log

age author description
Sat, 29 Jan 2005 15:12:40 +0000 tron (svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int. draft
Sat, 29 Jan 2005 14:56:25 +0000 darkvater (svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz) draft
Sat, 29 Jan 2005 14:53:05 +0000 tron (svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map draft
Sat, 29 Jan 2005 13:33:48 +0000 tron (svn r1715) Move [GS]etMapExtraBits to tile.[ch] draft
Sat, 29 Jan 2005 13:33:14 +0000 tron (svn r1714) Add missing include draft
Sat, 29 Jan 2005 12:19:05 +0000 tron (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h draft
Sat, 29 Jan 2005 12:01:36 +0000 bjarni (svn r1712) - Fix: a hacked client can no longer send other players trains to a depot draft
Sat, 29 Jan 2005 10:10:10 +0000 bjarni (svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin) draft
Sat, 29 Jan 2005 01:02:47 +0000 bjarni (svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles ) draft
Fri, 28 Jan 2005 20:43:46 +0000 bjarni (svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced draft
Fri, 28 Jan 2005 18:10:12 +0000 bjarni (svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching draft
Fri, 28 Jan 2005 17:31:42 +0000 bjarni (svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced draft
Fri, 28 Jan 2005 15:31:04 +0000 tron (svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D() draft
Fri, 28 Jan 2005 12:21:04 +0000 dominik (svn r1705) Sign owner variable is a byte, not int32 of course draft
Fri, 28 Jan 2005 12:20:06 +0000 dominik (svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window draft
Fri, 28 Jan 2005 09:30:19 +0000 dominik (svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed draft
Fri, 28 Jan 2005 08:56:43 +0000 dominik (svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist draft
Thu, 27 Jan 2005 21:18:03 +0000 tron (svn r1701) Style police ^^ draft
Thu, 27 Jan 2005 21:00:05 +0000 bjarni (svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid) draft
Thu, 27 Jan 2005 20:38:19 +0000 bjarni (svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced draft
Thu, 27 Jan 2005 15:43:44 +0000 bjarni (svn r1698) - Feature [autoreplace] helicopters will now go to the nearest hangar if they are set to autoreplace and don't have any airport with a hangar in draft
Thu, 27 Jan 2005 15:30:34 +0000 tron (svn r1697) Remove superflous special case for the VOID border tiles in FindLandscapeHeightByTile() draft
Thu, 27 Jan 2005 12:52:20 +0000 tron (svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases. draft
Thu, 27 Jan 2005 11:33:14 +0000 Celestar (svn r1695) -Fix: I broke maximum speed sorting for anything but trains with the new acceleration. Sorry draft
Thu, 27 Jan 2005 11:25:32 +0000 celestar (svn r1694) -Fix: Forgot to remove a DEBUG statement :( draft
Thu, 27 Jan 2005 09:43:24 +0000 Celestar (svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to draft
Wed, 26 Jan 2005 19:51:29 +0000 truelight (svn r1691) -Fix: oops, forgot to bump the company-info-version draft
Wed, 26 Jan 2005 19:43:22 +0000 bjarni (svn r1690) - Fix: [autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet draft
Wed, 26 Jan 2005 19:40:21 +0000 truelight (svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work draft
Wed, 26 Jan 2005 19:03:01 +0000 bjarni (svn r1687) - Feature: [autoreplace] server now checks for plane<->helicopter replacement and reject replacement if needed draft
Wed, 26 Jan 2005 18:59:10 +0000 tron (svn r1686) Fix (Work around?) crash when generating tropical maps draft
Wed, 26 Jan 2005 18:39:35 +0000 dominik (svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as helicopters, as introduced in r1682 draft
Wed, 26 Jan 2005 18:18:00 +0000 bjarni (svn r1684) - Fix: [autoreplace] made sure that planes only show planes in replace GUI and helicopters only show helicopters draft
Wed, 26 Jan 2005 18:17:50 +0000 tron (svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID draft
