log

age author description
Sat, 19 Feb 2011 18:23:45 +0000 smatz (svn r22112) -Codechange: register all pools in a pool vector draft
Sat, 19 Feb 2011 18:02:17 +0000 rubidium (svn r22111) -Codechange/fix-ish: upon cleaning a pool a destructor should not delete items from other pools draft
Sat, 19 Feb 2011 14:57:15 +0000 frosch (svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead. draft
Sat, 19 Feb 2011 14:55:31 +0000 frosch (svn r22109) -Fix (r21269, 21272): Missing undeffing of macros. draft
Sat, 19 Feb 2011 14:51:46 +0000 frosch (svn r22108) -Codechange: Replace some magic with some other magic though less easy to break. draft
Sat, 19 Feb 2011 14:30:21 +0000 frosch (svn r22107) -Cleanup (r1903): Remove unused struct. draft
Sat, 19 Feb 2011 13:16:34 +0000 frosch (svn r22106) -Codechange: Add DrawTileSeqStruct::MakeTerminator(), DrawTileSeqStruct::IsTerminator(), DrawTileSeqStruct::IsParentSprite() to simplify stuff. draft
Fri, 18 Feb 2011 21:46:45 +0000 yexo (svn r22105) -Fix: crash when copying an orderlist to a vehicle that already had orders draft
Fri, 18 Feb 2011 20:52:42 +0000 alberth (svn r22102) -Codechange: Also use the getopt function in strgen. draft
Fri, 18 Feb 2011 20:51:05 +0000 alberth (svn r22101) -Codechange (r22098): Unify a bit of code. draft
Fri, 18 Feb 2011 20:28:25 +0000 alberth (svn r22098) -Codechange: Have an array of option data, use it in the option parsing routine. Adapt openttd option processing too. draft
Fri, 18 Feb 2011 20:23:11 +0000 alberth (svn r22097) -Fix (r22096): Add files before commit. draft
Fri, 18 Feb 2011 20:14:30 +0000 alberth (svn r22096) -Codechange: Move openttd getopt implementation to its own file. draft
Fri, 18 Feb 2011 18:45:23 +0000 translators (svn r22095) -Update from WebTranslator v3.0: draft
Thu, 17 Feb 2011 23:14:43 +0000 yexo (svn r22094) -Fix [FS#4510]: remove invalid keycodes when reading hotkeys.cfg draft
Thu, 17 Feb 2011 21:05:44 +0000 rubidium (svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling draft
Thu, 17 Feb 2011 18:45:44 +0000 rubidium (svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value draft
Thu, 17 Feb 2011 18:45:28 +0000 translators (svn r22091) -Update from WebTranslator v3.0: draft
Wed, 16 Feb 2011 21:10:13 +0000 planetmaker (svn r22090) -Doc: Explain OpenTTD's ports and their role in multiplayer and especially for servers draft
Wed, 16 Feb 2011 18:45:21 +0000 translators (svn r22089) -Update from WebTranslator v3.0: draft
Tue, 15 Feb 2011 13:27:41 +0000 terkhen (svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC. draft
Tue, 15 Feb 2011 13:15:12 +0000 smatz (svn r22086) -Fix: do not check if we can allocate an item if we won't try to do so anyway draft
Tue, 15 Feb 2011 12:11:28 +0000 smatz (svn r22085) -Fix: assert when connecting to the admin port draft
Mon, 14 Feb 2011 21:41:52 +0000 frosch (svn r22084) -Change: [NewGRF] Check grf version strictly and consider grfs with version < 2 as incompatible. If you have trouble with certain grfs from BaNaNaS, then bother the author about fixing the grf. draft
Mon, 14 Feb 2011 20:20:57 +0000 rubidium (svn r22083) -Change: trunk is heading towards 1.2 now draft
Mon, 14 Feb 2011 20:16:36 +0000 glx (svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution draft
Mon, 14 Feb 2011 19:52:26 +0000 planetmaker (svn r22080) -Doc: Add doxygen comments to a few functions and improve a few existing comments draft
Mon, 14 Feb 2011 19:39:01 +0000 terkhen (svn r22079) -Fix: The owner view of the smallmap was not updated after a company colour change. draft
Mon, 14 Feb 2011 19:18:12 +0000 rubidium (svn r22078) -Fix [FS#4499]: maximum train length interfered with wagon replacement when wagon removal was turned on draft
