Sat, 14 May 2011 17:25:45 +0000 |
frosch |
(svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors.
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Sat, 14 May 2011 16:01:40 +0000 |
frosch |
(svn r22455) -Fix (r22286): x != y
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Sat, 14 May 2011 13:12:47 +0000 |
frosch |
(svn r22454) -Codechange: Deduplicate GetCustomStationGroundRelocation() into GetCustomStationRelocation() and only call it if actually needed.
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Sat, 14 May 2011 12:38:10 +0000 |
frosch |
(svn r22453) -Feature(ette): Implement variable 18 for custom station foundations.
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Sat, 14 May 2011 12:36:31 +0000 |
frosch |
(svn r22452) -Fix (r18708): Zero register 0x100 as specified before resolving custom station foundations.
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Sat, 14 May 2011 09:26:16 +0000 |
alberth |
(svn r22451) -Codechange: Test for bridges and tunnels during the first pass only while terraforming (HackaLittleBit)
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Fri, 13 May 2011 20:07:57 +0000 |
rubidium |
(svn r22450) -Fix [FS#4610]: Don't "log" the NewGRFs in the screenshot when in the menu
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Fri, 13 May 2011 17:45:13 +0000 |
translators |
(svn r22446) -Update from WebTranslator v3.0:
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Thu, 12 May 2011 17:45:27 +0000 |
translators |
(svn r22445) -Update from WebTranslator v3.0:
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Wed, 11 May 2011 20:23:37 +0000 |
frosch |
(svn r22444) -Add: When GRFs are disabled via Action E or due to GRM failure, also display an error in the GUI.
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Wed, 11 May 2011 20:22:04 +0000 |
frosch |
(svn r22443) -Codechange: Deduplicate code for deactivating GRFs.
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Wed, 11 May 2011 20:20:21 +0000 |
frosch |
(svn r22442) -Fix: Do not popup fatal NewGRF error messages in the intro screen. The GRFs are not going to be activated there anyway and the GRF settings GUI will not display the errors either.
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Wed, 11 May 2011 17:45:08 +0000 |
translators |
(svn r22441) -Update from WebTranslator v3.0:
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Mon, 09 May 2011 20:29:01 +0000 |
terkhen |
(svn r22440) -Change: [Windows] Remove Cancel button from information messages.
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Sun, 08 May 2011 18:20:21 +0000 |
frosch |
(svn r22439) -Fix (r22291, r22426): Drawing lines of length zero failed.
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Sun, 08 May 2011 17:45:09 +0000 |
translators |
(svn r22438) -Update from WebTranslator v3.0:
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Sun, 08 May 2011 16:19:04 +0000 |
frosch |
(svn r22437) -Fix: Catenary was drawn incorrectly next to level crossings with foundations. (same as r3935, but for level crossings)
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Sun, 08 May 2011 15:58:59 +0000 |
frosch |
(svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1.
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Sat, 07 May 2011 15:13:52 +0000 |
michi_cc |
(svn r22435) -Fix: Git revision detection would return too much when tags are involved.
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Sat, 07 May 2011 10:20:29 +0000 |
terkhen |
(svn r22434) -Feature [FS#4591]: [NewGRF] Allow to filter by town of the current industry when using industry variable 0x68 (Yexo)
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Sat, 07 May 2011 00:22:46 +0000 |
frosch |
(svn r22433) -Add/Fix: Add constants for the palette colours used in the smallmap and fix some windows palette indices.
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Sat, 07 May 2011 00:15:46 +0000 |
frosch |
(svn r22432) -Codechange: Simplify smallmap colour constants using some more specialised macros.
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Fri, 06 May 2011 22:17:34 +0000 |
michi_cc |
(svn r22431) -Fix (r22399): NETWORK_RECV_STATUS_MALFORMED_PACKET != false.
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Fri, 06 May 2011 22:10:50 +0000 |
frosch |
(svn r22430) -Fix: COAL, RUBR, SUGR and the coalmine used windows palette colours in smallmap/legends etc..
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Fri, 06 May 2011 21:13:29 +0000 |
frosch |
(svn r22429) -Add: some constants for specific palette colours used in the GUI.
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Fri, 06 May 2011 20:57:02 +0000 |
michi_cc |
(svn r22428) -Codechange: Reduce code duplication in the smallmap legend.
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Fri, 06 May 2011 17:45:13 +0000 |
translators |
(svn r22427) -Update from WebTranslator v3.0:
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Thu, 05 May 2011 20:20:52 +0000 |
frosch |
(svn r22426) -Fix (r22291): Drawing vertical and horizontal lines of width 1 missed drawing the first pixel.
