log

age author description
Sat, 08 Jan 2005 19:34:00 +0000 dominik (svn r1434) Fix: [ 1098553 ] Crash when all vehicles from a vehicles per station list had been removed draft
Sat, 08 Jan 2005 15:31:20 +0000 truelight (svn r1432) -Fix: I seem to be unable to revert a simple file :s draft
Sat, 08 Jan 2005 15:28:16 +0000 truelight (svn r1431) -Fix: oeps, I added my personal Makefile in the last commit :( draft
Sat, 08 Jan 2005 15:26:58 +0000 truelight (svn r1430) -Fix: starting openttd with -g <invalid_name> now acts normal draft
Sat, 08 Jan 2005 12:47:26 +0000 truelight (svn r1429) Change: bumped savegame to revision 5. draft
Sat, 08 Jan 2005 12:03:21 +0000 miham (svn r1428) Compiling with MSVC6 documentation update (from the wiki) [Bociusz] draft
Sat, 08 Jan 2005 10:38:07 +0000 bjarni (svn r1427) fixed issue where the wrong sprite could be used if autoreplacing between single and multiheaded trains draft
Sat, 08 Jan 2005 09:48:08 +0000 truelight (svn r1426) -Codechange: cleaned up the reference code in the saveload routines draft
Sat, 08 Jan 2005 09:40:22 +0000 celestar (svn r1425) Added hotkeys for dock and airport toolbar draft
Sat, 08 Jan 2005 09:24:15 +0000 dominik (svn r1424) Add dynamite to landscaping toolbar (hotkey 'D') draft
Sat, 08 Jan 2005 09:09:11 +0000 dominik (svn r1423) Fix: [ 1084074 ] Delayed news messages draft
Sat, 08 Jan 2005 08:29:12 +0000 dominik (svn r1422) Fixed linux compiling, that was broken in r1420 draft
Sat, 08 Jan 2005 01:05:24 +0000 bjarni (svn r1421) improved autoreplace multiheaded trains. It now remembers the current heading for an engine instead of turning all of them like the first one and the last the other way draft
Sat, 08 Jan 2005 00:48:10 +0000 darkvater (svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de) draft
Sat, 08 Jan 2005 00:22:11 +0000 bjarni (svn r1419) fixed issue where autoreplacing dualheaded trains turned the last engine the wrong way draft
Fri, 07 Jan 2005 23:59:59 +0000 darkvater (svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid) draft
Fri, 07 Jan 2005 18:13:56 +0000 dominik (svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded. draft
Fri, 07 Jan 2005 17:47:29 +0000 tron (svn r1416) Print sensible information in SafeTileAdd() if gcc is used draft
Fri, 07 Jan 2005 17:40:23 +0000 tron (svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c. draft
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY] draft
Fri, 07 Jan 2005 12:33:28 +0000 dominik (svn r1413) Fixed a serious memory leak problem. The invisible tiles on the southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows. draft
Fri, 07 Jan 2005 09:51:16 +0000 celestar (svn r1412) -Feature/Fix: Aircraft refit options have been restricted to "sane" draft
Fri, 07 Jan 2005 09:28:16 +0000 truelight (svn r1411) -Fix: structure packing in the OS/2 version (eg, with the old loader). draft
Fri, 07 Jan 2005 08:38:27 +0000 celestar (svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code draft
Fri, 07 Jan 2005 08:07:24 +0000 tron (svn r1409) Simplify some preprocessor magic draft
Thu, 06 Jan 2005 22:50:48 +0000 darkvater (svn r1408) -Fix: uninitialized variable :) draft
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries draft
Thu, 06 Jan 2005 19:40:44 +0000 bjarni (svn r1405) Added half done Estonian translation (indrek) draft
Thu, 06 Jan 2005 18:54:13 +0000 darkvater (svn r1404) -Fix: Company password no longer shares a widget with buying shares draft
Thu, 06 Jan 2005 18:49:51 +0000 miham (svn r1403) Daily langfile updates (semi-automatic) [505 missing strings] draft
Thu, 06 Jan 2005 18:45:28 +0000 tron (svn r1402) Trim trailing whitespace draft
Thu, 06 Jan 2005 17:40:57 +0000 truelight (svn r1401) -Fix: glitches in train-depot GUI (tnx to Hackykid) draft
Thu, 06 Jan 2005 17:14:37 +0000 truelight (svn r1400) -Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight) draft
Thu, 06 Jan 2005 15:57:26 +0000 truelight (svn r1399) -Fix: Fixes for compiling with Watcom C/C++ (ie, OS/2 port). (orudge) draft
Thu, 06 Jan 2005 15:54:09 +0000 darkvater (svn r1398) -Feature: CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc. Feature is Windows only. draft
Thu, 06 Jan 2005 12:34:22 +0000 tron (svn r1397) Add missing RESIZE_NONE draft
Thu, 06 Jan 2005 11:39:00 +0000 tron (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff draft
Thu, 06 Jan 2005 08:08:17 +0000 tron (svn r1395) Fix assertion when building road bridge draft
