Wed, 30 Apr 2008 07:39:46 +0000 |
rubidium |
(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.
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Tue, 29 Apr 2008 23:11:55 +0000 |
smatz |
(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
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Tue, 29 Apr 2008 21:31:29 +0000 |
peter1138 |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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Tue, 29 Apr 2008 18:19:29 +0000 |
rubidium |
(svn r12921) -Codechange: coding style fixes and documentation updates.
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Tue, 29 Apr 2008 18:08:14 +0000 |
smatz |
(svn r12920) -Fix (r12859): town rating was affected even after the test run
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Tue, 29 Apr 2008 16:36:44 +0000 |
smatz |
(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
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Tue, 29 Apr 2008 10:26:22 +0000 |
rubidium |
(svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not.
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Tue, 29 Apr 2008 07:11:54 +0000 |
peter1138 |
(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
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Mon, 28 Apr 2008 23:48:45 +0000 |
smatz |
(svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does
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Mon, 28 Apr 2008 23:34:23 +0000 |
smatz |
(svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value
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Mon, 28 Apr 2008 11:15:13 +0000 |
peter1138 |
(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.
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Sun, 27 Apr 2008 20:09:29 +0000 |
bjarni |
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
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Sun, 27 Apr 2008 18:05:48 +0000 |
bjarni |
(svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID
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Sun, 27 Apr 2008 10:19:41 +0000 |
peter1138 |
(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles.
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Sat, 26 Apr 2008 14:20:39 +0000 |
smatz |
(svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
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Fri, 25 Apr 2008 16:33:40 +0000 |
smatz |
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
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Fri, 25 Apr 2008 15:25:28 +0000 |
rubidium |
(svn r12898) -Codechange: coding style in unmovable_cmd.cpp.
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Fri, 25 Apr 2008 15:22:32 +0000 |
rubidium |
(svn r12897) -Codechange: some coding style in station_cmd.cpp.
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Fri, 25 Apr 2008 15:05:08 +0000 |
glx |
(svn r12895) -Fix: restored Icelandic plural form and removed cases from Brazilian Portuguese (again)
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Fri, 25 Apr 2008 06:15:58 +0000 |
rubidium |
(svn r12892) -Fix: too many items in the vehicle toolbars were greyed out.
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Thu, 24 Apr 2008 23:50:40 +0000 |
glx |
(svn r12882) -Fix (r12764): the check for missing header files could find more files than needed
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Thu, 24 Apr 2008 23:40:42 +0000 |
glx |
(svn r12881) -Fix (r12770): the check for missing header files could find more files than needed
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Thu, 24 Apr 2008 20:07:12 +0000 |
rubidium |
(svn r12876) -Fix [FS#1928]: gcc on FreeBSD does not support -dumpmachine. As gcc is not necessary for FreeBSD compiles we 'just' use g++ as that support -dumpmachine.
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Thu, 24 Apr 2008 18:30:41 +0000 |
belugas |
(svn r12875) -Codechange: Use defined const instead of cast magic
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Thu, 24 Apr 2008 18:17:53 +0000 |
belugas |
(svn r12874) -Codechange: The closest town is already known. Do not search for it again.
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Thu, 24 Apr 2008 17:53:45 +0000 |
rubidium |
(svn r12873) -Fix [FS#1946]: MSVC is whining because it doesn't understand that bytes should be cast to ints.
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Thu, 24 Apr 2008 15:51:29 +0000 |
peter1138 |
(svn r12872) -Codechange: Remove obsolete unused engine list order function
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Thu, 24 Apr 2008 13:05:51 +0000 |
smatz |
(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling
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Thu, 24 Apr 2008 11:11:50 +0000 |
rubidium |
(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
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Thu, 24 Apr 2008 09:55:20 +0000 |
smatz |
(svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup
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Thu, 24 Apr 2008 08:53:04 +0000 |
miham |
(svn r12861) -Update: WebTranslator2 update to 2008-04-24 10:49:17
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Thu, 24 Apr 2008 07:44:21 +0000 |
peter1138 |
(svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases.
