log

age author description
Fri, 02 Feb 2007 21:32:58 +0000 rubidium (svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h draft
Fri, 02 Feb 2007 21:04:50 +0000 rubidium (svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP. draft
Fri, 02 Feb 2007 20:57:03 +0000 rubidium (svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections. draft
Fri, 02 Feb 2007 20:20:56 +0000 KUDr (svn r8540) -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan) draft
Fri, 02 Feb 2007 19:09:54 +0000 tron (svn r8539) -Fix draft
Fri, 02 Feb 2007 19:07:20 +0000 tron (svn r8538) -Fix draft
Fri, 02 Feb 2007 18:48:37 +0000 miham (svn r8537) -Update: WebTranslator2 update to 2007-02-02 19:45:42 draft
Fri, 02 Feb 2007 16:51:10 +0000 celestar (svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out draft
Fri, 02 Feb 2007 15:14:28 +0000 belugas (svn r8535) -Feature: Allow lumbermill to cut trees only when they are full grown. draft
Fri, 02 Feb 2007 15:04:59 +0000 celestar (svn r8534) -Feature/Codechange: Provide aircraft with vertical separation depending on their altitude and velocity draft
Fri, 02 Feb 2007 14:32:23 +0000 rubidium (svn r8533) -Fix: segmentation fault when the toolbar gets removed and you have selected one of the items in a submenu of the toolbar. draft
Fri, 02 Feb 2007 08:23:48 +0000 tron (svn r8531) -Fix draft
Fri, 02 Feb 2007 07:48:06 +0000 celestar (svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming conflict no longer exists. draft
Fri, 02 Feb 2007 06:42:55 +0000 miham (svn r8527) -Update: WebTranslator2 update to 2007-02-02 07:41:47 draft
Fri, 02 Feb 2007 02:56:29 +0000 peter1138 (svn r8526) -Codechange: add stubs for unsupported newgrf station properties draft
Thu, 01 Feb 2007 23:50:15 +0000 rubidium (svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler. draft
Thu, 01 Feb 2007 23:39:48 +0000 Darkvater (svn r8524) -Cleanup: Ala r8509 add some enum names to the generate landscape window draft
Thu, 01 Feb 2007 23:26:44 +0000 rubidium (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet. draft
Thu, 01 Feb 2007 22:54:04 +0000 Darkvater (svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land draft
Thu, 01 Feb 2007 22:30:35 +0000 rubidium (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size. draft
Thu, 01 Feb 2007 21:04:40 +0000 rubidium (svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query. draft
Thu, 01 Feb 2007 16:48:38 +0000 celestar (svn r8514) -Codechange: Turn IsBuoy into a method of stations draft
Thu, 01 Feb 2007 16:28:11 +0000 Darkvater (svn r8513) -Cleanup (r8512): Remove the now unused strings from the language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not). draft
Thu, 01 Feb 2007 16:21:56 +0000 Darkvater (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. draft
Thu, 01 Feb 2007 15:49:12 +0000 rubidium (svn r8511) -Codechange: make WindowClass an enumerated value. draft
Thu, 01 Feb 2007 14:29:06 +0000 Darkvater (svn r8509) -Cleanup: Add some enum names to the create scenario window draft
Thu, 01 Feb 2007 13:01:05 +0000 Darkvater (svn r8508) -Codechange (r5762): [win32] Use an atomic operation to query and set the value of _global_dir_is_in_use for opendir etc to guarantee concurrency. draft
Thu, 01 Feb 2007 12:51:10 +0000 Darkvater (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this. draft
Thu, 01 Feb 2007 01:40:46 +0000 peter1138 (svn r8505) -Codechange: Ensure GRM allocated sprites will be below the original 16384 sprite limit. If not, fail and disable the NewGRF. draft
Wed, 31 Jan 2007 22:33:24 +0000 maedhros (svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once. draft