Mon, 07 Feb 2005 19:45:08 +0000 |
darkvater |
(svn r1845) - Revert r1835 since it totally screws network compiling
draft
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Mon, 07 Feb 2005 19:23:38 +0000 |
truelight |
(svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default
draft
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Mon, 07 Feb 2005 19:01:56 +0000 |
matthijs |
(svn r1843) - Codechange: [NPF] Removed some unused code.
draft
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Mon, 07 Feb 2005 18:51:46 +0000 |
tron |
(svn r1842) Fix another typo made in r1834
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Mon, 07 Feb 2005 12:47:29 +0000 |
celestar |
(svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped
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Mon, 07 Feb 2005 12:32:35 +0000 |
tron |
(svn r1840) Repel str_buffr and use local buffers where possible
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Mon, 07 Feb 2005 10:41:45 +0000 |
tron |
(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
draft
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Mon, 07 Feb 2005 10:37:12 +0000 |
tron |
(svn r1838) Ship depots are on water, not roads
draft
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Mon, 07 Feb 2005 10:09:28 +0000 |
tron |
(svn r1837) GetTileOwner returns Owner, not bool
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Mon, 07 Feb 2005 09:56:16 +0000 |
tron |
(svn r1836) Clean up some strange constructs concerning socket options
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Mon, 07 Feb 2005 09:54:37 +0000 |
tron |
(svn r1835) Reduce the visibility of network_core.h
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Sun, 06 Feb 2005 22:36:08 +0000 |
matthijs |
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
draft
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sun, 06 Feb 2005 20:53:31 +0000 |
tron |
(svn r1832) Next byte -> char iteration: custom names
draft
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Sun, 06 Feb 2005 20:29:32 +0000 |
truelight |
(svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
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Sun, 06 Feb 2005 19:22:54 +0000 |
truelight |
(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
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Sun, 06 Feb 2005 18:41:15 +0000 |
truelight |
(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)
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Sun, 06 Feb 2005 18:38:42 +0000 |
tron |
(svn r1828) New warning flag especially for truelight (:<
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Sun, 06 Feb 2005 18:30:45 +0000 |
tron |
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
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Sun, 06 Feb 2005 18:28:35 +0000 |
truelight |
(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
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Sun, 06 Feb 2005 16:56:04 +0000 |
tron |
(svn r1825) Further style improvements:
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Sun, 06 Feb 2005 15:07:29 +0000 |
truelight |
(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
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Sun, 06 Feb 2005 14:47:56 +0000 |
tron |
(svn r1823) Get rid of some ugly cast magic concerning language packs
draft
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Sun, 06 Feb 2005 14:27:50 +0000 |
tron |
(svn r1822) Const correctness
draft
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Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
draft
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Sun, 06 Feb 2005 11:23:41 +0000 |
tron |
(svn r1820) Style cleanup:
draft
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Sun, 06 Feb 2005 10:39:18 +0000 |
truelight |
(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
draft
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Sun, 06 Feb 2005 10:24:57 +0000 |
truelight |
(svn r1818) -Add: Dynamic orders (up to 64k orders)
draft
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Sun, 06 Feb 2005 10:18:47 +0000 |
truelight |
(svn r1817) -Codechange: Moved depot-functions to depot.c
draft
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Sun, 06 Feb 2005 09:52:06 +0000 |
tron |
(svn r1816) Use char instead of byte for string formatting
draft
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Sun, 06 Feb 2005 08:55:51 +0000 |
tron |
(svn r1815) Remove some unused declarations
draft
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Sun, 06 Feb 2005 08:38:09 +0000 |
tron |
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
draft
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Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
draft
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Sun, 06 Feb 2005 07:49:41 +0000 |
tron |
(svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)
draft
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Sat, 05 Feb 2005 23:07:35 +0000 |
tron |
(svn r1811) Use char for string handling in namegen.[ch]
draft
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Sat, 05 Feb 2005 23:03:12 +0000 |
tron |
(svn r1810) Move town name generation declarations into a header of their own
draft
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Sat, 05 Feb 2005 22:52:08 +0000 |
tron |
(svn r1809) Remove unused function str_is_below()
