log

age author description
Sat, 02 Apr 2005 22:04:43 +0000 tron (svn r2134) Return the correct error message if rail is already under a bridge, fix for r2131 draft
Sat, 02 Apr 2005 21:05:10 +0000 tron (svn r2133) Fix dependency tracking for C++ files draft
Sat, 02 Apr 2005 19:45:52 +0000 tron (svn r2132) Fix copy&paste bug in r2131 draft
Sat, 02 Apr 2005 18:33:53 +0000 tron (svn r2131) -Fix: Rewrite CmdBuildSingleRail(), this addresses several issues: draft
Sat, 02 Apr 2005 16:46:23 +0000 pasky (svn r2130) Various spelling fixes in messages. draft
Sat, 02 Apr 2005 16:40:21 +0000 pasky (svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. draft
Sat, 02 Apr 2005 16:16:00 +0000 pasky (svn r2128) Kill forgotten CmdSetNewMapSize() stub whose existence was kindly pointed out by TrueLight. draft
Sat, 02 Apr 2005 15:59:07 +0000 pasky (svn r2127) Get rid again of the CmdSetNewMapSize(), which was agreed to be just useless clutter. (Perhaps we should get rid of CmdSetNewLandscapeType() too, but I won't take responsibility for that. ;-) draft
Sat, 02 Apr 2005 15:08:31 +0000 Darkvater (svn r2126) - Fix: #2 Fix compilation with network disabled, and comment out some of the warnings (unused function) (I missed this out the last commit, sorry) draft
Sat, 02 Apr 2005 15:03:48 +0000 pasky (svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector. draft
Sat, 02 Apr 2005 12:45:12 +0000 pasky (svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now. draft
Sat, 02 Apr 2005 12:19:01 +0000 pasky (svn r2123) Reordered _select_game_widets[] to follow a sensible order. draft
Sat, 02 Apr 2005 12:01:25 +0000 pasky (svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2. draft
Sat, 02 Apr 2005 10:38:31 +0000 truelight (svn r2121) -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be draft
Sat, 02 Apr 2005 07:19:03 +0000 miham (svn r2120) [Translations] Updated translations (166 strings to 6 languages) draft
Sat, 02 Apr 2005 01:08:01 +0000 pasky (svn r2119) - Fix: [ 1172878 ] Trains "Go to depot" button: click twice skip to next order (patch by Loic GUILLOUX). I also added short explanation of OF_/OFB_ difference to order.h. draft
Sat, 02 Apr 2005 00:17:16 +0000 Darkvater (svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function) draft
Fri, 01 Apr 2005 20:10:20 +0000 miham (svn r2117) [Translations] Introduce lithuanian translation as finished draft
Fri, 01 Apr 2005 20:03:48 +0000 miham (svn r2116) [Translations] Updated translations draft
Fri, 01 Apr 2005 10:43:20 +0000 tron (svn r2115) Spring cleaning, no functional changes draft
Thu, 31 Mar 2005 17:31:26 +0000 truelight (svn r2114) -Fix: fix menu with signlist in SE draft
Thu, 31 Mar 2005 12:39:18 +0000 truelight (svn r2113) -Fix: first check if a vehicle is a train, before accessing u.rail draft
Wed, 30 Mar 2005 19:52:26 +0000 tron (svn r2112) -Fix: ExtMidi no longer halts the game while starting a song draft
Wed, 30 Mar 2005 12:30:24 +0000 pasky (svn r2111) So, result is bool therefore no need for this horrible == 0 thing. draft
Wed, 30 Mar 2005 12:27:50 +0000 pasky (svn r2110) - Fix: Fixed test for various flags (e.g. newtrains in usset). result is bool so !! any non-zero values before assigning them to it - they apparently didn't fit. ;-) draft
Wed, 30 Mar 2005 09:25:20 +0000 truelight (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0) draft
Wed, 30 Mar 2005 08:50:34 +0000 truelight (svn r2108) -Fix: the server now also unpause when a client desyncs or something draft
Tue, 29 Mar 2005 21:42:51 +0000 pasky (svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange. draft
Tue, 29 Mar 2005 19:10:13 +0000 truelight (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable draft
