log

age author description
Mon, 10 Sep 2007 14:55:46 +0000 truelight (svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to frosch) draft
Mon, 10 Sep 2007 00:05:27 +0000 truelight (svn r11082) -Fix r11081: save before commit (yeah, whitelines are important too!) draft
Mon, 10 Sep 2007 00:03:47 +0000 truelight (svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer draft
Sun, 09 Sep 2007 23:57:47 +0000 truelight (svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;) draft
Sun, 09 Sep 2007 23:47:55 +0000 truelight (svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim draft
Sun, 09 Sep 2007 23:16:01 +0000 truelight (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch) draft
Sun, 09 Sep 2007 21:56:52 +0000 truelight (svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch) draft
Sun, 09 Sep 2007 17:42:59 +0000 rubidium (svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot. draft
Sun, 09 Sep 2007 15:32:46 +0000 rubidium (svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles. draft
Sun, 09 Sep 2007 11:30:44 +0000 rubidium (svn r11069) -Codechange: allow slopes under statues. Patch by kaan. draft
Sun, 09 Sep 2007 11:23:49 +0000 rubidium (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. draft
Sun, 09 Sep 2007 10:34:32 +0000 rubidium (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ. draft
Sun, 09 Sep 2007 10:21:27 +0000 rubidium (svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman. draft
Sun, 09 Sep 2007 10:13:17 +0000 rubidium (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. draft
Sat, 08 Sep 2007 22:53:10 +0000 rubidium (svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown. draft
Sat, 08 Sep 2007 22:04:49 +0000 rubidium (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ. draft
Sat, 08 Sep 2007 20:37:37 +0000 miham (svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00 draft
Sat, 08 Sep 2007 14:59:58 +0000 glx (svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice draft
Sat, 08 Sep 2007 10:10:31 +0000 rubidium (svn r11060) -Codechange: replace some magic numbers with the right enumified constants. draft
Sat, 08 Sep 2007 09:52:02 +0000 rubidium (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. draft
Sat, 08 Sep 2007 00:37:37 +0000 belugas (svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line. draft
Fri, 07 Sep 2007 22:06:52 +0000 rubidium (svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers. draft
Fri, 07 Sep 2007 21:17:01 +0000 rubidium (svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ. draft
Fri, 07 Sep 2007 21:15:32 +0000 rubidium (svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch. draft
Fri, 07 Sep 2007 21:11:12 +0000 rubidium (svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch. draft
Fri, 07 Sep 2007 21:09:37 +0000 rubidium (svn r11053) -Fix: train status bar flickering a lot when waiting at a signal. draft
Fri, 07 Sep 2007 17:01:35 +0000 glx (svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order draft
Thu, 06 Sep 2007 03:02:38 +0000 belugas (svn r11050) -Codechange: Use the translated gfx, not the original one. draft
Wed, 05 Sep 2007 23:26:45 +0000 rubidium (svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom. draft
Wed, 05 Sep 2007 21:05:12 +0000 rubidium (svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups. draft
Wed, 05 Sep 2007 17:53:14 +0000 rubidium (svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction. draft
Wed, 05 Sep 2007 10:33:42 +0000 bjarni (svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train draft
Wed, 05 Sep 2007 10:15:23 +0000 bjarni (svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine draft
Wed, 05 Sep 2007 09:31:15 +0000 bjarni (svn r11044) -Fix (r11043): [autoreplace] a proper fix should cover all cases, not just the one mentioned in the bug report draft
Tue, 04 Sep 2007 19:58:18 +0000 bjarni (svn r11043) -Fix (r10039) [FS#1185]: Autorenew/autoreplace fails silently with multiple multi-headed engines draft
Tue, 04 Sep 2007 12:06:38 +0000 rubidium (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. draft
Tue, 04 Sep 2007 12:00:12 +0000 rubidium (svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch. draft
Tue, 04 Sep 2007 11:58:27 +0000 rubidium (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. draft
Sun, 02 Sep 2007 20:41:46 +0000 rubidium (svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation. draft
Sun, 02 Sep 2007 20:28:53 +0000 miham (svn r11038) -Update: WebTranslator2 update to 2007-09-02 22:28:19 draft
Sat, 01 Sep 2007 20:09:26 +0000 rubidium (svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ. draft