draft
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Sat, 05 Feb 2005 22:50:33 +0000 |
tron |
(svn r1808) Use strcmp() instead of home brewed function str_eq()
draft
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Sat, 05 Feb 2005 22:25:07 +0000 |
miham |
(svn r1807) Langfile updates (20050205)
draft
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Sat, 05 Feb 2005 21:57:01 +0000 |
tron |
(svn r1806) Add missing includes (see r1803)
draft
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Sat, 05 Feb 2005 18:05:42 +0000 |
tron |
(svn r1805) Teach the driver layer a few things about const correctness
draft
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Sat, 05 Feb 2005 16:12:07 +0000 |
tron |
(svn r1804) Bring MSVC project files up to date (bociusz)
draft
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Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
draft
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Sat, 05 Feb 2005 15:49:57 +0000 |
tron |
(svn r1802) Fix typos made in r1797
draft
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Sat, 05 Feb 2005 15:05:52 +0000 |
celestar |
(svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL
draft
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Sat, 05 Feb 2005 14:18:25 +0000 |
tron |
(svn r1800) Make adding new debug categories to the command line parser easier
draft
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Sat, 05 Feb 2005 12:10:09 +0000 |
celestar |
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
draft
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Fri, 04 Feb 2005 20:40:04 +0000 |
tron |
(svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter
draft
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Fri, 04 Feb 2005 20:17:15 +0000 |
tron |
(svn r1797) Clean up TileLoopClearHelper() a bit:
draft
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Fri, 04 Feb 2005 19:53:53 +0000 |
tron |
(svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing
draft
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Fri, 04 Feb 2005 19:51:43 +0000 |
tron |
(svn r1795) Change CFLAGS for MorphOS (tokai)
draft
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Fri, 04 Feb 2005 19:38:04 +0000 |
tron |
(svn r1794) Make the dedicated server compile again under MorphOS (tokai)
draft
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Fri, 04 Feb 2005 17:57:07 +0000 |
tron |
(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)
draft
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Fri, 04 Feb 2005 17:45:11 +0000 |
tron |
(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
draft
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Fri, 04 Feb 2005 17:14:36 +0000 |
tron |
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
draft
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Fri, 04 Feb 2005 16:50:18 +0000 |
tron |
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
draft
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Fri, 04 Feb 2005 15:39:10 +0000 |
truelight |
(svn r1789) -Fix: there is no need to save the index, it is done for us
draft
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Fri, 04 Feb 2005 15:31:30 +0000 |
truelight |
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
draft
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Fri, 04 Feb 2005 14:45:32 +0000 |
truelight |
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
draft
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Fri, 04 Feb 2005 14:24:23 +0000 |
truelight |
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
draft
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Fri, 04 Feb 2005 14:05:28 +0000 |
truelight |
(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
draft
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Fri, 04 Feb 2005 13:56:51 +0000 |
truelight |
(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
draft
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Fri, 04 Feb 2005 13:23:29 +0000 |
truelight |
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
draft
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Fri, 04 Feb 2005 07:52:12 +0000 |
tron |
(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely
draft
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Thu, 03 Feb 2005 22:09:19 +0000 |
tron |
(svn r1781) Fix static declaration after non-static declaration of same symbol
draft
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Thu, 03 Feb 2005 21:18:49 +0000 |
tron |
(svn r1780) Don't clear LIBS and LDFLAGS
draft
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Thu, 03 Feb 2005 20:52:12 +0000 |
tron |
(svn r1779) Make the map generation code slightly more readable
draft
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Thu, 03 Feb 2005 19:23:06 +0000 |
matthijs |
(svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.
draft
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Thu, 03 Feb 2005 18:20:43 +0000 |
tron |
(svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps
draft
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Thu, 03 Feb 2005 17:22:35 +0000 |
truelight |
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
draft
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Wed, 02 Feb 2005 20:36:04 +0000 |
truelight |
(svn r1775) -Fix: The NPF patch setting was not synced in network.
