log

age author description
Sun, 26 Mar 2006 21:15:09 +0000 Darkvater (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later. draft
Sun, 26 Mar 2006 21:13:16 +0000 Darkvater (svn r4124) - CodeChange: remove windows-specific code from initializing the random generator. There was no need for it. draft
Sun, 26 Mar 2006 21:07:56 +0000 Darkvater (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. draft
Sun, 26 Mar 2006 19:20:15 +0000 tron (svn r4120) Use the new station functions where appropriate draft
Sun, 26 Mar 2006 19:03:03 +0000 tron (svn r4119) There's one more possible hangar tile. Check for this in IsHangar(), too draft
Sun, 26 Mar 2006 18:48:23 +0000 tron (svn r4116) -Fix: The AI should send a plane into a hangar if it's not in a hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped draft
Sun, 26 Mar 2006 16:29:20 +0000 Darkvater (svn r4114) - Add missing source files to VS2003/VS6 project files added in r4113 draft
Sun, 26 Mar 2006 14:41:39 +0000 celestar (svn r4113) Moved all relevant map functions for stations to station_map.[ch] draft
Sun, 26 Mar 2006 11:08:44 +0000 tron (svn r4111) Fix/Remove some stale comments draft
Sat, 25 Mar 2006 15:47:20 +0000 Darkvater (svn r4109) - Fix (r4105) [iconv]: Only include the needed headers when ICONV is actually used. Thanks for noticing Bjarni draft
Sat, 25 Mar 2006 10:38:28 +0000 tron (svn r4108) Add [GS]etIndustryGfx() draft
Sat, 25 Mar 2006 10:15:53 +0000 Darkvater (svn r4107) - Fix (r4105): Mixup of string parameters in debug message if iconv_open() failed. Also clarify the message a bit. draft
Sat, 25 Mar 2006 09:22:10 +0000 Darkvater (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them. draft
Sat, 25 Mar 2006 08:53:06 +0000 bjarni (svn r4103) updated mac documentation to mention the fact that it's a triple binary draft
Sat, 25 Mar 2006 07:22:53 +0000 bjarni (svn r4099) -Codechange: [OSX] the cocoa video driver speedup of around 1000% now also applies to Intel macs draft
Fri, 24 Mar 2006 18:16:39 +0000 belugas (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme draft
Fri, 24 Mar 2006 17:40:55 +0000 Darkvater (svn r4091) - Fix r4075. Do not "enter" please. draft
Fri, 24 Mar 2006 17:00:55 +0000 Darkvater (svn r4090) - Followup for r4075. Some SDL implementations seem to have a different define for the SDL_ACTIVEEVENT SDL_APPMOUSEFOCUS which caused undrawing of the mouse only on losing input-focus. Correctly check for the event state draft
Fri, 24 Mar 2006 16:03:09 +0000 belugas (svn r4089) CodeChange : Create Map Accessors Group in MS WorkSpace, arrange VCProject. Remove warning on FindLengthOfTunnel, uint is not DiagDirection draft
Fri, 24 Mar 2006 15:24:16 +0000 celestar (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing draft
Fri, 24 Mar 2006 13:46:45 +0000 tron (svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built draft
Fri, 24 Mar 2006 13:31:17 +0000 tron (svn r4086) Add MakeIndustry() draft
Fri, 24 Mar 2006 12:00:24 +0000 tron (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile draft
Fri, 24 Mar 2006 10:53:49 +0000 bjarni (svn r4084) -Documentation: [OSX] changed OSX specific docs draft
Fri, 24 Mar 2006 10:17:39 +0000 egladil (svn r4083) -Feature: [OSX] Ported r4075 (Undraw the mouse when it leaves the window and Draw it again when it enters). draft
Fri, 24 Mar 2006 09:47:50 +0000 bjarni (svn r4082) -Fix: [OSX] FS#80 Crash when switching from windowed to fullscreen draft
Fri, 24 Mar 2006 08:55:08 +0000 tron (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile draft
Fri, 24 Mar 2006 08:00:45 +0000 tron (svn r4077) Add GetIndustry{Index,ByTile}() to get the industry index resp. the industry from a tile draft
Fri, 24 Mar 2006 06:40:49 +0000 tron (svn r4076) Back out r4074. It doesn't work and leads to make endlessly calling itself. NOTE: Delete Makefile.config to recover. draft
Fri, 24 Mar 2006 00:42:35 +0000 Darkvater (svn r4075) - Feature: Undraw the mouse when it leaves the window and Draw it again when it enters. Added both for WIN32 and SDL. Since Win95 has troubles with TrackMouseEvent(), this function was just simply rewritten which was the easiest. Based on a patch by DmitryKo. draft