Sat, 01 Sep 2007 09:12:46 +0000 rubidium (svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch. draft
Sat, 01 Sep 2007 08:31:36 +0000 rubidium (svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas. draft
Sat, 01 Sep 2007 08:04:08 +0000 rubidium (svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly. draft
Fri, 31 Aug 2007 23:29:53 +0000 glx (svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd draft
Fri, 31 Aug 2007 23:02:16 +0000 rubidium (svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to. draft
Fri, 31 Aug 2007 20:52:38 +0000 rubidium (svn r11027) -Fix: do not unconditionally assume that a tile has a depot. draft
Fri, 31 Aug 2007 20:50:59 +0000 rubidium (svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes. draft
Fri, 31 Aug 2007 20:50:18 +0000 rubidium (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. draft
Fri, 31 Aug 2007 20:03:50 +0000 rubidium (svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ. draft
Fri, 31 Aug 2007 19:49:31 +0000 rubidium (svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines. draft
Fri, 31 Aug 2007 19:46:45 +0000 rubidium (svn r11022) -Fix: the canal border determination did not take oil rigs into consideration. draft
Fri, 31 Aug 2007 17:43:29 +0000 rubidium (svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money. draft
Fri, 31 Aug 2007 17:38:29 +0000 rubidium (svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative. draft
Fri, 31 Aug 2007 17:31:54 +0000 rubidium (svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ. draft
Fri, 31 Aug 2007 17:15:46 +0000 rubidium (svn r11018) -Fix [FS#1169]: Disallow buying/selling shares in your own company or a bankrupted/non-existant company. draft
Fri, 31 Aug 2007 17:13:39 +0000 rubidium (svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. draft
Fri, 31 Aug 2007 17:09:13 +0000 rubidium (svn r11016) -Fix [FS#1172]: stations would also be given cargo when vehicles have only dropped cargo of that particular type. draft
Fri, 31 Aug 2007 13:06:28 +0000 rubidium (svn r11015) -Fix [FS#1166]: towns would build bridges through eachother. draft
Fri, 31 Aug 2007 12:57:52 +0000 rubidium (svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist. draft
Fri, 31 Aug 2007 12:45:21 +0000 rubidium (svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus. draft
Thu, 30 Aug 2007 21:11:12 +0000 rubidium (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const. draft
Thu, 30 Aug 2007 20:40:33 +0000 rubidium (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. draft
Thu, 30 Aug 2007 19:20:15 +0000 rubidium (svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. draft
Thu, 30 Aug 2007 17:17:04 +0000 rubidium (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. draft
Thu, 30 Aug 2007 13:09:44 +0000 rubidium (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. draft
Thu, 30 Aug 2007 13:03:56 +0000 rubidium (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. draft
Thu, 30 Aug 2007 12:10:32 +0000 rubidium (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). draft
Wed, 29 Aug 2007 21:49:08 +0000 rubidium (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. draft
Wed, 29 Aug 2007 21:30:03 +0000 truelight (svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right. draft
Wed, 29 Aug 2007 21:27:16 +0000 rubidium (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. draft
Wed, 29 Aug 2007 21:08:35 +0000 rubidium (svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147. draft
Wed, 29 Aug 2007 20:50:58 +0000 rubidium (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. draft
Wed, 29 Aug 2007 08:20:04 +0000 bjarni (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window) draft
Tue, 28 Aug 2007 06:46:33 +0000 rubidium (svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom. draft
Tue, 28 Aug 2007 01:09:41 +0000 belugas (svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13) draft
Mon, 27 Aug 2007 23:50:56 +0000 belugas (svn r10993) -Codechange: A few less magical numbers (skidd13) draft
Mon, 27 Aug 2007 21:33:26 +0000 rubidium (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. draft
Mon, 27 Aug 2007 21:18:04 +0000 rubidium (svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. draft
Sun, 26 Aug 2007 21:53:11 +0000 rubidium (svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it. draft
Sun, 26 Aug 2007 21:21:59 +0000 rubidium (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. draft
Sun, 26 Aug 2007 20:43:22 +0000 rubidium (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. draft