draft
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Wed, 02 Feb 2005 19:15:35 +0000 |
truelight |
(svn r1774) -Fix: fixed an other possible crash related to previous commit
draft
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Wed, 02 Feb 2005 19:08:34 +0000 |
truelight |
(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
draft
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Wed, 02 Feb 2005 18:28:08 +0000 |
truelight |
(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again
draft
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Wed, 02 Feb 2005 17:30:29 +0000 |
truelight |
(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
draft
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Wed, 02 Feb 2005 16:16:43 +0000 |
truelight |
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
draft
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Wed, 02 Feb 2005 15:45:53 +0000 |
tron |
(svn r1769) Don't compute the same value twice, remove one function call
draft
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Wed, 02 Feb 2005 14:17:13 +0000 |
celestar |
(svn r1768) -Codechange: Store town index in _map2 of town tiles
draft
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Tue, 01 Feb 2005 22:17:38 +0000 |
bjarni |
(svn r1767) fixed mixed declarations and code in last commit (oops)
draft
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Tue, 01 Feb 2005 22:04:53 +0000 |
bjarni |
(svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)
draft
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Tue, 01 Feb 2005 18:46:49 +0000 |
truelight |
(svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero
draft
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Tue, 01 Feb 2005 18:32:01 +0000 |
truelight |
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
draft
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Tue, 01 Feb 2005 18:30:11 +0000 |
truelight |
(svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools)
draft
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Tue, 01 Feb 2005 17:48:20 +0000 |
truelight |
(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
draft
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Tue, 01 Feb 2005 16:57:16 +0000 |
tron |
(svn r1761) Don't set CC and CXX
draft
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Tue, 01 Feb 2005 09:47:18 +0000 |
celestar |
(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button
draft
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Tue, 01 Feb 2005 09:36:07 +0000 |
miham |
(svn r1759) Daily/Weekly/Monthly langfile updates
draft
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Tue, 01 Feb 2005 05:28:18 +0000 |
tron |
(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again
draft
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Mon, 31 Jan 2005 22:17:15 +0000 |
tron |
(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles
draft
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Mon, 31 Jan 2005 21:57:05 +0000 |
tron |
(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex
draft
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Mon, 31 Jan 2005 19:22:44 +0000 |
tron |
(svn r1755) Trim trailing whitespace
draft
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Mon, 31 Jan 2005 12:04:40 +0000 |
darkvater |
(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.
draft
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Mon, 31 Jan 2005 11:36:16 +0000 |
darkvater |
(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.
draft
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Mon, 31 Jan 2005 11:33:21 +0000 |
darkvater |
(svn r1752) - Fix: MSVC acting up once again, as well as project file updates for the missing files.
draft
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Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
draft
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Mon, 31 Jan 2005 11:03:23 +0000 |
darkvater |
(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)
draft
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Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
draft
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Mon, 31 Jan 2005 06:46:53 +0000 |
tron |
(svn r1748) Enforce map size limits
draft
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Mon, 31 Jan 2005 00:12:44 +0000 |
darkvater |
(svn r1747) - Fix: [network] ottd should compile when networking is disabled.
draft
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Sun, 30 Jan 2005 23:41:57 +0000 |
darkvater |
(svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook)
draft
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Sun, 30 Jan 2005 23:04:41 +0000 |
tron |
(svn r1745) Use -fno-inline when DEBUGing
draft
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Sun, 30 Jan 2005 23:03:31 +0000 |
tron |
(svn r1744) DEBUG and PROFILE can be used at the same time.
draft
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Sun, 30 Jan 2005 22:04:14 +0000 |
celestar |
(svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.