Wed, 05 Jan 2005 19:28:10 +0000 bjarni (svn r1393) fix [ 1096026 ]. Autorenew trains should now hopefully work like it did before autoreplace was added draft
Wed, 05 Jan 2005 19:12:47 +0000 tron (svn r1392) Use TileOffsByDir() instead of home brewed table draft
Wed, 05 Jan 2005 18:59:02 +0000 tron (svn r1391) Make an assert map size agnostic draft
Wed, 05 Jan 2005 18:09:06 +0000 tron (svn r1390) Use TileOffsByDir() instead of home brewed table draft
Wed, 05 Jan 2005 14:39:48 +0000 truelight (svn r1389) -Add: [Network] Added packet protection. No longer a client or server draft
Wed, 05 Jan 2005 14:20:23 +0000 dominik (svn r1388) Feature: [SDL] Show revision number in window title draft
Wed, 05 Jan 2005 13:48:38 +0000 dominik (svn r1387) Fix: Airplanes now also crash when only one invalid order is in the schedule draft
Wed, 05 Jan 2005 13:32:03 +0000 tron (svn r1386) Move TileIndexDiff to map.h draft
Wed, 05 Jan 2005 13:15:27 +0000 dominik (svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel) draft
Wed, 05 Jan 2005 11:19:57 +0000 dominik (svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added draft
Wed, 05 Jan 2005 10:47:59 +0000 dominik (svn r1383) Fix: You can now also delete automatically found servers by pressing "del" draft
Wed, 05 Jan 2005 10:20:51 +0000 tron (svn r1382) Make automatic placement of rails in front of train depots map size agnostic draft
Wed, 05 Jan 2005 09:59:45 +0000 dominik (svn r1381) Fix: [ 1095143 ] Servers list now also saves the port draft
Tue, 04 Jan 2005 21:45:38 +0000 darkvater (svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57 draft
Tue, 04 Jan 2005 21:28:09 +0000 darkvater (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! draft
Tue, 04 Jan 2005 20:19:00 +0000 bjarni (svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to) draft
Tue, 04 Jan 2005 19:49:44 +0000 darkvater (svn r1377) -Fix: only a server can rename a town in a MP game draft
Tue, 04 Jan 2005 17:54:16 +0000 bjarni (svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles draft
Tue, 04 Jan 2005 17:11:03 +0000 darkvater (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky. draft
Tue, 04 Jan 2005 17:04:10 +0000 darkvater (svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window draft
Tue, 04 Jan 2005 16:04:28 +0000 darkvater (svn r1373) -Fix: compilation fix for windows draft
Tue, 04 Jan 2005 15:49:30 +0000 truelight (svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons draft
Tue, 04 Jan 2005 15:06:08 +0000 truelight (svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files' draft
Tue, 04 Jan 2005 14:54:27 +0000 darkvater (svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows draft
Tue, 04 Jan 2005 13:45:58 +0000 truelight (svn r1368) -Fix: Disabled dropdown menu options are gray again (instead of blue) draft
Tue, 04 Jan 2005 00:54:12 +0000 matthijs (svn r1367) -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid) draft
Tue, 04 Jan 2005 00:53:52 +0000 darkvater (svn r1366) -Fix: [1093186] rough land in snow upon dying of tree draft
Tue, 04 Jan 2005 00:07:58 +0000 darkvater (svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix) draft
Mon, 03 Jan 2005 22:16:02 +0000 darkvater (svn r1361) -Remove .cod files from VS6 project as well (bociusz) draft
Mon, 03 Jan 2005 22:12:36 +0000 tron (svn r1359) Fix typos in last commit draft
Mon, 03 Jan 2005 22:07:40 +0000 tron (svn r1358) Assert bounds of depot list when searching for a depot draft
Mon, 03 Jan 2005 22:04:34 +0000 darkvater (svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue) draft
Mon, 03 Jan 2005 21:51:24 +0000 darkvater (svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken) draft
Mon, 03 Jan 2005 21:47:52 +0000 darkvater (svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well draft
Mon, 03 Jan 2005 21:29:59 +0000 tron (svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types draft
Mon, 03 Jan 2005 21:26:09 +0000 darkvater (svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa draft
Mon, 03 Jan 2005 21:05:03 +0000 darkvater (svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it. draft
Mon, 03 Jan 2005 21:01:37 +0000 bjarni (svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened) draft
Mon, 03 Jan 2005 20:52:09 +0000 bjarni (svn r1350) Replace Vehicle GUI: draft
Mon, 03 Jan 2005 20:20:25 +0000 darkvater (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor draft