Thu, 23 Mar 2006 23:54:43 +0000 bjarni (svn r4074) -Feature: [Makefile] the makefile can now detect if iconv is present in the system draft
Thu, 23 Mar 2006 20:47:56 +0000 tron (svn r4073) Add functions to make and test for (most) unmovable tiles draft
Thu, 23 Mar 2006 17:49:50 +0000 matthijs (svn r4071) - Fix: [NPF] Trains & busses were unable to find a route when leaving a depot or bus stop. Small omission from r4023 (fix by glx) draft
Thu, 23 Mar 2006 17:38:31 +0000 truelight (svn r4070) -Fix: on OSX COCOA was set by default, even with DEDICATED, while those 2 conflict draft
Thu, 23 Mar 2006 16:23:12 +0000 truelight (svn r4066) -Fix: oops, forgot to remove a debug line draft
Thu, 23 Mar 2006 16:03:11 +0000 truelight (svn r4065) -Fix: the configure now knows --host-cflags draft
Thu, 23 Mar 2006 15:34:47 +0000 truelight (svn r4064) -Fix: fixes for configure to accept spaces in params. This are mostly bypasses because bash really does suck in handling spaces and " stuff :( draft
Thu, 23 Mar 2006 13:40:33 +0000 bjarni (svn r4061) -Codechange: [OSX] removed some long dead flags for universal binary building and removed an absolute path for hdiutil (I don't thin anybody will have it at a non-default place, but still) draft
Thu, 23 Mar 2006 13:29:58 +0000 bjarni (svn r4060) -Codechange: [OSX] made the release target (in os/macosx/Makefile) easier to use since it gives the release disk image the right name automatically draft
Thu, 23 Mar 2006 13:24:09 +0000 truelight (svn r4059) -Fix: add --dedicated flag to configure draft
Thu, 23 Mar 2006 06:30:39 +0000 tron (svn r4047) Remove two calls to FindLandscapeHeight() and some confusing use of the comma operator draft
Wed, 22 Mar 2006 22:07:53 +0000 peter1138 (svn r4039) - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites. draft
Wed, 22 Mar 2006 21:08:05 +0000 matthijs (svn r4033) - Codechange: [Debian] Update debian packaging files to use debconf for user interaction. draft
Wed, 22 Mar 2006 20:41:48 +0000 Darkvater (svn r4030) Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (thx DmitryKo and KUDr) draft
Wed, 22 Mar 2006 19:16:58 +0000 tron (svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027). draft
Wed, 22 Mar 2006 19:04:04 +0000 tron (svn r4027) Remove another call to FindLandscapeHeightByTile() draft
Wed, 22 Mar 2006 16:37:59 +0000 matthijs (svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. draft
Wed, 22 Mar 2006 13:06:50 +0000 bjarni (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3 draft
Wed, 22 Mar 2006 10:13:15 +0000 miham (svn r4011) [test WT2 #2.] draft
Wed, 22 Mar 2006 10:10:33 +0000 miham (svn r4010) [test WT2] draft
Wed, 22 Mar 2006 08:48:50 +0000 tron (svn r4007) Add a function to make a farm field tile draft
Tue, 21 Mar 2006 23:22:21 +0000 belugas (svn r4004) -CodeChange : Renaming sprites and functions draft
Tue, 21 Mar 2006 23:18:43 +0000 Darkvater (svn r4003) - Minor codebeautifier@work draft
Tue, 21 Mar 2006 22:09:19 +0000 Darkvater (svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed. draft
Tue, 21 Mar 2006 22:08:15 +0000 Darkvater (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. draft
Tue, 21 Mar 2006 22:06:32 +0000 tron (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way draft
Tue, 21 Mar 2006 21:55:49 +0000 Darkvater (svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen) draft
Tue, 21 Mar 2006 21:11:41 +0000 peter1138 (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. draft
Tue, 21 Mar 2006 21:07:50 +0000 Darkvater (svn r3997) - Default the patch-setting 'pause_on_join' to true. draft
Tue, 21 Mar 2006 20:02:05 +0000 tron (svn r3996) -Fix: Slope and height information returned for some tile types is wrong draft
Tue, 21 Mar 2006 09:44:07 +0000 celestar (svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) draft
Tue, 21 Mar 2006 09:14:41 +0000 Darkvater (svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly draft