Sun, 26 Aug 2007 20:16:02 +0000 rubidium (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. draft
Sun, 26 Aug 2007 14:38:44 +0000 rubidium (svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station. draft
Sun, 26 Aug 2007 13:55:36 +0000 rubidium (svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too. draft
Sun, 26 Aug 2007 00:23:32 +0000 belugas (svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it. draft
Sat, 25 Aug 2007 20:32:18 +0000 rubidium (svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz. draft
Sat, 25 Aug 2007 20:05:58 +0000 rubidium (svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles. draft
Fri, 24 Aug 2007 19:49:40 +0000 miham (svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23 draft
Fri, 24 Aug 2007 19:19:18 +0000 rubidium (svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop. draft
Fri, 24 Aug 2007 17:49:42 +0000 KUDr (svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan) draft
Fri, 24 Aug 2007 00:23:35 +0000 belugas (svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to. draft
Fri, 24 Aug 2007 00:04:51 +0000 belugas (svn r10971) -Codechange: One less magical number draft
Thu, 23 Aug 2007 18:05:51 +0000 belugas (svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead draft
Thu, 23 Aug 2007 11:08:59 +0000 truelight (svn r10967) -Fix: in case of moving the window on create (because it doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros) draft
Wed, 22 Aug 2007 20:57:28 +0000 miham (svn r10964) -Update: WebTranslator2 update to 2007-08-22 22:57:00 draft
Wed, 22 Aug 2007 01:16:08 +0000 belugas (svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull. draft
Wed, 22 Aug 2007 00:59:46 +0000 belugas (svn r10962) -Codechange: protect yourself against an illicit substitution draft
Wed, 22 Aug 2007 00:52:25 +0000 belugas (svn r10961) -Codechange: Flag default substitutes of industry/tiles with a value that cannot be legal. draft
Tue, 21 Aug 2007 00:29:10 +0000 belugas (svn r10955) -Fix: The substitute prop (0x08) of industry tiles does not behave as prop 0x08 of industry. Therefore, do not disable the old industry with value of 0xFF. Not a bug fix, just a spec compliance correction... draft
Mon, 20 Aug 2007 20:29:22 +0000 rubidium (svn r10953) -Fix [FS#1139, FS#1143]: stations would not get a rating when there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up. draft
Sun, 19 Aug 2007 21:51:36 +0000 glx (svn r10948) -Add: [win32] crash.dmp support for MSVC release builds draft
Sun, 19 Aug 2007 17:55:24 +0000 glx (svn r10946) -Fix (r10932): forgot one occurence draft
Sun, 19 Aug 2007 16:51:15 +0000 rubidium (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them. draft
Sun, 19 Aug 2007 09:38:30 +0000 rubidium (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. draft
Sat, 18 Aug 2007 22:56:58 +0000 rubidium (svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs. draft
Fri, 17 Aug 2007 15:55:19 +0000 miham (svn r10927) -Update: WebTranslator2 update to 2007-08-17 17:54:48 draft
Fri, 17 Aug 2007 00:23:33 +0000 belugas (svn r10926) -Feature: [NewGRF] Add support for variable 67(for real this time) and 68 of Variational Action 2 for Industries draft
Thu, 16 Aug 2007 18:01:27 +0000 maedhros (svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an articulated draft
Thu, 16 Aug 2007 16:18:22 +0000 glx (svn r10923) -Codechange: use 'real' exception handling in saveload code draft
Thu, 16 Aug 2007 13:13:07 +0000 maedhros (svn r10922) -Codechange: Allow building and removing tracks and signals when there is a draft
Thu, 16 Aug 2007 10:10:59 +0000 rubidium (svn r10921) -Fix [FS#1130] (r10323): the company related news messages still thought that companies were described by two parameters instead of one. draft
Wed, 15 Aug 2007 01:50:13 +0000 belugas (svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction. draft
Wed, 15 Aug 2007 00:49:34 +0000 belugas (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries draft
Tue, 14 Aug 2007 20:10:42 +0000 miham (svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16 draft
Tue, 14 Aug 2007 17:31:15 +0000 rubidium (svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch. draft
Tue, 14 Aug 2007 17:05:33 +0000 rubidium (svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was. draft
Tue, 14 Aug 2007 12:13:12 +0000 rubidium (svn r10888) -Fix (r10886): 64 bits alignment made a struct too big. draft
Tue, 14 Aug 2007 10:47:29 +0000 rubidium (svn r10887) -Cleanup: remove the strings that were removed from english.txt in r10886. draft
Tue, 14 Aug 2007 10:46:38 +0000 rubidium (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so. draft