Thu, 05 Feb 2009 03:17:30 +0000 |
belugas |
(svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result
draft
|
Thu, 05 Feb 2009 02:07:13 +0000 |
michi_cc |
(svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well.
draft
|
Thu, 05 Feb 2009 01:33:59 +0000 |
michi_cc |
(svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi).
draft
|
Thu, 05 Feb 2009 01:15:54 +0000 |
Yexo |
(svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase.
draft
|
Thu, 05 Feb 2009 01:12:49 +0000 |
Yexo |
(svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders.
draft
|
Wed, 04 Feb 2009 23:40:01 +0000 |
rubidium |
(svn r15344) -Change [Makefile]: don't recompile everything when english.txt changes, but only whatever includes table/strings.h.
draft
|
Wed, 04 Feb 2009 23:26:21 +0000 |
Yexo |
(svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town.
draft
|
Wed, 04 Feb 2009 22:52:34 +0000 |
smatz |
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
draft
|
Wed, 04 Feb 2009 20:24:11 +0000 |
smatz |
(svn r15341) -Update (r15340): remove deleted and modified strings from other language files
draft
|
Wed, 04 Feb 2009 20:17:25 +0000 |
smatz |
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
draft
|
Wed, 04 Feb 2009 18:39:33 +0000 |
translators |
(svn r15339) -Update: WebTranslator2 update to 2009-02-04 18:39:16
draft
|
Wed, 04 Feb 2009 16:59:41 +0000 |
rubidium |
(svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company.
draft
|
Wed, 04 Feb 2009 16:57:40 +0000 |
rubidium |
(svn r15337) -Fix: don't allow a spectating server to build stuff.
draft
|
Wed, 04 Feb 2009 16:45:07 +0000 |
rubidium |
(svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company.
draft
|
Wed, 04 Feb 2009 16:09:16 +0000 |
rubidium |
(svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command.
draft
|
Wed, 04 Feb 2009 15:01:37 +0000 |
smatz |
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
draft
|
Wed, 04 Feb 2009 13:52:17 +0000 |
Yexo |
(svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders.
draft
|
Wed, 04 Feb 2009 01:07:53 +0000 |
smatz |
(svn r15332) -Fix (r15190): terrain generated from heightmaps always was at sea level at both southern borders
draft
|
Tue, 03 Feb 2009 23:30:23 +0000 |
glx |
(svn r15331) -Fix (r15330): remove extra semicolons
draft
|
Tue, 03 Feb 2009 22:42:42 +0000 |
rubidium |
(svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC).
draft
|
Tue, 03 Feb 2009 21:05:32 +0000 |
Yexo |
(svn r15328) -Fix (r15327): Load(data, version) was called instead of Load(version, data).
draft
|
Tue, 03 Feb 2009 20:49:08 +0000 |
Yexo |
(svn r15327) -Fix (r15027): AIs could access the map and other data in their constructor and Load() function while the savegame was not completely loaded.
draft
|
Tue, 03 Feb 2009 20:39:06 +0000 |
frosch |
(svn r15326) -Fix: Old-ai-ishm when refitting vehicles.
draft
|
Tue, 03 Feb 2009 18:29:55 +0000 |
translators |
(svn r15325) -Update: WebTranslator2 update to 2009-02-03 18:29:45
draft
|
Tue, 03 Feb 2009 18:08:07 +0000 |
smatz |
(svn r15324) -Codechange: unify the class used for comparing of strings for std::map
draft
|
Tue, 03 Feb 2009 17:33:43 +0000 |
rubidium |
(svn r15323) -Fix: regression backed up game_start.scr but didn't/couldn't restore it.
draft
|
Mon, 02 Feb 2009 22:57:22 +0000 |
Yexo |
(svn r15322) -Fix (r15175): The AI list window didn't display information about the selected AI if it wasn't visible.
draft
|
Mon, 02 Feb 2009 21:52:34 +0000 |
peter1138 |
(svn r15321) -Codechange: Load road vehicle 'realistic' acceleration properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used.
draft
|
Mon, 02 Feb 2009 21:38:36 +0000 |
peter1138 |
(svn r15320) -Codechange: Increase 'realistic' acceleration 'resolution' by one bit by reducing a division and removing a multiplication: 3/4*2 = 0; 3/2 = 1. And a smidgeon less CPU usage, hah.