Mon, 20 Mar 2006 16:43:48 +0000 celestar (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed. draft
Mon, 20 Mar 2006 16:20:37 +0000 belugas (svn r3991) -Fix : Last remaining separation of SpriteID from Palette draft
Mon, 20 Mar 2006 13:34:01 +0000 tron (svn r3990) Remove another call to FindLandscapeHeight() draft
Sun, 19 Mar 2006 19:56:57 +0000 tron (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile draft
Sun, 19 Mar 2006 19:55:43 +0000 tron (svn r3987) Fix another bug in r3979 *grumble* draft
Sun, 19 Mar 2006 19:33:19 +0000 tron (svn r3986) Add [GS]etCrossingRoadOwner draft
Sun, 19 Mar 2006 17:52:02 +0000 tron (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible draft
Sun, 19 Mar 2006 17:15:33 +0000 tron (svn r3984) Add a function to get the road axis of a level crossing draft
Sun, 19 Mar 2006 16:57:48 +0000 tron (svn r3983) Use existing functions to access tree and road info draft
Sun, 19 Mar 2006 14:43:23 +0000 tron (svn r3982) Fix last commit. I got confused by some strange test, which did nothing draft
Sun, 19 Mar 2006 13:48:08 +0000 tron (svn r3981) More work for the rail accessing functions and enums draft
Sun, 19 Mar 2006 13:44:11 +0000 tron (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this... draft
Sun, 19 Mar 2006 12:06:12 +0000 tron (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles draft
Sun, 19 Mar 2006 09:01:40 +0000 Darkvater (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry draft
Sun, 19 Mar 2006 06:50:19 +0000 tron (svn r3976) Fix typo in r3946 draft
Sun, 19 Mar 2006 01:13:37 +0000 Darkvater (svn r3974) - Typo in r3973, missing } draft
Sun, 19 Mar 2006 00:58:23 +0000 belugas (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity draft
Sat, 18 Mar 2006 16:37:25 +0000 bjarni (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again draft
Sat, 18 Mar 2006 16:11:29 +0000 bjarni (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions draft
Sat, 18 Mar 2006 15:55:24 +0000 bjarni (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts draft
Sat, 18 Mar 2006 14:35:54 +0000 bjarni (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) draft
Sat, 18 Mar 2006 13:20:50 +0000 tron (svn r3946) Add short hand names for common track combinations draft
Sat, 18 Mar 2006 13:15:34 +0000 bjarni (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) draft
Sat, 18 Mar 2006 13:00:32 +0000 bjarni (svn r3944) -Feature: it's now possible to turn a single unit in a train draft
Sat, 18 Mar 2006 12:16:50 +0000 miham (svn r3943) [Manual translations update: finnish (thanks to ln-)] draft
Sat, 18 Mar 2006 11:38:43 +0000 tron (svn r3942) GetRailType() != GetRailTileType(), fix r3941 draft
Sat, 18 Mar 2006 09:06:07 +0000 tron (svn r3941) Get rid of RAIL_TYPE_SPECIAL draft
Sat, 18 Mar 2006 08:37:58 +0000 Darkvater (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. draft
Sat, 18 Mar 2006 08:00:27 +0000 celestar (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either draft
Fri, 17 Mar 2006 23:47:03 +0000 Darkvater (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). draft
Fri, 17 Mar 2006 23:35:26 +0000 Darkvater (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian) draft
Fri, 17 Mar 2006 23:23:10 +0000 Darkvater (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton) draft
Fri, 17 Mar 2006 22:47:52 +0000 Darkvater (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed draft
Fri, 17 Mar 2006 20:56:51 +0000 Darkvater (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron draft
Fri, 17 Mar 2006 19:52:12 +0000 Darkvater (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :) draft
Fri, 17 Mar 2006 18:54:42 +0000 Darkvater (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected draft
Fri, 17 Mar 2006 13:28:50 +0000 tron (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit) draft
Fri, 17 Mar 2006 10:10:31 +0000 tron (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() draft
Fri, 17 Mar 2006 08:06:56 +0000 Darkvater (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;) draft