Mon, 14 Feb 2011 18:45:08 +0000 translators (svn r22077) -Update from WebTranslator v3.0: draft
Mon, 14 Feb 2011 12:39:45 +0000 smatz (svn r22076) -Fix (r22075): build failed with GCC draft
Sun, 13 Feb 2011 21:44:00 +0000 yexo (svn r22075) -Fix [FS#4501]: newgrfs with invalid multi-tile houses could cause a valid 1x1 house following it to be seen as multi-tile, causing crashes draft
Sun, 13 Feb 2011 20:52:33 +0000 yexo (svn r22074) -Cleanup (r22073): there was already a setting-callback that did what is needed draft
Sun, 13 Feb 2011 20:45:17 +0000 yexo (svn r22073) -Fix: immediately update the train weight when you change the multiplier for train cargo weight draft
Sun, 13 Feb 2011 19:49:53 +0000 rubidium (svn r22072) -Fix (r21966): flipping wasn't (correctly) disabled in some cases draft
Sun, 13 Feb 2011 19:31:04 +0000 yexo (svn r22071) -Fix (r20075): some hotkey names in hotkey.cfg for the scenario editor toolbar were completely bogus draft
Sat, 12 Feb 2011 21:30:57 +0000 rubidium (svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map draft
Sat, 12 Feb 2011 21:29:35 +0000 rubidium (svn r22069) -Fix: delete all savegame packets, not just the first one draft
Sat, 12 Feb 2011 21:09:34 +0000 rubidium (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection draft
Sat, 12 Feb 2011 21:07:30 +0000 rubidium (svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again draft
Sat, 12 Feb 2011 18:45:05 +0000 rubidium (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full draft
Sat, 12 Feb 2011 18:41:24 +0000 rubidium (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built draft
Fri, 11 Feb 2011 23:20:35 +0000 rubidium (svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame draft
Fri, 11 Feb 2011 22:10:10 +0000 rubidium (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected draft
Fri, 11 Feb 2011 21:30:26 +0000 rubidium (svn r22062) -Fix: memory leak when saving fails mid-way draft
Fri, 11 Feb 2011 20:54:49 +0000 yexo (svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train draft
Fri, 11 Feb 2011 18:45:13 +0000 translators (svn r22060) -Update from WebTranslator v3.0: draft
Fri, 11 Feb 2011 18:24:12 +0000 terkhen (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. draft
Fri, 11 Feb 2011 13:38:34 +0000 rubidium (svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore draft
Fri, 11 Feb 2011 09:33:38 +0000 rubidium (svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash draft
Fri, 11 Feb 2011 08:17:12 +0000 rubidium (svn r22056) -Fix [FS#4408]: metric and imperial HP are not the same. As imperial HP are used internally, set a conversion rate for metric HP draft
Fri, 11 Feb 2011 06:18:39 +0000 yexo (svn r22055) -Fix [FS#4490]: [Squirrel] some invalid squirrel code caused the squirrel compiler to crash draft
Thu, 10 Feb 2011 20:54:46 +0000 rubidium (svn r22054) -Codechange: support for rounding the converted units to their closest integral value instead of flooring draft
Thu, 10 Feb 2011 20:49:36 +0000 terkhen (svn r22053) -Fix: The land area information window was not updated after a language change. draft
Thu, 10 Feb 2011 18:45:06 +0000 translators (svn r22052) -Update from WebTranslator v3.0: draft
Thu, 10 Feb 2011 18:32:08 +0000 terkhen (svn r22051) -Fix (r21935): Roads under road stops would get a wrong owner after overbuilding. draft
Thu, 10 Feb 2011 18:28:25 +0000 rubidium (svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has. draft
Thu, 10 Feb 2011 18:27:50 +0000 terkhen (svn r22049) -Codechange: Add assert condition to GetRoadOwner. draft
Thu, 10 Feb 2011 15:58:22 +0000 glx (svn r22048) -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company draft
Thu, 10 Feb 2011 13:17:24 +0000 yexo (svn r22047) -Fix: selling a vehicle triggered the assert added in r22041 draft