Fri, 14 Apr 2006 12:19:51 +0000 |
truelight |
(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
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Fri, 14 Apr 2006 10:48:54 +0000 |
tron |
(svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel
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Fri, 14 Apr 2006 01:54:07 +0000 |
belugas |
(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
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Thu, 13 Apr 2006 17:33:32 +0000 |
miham |
(svn r4410) WebTranslator2 daily commit [2006-04-13]
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Wed, 12 Apr 2006 21:11:28 +0000 |
miham |
(svn r4408) [Language update by miham] Quick fixed polish.txt
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Wed, 12 Apr 2006 20:35:02 +0000 |
miham |
(svn r4405) WebTranslator2 automatic commit
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Wed, 12 Apr 2006 20:33:01 +0000 |
belugas |
(svn r4404) Reverted part of r4403. GetRailStationAxis need assertion on IsRailwayStation. Thanks glx for spotting it
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Wed, 12 Apr 2006 20:01:52 +0000 |
belugas |
(svn r4403) CodeChange : Add GetStationGfx and make use of [G|S]etStationGfx accessors. Also, use GetStationGfx instead of directly accessing the map for functions in station_map.h
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Wed, 12 Apr 2006 19:05:31 +0000 |
tron |
(svn r4402) Fix a faulty entry in the table for slopes under bridges, remove a now unnecessary test which hid the faulty entry till now and undo r4398 (don't do this!)
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Wed, 12 Apr 2006 18:10:54 +0000 |
belugas |
(svn r4399) CodeChange : Add and make use of [G|S]etIndustryAnimationLoop accessors.
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Wed, 12 Apr 2006 17:58:58 +0000 |
celestar |
(svn r4398) -Fix: Quick and Dirty solution for FS#116. Just for the nightlies
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Wed, 12 Apr 2006 17:53:52 +0000 |
miham |
(svn r4397) [WT2] Commiting hungarian changes
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Wed, 12 Apr 2006 15:23:32 +0000 |
celestar |
(svn r4392) -Codechange: Use water map accessors in bridge code
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Wed, 12 Apr 2006 15:21:33 +0000 |
celestar |
(svn r4391) -Fix: faulty ")" in previous commit
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Wed, 12 Apr 2006 15:08:48 +0000 |
celestar |
(svn r4390) -Codechange: Upon merging elrails, one direct map access to the railtype went unnoticed...
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Wed, 12 Apr 2006 15:08:27 +0000 |
matthijs |
(svn r4389) -Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs.
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Wed, 12 Apr 2006 14:17:07 +0000 |
celestar |
(svn r4387) -Codechange: Use map accessors even for debugging purposes (npf).
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Wed, 12 Apr 2006 13:25:32 +0000 |
celestar |
(svn r4386) -Codechange: Add and make use of IsCustomWaypoint
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Wed, 12 Apr 2006 12:58:53 +0000 |
celestar |
(svn r4385) -Codechange: remove map5 from the TileInfo struct as it is now unused. This effort is starting to pay off ...
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Wed, 12 Apr 2006 12:50:40 +0000 |
celestar |
(svn r4384) -Codechange: rail drawing code
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Wed, 12 Apr 2006 12:33:21 +0000 |
peter1138 |
(svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it...