Fri, 17 Mar 2006 08:01:54 +0000 Darkvater (svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name) draft
Fri, 17 Mar 2006 07:02:34 +0000 tron (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round draft
Fri, 17 Mar 2006 06:26:37 +0000 tron (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions draft
Thu, 16 Mar 2006 21:44:58 +0000 tron (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore) draft
Thu, 16 Mar 2006 16:47:39 +0000 celestar (svn r3909) [multistop] draft
Thu, 16 Mar 2006 15:28:44 +0000 tron (svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar) draft
Thu, 16 Mar 2006 15:16:27 +0000 tron (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX draft
Thu, 16 Mar 2006 13:35:35 +0000 tron (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge draft
Thu, 16 Mar 2006 13:23:47 +0000 tron (svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all draft
Thu, 16 Mar 2006 10:00:50 +0000 tron (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper draft
Thu, 16 Mar 2006 07:18:38 +0000 tron (svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on) draft
Thu, 16 Mar 2006 07:12:28 +0000 tron (svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again draft
Thu, 16 Mar 2006 06:38:51 +0000 tron (svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality draft
Thu, 16 Mar 2006 06:30:47 +0000 tron (svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient draft
Thu, 16 Mar 2006 06:06:05 +0000 tron (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable draft
Thu, 16 Mar 2006 05:28:15 +0000 tron (svn r3898) Add functions to find a bridge end starting at a middle tile draft
Thu, 16 Mar 2006 00:32:25 +0000 Darkvater (svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx. draft
Thu, 16 Mar 2006 00:22:36 +0000 Darkvater (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries. draft
Thu, 16 Mar 2006 00:20:33 +0000 Darkvater (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used draft
Wed, 15 Mar 2006 21:55:59 +0000 truelight (svn r3894) -Fix: use "" over in configure draft
Wed, 15 Mar 2006 21:27:19 +0000 Darkvater (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. draft
Wed, 15 Mar 2006 21:09:10 +0000 Darkvater (svn r3892) - Add missing file to VS project-file draft
Wed, 15 Mar 2006 19:53:25 +0000 tron (svn r3891) Fix r3885 draft
Wed, 15 Mar 2006 17:38:00 +0000 tron (svn r3890) Simplify deleting a bridge by handling the ramps outside of the removal loop draft
Wed, 15 Mar 2006 17:27:15 +0000 tron (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors draft
Wed, 15 Mar 2006 16:47:35 +0000 tron (svn r3888) If you think you've checked everything, check once more. *sigh* Fix r3887 draft
Wed, 15 Mar 2006 16:44:50 +0000 tron (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp draft
Wed, 15 Mar 2006 16:09:23 +0000 tron (svn r3885) Simplify DoConvertTunnelBridgeRail() a bit draft
Wed, 15 Mar 2006 14:11:17 +0000 bjarni (svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY draft
Wed, 15 Mar 2006 14:03:09 +0000 bjarni (svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build draft
Wed, 15 Mar 2006 12:37:59 +0000 Darkvater (svn r3880) - just do a string compare without length restrictions; followup for r3875 draft
Wed, 15 Mar 2006 07:10:41 +0000 tron (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part draft
Tue, 14 Mar 2006 23:28:04 +0000 Darkvater (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed. draft
Tue, 14 Mar 2006 22:58:46 +0000 Darkvater (svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame draft
Tue, 14 Mar 2006 22:56:22 +0000 Darkvater (svn r3874) - Codechange: move the extern decleration of _patches_newgame inside the WE_CREATE event because it is only used there. draft
Tue, 14 Mar 2006 21:35:15 +0000 truelight (svn r3873) -Fix: don't remove Makefile.config if it isn't there in the first place draft
Tue, 14 Mar 2006 21:31:51 +0000 Darkvater (svn r3872) - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window draft
