Wed, 11 Jun 2008 15:56:55 +0000 |
smatz |
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
draft
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Wed, 11 Jun 2008 15:08:52 +0000 |
glx |
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
draft
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Wed, 11 Jun 2008 14:55:02 +0000 |
rubidium |
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
draft
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Wed, 11 Jun 2008 14:51:31 +0000 |
rubidium |
(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
draft
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Wed, 11 Jun 2008 14:13:07 +0000 |
rubidium |
(svn r13466) -Fix (r13464): slope checking got lost during development...
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Wed, 11 Jun 2008 13:54:01 +0000 |
rubidium |
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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Wed, 11 Jun 2008 12:46:28 +0000 |
smatz |
(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
draft
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Tue, 10 Jun 2008 21:59:22 +0000 |
smatz |
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
draft
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Tue, 10 Jun 2008 17:47:55 +0000 |
belugas |
(svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch)
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Tue, 10 Jun 2008 17:28:37 +0000 |
smatz |
(svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
draft
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Tue, 10 Jun 2008 16:46:11 +0000 |
rubidium |
(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
draft
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Tue, 10 Jun 2008 16:10:54 +0000 |
belugas |
(svn r13443) -Feature[newGRF]: Add var 0x69 for industries, long format construction date.
draft
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Tue, 10 Jun 2008 00:42:19 +0000 |
belugas |
(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
draft
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Mon, 09 Jun 2008 12:20:00 +0000 |
smatz |
(svn r13434) -Fix (r13317): news window with invalid news item could be shown
draft
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Mon, 09 Jun 2008 12:17:01 +0000 |
rubidium |
(svn r13433) -Codechange: remove a now useless global variable.
draft
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Sun, 08 Jun 2008 19:18:01 +0000 |
rubidium |
(svn r13419) -Fix [FS#2063]: Entries in the bridge list were not sorted when the window was just opened.
draft
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Sun, 08 Jun 2008 15:27:57 +0000 |
rubidium |
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
draft
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Sun, 08 Jun 2008 12:28:23 +0000 |
rubidium |
(svn r13413) -Codechange: remove some enums that haven't been used for years.
draft
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Sun, 08 Jun 2008 12:06:27 +0000 |
truebrain |
(svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
draft
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Sun, 08 Jun 2008 10:51:36 +0000 |
rubidium |
(svn r13411) -Codechange: remove the return value from the thread procs because it is never used.
draft
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Sun, 08 Jun 2008 09:14:30 +0000 |
rubidium |
(svn r13409) -Fix: division by zero when one would press 'd' (skip order) when there's no order.
draft
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Sun, 08 Jun 2008 08:44:19 +0000 |
rubidium |
(svn r13408) -Codechange: some stricter checking.
draft
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Sat, 07 Jun 2008 16:15:20 +0000 |
miham |
(svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28
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Sat, 07 Jun 2008 00:06:36 +0000 |
frosch |
(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites.
draft
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Fri, 06 Jun 2008 19:27:09 +0000 |
glx |
(svn r13396) -Fix (r13375): assertion failing when changing grfs in game (compatible grfs)
draft
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Thu, 05 Jun 2008 20:54:52 +0000 |
glx |
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
draft
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Thu, 05 Jun 2008 16:55:00 +0000 |
rubidium |
(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.
draft
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Thu, 05 Jun 2008 12:08:20 +0000 |
peter1138 |
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
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Thu, 05 Jun 2008 11:34:26 +0000 |
rubidium |
(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)
draft
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Thu, 05 Jun 2008 11:26:38 +0000 |
rubidium |
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
draft
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