draft
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Sun, 30 Jan 2005 21:06:09 +0000 |
bjarni |
(svn r1742) - Fix: fixed bug introduced in r1730 where AI players had problems when building aircrafts
draft
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Sun, 30 Jan 2005 20:50:06 +0000 |
bjarni |
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
draft
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Sun, 30 Jan 2005 19:51:39 +0000 |
celestar |
(svn r1740) -Fix: [ 1112342 ] Realistic acceleration works properly with TTDPatch non-stop handling behaviour
draft
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Sun, 30 Jan 2005 18:51:08 +0000 |
darkvater |
(svn r1739) - Fix: type checking when selling vehicles (TrueLight)
draft
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Sun, 30 Jan 2005 18:40:52 +0000 |
celestar |
(svn r1738) -Fix: [ 1108735 ] Fixed (hopefully) an assertion that was cause by selling carriages in a MP game faster than the network can handle. (Truelight)
draft
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Sun, 30 Jan 2005 18:12:37 +0000 |
tron |
(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
draft
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Sun, 30 Jan 2005 17:53:44 +0000 |
celestar |
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
draft
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Sun, 30 Jan 2005 17:46:57 +0000 |
celestar |
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
draft
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Sun, 30 Jan 2005 16:54:39 +0000 |
darkvater |
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
draft
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Sun, 30 Jan 2005 16:08:19 +0000 |
darkvater |
(svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again
draft
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Sun, 30 Jan 2005 16:00:37 +0000 |
darkvater |
(svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)
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Sun, 30 Jan 2005 15:57:38 +0000 |
darkvater |
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
draft
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Sun, 30 Jan 2005 14:52:04 +0000 |
bjarni |
(svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
draft
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Sun, 30 Jan 2005 14:32:52 +0000 |
darkvater |
(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ
draft
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Sun, 30 Jan 2005 13:42:11 +0000 |
bjarni |
(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
draft
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Sun, 30 Jan 2005 13:03:32 +0000 |
bjarni |
(svn r1727) - Fix: now CmdBuildRailVehicle() behaves correctly if DC_EXEC is set
draft
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Sun, 30 Jan 2005 08:25:39 +0000 |
tron |
(svn r1726) Move an assert() because it could not catch all cases of incorrect input where it was placed
draft
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Sat, 29 Jan 2005 23:58:07 +0000 |
bjarni |
(svn r1725) - Fix: now trains can only be built in depots and you have to own the depot too (hacked client protection)
draft
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Sat, 29 Jan 2005 20:18:01 +0000 |
tron |
(svn r1724) Set maximum number of industries and towns to 250 each
draft
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Sat, 29 Jan 2005 20:11:19 +0000 |
tron |
(svn r1723) Save the map size in tiles, not number of bits
draft
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Sat, 29 Jan 2005 19:45:14 +0000 |
tron |
(svn r1722) -Feature: Bigger maps - anyone?
draft
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Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
draft
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Sat, 29 Jan 2005 18:22:07 +0000 |
darkvater |
(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff
draft
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Sat, 29 Jan 2005 16:47:19 +0000 |
darkvater |
(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little
draft
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Sat, 29 Jan 2005 15:12:40 +0000 |
tron |
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
draft
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Sat, 29 Jan 2005 14:56:25 +0000 |
darkvater |
(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)
draft
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Sat, 29 Jan 2005 14:53:05 +0000 |
tron |
(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map
draft
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Sat, 29 Jan 2005 13:33:48 +0000 |
tron |
(svn r1715) Move [GS]etMapExtraBits to tile.[ch]
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Sat, 29 Jan 2005 13:33:14 +0000 |
tron |
(svn r1714) Add missing include
draft
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Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
draft
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Sat, 29 Jan 2005 12:01:36 +0000 |