Tue, 14 Mar 2006 21:29:38 +0000 Darkvater (svn r3871) - [win32] Remove mapfile generation and generate a pdb file instead. This and the corresponding executable is enough to trace the source of a crash given by crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the newer VS environments. draft
Tue, 14 Mar 2006 20:59:03 +0000 truelight (svn r3870) -Fix: missed one item in last commit, tnx glx :) draft
Tue, 14 Mar 2006 20:56:07 +0000 truelight (svn r3869) -Fix: don't use OS in configure, some system have that defined ;) draft
Tue, 14 Mar 2006 19:21:49 +0000 truelight (svn r3867) -Add: added --debug, --profile and --revision to configure draft
Tue, 14 Mar 2006 19:15:46 +0000 truelight (svn r3866) -Fix: only add CXX if it is given draft
Tue, 14 Mar 2006 19:12:39 +0000 truelight (svn r3865) -Add: a fully optional configure script, that is a wrapper around draft
Tue, 14 Mar 2006 19:10:33 +0000 truelight (svn r3864) -Fix: small problems with make-system, making room for a wrapper-configure draft
Tue, 14 Mar 2006 12:00:11 +0000 tron (svn r3857) Add and use GetBridgeRampDirection() draft
Tue, 14 Mar 2006 09:00:10 +0000 tron (svn r3856) Distinct between bridge ramps and bridge middle parts draft
Mon, 13 Mar 2006 23:20:24 +0000 Darkvater (svn r3854) - Fix restart_game_date to default to zero and allow a value of 0 which got screwed up during the patch-rewrite. Thanks peter1138 draft
Mon, 13 Mar 2006 23:13:21 +0000 Darkvater (svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing. draft
Mon, 13 Mar 2006 23:10:02 +0000 Darkvater (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes) draft
Mon, 13 Mar 2006 20:12:35 +0000 tron (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() draft
Mon, 13 Mar 2006 15:38:52 +0000 tron (svn r3849) Fix bug in r3846 draft
Mon, 13 Mar 2006 12:55:20 +0000 tron (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges draft
Mon, 13 Mar 2006 07:12:49 +0000 tron (svn r3838) Demystify building bridge middle parts a bit by removing some magic numbers and generic names draft
Sun, 12 Mar 2006 20:59:56 +0000 tron (svn r3837) Partially unmagicfy restoring the tiles when deleting a bridge draft
Sun, 12 Mar 2006 17:42:04 +0000 tron (svn r3832) Replace some magic numbers by (Diag)Direction enums draft
Sun, 12 Mar 2006 16:13:16 +0000 tron (svn r3831) Add and use GetRailDepotDirection() draft
Sun, 12 Mar 2006 15:04:03 +0000 tron (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does draft
Sun, 12 Mar 2006 12:19:25 +0000 tron (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable draft
Sun, 12 Mar 2006 10:15:36 +0000 tron (svn r3827) Remove the global variable _error_message_2, it's only used as local variable draft
Sun, 12 Mar 2006 08:47:18 +0000 tron (svn r3823) Remove dead code: A value for 'image' gets calculated and overwritten just a few lines later without being used in between draft
Sat, 11 Mar 2006 17:06:16 +0000 tron (svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types draft
Sat, 11 Mar 2006 09:10:46 +0000 tron (svn r3816) Use existing accessors draft
Fri, 10 Mar 2006 17:01:51 +0000 tron (svn r3814) Remove another call to FindLandscapeHeight() draft
Fri, 10 Mar 2006 12:57:42 +0000 tron (svn r3813) Simplify strange control flow draft
Fri, 10 Mar 2006 11:27:52 +0000 tron (svn r3812) Remove a pointless goto draft
Fri, 10 Mar 2006 10:01:56 +0000 bjarni (svn r3811) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length draft
Fri, 10 Mar 2006 09:20:28 +0000 peter1138 (svn r3809) - Add map accessor files to MS VS 2003 project file draft
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai) draft
Thu, 09 Mar 2006 12:32:25 +0000 tron (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on draft
Wed, 08 Mar 2006 23:21:32 +0000 matthijs (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack). draft
Wed, 08 Mar 2006 23:12:38 +0000 matthijs (svn r3801) * Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details). draft
Wed, 08 Mar 2006 20:25:28 +0000 tron (svn r3798) Fix typo in r3795 draft
Wed, 08 Mar 2006 19:47:18 +0000 tron (svn r3796) When unmagicfying code, do it Right(tm) and also give the variables sensible names. I flipped a 'b' and a 'd' in r3785 draft