Tue, 29 Mar 2005 11:19:10 +0000 celestar (svn r2105) -Codechange: Added a cache for the first vehicle of a chain to increase performance, especially with many long trains draft
Tue, 29 Mar 2005 08:37:44 +0000 tron (svn r2104) Simplify implementation of Get{First,Prev}VehicleInChain() and remove a pointless check draft
Mon, 28 Mar 2005 21:14:36 +0000 Darkvater (svn r2103) - Fix: Remove unnused variable from OS2 file draft
Mon, 28 Mar 2005 18:59:33 +0000 tron (svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926]) draft
Mon, 28 Mar 2005 15:40:05 +0000 tron (svn r2101) statvfs() is availible on POSIX.1 conformant systems. draft
Mon, 28 Mar 2005 13:30:51 +0000 darkvater (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) draft
Mon, 28 Mar 2005 12:38:02 +0000 truelight (svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090 draft
Mon, 28 Mar 2005 08:48:41 +0000 tron (svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic draft
Mon, 28 Mar 2005 08:17:35 +0000 celestar (svn r2097) -Codechange: [Multistop] Prettified the previous commit draft
Mon, 28 Mar 2005 08:12:21 +0000 celestar (svn r2096) -Codechange: [Multistop] Modfied some debug stuff draft
Mon, 28 Mar 2005 07:25:36 +0000 tron (svn r2095) In CheckTrackCombination(): if () cascade -> switch, improve readability draft
Mon, 28 Mar 2005 07:02:51 +0000 tron (svn r2094) In GetTileDesc_Track(): uint -> TileIndex, use enums, if () cascade -> switch draft
Sun, 27 Mar 2005 18:15:27 +0000 tron (svn r2093) uint -> TileIndex, remove commented out code and a local variable, which was only used once draft
Sun, 27 Mar 2005 17:20:27 +0000 Darkvater (svn r2092) - Fix: old commands/lines in the console (history) did not show when they used 'special' characters like öä, etc. Diff approved by the code-police. draft
Sun, 27 Mar 2005 16:40:01 +0000 tron (svn r2091) Small cleanup: uint -> TileIndex, const, don't call FindLandscapeHeightByTile() draft
Sun, 27 Mar 2005 16:19:07 +0000 pasky (svn r2090) CheckNewIndustry_Oilwell() -> CheckNewIndustry_Oil() since it was concerning oil rigs and oil rafineries, but specifically NOT oil wells. ;-) Documented that. draft
Sun, 27 Mar 2005 15:56:54 +0000 pasky (svn r2089) - Codechange: Simplify slopes check in CmdBuildBridge(). Inspired by st3wis' patch 1144746. draft
Sun, 27 Mar 2005 15:42:25 +0000 pasky (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine. draft
Sun, 27 Mar 2005 15:13:51 +0000 pasky (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). draft
Sun, 27 Mar 2005 15:12:26 +0000 pasky (svn r2086) - Codechange: Two indentation fixes coming from Loic Guilloux' patch 1171208. draft
Sun, 27 Mar 2005 12:48:25 +0000 tron (svn r2085) Improve browsing via console: draft
Sun, 27 Mar 2005 10:35:01 +0000 tron (svn r2084) Set the name for drive items draft
Sun, 27 Mar 2005 01:23:31 +0000 matthijs (svn r2083) Add pasky's and my real name in readme.txt as well. draft
Sun, 27 Mar 2005 01:10:23 +0000 matthijs (svn r2082) I have a name too! draft
Sun, 27 Mar 2005 00:42:57 +0000 pasky (svn r2081) I have a real name, too. draft
Sun, 27 Mar 2005 00:28:14 +0000 pasky (svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes. draft
Sat, 26 Mar 2005 21:22:29 +0000 truelight (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go draft
Sat, 26 Mar 2005 20:10:59 +0000 darkvater (svn r2078) - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers. draft
Sat, 26 Mar 2005 18:12:58 +0000 pasky (svn r2077) - Fix: [ 1170978 ] OS/2 project update: add waypoint.c. (-- Owen Rudge) draft
Sat, 26 Mar 2005 18:04:42 +0000 tron (svn r2076) Set the name for the parent directory to ".." draft
Sat, 26 Mar 2005 12:08:56 +0000 truelight (svn r2075) -Fix: added missing breaks in switches draft