bjarni |
(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot
draft
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Sat, 29 Jan 2005 10:10:10 +0000 |
bjarni |
(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)
draft
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Sat, 29 Jan 2005 01:02:47 +0000 |
bjarni |
(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )
draft
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Fri, 28 Jan 2005 20:43:46 +0000 |
bjarni |
(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced
draft
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Fri, 28 Jan 2005 18:10:12 +0000 |
bjarni |
(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching
draft
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Fri, 28 Jan 2005 17:31:42 +0000 |
bjarni |
(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced
draft
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Fri, 28 Jan 2005 15:31:04 +0000 |
tron |
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
draft
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Fri, 28 Jan 2005 12:21:04 +0000 |
dominik |
(svn r1705) Sign owner variable is a byte, not int32 of course
draft
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Fri, 28 Jan 2005 12:20:06 +0000 |
dominik |
(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window
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Fri, 28 Jan 2005 09:30:19 +0000 |
dominik |
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
draft
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Fri, 28 Jan 2005 08:56:43 +0000 |
dominik |
(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
draft
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Thu, 27 Jan 2005 21:18:03 +0000 |
tron |
(svn r1701) Style police ^^
draft
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Thu, 27 Jan 2005 21:00:05 +0000 |
bjarni |
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
draft
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Thu, 27 Jan 2005 20:38:19 +0000 |
bjarni |
(svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced
draft
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Thu, 27 Jan 2005 15:43:44 +0000 |
bjarni |
(svn r1698) - Feature [autoreplace] helicopters will now go to the nearest hangar if they are set to autoreplace and don't have any airport with a hangar in
draft
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Thu, 27 Jan 2005 15:30:34 +0000 |
tron |
(svn r1697) Remove superflous special case for the VOID border tiles in FindLandscapeHeightByTile()
draft
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Thu, 27 Jan 2005 12:52:20 +0000 |
tron |
(svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases.
draft
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Thu, 27 Jan 2005 11:33:14 +0000 |
Celestar |
(svn r1695) -Fix: I broke maximum speed sorting for anything but trains with the new acceleration. Sorry
draft
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Thu, 27 Jan 2005 11:25:32 +0000 |
celestar |
(svn r1694) -Fix: Forgot to remove a DEBUG statement :(
draft
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Thu, 27 Jan 2005 09:43:24 +0000 |
Celestar |
(svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to
draft
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Wed, 26 Jan 2005 19:51:29 +0000 |
truelight |
(svn r1691) -Fix: oops, forgot to bump the company-info-version
draft
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Wed, 26 Jan 2005 19:43:22 +0000 |
bjarni |
(svn r1690) - Fix: [autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
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Wed, 26 Jan 2005 19:40:21 +0000 |
truelight |
(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work
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Wed, 26 Jan 2005 19:03:01 +0000 |
bjarni |
(svn r1687) - Feature: [autoreplace] server now checks for plane<->helicopter replacement and reject replacement if needed
draft
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Wed, 26 Jan 2005 18:59:10 +0000 |
tron |
(svn r1686) Fix (Work around?) crash when generating tropical maps
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Wed, 26 Jan 2005 18:39:35 +0000 |
dominik |
(svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as helicopters, as introduced in r1682
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Wed, 26 Jan 2005 18:18:00 +0000 |
bjarni |
(svn r1684) - Fix: [autoreplace] made sure that planes only show planes in replace GUI and helicopters only show helicopters
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Wed, 26 Jan 2005 18:17:50 +0000 |
tron |
(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID
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Wed, 26 Jan 2005 17:36:59 +0000 |
dominik |
(svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly recognized
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Wed, 26 Jan 2005 12:51:04 +0000 |
celestar |
(svn r1681) -Feature: New realistic acceleration.
