Mon, 19 Nov 2007 18:58:32 +0000 |
rubidium |
(svn r11477) -Fix [FS#1451]: a road vehicle must not show that it is driving max speed when it is standing still waiting for the vehicle in from of it.
draft
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Mon, 19 Nov 2007 18:58:04 +0000 |
skidd13 |
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
draft
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Mon, 19 Nov 2007 18:38:10 +0000 |
skidd13 |
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
draft
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Mon, 19 Nov 2007 04:34:40 +0000 |
belugas |
(svn r11474) -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available.
draft
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Mon, 19 Nov 2007 01:16:53 +0000 |
belugas |
(svn r11473) -Codechange: Replace two more instances of widget/smalltype numbers by enum(-a) values
draft
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Mon, 19 Nov 2007 00:57:56 +0000 |
belugas |
(svn r11472) -Codechange: Give enuma for both the widget numbers and the used smallmap currently used type
draft
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Sun, 18 Nov 2007 23:13:53 +0000 |
smatz |
(svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode
draft
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Sun, 18 Nov 2007 22:39:02 +0000 |
glx |
(svn r11470) -Codechange: add git detection to MSVC (michi_cc)
draft
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Sun, 18 Nov 2007 22:37:44 +0000 |
glx |
(svn r11469) -Fix (r11051): only consider changes in src when detecting modified (M) version
draft
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Sun, 18 Nov 2007 20:38:24 +0000 |
glx |
(svn r11468) -Fix (r11330): rev number detection didn't work for git with msys/mingw
draft
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Sun, 18 Nov 2007 20:21:41 +0000 |
rubidium |
(svn r11467) -Fix [FS#1450]: OpenBSD has ALIGN already defined, causing compilation failures.
draft
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Sun, 18 Nov 2007 20:10:07 +0000 |
smatz |
(svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases
draft
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Sun, 18 Nov 2007 20:05:44 +0000 |
smatz |
(svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad)
draft
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Sun, 18 Nov 2007 18:28:32 +0000 |
rubidium |
(svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable.
draft
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Sun, 18 Nov 2007 16:41:25 +0000 |
rubidium |
(svn r11463) -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do.
draft
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Sun, 18 Nov 2007 15:06:01 +0000 |
rubidium |
(svn r11461) -Fix [FS#1449] (r11449): a bus turning around in a station could case an assertion error. Patch by divide.
draft
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Sun, 18 Nov 2007 14:57:14 +0000 |
rubidium |
(svn r11460) -Documentation: update some documentation to better match the current state and the state in the nearby future of OpenTTD.
draft
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Sun, 18 Nov 2007 14:39:43 +0000 |
skidd13 |
(svn r11459) -Fix: (r11457) The selection highlight color hasn't been reset
draft
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Sun, 18 Nov 2007 13:55:23 +0000 |
skidd13 |
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
draft
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Sun, 18 Nov 2007 13:13:59 +0000 |
smatz |
(svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner
draft
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Sun, 18 Nov 2007 08:03:48 +0000 |
rubidium |
(svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail.
draft
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Sat, 17 Nov 2007 23:16:41 +0000 |
rubidium |
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chance was really a 32769 in 65536 chance.
draft
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Sat, 17 Nov 2007 22:33:53 +0000 |
glx |
(svn r11453) -Fix (r11450): unrevert r11239, as we now need it
draft
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Sat, 17 Nov 2007 22:25:16 +0000 |
rubidium |
(svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
draft
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Sat, 17 Nov 2007 15:04:38 +0000 |
rubidium |
(svn r11451) -Fix [FS#1287]: very fast aircraft would sometimes abruptly stop at the begin of the landing runway, turn a few times and then drive slowly to the end of the runway.
draft
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Sat, 17 Nov 2007 15:03:19 +0000 |
glx |
(svn r11450) -Fix [FS#1432](r8886): cargo translation table was loaded too early
draft
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Sat, 17 Nov 2007 12:42:15 +0000 |
rubidium |
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
draft
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Sat, 17 Nov 2007 02:22:56 +0000 |
glx |
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)
draft
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Sat, 17 Nov 2007 01:55:00 +0000 |
belugas |
(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button
draft
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Sat, 17 Nov 2007 01:10:06 +0000 |
skidd13 |
(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
draft
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