |
darkvater |
(svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)
draft
|
Sun, 30 Jan 2005 15:57:38 +0000 |
darkvater |
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
draft
|
Sun, 30 Jan 2005 14:52:04 +0000 |
bjarni |
(svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
draft
|
Sun, 30 Jan 2005 14:32:52 +0000 |
darkvater |
(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ
draft
|
Sun, 30 Jan 2005 13:42:11 +0000 |
bjarni |
(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
draft
|
Sun, 30 Jan 2005 13:03:32 +0000 |
bjarni |
(svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set
draft
|
Sun, 30 Jan 2005 08:25:39 +0000 |
tron |
(svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed
draft
|
Sat, 29 Jan 2005 23:58:07 +0000 |
bjarni |
(svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)
draft
|
Sat, 29 Jan 2005 20:18:01 +0000 |
tron |
(svn r1724) Set maximum number of industries and towns to 250 each
draft
|
Sat, 29 Jan 2005 20:11:19 +0000 |
tron |
(svn r1723) Save the map size in tiles, not number of bits
draft
|
Sat, 29 Jan 2005 19:45:14 +0000 |
tron |
(svn r1722) -Feature: Bigger maps - anyone?
draft
|
Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
draft
|
Sat, 29 Jan 2005 18:22:07 +0000 |
darkvater |
(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff
draft
|
Sat, 29 Jan 2005 16:47:19 +0000 |
darkvater |
(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little
draft
|
Sat, 29 Jan 2005 15:12:40 +0000 |
tron |
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
draft
|
Sat, 29 Jan 2005 14:56:25 +0000 |
darkvater |
(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)
draft
|
Sat, 29 Jan 2005 14:53:05 +0000 |
tron |
(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map
draft
|
Sat, 29 Jan 2005 13:33:48 +0000 |
tron |
(svn r1715) Move [GS]etMapExtraBits to tile.[ch]
draft
|
Sat, 29 Jan 2005 13:33:14 +0000 |
tron |
(svn r1714) Add missing include
draft
|
Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
draft
|
Sat, 29 Jan 2005 12:01:36 +0000 |
bjarni |
(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot
draft
|
Sat, 29 Jan 2005 10:10:10 +0000 |
bjarni |
(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)
draft
|
Sat, 29 Jan 2005 01:02:47 +0000 |
bjarni |
(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )
draft
|
Fri, 28 Jan 2005 20:43:46 +0000 |
bjarni |
(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced
draft
|
Fri, 28 Jan 2005 18:10:12 +0000 |
bjarni |
(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching
draft
|
Fri, 28 Jan 2005 17:31:42 +0000 |
bjarni |
(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced
draft
|
Fri, 28 Jan 2005 15:31:04 +0000 |
tron |
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
draft
|
Fri, 28 Jan 2005 12:21:04 +0000 |
dominik |
(svn r1705) Sign owner variable is a byte, not int32 of course
draft
|
Fri, 28 Jan 2005 12:20:06 +0000 |
dominik |
(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window
draft
|
Fri, 28 Jan 2005 09:30:19 +0000 |
dominik |
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
draft
|
Fri, 28 Jan 2005 08:56:43 +0000 |
dominik |
(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
draft
|
Thu, 27 Jan 2005 21:18:03 +0000 |
tron |
(svn r1701) Style police ^^
draft
|
Thu, 27 Jan 2005 21:00:05 +0000 |
bjarni |
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
draft
|
Thu, 27 Jan 2005 20:38:19 +0000 |
bjarni |
(svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced
draft
|
Thu, 27 Jan 2005 15:43:44 +0000 |
bjarni |
(svn r1698) - Feature [autoreplace] helicopters will now go to the nearest hangar if they are set to autoreplace and don't have any airport with a hangar in
draft
|
Thu, 27 Jan 2005 15:30:34 +0000 |
tron |
(svn r1697) Remove superflous special case for the VOID border tiles in FindLandscapeHeightByTile()
draft
|
Thu, 27 Jan 2005 12:52:20 +0000 |
tron |
(svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases.
draft
|
Thu, 27 Jan 2005 11:33:14 +0000 |
Celestar |
(svn r1695) -Fix: I broke maximum speed sorting for anything but trains with the new acceleration. Sorry
draft
|
Thu, 27 Jan 2005 11:25:32 +0000 |
celestar |
(svn r1694) -Fix: Forgot to remove a DEBUG statement :(
draft
|
Thu, 27 Jan 2005 09:43:24 +0000 |
Celestar |
(svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to
draft
|
Wed, 26 Jan 2005 19:51:29 +0000 |
truelight |
(svn r1691) -Fix: oops, forgot to bump the company-info-version
draft
|
Wed, 26 Jan 2005 19:43:22 +0000 |
bjarni |
(svn r1690) - Fix: [autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
draft
|
Wed, 26 Jan 2005 19:40:21 +0000 |
truelight |
(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work
draft
|