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Wed, 26 Jan 2005 12:42:29 +0000 |
bjarni |
(svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu
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Wed, 26 Jan 2005 11:23:54 +0000 |
bjarni |
(svn r1679) Fix: dropdown menus now returns the index of the string that was clicked even if a previous item is hidden
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Wed, 26 Jan 2005 10:52:23 +0000 |
miham |
(svn r1678) Added cheat option for setting production of raw-material product industries in game
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Wed, 26 Jan 2005 05:51:27 +0000 |
tron |
(svn r1677) Forgot to change the save/load size for 3 variables
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Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
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Tue, 25 Jan 2005 21:00:38 +0000 |
tron |
(svn r1675) Ignore scenario files
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Tue, 25 Jan 2005 20:47:02 +0000 |
dominik |
(svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
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Tue, 25 Jan 2005 17:05:38 +0000 |
dominik |
(svn r1673) - Codechange: Removed some redundant comments from r1667
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Tue, 25 Jan 2005 16:10:06 +0000 |
tron |
(svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
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Tue, 25 Jan 2005 16:03:45 +0000 |
tron |
(svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag
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Tue, 25 Jan 2005 15:59:01 +0000 |
tron |
(svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter
draft
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Tue, 25 Jan 2005 15:46:32 +0000 |
tron |
(svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (;
draft
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Tue, 25 Jan 2005 15:43:27 +0000 |
darkvater |
(svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo
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Tue, 25 Jan 2005 15:38:36 +0000 |
dominik |
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
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Tue, 25 Jan 2005 15:38:35 +0000 |
tron |
(svn r1666) Move some MorphOS compile flags to a place where they actually belong
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Tue, 25 Jan 2005 15:35:11 +0000 |
tron |
(svn r1665) Remove VERBOSE flag, because it was only partially implemented
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Tue, 25 Jan 2005 00:13:48 +0000 |
bjarni |
(svn r1664) Makefile: removed the forced 0.3.6 version tag
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Tue, 25 Jan 2005 00:07:58 +0000 |
darkvater |
(svn r1662) -Fix: Unpause Linkgames scenario per default
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Tue, 25 Jan 2005 00:07:50 +0000 |
bjarni |
(svn r1661) Makefile: added scenario to make install
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Mon, 24 Jan 2005 23:58:12 +0000 |
dominik |
(svn r1660) Added scenarios to Mandrakelinux specs file
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Mon, 24 Jan 2005 23:52:59 +0000 |
bjarni |
(svn r1659) Makefile: added scenario to mac and MorphOS release scripts
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Mon, 24 Jan 2005 23:44:24 +0000 |
darkvater |
(svn r1658) -Update readme and windows installer for 0.3.6
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Mon, 24 Jan 2005 23:32:58 +0000 |
bjarni |
(svn r1657) changelog update
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Mon, 24 Jan 2005 23:28:47 +0000 |
dominik |
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
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Mon, 24 Jan 2005 23:24:34 +0000 |
dominik |
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
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Mon, 24 Jan 2005 23:04:30 +0000 |
dominik |
(svn r1654) updated changelog and known-bugs for 0.3.6
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Mon, 24 Jan 2005 23:02:14 +0000 |
darkvater |
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
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Mon, 24 Jan 2005 22:24:47 +0000 |
bjarni |
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
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Mon, 24 Jan 2005 22:09:20 +0000 |
dominik |
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
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Mon, 24 Jan 2005 21:51:06 +0000 |
matthijs |
(svn r1650) - Added known-bugs.txt to os/debian/docs
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Mon, 24 Jan 2005 21:39:16 +0000 |
bjarni |
(svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
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Mon, 24 Jan 2005 21:33:44 +0000 |
darkvater |
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
draft
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Mon, 24 Jan 2005 20:55:54 +0000 |
tron |
(svn r1647) Remove stale comment and fix typo
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Mon, 24 Jan 2005 20:42:02 +0000 |
dominik |
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
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Mon, 24 Jan 2005 20:35:07 +0000 |
dominik |
(svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
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Mon, 24 Jan 2005 20:33:43 +0000 |
matthijs |
(svn r1644) - Some minor corrections to the os/debian dir.