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Wed, 12 Apr 2006 12:24:39 +0000 |
celestar |
(svn r4382) -Codechange: Make use of SetSignalType where appropriate
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Wed, 12 Apr 2006 12:22:43 +0000 |
celestar |
(svn r4381) -Codechange: Forgot an occurence for rail ground types
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Wed, 12 Apr 2006 12:12:51 +0000 |
celestar |
(svn r4380) -Codechange: Make use of GetTrackBits where appropriate
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Wed, 12 Apr 2006 11:58:07 +0000 |
celestar |
(svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types
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Wed, 12 Apr 2006 09:36:27 +0000 |
celestar |
(svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling
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Wed, 12 Apr 2006 09:12:33 +0000 |
celestar |
(svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both)
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Wed, 12 Apr 2006 08:28:03 +0000 |
celestar |
(svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir
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Wed, 12 Apr 2006 08:06:08 +0000 |
celestar |
(svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal
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Wed, 12 Apr 2006 05:26:36 +0000 |
tron |
(svn r4374) Never directly commit something you prepared the evening before, mysteriously it will break in the morning, fix r4373
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Wed, 12 Apr 2006 05:19:19 +0000 |
tron |
(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
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Tue, 11 Apr 2006 22:15:57 +0000 |
belugas |
(svn r4368) Revert clear_map.h changes in r4367.Error of manipulation
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Tue, 11 Apr 2006 22:09:21 +0000 |
belugas |
(svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium
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Tue, 11 Apr 2006 20:56:03 +0000 |
miham |
(svn r4365) Oops, sorry, reverted accidentally committed french.txt
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Tue, 11 Apr 2006 20:54:47 +0000 |
miham |
(svn r4364) [Translator2] Fixed generation of langfiles, committing hungarian changes done by miham
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Tue, 11 Apr 2006 20:04:36 +0000 |
miham |
(svn r4363) [WT2] Reverted changes, sorry
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Tue, 11 Apr 2006 20:00:38 +0000 |
miham |
(svn r4362) [Translator2] Commit for hungarian language by Miham (manual)
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Tue, 11 Apr 2006 17:05:50 +0000 |
Darkvater |
(svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
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Tue, 11 Apr 2006 17:03:13 +0000 |
Darkvater |
(svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
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Tue, 11 Apr 2006 15:18:22 +0000 |
belugas |
(svn r4359) MSV6 Release mode now compiles (problem of UINT_MAX. stdafx.h should be the first include). Thanks to KUDr for solution and testing
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Tue, 11 Apr 2006 13:19:05 +0000 |
celestar |
(svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do
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Tue, 11 Apr 2006 13:10:16 +0000 |
celestar |
(svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it
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Tue, 11 Apr 2006 13:00:06 +0000 |
peter1138 |
(svn r4356) - NewGRF: Load more newstation properties.
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Tue, 11 Apr 2006 10:53:07 +0000 |
peter1138 |
(svn r4355) - NewGRF: Minor clean up; use the correct return type and remove extraneous brackets.
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Tue, 11 Apr 2006 10:45:06 +0000 |
peter1138 |
(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
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Tue, 11 Apr 2006 10:19:50 +0000 |
celestar |
(svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct
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Tue, 11 Apr 2006 10:05:52 +0000 |
peter1138 |
(svn r4352) - NewGRF Codechange: dynamically allocate the memory used to store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined.
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Tue, 11 Apr 2006 04:49:23 +0000 |
tron |
(svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation instead of a table lookup
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Mon, 10 Apr 2006 21:00:56 +0000 |
belugas |
(svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint
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Mon, 10 Apr 2006 20:46:37 +0000 |
tron |
(svn r4349) Remove GetCrossingTransportType(), it's slightly overkill
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Mon, 10 Apr 2006 20:38:59 +0000 |
tron |
(svn r4348) Move IsLevelCrossing() from rail.h to road_map.h
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Mon, 10 Apr 2006 16:20:47 +0000 |
belugas |
(svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype
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Mon, 10 Apr 2006 15:09:56 +0000 |
belugas |
(svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap
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Mon, 10 Apr 2006 14:27:26 +0000 |
celestar |
(svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections
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Mon, 10 Apr 2006 12:36:04 +0000 |
tron |
(svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices.
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Mon, 10 Apr 2006 11:14:33 +0000 |
peter1138 |
(svn r4343) [Autoreplace] Fix drawing of train list for outdated engines. Fixes FS#106
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Mon, 10 Apr 2006 07:15:58 +0000 |
tron |
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Sun, 09 Apr 2006 18:35:24 +0000 |
celestar |
(svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle
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Sun, 09 Apr 2006 18:25:31 +0000 |
peter1138 |
(svn r4340) Add force {FORCE} to the units system. This is currently unused.
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Sun, 09 Apr 2006 18:08:20 +0000 |
peter1138 |
(svn r4339) - Comment Change: NewGRF, update comments for units of speed
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