draft
|
Mon, 02 Feb 2009 18:44:52 +0000 |
translators |
(svn r15319) -Update: WebTranslator2 update to 2009-02-02 18:44:36
draft
|
Mon, 02 Feb 2009 16:49:11 +0000 |
smatz |
(svn r15318) -Fix [FS#2594](r10288): don't warn about non-primary engines getting old
draft
|
Mon, 02 Feb 2009 15:01:19 +0000 |
rubidium |
(svn r15317) -Fix: support Windows fonts with non-ASCII characters in their file name. Windows doesn't come with them by default, but one can easily install a font with non-ASCII name.
draft
|
Mon, 02 Feb 2009 13:46:26 +0000 |
glx |
(svn r15316) -Fix [NoAI]: ignore unprintable chars when returning a string to squirrel
draft
|
Mon, 02 Feb 2009 13:44:19 +0000 |
glx |
(svn r15315) -Fix (r15314): make gcc happy (for once)
draft
|
Mon, 02 Feb 2009 13:30:13 +0000 |
rubidium |
(svn r15314) -Fix/hackaround [FS#2590]: fonts have a feature where they can have localised names. Windows thinks it's a feature to use the name matching the system's locale, Windows doesn't provide an API to get the font name given another locale and freetype uses the English locale to resolve the name when opening the font... This results in fonts that will can't be found and warnings that the fallback font can't be loaded. Work around this by 'manually' getting the non-localised font name from the font.
draft
|
Mon, 02 Feb 2009 01:28:42 +0000 |
michi_cc |
(svn r15313) -Cleanup: Use helper functions we already have and add some documentation.
draft
|
Sun, 01 Feb 2009 22:32:07 +0000 |
peter1138 |
(svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe.
draft
|
Sun, 01 Feb 2009 22:11:46 +0000 |
peter1138 |
(svn r15311) -Fix (r15126): Obiwan error
draft
|
Sun, 01 Feb 2009 18:47:05 +0000 |
translators |
(svn r15310) -Update: WebTranslator2 update to 2009-02-01 18:46:42
draft
|
Sun, 01 Feb 2009 18:46:45 +0000 |
frosch |
(svn r15309) -Fix (r15307): Update regression. (Thanks glx)
draft
|
Sun, 01 Feb 2009 17:14:39 +0000 |
frosch |
(svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions.
draft
|
Sun, 01 Feb 2009 16:21:18 +0000 |
frosch |
(svn r15307) -Fix: AIVehicle::GetCurrentSpeed() should also use km-ish/h instead of mph. (Documentation by Rubidium)
draft
|
Sun, 01 Feb 2009 16:10:06 +0000 |
frosch |
(svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)
draft
|
Sun, 01 Feb 2009 11:52:41 +0000 |
rubidium |
(svn r15305) -Fix (r15299): missing include
draft
|
Sun, 01 Feb 2009 11:38:18 +0000 |
frosch |
(svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction.
draft
|
Sun, 01 Feb 2009 00:50:32 +0000 |
smatz |
(svn r15303) -Fix (r12381): desync if a GRF used town's last month max. pass/mail
draft
|
Sat, 31 Jan 2009 23:50:53 +0000 |
rubidium |
(svn r15302) -Add: example file for on_server_connect.scr and document it in the scripts readme
draft
|
Sat, 31 Jan 2009 21:27:36 +0000 |
peter1138 |
(svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40.
draft
|
Sat, 31 Jan 2009 21:01:16 +0000 |
rubidium |
(svn r15300) -Cleanup: remove an unused icon and remove the references to swedish forgotten in r6358.
draft
|
Sat, 31 Jan 2009 20:16:06 +0000 |
smatz |
(svn r15299) -Cleanup: remove many redundant includes
draft
|
Sat, 31 Jan 2009 17:56:06 +0000 |
smatz |
(svn r15298) -Fix [FS#2588]: don't start another AI company in MP when there are too many companies
draft
|
Fri, 30 Jan 2009 18:45:33 +0000 |
translators |
(svn r15297) -Update: WebTranslator2 update to 2009-01-30 18:45:08
draft
|
Fri, 30 Jan 2009 17:54:48 +0000 |
smatz |
(svn r15296) -Cleanup: remove redundant _MSC_VER >= 1400 checks, older versions aren't supported anymore. One check in stdafx.h is enough
draft
|
Thu, 29 Jan 2009 16:14:46 +0000 |
Yexo |
(svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map.
