Sun, 15 Jun 2008 16:11:25 +0000 |
skidd13 |
(svn r13522) -Codechange: Replace the qsort of the highscore with one of the internal sorters
draft
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Sun, 15 Jun 2008 15:48:33 +0000 |
skidd13 |
(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow
draft
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Sun, 15 Jun 2008 13:52:51 +0000 |
smatz |
(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded to (SLE_STR)
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Sun, 15 Jun 2008 02:48:25 +0000 |
belugas |
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
draft
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Sat, 14 Jun 2008 19:13:23 +0000 |
frosch |
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
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Sat, 14 Jun 2008 16:41:03 +0000 |
skidd13 |
(svn r13517) -Add: remaining used typesafe versions of the mem* functions from <string.h>
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Sat, 14 Jun 2008 16:23:08 +0000 |
skidd13 |
(svn r13516) -Codechange: Move MemCpyT to a fitting core header
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Sat, 14 Jun 2008 02:00:20 +0000 |
belugas |
(svn r13515) -Codechange: Widget enumification for scenario editor
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Sat, 14 Jun 2008 01:45:58 +0000 |
belugas |
(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)
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Sat, 14 Jun 2008 01:08:59 +0000 |
belugas |
(svn r13513) -Codechange: Give proper message when building a river fails.
draft
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Fri, 13 Jun 2008 15:18:29 +0000 |
glx |
(svn r13508) -Fix (r7733): incorrect usage of strtoul
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Fri, 13 Jun 2008 13:28:55 +0000 |
peter1138 |
(svn r13507) -Fix (r12856): first engine change should've been moved too
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Fri, 13 Jun 2008 05:50:24 +0000 |
rubidium |
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
draft
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Fri, 13 Jun 2008 01:57:48 +0000 |
belugas |
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
draft
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Fri, 13 Jun 2008 01:17:03 +0000 |
belugas |
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
draft
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Fri, 13 Jun 2008 00:00:04 +0000 |
smatz |
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
draft
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Thu, 12 Jun 2008 22:29:42 +0000 |
smatz |
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
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Thu, 12 Jun 2008 21:36:56 +0000 |
frosch |
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
draft
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Thu, 12 Jun 2008 19:06:30 +0000 |
rubidium |
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
draft
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Thu, 12 Jun 2008 18:51:35 +0000 |
rubidium |
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
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Thu, 12 Jun 2008 16:30:41 +0000 |
skidd13 |
(svn r13490) -Add: a seperate icon for aqueducts
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Thu, 12 Jun 2008 14:41:29 +0000 |
rubidium |
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
draft
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Thu, 12 Jun 2008 13:40:07 +0000 |
smatz |
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
draft
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Thu, 12 Jun 2008 11:15:43 +0000 |
rubidium |
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
draft
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Thu, 12 Jun 2008 09:25:04 +0000 |
peter1138 |
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
draft
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Wed, 11 Jun 2008 21:37:36 +0000 |
smatz |
(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)
draft
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Wed, 11 Jun 2008 19:57:45 +0000 |
rubidium |
(svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other companies.
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Wed, 11 Jun 2008 17:35:55 +0000 |
smatz |
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
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Wed, 11 Jun 2008 17:10:36 +0000 |
smatz |
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
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Wed, 11 Jun 2008 16:24:00 +0000 |
smatz |
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
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Wed, 11 Jun 2008 16:22:07 +0000 |
rubidium |
(svn r13476) -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct.
draft
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Wed, 11 Jun 2008 15:56:55 +0000 |
smatz |
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
draft
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Wed, 11 Jun 2008 15:08:52 +0000 |
glx |
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
draft
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Wed, 11 Jun 2008 14:55:02 +0000 |
rubidium |
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
draft
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Wed, 11 Jun 2008 14:51:31 +0000 |
rubidium |
(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
draft
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Wed, 11 Jun 2008 14:13:07 +0000 |
rubidium |
(svn r13466) -Fix (r13464): slope checking got lost during development...
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Wed, 11 Jun 2008 13:54:01 +0000 |
rubidium |
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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Wed, 11 Jun 2008 12:46:28 +0000 |
smatz |
(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
draft
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Tue, 10 Jun 2008 21:59:22 +0000 |
smatz |
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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Tue, 10 Jun 2008 17:47:55 +0000 |
belugas |
(svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch)
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Tue, 10 Jun 2008 17:28:37 +0000 |
smatz |
(svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
draft
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Tue, 10 Jun 2008 16:46:11 +0000 |
rubidium |
(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
draft
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Tue, 10 Jun 2008 16:10:54 +0000 |
belugas |
(svn r13443) -Feature[newGRF]: Add var 0x69 for industries, long format construction date.
draft
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Tue, 10 Jun 2008 00:42:19 +0000 |
belugas |
(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
draft
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Mon, 09 Jun 2008 12:20:00 +0000 |
smatz |
(svn r13434) -Fix (r13317): news window with invalid news item could be shown
draft
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Mon, 09 Jun 2008 12:17:01 +0000 |
rubidium |
(svn r13433) -Codechange: remove a now useless global variable.
draft
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Sun, 08 Jun 2008 19:18:01 +0000 |
rubidium |
(svn r13419) -Fix [FS#2063]: Entries in the bridge list were not sorted when the window was just opened.
draft
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Sun, 08 Jun 2008 15:27:57 +0000 |
rubidium |
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
draft
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Sun, 08 Jun 2008 12:28:23 +0000 |
rubidium |
(svn r13413) -Codechange: remove some enums that haven't been used for years.
draft
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Sun, 08 Jun 2008 12:06:27 +0000 |
truebrain |
(svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
draft
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Sun, 08 Jun 2008 10:51:36 +0000 |
rubidium |
(svn r13411) -Codechange: remove the return value from the thread procs because it is never used.
draft
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Sun, 08 Jun 2008 09:14:30 +0000 |
rubidium |
(svn r13409) -Fix: division by zero when one would press 'd' (skip order) when there's no order.
draft
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Sun, 08 Jun 2008 08:44:19 +0000 |
rubidium |
(svn r13408) -Codechange: some stricter checking.
draft
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Sat, 07 Jun 2008 16:15:20 +0000 |
miham |
(svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28
draft
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Sat, 07 Jun 2008 00:06:36 +0000 |
frosch |
(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites.
draft
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Fri, 06 Jun 2008 19:27:09 +0000 |
glx |
(svn r13396) -Fix (r13375): assertion failing when changing grfs in game (compatible grfs)
draft
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Thu, 05 Jun 2008 20:54:52 +0000 |
glx |
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
draft
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Thu, 05 Jun 2008 16:55:00 +0000 |
rubidium |
(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.
draft
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Thu, 05 Jun 2008 12:08:20 +0000 |
peter1138 |
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
draft
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Thu, 05 Jun 2008 11:34:26 +0000 |
rubidium |
(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)
draft
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