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Thu, 05 May 2011 17:45:23 +0000 |
translators |
(svn r22425) -Update from WebTranslator v3.0:
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Thu, 05 May 2011 16:24:48 +0000 |
rubidium |
(svn r22424) -Document: some more bits
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Wed, 04 May 2011 20:24:23 +0000 |
rubidium |
(svn r22423) -Document: some network stuff
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Wed, 04 May 2011 17:45:17 +0000 |
translators |
(svn r22422) -Update from WebTranslator v3.0:
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Wed, 04 May 2011 17:45:16 +0000 |
frosch |
(svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices.
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Wed, 04 May 2011 17:15:54 +0000 |
frosch |
(svn r22420) -Cleanup: Replace the somewhat mixed DOS+Windows palette with the pure DOS palette. Also blank the animation colours, which are filled from a different array anyway.
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Wed, 04 May 2011 17:12:37 +0000 |
frosch |
(svn r22419) -Change: Always use the DOS palette for drawing.
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Tue, 03 May 2011 20:48:53 +0000 |
frosch |
(svn r22418) -Fix (r22417): Messed up the palette detection of the extra base grf.
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Tue, 03 May 2011 20:30:26 +0000 |
frosch |
(svn r22417) -Add: an advanced setting to specify the default palette to use for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option.
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Tue, 03 May 2011 20:19:57 +0000 |
frosch |
(svn r22416) -Fix: When action14 specified different values for the palette, the values were OR-ed. Use the last set value instead.
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Tue, 03 May 2011 15:05:15 +0000 |
rubidium |
(svn r22414) -Fix [FS#4606]: kicking thyself via remote console crashes the server
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Mon, 02 May 2011 20:59:54 +0000 |
rubidium |
(svn r22413) -Document: even more stuff
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Mon, 02 May 2011 17:45:09 +0000 |
translators |
(svn r22412) -Update from WebTranslator v3.0:
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Mon, 02 May 2011 17:42:12 +0000 |
rubidium |
(svn r22411) -Document: another bunch of bits
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Mon, 02 May 2011 16:14:23 +0000 |
rubidium |
(svn r22410) -Document: some more bits ;)
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Sun, 01 May 2011 21:02:18 +0000 |
yexo |
(svn r22409) -Fix: [NewGRF] make sure the action2 ID of a generic feature callback is valid
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Sun, 01 May 2011 20:46:36 +0000 |
yexo |
(svn r22408) -Cleanup: remove unused variable GRFFile::sprite_offset
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Sun, 01 May 2011 20:04:09 +0000 |
rubidium |
(svn r22407) -Document: the "root" driver related stuff
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Sun, 01 May 2011 19:51:52 +0000 |
rubidium |
(svn r22406) -Document: some more "random-ish" tidbits
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Sun, 01 May 2011 19:14:12 +0000 |
rubidium |
(svn r22405) -Document: some more "random-ish" tidbits
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Sun, 01 May 2011 17:45:08 +0000 |
translators |
(svn r22404) -Update from WebTranslator v3.0:
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Sun, 01 May 2011 13:29:40 +0000 |
rubidium |
(svn r22403) -Document: some more network/core code
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Sun, 01 May 2011 12:18:34 +0000 |
rubidium |
(svn r22401) -Codechange: replace some defines in the udp code so doxygen can create better documentation
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Sun, 01 May 2011 11:30:03 +0000 |
rubidium |
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation
draft
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Sun, 01 May 2011 11:13:11 +0000 |
rubidium |
(svn r22399) -Codechange: replace some defines in the tcp/content code so doxygen can create better documentation
draft
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Sun, 01 May 2011 11:01:57 +0000 |
rubidium |
(svn r22398) -Codechange: remove some defines from the tcp/admin code, so doxygen can create better documentation
draft
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Sun, 01 May 2011 10:15:33 +0000 |
rubidium |
(svn r22397) -Document: some tidbits of the blitter code
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Sun, 01 May 2011 09:24:19 +0000 |
rubidium |
(svn r22396) -Document: some AI doxygen stuff
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Sat, 30 Apr 2011 19:44:20 +0000 |
yexo |
(svn r22389) -Fix [FS#4600]: try to make sure there is an early house available in the current climate for every townzone, not just a single available house for all climates/townzones
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Sat, 30 Apr 2011 17:44:12 +0000 |
rubidium |
(svn r22388) -Fix: when a game uses a lot of NewGRFs the buffer for storing that information in the PNG is too small
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Sat, 30 Apr 2011 17:41:14 +0000 |
rubidium |
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
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Sat, 30 Apr 2011 17:08:18 +0000 |
frosch |
(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window.
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