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Mon, 24 Jan 2005 20:25:52 +0000 |
truelight |
(svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
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Mon, 24 Jan 2005 20:20:30 +0000 |
truelight |
(svn r1642) -Fix: solve AI related order-problem
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Mon, 24 Jan 2005 18:57:16 +0000 |
tron |
(svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
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Mon, 24 Jan 2005 18:21:23 +0000 |
bjarni |
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
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Mon, 24 Jan 2005 17:49:22 +0000 |
dominik |
(svn r1639) Fixed spelling: Wrong command in error for goto_dir
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Mon, 24 Jan 2005 14:39:22 +0000 |
celestar |
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
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Mon, 24 Jan 2005 11:32:47 +0000 |
darkvater |
(svn r1637) -Fix: VS6 warning
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Mon, 24 Jan 2005 10:50:57 +0000 |
bjarni |
(svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed
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Mon, 24 Jan 2005 08:49:14 +0000 |
bjarni |
(svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now
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Mon, 24 Jan 2005 07:18:45 +0000 |
tron |
(svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
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Mon, 24 Jan 2005 00:36:22 +0000 |
darkvater |
(svn r1633) -Fix: [1040119] Flood and wagons in depot
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Sun, 23 Jan 2005 23:59:49 +0000 |
darkvater |
(svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved
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Sun, 23 Jan 2005 23:58:35 +0000 |
dominik |
(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...
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Sun, 23 Jan 2005 22:39:34 +0000 |
miham |
(svn r1630) Langfile update
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Sun, 23 Jan 2005 22:01:51 +0000 |
bjarni |
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
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Sun, 23 Jan 2005 21:42:29 +0000 |
darkvater |
(svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed
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Sun, 23 Jan 2005 21:30:31 +0000 |
darkvater |
(svn r1627) -Fix: The tabulizer in action ^_^
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Sun, 23 Jan 2005 21:24:33 +0000 |
darkvater |
(svn r1626) -Updated readme and credits list.
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Sun, 23 Jan 2005 20:41:20 +0000 |
darkvater |
(svn r1625) -Alphabetized credits list
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Sun, 23 Jan 2005 20:40:49 +0000 |
darkvater |
(svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem.
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Sun, 23 Jan 2005 20:06:38 +0000 |
tron |
(svn r1623) Remove dead code
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Sun, 23 Jan 2005 19:33:42 +0000 |
truelight |
(svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code)
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Sun, 23 Jan 2005 19:02:53 +0000 |
truelight |
(svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch
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Sun, 23 Jan 2005 17:51:22 +0000 |
tron |
(svn r1620) Fix typo in r1619
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Sun, 23 Jan 2005 17:35:01 +0000 |
tron |
(svn r1619) Fight bit rot in the Makefile:
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Sun, 23 Jan 2005 16:33:09 +0000 |
tron |
(svn r1618) () -> (void)
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Sun, 23 Jan 2005 15:25:17 +0000 |
darkvater |
(svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately).
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Sun, 23 Jan 2005 15:16:47 +0000 |
tron |
(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
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Sun, 23 Jan 2005 14:15:42 +0000 |
darkvater |
(svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input)
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Sun, 23 Jan 2005 13:45:20 +0000 |
dominik |
(svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed
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Sun, 23 Jan 2005 13:42:26 +0000 |
darkvater |
(svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc.
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Sun, 23 Jan 2005 13:30:02 +0000 |
truelight |
(svn r1612) -Fix: made sure that ->next pointers are set to NULL
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Sun, 23 Jan 2005 13:19:15 +0000 |
dominik |
(svn r1611) Display server port in the multiplayer game info window
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Sun, 23 Jan 2005 13:09:35 +0000 |
tron |
(svn r1610) Remove trailing whitespace (last time ever, i hope)
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Sun, 23 Jan 2005 13:08:01 +0000 |
truelight |
(svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS
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Sun, 23 Jan 2005 12:04:40 +0000 |
tron |
(svn r1608) Make ReplaceWords() comprehensible
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Sun, 23 Jan 2005 11:37:27 +0000 |
truelight |
(svn r1607) -Fix: When deleting an order, the next pointer was not cleared,
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Sun, 23 Jan 2005 10:54:32 +0000 |
tron |
(svn r1606) Fix some bogus casts
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Sun, 23 Jan 2005 10:47:15 +0000 |
tron |
(svn r1605) Remove redundant if
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Sun, 23 Jan 2005 10:40:54 +0000 |
dominik |
(svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings
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Sun, 23 Jan 2005 10:34:39 +0000 |
darkvater |
(svn r1603) -Fix: unused variable in FormatTinyDate
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