Mon, 03 Jan 2005 19:45:18 +0000 truelight (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out draft
Mon, 03 Jan 2005 19:34:07 +0000 darkvater (svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide; draft
Mon, 03 Jan 2005 19:09:45 +0000 darkvater (svn r1346) -Fix: fix signed/unsigned warnings draft
Mon, 03 Jan 2005 19:06:16 +0000 tron (svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide draft
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] draft
Mon, 03 Jan 2005 18:49:45 +0000 truelight (svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater) draft
Mon, 03 Jan 2005 18:40:41 +0000 darkvater (svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER draft
Mon, 03 Jan 2005 17:55:25 +0000 darkvater (svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL) draft
Mon, 03 Jan 2005 16:45:42 +0000 darkvater (svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. draft
Mon, 03 Jan 2005 14:33:59 +0000 darkvater (svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge). draft
Mon, 03 Jan 2005 14:07:49 +0000 darkvater (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. draft
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY] draft
Mon, 03 Jan 2005 12:15:55 +0000 dominik (svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars draft
Mon, 03 Jan 2005 12:03:24 +0000 dominik (svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files draft
Mon, 03 Jan 2005 11:58:53 +0000 dominik (svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server draft
Mon, 03 Jan 2005 11:45:11 +0000 dominik (svn r1333) Fix: No crash when creating a game with American town names any more draft
Mon, 03 Jan 2005 11:11:16 +0000 truelight (svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits draft
Mon, 03 Jan 2005 09:14:31 +0000 tron (svn r1331) Update map size before sending game info draft
Mon, 03 Jan 2005 08:50:44 +0000 tron (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows draft
Mon, 03 Jan 2005 08:34:54 +0000 tron (svn r1329) Remove unused function declaration draft
Mon, 03 Jan 2005 08:33:04 +0000 tron (svn r1328) Turn loop with explicit terminator element into loop using endof() draft
Mon, 03 Jan 2005 00:42:43 +0000 darkvater (svn r1327) -Fix: made resource file version independent for windows draft
Sun, 02 Jan 2005 22:28:56 +0000 bjarni (svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c draft
Sun, 02 Jan 2005 21:52:21 +0000 darkvater (svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!! draft
Sun, 02 Jan 2005 17:39:01 +0000 bjarni (svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz) draft
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature draft
Sun, 02 Jan 2005 12:03:43 +0000 truelight (svn r1322) -Add: banning system (mostly tnx to guru3) draft
Sat, 01 Jan 2005 19:18:48 +0000 truelight (svn r1321) -Fix: Revision 1302 partly solved the problem and created an other. draft
Sat, 01 Jan 2005 16:34:54 +0000 truelight (svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1 draft
Sat, 01 Jan 2005 15:40:44 +0000 truelight (svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;) draft
Fri, 31 Dec 2004 19:09:03 +0000 truelight (svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns draft
Fri, 31 Dec 2004 18:59:22 +0000 truelight (svn r1313) -Fix: fixed MSVC problem draft
Fri, 31 Dec 2004 18:57:24 +0000 truelight (svn r1312) -Add: Patch which is on by default: population in label of the town draft
Fri, 31 Dec 2004 15:55:14 +0000 truelight (svn r1308) -Update: updated MSVC project files draft
Fri, 31 Dec 2004 14:43:47 +0000 truelight (svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more draft
Fri, 31 Dec 2004 09:47:09 +0000 miham (svn r1303) Daily langfile update (automatic) draft
Thu, 30 Dec 2004 10:29:28 +0000 truelight (svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by draft
Thu, 30 Dec 2004 10:03:35 +0000 truelight (svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too draft
Thu, 30 Dec 2004 09:46:40 +0000 truelight (svn r1300) -Fix: The cost for an autorenew was not always send to the right player ;) draft
Thu, 30 Dec 2004 09:43:12 +0000 truelight (svn r1299) -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no draft
Wed, 29 Dec 2004 15:32:10 +0000 truelight (svn r1298) -Fix: [ 1092661 ] On create, the scrollbar of the server-list was not updated draft
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-) draft