Fri, 22 Jun 2007 19:30:59 +0000 |
glx |
(svn r10272) -Fix (FS#916): remove more invalid characters from savegame names
draft
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Fri, 22 Jun 2007 18:43:11 +0000 |
truelight |
(svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p)
draft
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Fri, 22 Jun 2007 18:28:44 +0000 |
truelight |
(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
draft
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Fri, 22 Jun 2007 17:34:04 +0000 |
rubidium |
(svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported.
draft
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Fri, 22 Jun 2007 17:33:13 +0000 |
rubidium |
(svn r10268) -Fix: some old savegames could have the wrong bits unset (follow up of r10147)
draft
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Fri, 22 Jun 2007 13:10:56 +0000 |
glx |
(svn r10267) -Add: enable double clic to add in 'add newgrf' window
draft
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Fri, 22 Jun 2007 11:58:59 +0000 |
rubidium |
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
draft
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Fri, 22 Jun 2007 10:57:53 +0000 |
truelight |
(svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action
draft
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Fri, 22 Jun 2007 09:44:21 +0000 |
truelight |
(svn r10264) -Fix: forgot to add texteff.hpp to the project files
draft
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Thu, 21 Jun 2007 19:18:49 +0000 |
rubidium |
(svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large.
draft
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Thu, 21 Jun 2007 19:08:47 +0000 |
rubidium |
(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
draft
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Thu, 21 Jun 2007 17:38:59 +0000 |
rubidium |
(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
draft
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Thu, 21 Jun 2007 17:36:16 +0000 |
miham |
(svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07
draft
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Thu, 21 Jun 2007 17:27:21 +0000 |
rubidium |
(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :)
draft
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Thu, 21 Jun 2007 17:25:17 +0000 |
rubidium |
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
draft
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Thu, 21 Jun 2007 17:18:33 +0000 |
miham |
(svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05
draft
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Thu, 21 Jun 2007 17:09:10 +0000 |
belugas |
(svn r10256) -Add: Addition of IndustryTileOverrideManager
draft
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Thu, 21 Jun 2007 16:53:57 +0000 |
truelight |
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
draft
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Thu, 21 Jun 2007 16:17:47 +0000 |
truelight |
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
draft
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Thu, 21 Jun 2007 16:12:31 +0000 |
rubidium |
(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
draft
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Thu, 21 Jun 2007 15:57:14 +0000 |
rubidium |
(svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money.
draft
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Thu, 21 Jun 2007 15:48:00 +0000 |
glx |
(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
draft
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Thu, 21 Jun 2007 15:37:05 +0000 |
rubidium |
(svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits.
draft
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Thu, 21 Jun 2007 15:13:09 +0000 |
rubidium |
(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
draft
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Thu, 21 Jun 2007 14:58:30 +0000 |
rubidium |
(svn r10248) -Codechange: don't limit the cost of tunnels.
draft
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Thu, 21 Jun 2007 14:54:51 +0000 |
rubidium |
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
draft
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Thu, 21 Jun 2007 14:32:27 +0000 |
rubidium |
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
draft
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Thu, 21 Jun 2007 13:56:59 +0000 |
truelight |
(svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory
draft
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Thu, 21 Jun 2007 13:31:41 +0000 |
truelight |
(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs
draft
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Thu, 21 Jun 2007 13:30:23 +0000 |
glx |
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
draft
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Thu, 21 Jun 2007 12:45:41 +0000 |
truelight |
(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim
draft
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Thu, 21 Jun 2007 12:36:46 +0000 |
truelight |
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
draft
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Thu, 21 Jun 2007 06:09:50 +0000 |
miham |
(svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49
draft
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Wed, 20 Jun 2007 20:02:30 +0000 |
maedhros |
(svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui.
draft
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Wed, 20 Jun 2007 19:57:18 +0000 |
maedhros |
(svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time.
draft
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Wed, 20 Jun 2007 19:26:25 +0000 |
maedhros |
(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
draft
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Wed, 20 Jun 2007 19:17:22 +0000 |
maedhros |
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
draft
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Wed, 20 Jun 2007 12:09:47 +0000 |
truelight |
(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)
draft
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Wed, 20 Jun 2007 10:30:25 +0000 |
truelight |
(svn r10234) -Fix r10233: make peter1138 happy
draft
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Wed, 20 Jun 2007 10:26:39 +0000 |
truelight |
(svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart)
draft
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Wed, 20 Jun 2007 03:03:00 +0000 |
belugas |
(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
draft
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Wed, 20 Jun 2007 03:01:27 +0000 |
glx |
(svn r10231) -Cleanup: MSVC project files
draft
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Tue, 19 Jun 2007 21:15:14 +0000 |
rubidium |
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
draft
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Tue, 19 Jun 2007 19:49:03 +0000 |
glx |
(svn r10229) -Cleanup: removed duplicate include (dihedral)
draft
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Tue, 19 Jun 2007 19:04:25 +0000 |
rubidium |
(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff?
draft
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Tue, 19 Jun 2007 17:43:30 +0000 |
truelight |
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
draft
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Tue, 19 Jun 2007 17:33:12 +0000 |
belugas |
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
draft
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Tue, 19 Jun 2007 17:32:01 +0000 |
truelight |
(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color)
draft
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Tue, 19 Jun 2007 17:27:59 +0000 |
rubidium |
(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
draft
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Tue, 19 Jun 2007 17:13:25 +0000 |
glx |
(svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared
draft
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Tue, 19 Jun 2007 16:40:59 +0000 |
peter1138 |
(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
draft
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Tue, 19 Jun 2007 15:56:03 +0000 |
rubidium |
(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
draft
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Tue, 19 Jun 2007 15:40:27 +0000 |
truelight |
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
draft
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Tue, 19 Jun 2007 15:34:43 +0000 |
rubidium |
(svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed.
draft
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Tue, 19 Jun 2007 15:26:10 +0000 |
glx |
(svn r10218) -Fix r10216: more compile errors
draft
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Tue, 19 Jun 2007 15:18:26 +0000 |
truelight |
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
draft
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Tue, 19 Jun 2007 15:04:08 +0000 |
truelight |
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
draft
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Tue, 19 Jun 2007 12:19:31 +0000 |
truelight |
(svn r10215) -Fix r10214: forgot 2 cases of the same mistake
draft
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Tue, 19 Jun 2007 12:18:24 +0000 |
truelight |
(svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138)
draft
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Tue, 19 Jun 2007 00:05:26 +0000 |
rubidium |
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
draft
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