Wed, 08 Mar 2006 15:29:23 +0000 tron (svn r3795) Add a function to request the orientation of a depot draft
Wed, 08 Mar 2006 15:28:38 +0000 tron (svn r3794) Use already available accessor functions instead of GB() draft
Wed, 08 Mar 2006 13:03:29 +0000 tron (svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592 draft
Wed, 08 Mar 2006 12:26:56 +0000 tron (svn r3791) Replace home grown direction handling for placing lighthouses by standard DiagDir draft
Wed, 08 Mar 2006 08:51:26 +0000 tron (svn r3789) Add an enum and function to handle DiagDirection changes draft
Wed, 08 Mar 2006 08:36:00 +0000 tron (svn r3788) Fix (harmless) typo in r3784 draft
Wed, 08 Mar 2006 08:28:48 +0000 tron (svn r3787) Use DirToDiagDir() instead of >> 1 draft
Wed, 08 Mar 2006 08:16:31 +0000 tron (svn r3786) More work for DirDiff draft
Wed, 08 Mar 2006 07:50:26 +0000 tron (svn r3785) Replace some if-magic to determine the turning direction for road vehicles with the new DirDiff stuff draft
Wed, 08 Mar 2006 07:48:56 +0000 tron (svn r3784) Add a type and functions to handle direction changes draft
Wed, 08 Mar 2006 06:55:33 +0000 tron (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends draft
Tue, 07 Mar 2006 07:51:05 +0000 tron (svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay) draft
Mon, 06 Mar 2006 23:01:35 +0000 peter1138 (svn r3778) - Fix crash when resizing news history window. draft
Mon, 06 Mar 2006 20:55:24 +0000 tron (svn r3777) Add some functions to handle tunnels draft
Mon, 06 Mar 2006 20:28:28 +0000 tron (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends draft
Mon, 06 Mar 2006 19:23:26 +0000 peter1138 (svn r3775) Fix loading of server_port from config file, introduced in Darkvater's unified configuration changes (r3719+) draft
Mon, 06 Mar 2006 13:29:27 +0000 tron (svn r3774) Remove some more magic numbers and types draft
Mon, 06 Mar 2006 13:11:08 +0000 tron (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes draft
Sun, 05 Mar 2006 17:24:04 +0000 tron (svn r3770) Remove the _road_special_gettrackstatus hack. Egladil and me deem it unnecessary draft
Sun, 05 Mar 2006 12:54:22 +0000 tron (svn r3769) Add a cast to make KUDr's C++ compiler happy draft
Sun, 05 Mar 2006 12:34:55 +0000 tron (svn r3767) Move all direction related enums and functions to a separate header draft
Sun, 05 Mar 2006 12:22:20 +0000 tron (svn r3766) Add a function to get the RoadBits from an arbitrary tile draft
Sun, 05 Mar 2006 11:18:34 +0000 tron (svn r3765) Fix some naming glitches in r3763 and add missing svn properties draft
Sun, 05 Mar 2006 10:19:33 +0000 tron (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme draft
Sat, 04 Mar 2006 17:18:13 +0000 tron (svn r3761) Fix two bugs in r3757 draft
Sat, 04 Mar 2006 13:52:52 +0000 tron (svn r3760) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails draft
Sat, 04 Mar 2006 12:09:10 +0000 bjarni (svn r3759) -Fix: [OSX] don't set CC_HOST to i686 gcc when compiling universal binaries on PPC without any Makefile.config. Introduced in 3674 (before that i686 used PPC as CC_HOST, but nobody noticed that) draft
Sat, 04 Mar 2006 11:15:44 +0000 tron (svn r3758) Remove the news validation callback. It is superseded by r3757. draft
Sat, 04 Mar 2006 11:01:35 +0000 tron (svn r3757) -Feature: Delete news items about vehicles, when they get stale draft
Fri, 03 Mar 2006 22:21:29 +0000 tron (svn r3754) Miscellaneous changes: indentation, reduce variable scope, constness, avoid some more function pointer casts draft
Fri, 03 Mar 2006 21:29:13 +0000 tron (svn r3752) FYOS avoid to cast function pointers draft
Fri, 03 Mar 2006 21:18:19 +0000 tron (svn r3751) -Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list draft
Fri, 03 Mar 2006 20:54:54 +0000 tron (svn r3750) Use INVALID_STATION instead of -1 in NPF draft
Fri, 03 Mar 2006 20:48:03 +0000 tron (svn r3749) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc) draft
Fri, 03 Mar 2006 20:43:54 +0000 tron (svn r3748) Remove bubblesort(), it's unused draft
