Thu, 19 Jun 2008 10:19:02 +0000 |
skidd13 |
(svn r13575) -Codechange: Move small vector to core since it fits better in there
draft
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Thu, 19 Jun 2008 09:33:50 +0000 |
skidd13 |
(svn r13574) -Doc: Document the small vector template class
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Thu, 19 Jun 2008 09:32:25 +0000 |
skidd13 |
(svn r13573) -Codechange: Use smallvec class functions instead of class members
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Thu, 19 Jun 2008 09:15:52 +0000 |
rubidium |
(svn r13572) -Fix: MSVC x64 complains.
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Wed, 18 Jun 2008 21:19:04 +0000 |
smatz |
(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
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Wed, 18 Jun 2008 20:20:12 +0000 |
smatz |
(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to
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Wed, 18 Jun 2008 16:48:58 +0000 |
smatz |
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
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Wed, 18 Jun 2008 13:11:02 +0000 |
smatz |
(svn r13564) -Codechange: do not use SetPixel in PaletteAnimate, access destination directly instead. Makes palette animation ~40% faster.
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Wed, 18 Jun 2008 03:19:31 +0000 |
belugas |
(svn r13562) -Codechange: Yet another enumification, which required a bit of explanation/documentation of a trickery some would call a hack
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Wed, 18 Jun 2008 02:38:28 +0000 |
belugas |
(svn r13561) -Codechange: two more enumifications of widgets
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Wed, 18 Jun 2008 02:04:01 +0000 |
belugas |
(svn r13560) -Fix(r13550): This section widget_count did not required to be lowered. So small revert
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Tue, 17 Jun 2008 23:51:17 +0000 |
belugas |
(svn r13559) -Codechange: Enumification of the Options menu items
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Tue, 17 Jun 2008 19:38:00 +0000 |
smatz |
(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
draft
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Tue, 17 Jun 2008 17:25:22 +0000 |
smatz |
(svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
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Tue, 17 Jun 2008 16:33:55 +0000 |
belugas |
(svn r13550) -Fix(r13540, r13542): widget_count did not had the same value as 27. So, it has to be lowered by one, so it can be used as a widget "pointer"
draft
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Tue, 17 Jun 2008 07:05:17 +0000 |
peter1138 |
(svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.
draft
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Tue, 17 Jun 2008 03:20:04 +0000 |
belugas |
(svn r13543) -Codechange: Enumification of the InGame toolbar and some leftovers of scenario editor one.
draft
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Tue, 17 Jun 2008 03:13:09 +0000 |
belugas |
(svn r13542) -Codechange: Less a few more magic numbers and a code a bit more adaptable, still
draft
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Tue, 17 Jun 2008 02:33:42 +0000 |
belugas |
(svn r13541) -Codechange: Aligning some switch case. Code cosmetics.
draft
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Tue, 17 Jun 2008 02:25:45 +0000 |
belugas |
(svn r13540) -Codechange: Less a magic number and a more adaptable code
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Mon, 16 Jun 2008 20:16:43 +0000 |
glx |
(svn r13539) -Fix (r13537): signed/unsigned warnings
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Mon, 16 Jun 2008 20:08:30 +0000 |
frosch |
(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
draft
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Mon, 16 Jun 2008 19:38:41 +0000 |
smatz |
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
draft
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Mon, 16 Jun 2008 17:28:15 +0000 |
belugas |
(svn r13536) -Codechange: Bit shifting is not really required when you know exactly the value to use.
draft
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Mon, 16 Jun 2008 17:10:55 +0000 |
skidd13 |
(svn r13535) -Codechange: Protect GUIList internals
draft
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Mon, 16 Jun 2008 17:09:52 +0000 |
skidd13 |
(svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting with GUIList function calls
draft
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Mon, 16 Jun 2008 17:05:17 +0000 |
skidd13 |
(svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls
draft
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Sun, 15 Jun 2008 22:10:22 +0000 |
skidd13 |
(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
draft
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Sun, 15 Jun 2008 16:40:41 +0000 |
skidd13 |
(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting
draft
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Sun, 15 Jun 2008 16:11:25 +0000 |
skidd13 |
(svn r13522) -Codechange: Replace the qsort of the highscore with one of the internal sorters
draft
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Sun, 15 Jun 2008 15:48:33 +0000 |
skidd13 |
(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow
draft
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Sun, 15 Jun 2008 13:52:51 +0000 |
smatz |
(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded to (SLE_STR)
draft
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Sun, 15 Jun 2008 02:48:25 +0000 |
belugas |
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
draft
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Sat, 14 Jun 2008 19:13:23 +0000 |
frosch |
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
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Sat, 14 Jun 2008 16:41:03 +0000 |
skidd13 |
(svn r13517) -Add: remaining used typesafe versions of the mem* functions from <string.h>
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Sat, 14 Jun 2008 16:23:08 +0000 |
skidd13 |
(svn r13516) -Codechange: Move MemCpyT to a fitting core header
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Sat, 14 Jun 2008 02:00:20 +0000 |
belugas |
(svn r13515) -Codechange: Widget enumification for scenario editor
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Sat, 14 Jun 2008 01:45:58 +0000 |
belugas |
(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)
draft
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Sat, 14 Jun 2008 01:08:59 +0000 |
belugas |
(svn r13513) -Codechange: Give proper message when building a river fails.
draft
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Fri, 13 Jun 2008 15:18:29 +0000 |
glx |
(svn r13508) -Fix (r7733): incorrect usage of strtoul
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Fri, 13 Jun 2008 13:28:55 +0000 |
peter1138 |
(svn r13507) -Fix (r12856): first engine change should've been moved too
draft
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Fri, 13 Jun 2008 05:50:24 +0000 |
rubidium |
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
draft
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Fri, 13 Jun 2008 01:57:48 +0000 |
belugas |
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
draft
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Fri, 13 Jun 2008 01:17:03 +0000 |
belugas |
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
draft
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Fri, 13 Jun 2008 00:00:04 +0000 |
smatz |
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
draft
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Thu, 12 Jun 2008 22:29:42 +0000 |
smatz |
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
draft
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Thu, 12 Jun 2008 21:36:56 +0000 |
frosch |
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
draft
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Thu, 12 Jun 2008 19:06:30 +0000 |
rubidium |
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
draft
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Thu, 12 Jun 2008 18:51:35 +0000 |
rubidium |
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
draft
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Thu, 12 Jun 2008 16:30:41 +0000 |
skidd13 |
(svn r13490) -Add: a seperate icon for aqueducts
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Thu, 12 Jun 2008 14:41:29 +0000 |
rubidium |
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
draft
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Thu, 12 Jun 2008 13:40:07 +0000 |
smatz |
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
draft
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Thu, 12 Jun 2008 11:15:43 +0000 |
rubidium |
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
draft
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Thu, 12 Jun 2008 09:25:04 +0000 |
peter1138 |
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
draft
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Wed, 11 Jun 2008 21:37:36 +0000 |
smatz |
(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)
draft
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Wed, 11 Jun 2008 19:57:45 +0000 |
rubidium |
(svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other companies.
draft
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Wed, 11 Jun 2008 17:35:55 +0000 |
smatz |
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
draft
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Wed, 11 Jun 2008 17:10:36 +0000 |
smatz |
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
draft
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Wed, 11 Jun 2008 16:24:00 +0000 |
smatz |
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
draft
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Wed, 11 Jun 2008 16:22:07 +0000 |
rubidium |
(svn r13476) -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct.
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