log

age author description
Mon, 04 Apr 2005 19:14:40 +0000 Darkvater (svn r2149) - Fix (Regression): [ 1175877 ] Inputbox of savegamedialog did not have "focus", keyinput went to game. A quick fix for the horrid inputkey-handling. draft
Mon, 04 Apr 2005 18:36:08 +0000 matthijs (svn r2148) - Add: [NPF] Trains can now plan taking into account that they can reverse in depots. This makes forced servicing tracks work with NPF. draft
Mon, 04 Apr 2005 17:53:39 +0000 matthijs (svn r2147) - Add: [NPF] Give red presignal exit signals a different (higher) penalty, to discourage trains from waiting at presignal exits. draft
Mon, 04 Apr 2005 16:47:03 +0000 matthijs (svn r2146) - Fix: [ 1175973 ] Crash if any key is pressed in startup (pkirchhofer) draft
Sun, 03 Apr 2005 20:44:14 +0000 miham (svn r2145) [Translations] Updated translations (174 strs/6 langs) draft
Sun, 03 Apr 2005 13:57:39 +0000 darkvater (svn r2144) - Fix: AI crash when trying to remove stations with index higher than 256. draft
Sun, 03 Apr 2005 13:40:13 +0000 Darkvater (svn r2143) - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landscape-tool (thanks chrishuebsch) draft
Sun, 03 Apr 2005 13:37:35 +0000 Darkvater (svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]! draft
Sun, 03 Apr 2005 13:35:43 +0000 Darkvater (svn r2141) - Fix: Keys now hopefully only activate the right windows. If console/querybox/chatbox is open, all input goes there, if closed to game itself. draft
Sun, 03 Apr 2005 10:21:37 +0000 Darkvater (svn r2140) - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A' autorail and 'L' Terraform toolbar to their REAL places instead of the global window. draft
Sun, 03 Apr 2005 09:38:13 +0000 bjarni (svn r2139) -fix: "[ 1146215 ] Engine power not updated w/auto replace" autoreplace now forces an update of the cache. It should not affect gameplay as the draft
Sun, 03 Apr 2005 06:26:31 +0000 celestar (svn r2138) -Fix: [ 1144154 ] The map has two dimensions, not one draft
Sat, 02 Apr 2005 23:06:54 +0000 Darkvater (svn r2137) - CodeChange: Remove unnecessary preprocessor magic draft
Sat, 02 Apr 2005 23:05:09 +0000 Darkvater (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr) draft
Sat, 02 Apr 2005 22:37:24 +0000 miham (svn r2135) [Translations] Updated translations (142 strings to 4 languages) draft
Sat, 02 Apr 2005 22:04:43 +0000 tron (svn r2134) Return the correct error message if rail is already under a bridge, fix for r2131 draft
Sat, 02 Apr 2005 21:05:10 +0000 tron (svn r2133) Fix dependency tracking for C++ files draft
Sat, 02 Apr 2005 19:45:52 +0000 tron (svn r2132) Fix copy&paste bug in r2131 draft
Sat, 02 Apr 2005 18:33:53 +0000 tron (svn r2131) -Fix: Rewrite CmdBuildSingleRail(), this addresses several issues: draft
Sat, 02 Apr 2005 16:46:23 +0000 pasky (svn r2130) Various spelling fixes in messages. draft
Sat, 02 Apr 2005 16:40:21 +0000 pasky (svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. draft
Sat, 02 Apr 2005 16:16:00 +0000 pasky (svn r2128) Kill forgotten CmdSetNewMapSize() stub whose existence was kindly pointed out by TrueLight. draft
Sat, 02 Apr 2005 15:59:07 +0000 pasky (svn r2127) Get rid again of the CmdSetNewMapSize(), which was agreed to be just useless clutter. (Perhaps we should get rid of CmdSetNewLandscapeType() too, but I won't take responsibility for that. ;-) draft
Sat, 02 Apr 2005 15:08:31 +0000 Darkvater (svn r2126) - Fix: #2 Fix compilation with network disabled, and comment out some of the warnings (unused function) (I missed this out the last commit, sorry) draft
Sat, 02 Apr 2005 15:03:48 +0000 pasky (svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector. draft
Sat, 02 Apr 2005 12:45:12 +0000 pasky (svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now. draft
Sat, 02 Apr 2005 12:19:01 +0000 pasky (svn r2123) Reordered _select_game_widets[] to follow a sensible order. draft
Sat, 02 Apr 2005 12:01:25 +0000 pasky (svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2. draft
Sat, 02 Apr 2005 10:38:31 +0000 truelight (svn r2121) -Fix: changed the 2nd param of AyStar_EndNodeCheck back to what it should be draft
Sat, 02 Apr 2005 07:19:03 +0000 miham (svn r2120) [Translations] Updated translations (166 strings to 6 languages) draft