Fri, 03 Mar 2006 19:42:09 +0000 tron (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither) draft
Fri, 03 Mar 2006 11:27:18 +0000 Darkvater (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console. draft
Fri, 03 Mar 2006 07:51:41 +0000 tron (svn r3745) Fix two buffer overflows, one case of undefined behavior (the destination buffer of sprintf() may not alias with one of its arguments) and some other minor stuff introduced in r3740 draft
Thu, 02 Mar 2006 22:21:27 +0000 bjarni (svn r3742) -codechange: [OSX] changed an assert to use the new error window and added another two to show if the screen buffer fails for some reason in cocoa driver (instead of just crashing) draft
Thu, 02 Mar 2006 22:00:57 +0000 bjarni (svn r3741) -Fix: [i686 OSX] reverted the change in rev 3670 for non PowerPC (done with #ifdef) since it appeared to crash intel based macs draft
Thu, 02 Mar 2006 21:43:09 +0000 bjarni (svn r3740) -Feature: [OSX] added OS version, CPU type and newGRF settings to assert window and a message to tell people to add that to a bug report draft
Thu, 02 Mar 2006 21:27:20 +0000 bjarni (svn r3739) -Fix: [Big endian CPUs] fixed bug introduced in rev 3720 where BE computers would read insane map sizes and crash as a result draft
Thu, 02 Mar 2006 14:45:35 +0000 tron (svn r3733) Fix a bug in r3719, which caused a crash when the default value for a SLE_VAR_CHAR setting was used draft
Thu, 02 Mar 2006 09:57:28 +0000 Darkvater (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138) draft
Thu, 02 Mar 2006 08:55:12 +0000 celestar (svn r3730) Multistop modifications: draft
Thu, 02 Mar 2006 02:30:15 +0000 Darkvater (svn r3727) - Fix some typos in the readme and known-bugs text files draft
Thu, 02 Mar 2006 02:22:15 +0000 Darkvater (svn r3726) - [6/6] Finalize conversion, finally save the patches struct. draft
Thu, 02 Mar 2006 02:03:21 +0000 Darkvater (svn r3724) - [5.5/6] heh, the patch part got left out of the previous commit, sorry draft
Thu, 02 Mar 2006 01:56:25 +0000 Darkvater (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong. draft
Thu, 02 Mar 2006 01:41:25 +0000 Darkvater (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s). draft
Thu, 02 Mar 2006 00:32:48 +0000 Darkvater (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable. draft
Thu, 02 Mar 2006 00:07:41 +0000 Darkvater (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections. draft
Wed, 01 Mar 2006 23:53:20 +0000 Darkvater (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general. draft
Wed, 01 Mar 2006 23:39:21 +0000 Darkvater (svn r3718) - Add proper Doxygen comments to some saveload-structs (using ///<) draft
Wed, 01 Mar 2006 23:14:03 +0000 peter1138 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour. draft
Wed, 01 Mar 2006 21:15:25 +0000 Darkvater (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler. draft
Wed, 01 Mar 2006 21:00:44 +0000 tron (svn r3714) Add functions to turn tiles into water and shore tiles draft
Wed, 01 Mar 2006 20:49:47 +0000 Darkvater (svn r3713) - Fix up the cheats window a little. The cheats code is still abominable, but at least a bit more readable now. draft
Wed, 01 Mar 2006 20:38:39 +0000 Darkvater (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron. draft
Wed, 01 Mar 2006 20:34:51 +0000 Darkvater (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments draft
Wed, 01 Mar 2006 20:24:22 +0000 Darkvater (svn r3710) - Use the general function DrawArrowButtons() instead of doing it manually. The function has two parameters added, colour and an enabled flag. draft
Wed, 01 Mar 2006 19:20:35 +0000 bjarni (svn r3707) -Fix: made the generated Finnish town names sound more Finnish (ln-) draft
Wed, 01 Mar 2006 17:35:01 +0000 peter1138 (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions draft
Wed, 01 Mar 2006 15:03:47 +0000 tron (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers draft
Wed, 01 Mar 2006 12:31:39 +0000 tron (svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them draft
Wed, 01 Mar 2006 09:40:34 +0000 tron (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes draft