Sun, 09 Sep 2007 10:21:27 +0000 |
rubidium |
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
draft
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Sun, 09 Sep 2007 10:13:17 +0000 |
rubidium |
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
draft
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Sat, 08 Sep 2007 22:53:10 +0000 |
rubidium |
(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown.
draft
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Sat, 08 Sep 2007 22:04:49 +0000 |
rubidium |
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
draft
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Sat, 08 Sep 2007 20:37:37 +0000 |
miham |
(svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00
draft
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Sat, 08 Sep 2007 14:59:58 +0000 |
glx |
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
draft
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Sat, 08 Sep 2007 10:10:31 +0000 |
rubidium |
(svn r11060) -Codechange: replace some magic numbers with the right enumified constants.
draft
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Sat, 08 Sep 2007 09:52:02 +0000 |
rubidium |
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
draft
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Sat, 08 Sep 2007 00:37:37 +0000 |
belugas |
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
draft
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Fri, 07 Sep 2007 22:06:52 +0000 |
rubidium |
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
draft
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Fri, 07 Sep 2007 21:17:01 +0000 |
rubidium |
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
draft
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Fri, 07 Sep 2007 21:15:32 +0000 |
rubidium |
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
draft
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Fri, 07 Sep 2007 21:11:12 +0000 |
rubidium |
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
draft
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Fri, 07 Sep 2007 21:09:37 +0000 |
rubidium |
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.
draft
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Fri, 07 Sep 2007 17:01:35 +0000 |
glx |
(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order
draft
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Thu, 06 Sep 2007 03:02:38 +0000 |
belugas |
(svn r11050) -Codechange: Use the translated gfx, not the original one.
draft
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Wed, 05 Sep 2007 23:26:45 +0000 |
rubidium |
(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
draft
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Wed, 05 Sep 2007 21:05:12 +0000 |
rubidium |
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
draft
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Wed, 05 Sep 2007 17:53:14 +0000 |
rubidium |
(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction.
draft
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Wed, 05 Sep 2007 10:33:42 +0000 |
bjarni |
(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
draft
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Wed, 05 Sep 2007 10:15:23 +0000 |
bjarni |
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine
draft
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Wed, 05 Sep 2007 09:31:15 +0000 |
bjarni |
(svn r11044) -Fix (r11043): [autoreplace] a proper fix should cover all cases, not just the one mentioned in the bug report
draft
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Tue, 04 Sep 2007 19:58:18 +0000 |
bjarni |
(svn r11043) -Fix (r10039) [FS#1185]: Autorenew/autoreplace fails silently with multiple multi-headed engines
draft
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Tue, 04 Sep 2007 12:06:38 +0000 |
rubidium |
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
draft
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Tue, 04 Sep 2007 12:00:12 +0000 |
rubidium |
(svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch.
draft
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Tue, 04 Sep 2007 11:58:27 +0000 |
rubidium |
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
draft
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Sun, 02 Sep 2007 20:41:46 +0000 |
rubidium |
(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
draft
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Sun, 02 Sep 2007 20:28:53 +0000 |
miham |
(svn r11038) -Update: WebTranslator2 update to 2007-09-02 22:28:19
draft
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Sat, 01 Sep 2007 20:09:26 +0000 |
rubidium |
(svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ.
draft
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Sat, 01 Sep 2007 09:12:46 +0000 |
rubidium |
(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch.
draft
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Sat, 01 Sep 2007 08:31:36 +0000 |
rubidium |
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
draft
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Sat, 01 Sep 2007 08:04:08 +0000 |
rubidium |
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
draft
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Fri, 31 Aug 2007 23:29:53 +0000 |
glx |
(svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd
draft
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Fri, 31 Aug 2007 23:02:16 +0000 |
rubidium |
(svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to.
draft
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Fri, 31 Aug 2007 20:52:38 +0000 |
rubidium |
(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
draft
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Fri, 31 Aug 2007 20:50:59 +0000 |
rubidium |
(svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes.
draft
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Fri, 31 Aug 2007 20:50:18 +0000 |
rubidium |
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
draft
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Fri, 31 Aug 2007 20:03:50 +0000 |
rubidium |
(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
draft
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Fri, 31 Aug 2007 19:49:31 +0000 |
rubidium |
(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines.
draft
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Fri, 31 Aug 2007 19:46:45 +0000 |
rubidium |
(svn r11022) -Fix: the canal border determination did not take oil rigs into consideration.
draft
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Fri, 31 Aug 2007 17:43:29 +0000 |
rubidium |
(svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money.
draft
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Fri, 31 Aug 2007 17:38:29 +0000 |
rubidium |
(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
draft
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Fri, 31 Aug 2007 17:31:54 +0000 |
rubidium |
(svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ.
draft
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Fri, 31 Aug 2007 17:15:46 +0000 |
rubidium |
(svn r11018) -Fix [FS#1169]: Disallow buying/selling shares in your own company or a bankrupted/non-existant company.
draft
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Fri, 31 Aug 2007 17:13:39 +0000 |
rubidium |
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
draft
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Fri, 31 Aug 2007 17:09:13 +0000 |
rubidium |
(svn r11016) -Fix [FS#1172]: stations would also be given cargo when vehicles have only dropped cargo of that particular type.
draft
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Fri, 31 Aug 2007 13:06:28 +0000 |
rubidium |
(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother.
draft
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Fri, 31 Aug 2007 12:57:52 +0000 |
rubidium |
(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist.
draft
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Fri, 31 Aug 2007 12:45:21 +0000 |
rubidium |
(svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus.
draft
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Thu, 30 Aug 2007 21:11:12 +0000 |
rubidium |
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
draft
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Thu, 30 Aug 2007 20:40:33 +0000 |
rubidium |
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
draft
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Thu, 30 Aug 2007 19:20:15 +0000 |
rubidium |
(svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ.
draft
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Thu, 30 Aug 2007 17:17:04 +0000 |
rubidium |
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
draft
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Thu, 30 Aug 2007 13:09:44 +0000 |
rubidium |
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
draft
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Thu, 30 Aug 2007 13:03:56 +0000 |
rubidium |
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
draft
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Thu, 30 Aug 2007 12:10:32 +0000 |
rubidium |
(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
draft
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Wed, 29 Aug 2007 21:49:08 +0000 |
rubidium |
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
draft
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Wed, 29 Aug 2007 21:30:03 +0000 |
truelight |
(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
draft
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Wed, 29 Aug 2007 21:27:16 +0000 |
rubidium |
(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom.
draft
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Wed, 29 Aug 2007 21:08:35 +0000 |
rubidium |
(svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147.
draft
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