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Wed, 23 Apr 2008 22:55:11 +0000 |
rubidium |
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
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Wed, 23 Apr 2008 22:17:33 +0000 |
rubidium |
(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
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Wed, 23 Apr 2008 22:16:41 +0000 |
rubidium |
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
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Wed, 23 Apr 2008 21:55:24 +0000 |
peter1138 |
(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
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Wed, 23 Apr 2008 20:56:08 +0000 |
rubidium |
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
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Wed, 23 Apr 2008 20:22:31 +0000 |
smatz |
(svn r12854) -Codechange: make drawing of rail catenary a bit faster
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Wed, 23 Apr 2008 19:47:23 +0000 |
smatz |
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
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Wed, 23 Apr 2008 19:07:18 +0000 |
smatz |
(svn r12852) -Fix: do not try to draw rail catenary above non-rail station tiles
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Wed, 23 Apr 2008 13:36:52 +0000 |
glx |
(svn r12850) -Fix (r12848): compilation was broken for some platforms
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Wed, 23 Apr 2008 12:03:47 +0000 |
peter1138 |
(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.
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Wed, 23 Apr 2008 11:57:58 +0000 |
peter1138 |
(svn r12847) -Cleanup: Identing and variable scope
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Wed, 23 Apr 2008 00:16:21 +0000 |
rubidium |
(svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced.
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Wed, 23 Apr 2008 00:14:49 +0000 |
rubidium |
(svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway.
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Tue, 22 Apr 2008 23:16:36 +0000 |
bjarni |
(svn r12843) -Feature [FS#1945]: The autoreplace window is now resizable in both directions
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Tue, 22 Apr 2008 21:18:55 +0000 |
glx |
(svn r12842) -Codechange [FS#1604]: scale message history by map size
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Tue, 22 Apr 2008 18:20:41 +0000 |
peter1138 |
(svn r12839) -Codechange: Allocate temporary engine data when loading GRFs as needed instead of statically.
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Tue, 22 Apr 2008 14:40:09 +0000 |
belugas |
(svn r12837) -Codechange: Alignment of widget array
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Mon, 21 Apr 2008 23:04:05 +0000 |
rubidium |
(svn r12836) -Fix: SunOS non-dedicated server compilation.
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Mon, 21 Apr 2008 20:50:58 +0000 |
peter1138 |
(svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication.
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Mon, 21 Apr 2008 17:04:17 +0000 |
frosch |
(svn r12820) -Documentation: Mark callbacks as 8 or 15 bit in 'newgrf_callbacks.h'.
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Mon, 21 Apr 2008 14:33:33 +0000 |
rubidium |
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
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Mon, 21 Apr 2008 13:45:03 +0000 |
rubidium |
(svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey.
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Mon, 21 Apr 2008 11:29:01 +0000 |
rubidium |
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
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Mon, 21 Apr 2008 09:27:47 +0000 |
rubidium |
(svn r12816) -Fix: the cargo count in the performance rating window could be wrong.
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Mon, 21 Apr 2008 09:20:42 +0000 |
rubidium |
(svn r12815) -Codechange: reshuffle some variables in the CargoPacket struct saving 4 of 36 bytes with a 32 bit compiler and 8 of 48 bytes on 64 bit compiler per cargo packets. There are generally more cargopackets in game than vehicles.
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Mon, 21 Apr 2008 08:35:27 +0000 |
rubidium |
(svn r12814) -Codechange: reshuffle some variables in the Vehicle struct saving 20 bytes with a 32 bit compiler and 32 bytes on 64 bit compiler per vehicle.
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Mon, 21 Apr 2008 07:57:51 +0000 |
rubidium |
(svn r12813) -Fix [FS#1943]: the 'last built railtype' got reset too often.
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Sun, 20 Apr 2008 21:49:57 +0000 |
glx |
(svn r12810) -Codechange: style and useless casts in CmdSetAutoReplace()
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