log

age author description
Wed, 18 Jan 2006 18:12:49 +0000 Darkvater (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning. draft
Wed, 18 Jan 2006 15:43:21 +0000 peter1138 (svn r3404) - Add missing svn properties. draft
Wed, 18 Jan 2006 15:05:01 +0000 bjarni (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved draft
Wed, 18 Jan 2006 14:12:26 +0000 bjarni (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design draft
Mon, 16 Jan 2006 15:23:06 +0000 tron (svn r3401) (Hopefully) fix some inaccuracies draft
Sun, 15 Jan 2006 10:46:36 +0000 tron (svn r3400) Convert the bit patterns to big endian notation draft
Sun, 15 Jan 2006 10:26:07 +0000 tron (svn r3399) Simplify markup draft
Sun, 15 Jan 2006 09:17:01 +0000 tron (svn r3398) Remove TTDp nomenclature draft
Fri, 13 Jan 2006 18:40:39 +0000 peter1138 (svn r3397) - NewGRF fix: Show nfo sprite number instead of current sprite id for warning messages -- this makes this output more useful... draft
Thu, 12 Jan 2006 15:52:18 +0000 peter1138 (svn r3396) - Autoreplace changes: draft
Thu, 12 Jan 2006 11:20:41 +0000 peter1138 (svn r3395) Add Id tag (and svn property) to macosx files. draft
Thu, 12 Jan 2006 07:57:40 +0000 peter1138 (svn r3394) - NewGRF fix: ignore non-climate dependent cargo types. The spec is rather vague on this, but we don't support newcargos anyway. draft
Mon, 09 Jan 2006 21:14:56 +0000 bjarni (svn r3393) -Fix: [OSX] some keyboards had a different scancode for opening the console (egladil) draft
Sun, 08 Jan 2006 16:56:41 +0000 peter1138 (svn r3392) Train depot fixes: draft
Sun, 08 Jan 2006 12:44:11 +0000 peter1138 (svn r3391) - PBS Fix: Keep PBS reservation state when building a bridge over rail. draft
Sun, 08 Jan 2006 12:20:13 +0000 bjarni (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to attach the cars if the front engine was replaced draft
Sat, 07 Jan 2006 17:26:37 +0000 tron (svn r3389) -Fix: No fence was placed when placing fences and the neighbouring tile is a rail configuration which permits a fence but has a signal draft
Sat, 07 Jan 2006 16:47:59 +0000 peter1138 (svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384. draft
Sat, 07 Jan 2006 16:30:49 +0000 tron (svn r3387) Restructure the code, which places fences along railroad tracks. draft
Sat, 07 Jan 2006 13:26:52 +0000 peter1138 (svn r3386) - NewGRF: Small comment update, and fix for possible issue with engine class not getting set. draft
Sat, 07 Jan 2006 13:21:04 +0000 bjarni (svn r3385) -Fix: [OSX] fixed endian issue in cocoa sound driver. Now it works correctly on x86 too (hopefully) draft
Sat, 07 Jan 2006 13:20:02 +0000 peter1138 (svn r3384) - NewGRF fix: running cost should be halved for dual head vehicles. draft
Sat, 07 Jan 2006 13:13:49 +0000 bjarni (svn r3383) -Code cleanup: [OSX] removed SDL support from FAT binaries as it caused problems for non-SDL builds draft
Sat, 07 Jan 2006 12:53:57 +0000 bjarni (svn r3382) -Feature: [OSX] added the flag JAGUAR to crosscompile for OSX 10.2.8 on 10.4 draft
Sat, 07 Jan 2006 10:57:32 +0000 truelight (svn r3381) -Fix: r3374 left one bug: allow moving around wagons in a 100 long train draft
Sat, 07 Jan 2006 10:15:46 +0000 truelight (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly draft
Fri, 06 Jan 2006 22:52:31 +0000 truelight (svn r3379) -Fix: protect showhelp against any possible overflow draft
Fri, 06 Jan 2006 22:49:00 +0000 peter1138 (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is loading instead draft
Fri, 06 Jan 2006 22:16:17 +0000 truelight (svn r3377) -Fix: [ FS#24 ] Min. profit in detail performance rating gave you full points if you had no vehicles, and was limited to 20k. Solved both. (Partly based on Graphite his patch) draft
Fri, 06 Jan 2006 21:57:37 +0000 truelight (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode' draft