draft
|
Thu, 29 Jan 2009 08:08:03 +0000 |
rubidium |
(svn r15294) -Fix: accessing of inaccessible base
draft
|
Thu, 29 Jan 2009 03:12:31 +0000 |
belugas |
(svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns refuse construction of noise-controlled airports
draft
|
Thu, 29 Jan 2009 03:07:34 +0000 |
belugas |
(svn r15292) -Fix(r15290): Incrementing something that is already set to the correct value is a bit of a no-no
draft
|
Thu, 29 Jan 2009 02:42:36 +0000 |
Yexo |
(svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h
draft
|
Wed, 28 Jan 2009 19:57:23 +0000 |
belugas |
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
draft
|
Wed, 28 Jan 2009 18:48:30 +0000 |
translators |
(svn r15289) -Update: WebTranslator2 update to 2009-01-28 18:48:19
draft
|
Wed, 28 Jan 2009 13:36:11 +0000 |
Yexo |
(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.
draft
|
Tue, 27 Jan 2009 21:51:06 +0000 |
rubidium |
(svn r15287) -Cleanup: some code style, remove erroneous comment.
draft
|
Tue, 27 Jan 2009 19:44:36 +0000 |
frosch |
(svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles.
draft
|
Tue, 27 Jan 2009 14:31:33 +0000 |
rubidium |
(svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving
draft
|
Tue, 27 Jan 2009 13:11:11 +0000 |
Yexo |
(svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice.
draft
|
Tue, 27 Jan 2009 03:50:36 +0000 |
belugas |
(svn r15283) -Documentation: Apply some widget naming to the widget arrays.
draft
|
Tue, 27 Jan 2009 02:02:04 +0000 |
glx |
(svn r15282) -Fix: it was possible to start more than MAX_COMPANIES companies
draft
|
Tue, 27 Jan 2009 01:15:29 +0000 |
smatz |
(svn r15281) -Fix: company could never have auto-assigned colour 0 (dark blue)
draft
|
Mon, 26 Jan 2009 23:41:45 +0000 |
peter1138 |
(svn r15280) -Cleanup: ancient and vastly out of date comment...
draft
|
Mon, 26 Jan 2009 22:27:11 +0000 |
smatz |
(svn r15279) -Fix: deadlock (with wide fonts) or desync when generating manager name
draft
|
Mon, 26 Jan 2009 21:09:17 +0000 |
smatz |
(svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town
draft
|
Mon, 26 Jan 2009 20:18:50 +0000 |
Yexo |
(svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false.
draft
|
Mon, 26 Jan 2009 18:54:56 +0000 |
translators |
(svn r15276) -Update: WebTranslator2 update to 2009-01-26 18:54:43
draft
|
Sun, 25 Jan 2009 22:51:59 +0000 |
rubidium |
(svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists...
draft
|
Sun, 25 Jan 2009 22:50:00 +0000 |
smatz |
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
draft
|
Sun, 25 Jan 2009 22:16:08 +0000 |
rubidium |
(svn r15273) -Fix: OSK of the chat did not update the caret graphics
draft
|
Sun, 25 Jan 2009 21:55:18 +0000 |
peter1138 |
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
draft
|
Sun, 25 Jan 2009 19:27:13 +0000 |
peter1138 |
(svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs.
draft
|
Sun, 25 Jan 2009 19:06:00 +0000 |
glx |
(svn r15270) -Change [API CHANGE]: remove AIEventTest
draft
|
Sun, 25 Jan 2009 15:35:21 +0000 |
glx |
(svn r15269) -Codechange: reduced indentation in CmdBuildRail*
draft
|
Sun, 25 Jan 2009 13:20:13 +0000 |
frosch |
(svn r15268) -Fix: AIEventVehicleLost triggered at every pbs signal independent of the vehicle being lost.
draft
|
Sun, 25 Jan 2009 13:05:58 +0000 |
smatz |
(svn r15266) -Fix (r15159): compilation without threads was broken
draft
|
Sun, 25 Jan 2009 00:57:03 +0000 |
glx |
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
draft
|
Sat, 24 Jan 2009 21:38:30 +0000 |
frosch |
(svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI.
draft
|
Sat, 24 Jan 2009 20:14:15 +0000 |
glx |
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
draft
|
Sat, 24 Jan 2009 18:45:40 +0000 |
translators |
(svn r15260) -Update: WebTranslator2 update to 2009-01-24 18:45:20
draft
|
Sat, 24 Jan 2009 17:02:59 +0000 |
rubidium |
(svn r15259) -Fix: [NewGRF] small memory leak when scanning labels
draft
|
Sat, 24 Jan 2009 15:31:48 +0000 |
smatz |
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
draft
|
Sat, 24 Jan 2009 15:01:29 +0000 |
smatz |
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
draft
|
Sat, 24 Jan 2009 14:26:48 +0000 |
frosch |
(svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles.
draft
|
Sat, 24 Jan 2009 14:10:24 +0000 |
glx |
(svn r15254) -Fix (r15242): of course MSVC requires a cast
draft
|
Sat, 24 Jan 2009 14:02:21 +0000 |
truebrain |
(svn r15253) -Fix (r15193): dutch people shouldn't write english :p
draft
|
Sat, 24 Jan 2009 13:05:04 +0000 |
frosch |
(svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety.
draft
|
Sat, 24 Jan 2009 12:50:10 +0000 |
smatz |
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
draft
|
Sat, 24 Jan 2009 10:28:41 +0000 |
Yexo |
(svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low.
draft
|
Sat, 24 Jan 2009 00:42:09 +0000 |
smatz |
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
draft
|
Fri, 23 Jan 2009 23:57:01 +0000 |
smatz |
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
draft
|
Fri, 23 Jan 2009 23:56:56 +0000 |
rubidium |
(svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected
draft
|
Fri, 23 Jan 2009 23:40:12 +0000 |
rubidium |
(svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game
draft
|
Fri, 23 Jan 2009 23:37:49 +0000 |
rubidium |
(svn r15245) -Fix: don't "save" the NewGRF settings on closing the NewGRF window when the content of the window isn't editable
draft
|
Fri, 23 Jan 2009 22:36:17 +0000 |
frosch |
(svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile.
draft
|
Fri, 23 Jan 2009 22:35:48 +0000 |
rubidium |
(svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID
draft
|
Fri, 23 Jan 2009 22:18:06 +0000 |
rubidium |
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
draft
|
Fri, 23 Jan 2009 22:09:31 +0000 |
frosch |
(svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'.
draft
|
Fri, 23 Jan 2009 21:54:50 +0000 |
Yexo |
(svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert.
draft
|
Fri, 23 Jan 2009 21:52:29 +0000 |
Yexo |
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame.
draft
|
Fri, 23 Jan 2009 21:05:25 +0000 |
peter1138 |
(svn r15238) -Fix (r15236): Missed a file
draft
|
Fri, 23 Jan 2009 20:56:30 +0000 |
peter1138 |
(svn r15237) -Codechange: Remove string removed in r15236 in other languages.
draft
|
Fri, 23 Jan 2009 20:53:43 +0000 |
peter1138 |
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
draft
|
Fri, 23 Jan 2009 18:47:58 +0000 |
translators |
(svn r15235) -Update: WebTranslator2 update to 2009-01-23 18:47:35
draft
|
Fri, 23 Jan 2009 18:40:18 +0000 |
Yexo |
(svn r15234) -Fix (r15176): Crash if you pressed space in the content download window before selecting an item.
draft
|
Fri, 23 Jan 2009 17:32:01 +0000 |
glx |
(svn r15233) -Fix (r15231): compilation with SDL broken on win32
draft
|
Fri, 23 Jan 2009 16:05:58 +0000 |
rubidium |
(svn r15232) -Codechange: sprinklin' of coding style
draft
|
Fri, 23 Jan 2009 15:58:34 +0000 |
rubidium |
(svn r15231) -Change: (sdl) check the full screen resolutions to determine what 'valid' resolutions we've got
draft
|
Fri, 23 Jan 2009 15:53:24 +0000 |
smatz |
(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
draft
|
Fri, 23 Jan 2009 15:53:19 +0000 |
rubidium |
(svn r15229) -Fix (r14712): passwords weren't reset when creating a new company.
draft
|
Fri, 23 Jan 2009 15:38:13 +0000 |
glx |
(svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function
draft
|
Fri, 23 Jan 2009 15:37:44 +0000 |
smatz |
(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
draft
|
Fri, 23 Jan 2009 15:10:13 +0000 |
glx |
(svn r15226) -Fix (r15214): broken AI content download
draft
|
Fri, 23 Jan 2009 15:06:56 +0000 |
rubidium |
(svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for
draft
|