Wed, 26 Jan 2005 17:36:59 +0000 dominik (svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly recognized draft
Wed, 26 Jan 2005 12:51:04 +0000 celestar (svn r1681) -Feature: New realistic acceleration. draft
Wed, 26 Jan 2005 12:42:29 +0000 bjarni (svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu draft
Wed, 26 Jan 2005 11:23:54 +0000 bjarni (svn r1679) Fix: dropdown menus now returns the index of the string that was clicked even if a previous item is hidden draft
Wed, 26 Jan 2005 10:52:23 +0000 miham (svn r1678) Added cheat option for setting production of raw-material product industries in game draft
Wed, 26 Jan 2005 05:51:27 +0000 tron (svn r1677) Forgot to change the save/load size for 3 variables draft
Tue, 25 Jan 2005 21:43:57 +0000 tron (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change draft
Tue, 25 Jan 2005 21:00:38 +0000 tron (svn r1675) Ignore scenario files draft
Tue, 25 Jan 2005 20:47:02 +0000 dominik (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels draft
Tue, 25 Jan 2005 17:05:38 +0000 dominik (svn r1673) - Codechange: Removed some redundant comments from r1667 draft
Tue, 25 Jan 2005 16:10:06 +0000 tron (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too. draft
Tue, 25 Jan 2005 16:03:45 +0000 tron (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag draft
Tue, 25 Jan 2005 15:59:01 +0000 tron (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter draft
Tue, 25 Jan 2005 15:46:32 +0000 tron (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (; draft
Tue, 25 Jan 2005 15:43:27 +0000 darkvater (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo draft
Tue, 25 Jan 2005 15:38:36 +0000 dominik (svn r1667) - Feature: Signs are now shown in the color of the player who created them draft
Tue, 25 Jan 2005 15:38:35 +0000 tron (svn r1666) Move some MorphOS compile flags to a place where they actually belong draft
Tue, 25 Jan 2005 15:35:11 +0000 tron (svn r1665) Remove VERBOSE flag, because it was only partially implemented draft
Tue, 25 Jan 2005 00:13:48 +0000 bjarni (svn r1664) Makefile: removed the forced 0.3.6 version tag draft
Tue, 25 Jan 2005 00:07:58 +0000 darkvater (svn r1662) -Fix: Unpause Linkgames scenario per default draft
Tue, 25 Jan 2005 00:07:50 +0000 bjarni (svn r1661) Makefile: added scenario to make install draft
Mon, 24 Jan 2005 23:58:12 +0000 dominik (svn r1660) Added scenarios to Mandrakelinux specs file draft
Mon, 24 Jan 2005 23:52:59 +0000 bjarni (svn r1659) Makefile: added scenario to mac and MorphOS release scripts draft
Mon, 24 Jan 2005 23:44:24 +0000 darkvater (svn r1658) -Update readme and windows installer for 0.3.6 draft
Mon, 24 Jan 2005 23:32:58 +0000 bjarni (svn r1657) changelog update draft
Mon, 24 Jan 2005 23:28:47 +0000 dominik (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands draft
Mon, 24 Jan 2005 23:24:34 +0000 dominik (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure: draft
Mon, 24 Jan 2005 23:04:30 +0000 dominik (svn r1654) updated changelog and known-bugs for 0.3.6 draft
Mon, 24 Jan 2005 23:02:14 +0000 darkvater (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid draft
Mon, 24 Jan 2005 22:24:47 +0000 bjarni (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid) draft
Mon, 24 Jan 2005 22:09:20 +0000 dominik (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing draft
Mon, 24 Jan 2005 21:51:06 +0000 matthijs (svn r1650) - Added known-bugs.txt to os/debian/docs draft
Mon, 24 Jan 2005 21:39:16 +0000 bjarni (svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile draft
Mon, 24 Jan 2005 21:33:44 +0000 darkvater (svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause' draft
Mon, 24 Jan 2005 20:55:54 +0000 tron (svn r1647) Remove stale comment and fix typo draft
Mon, 24 Jan 2005 20:42:02 +0000 dominik (svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611 draft
Mon, 24 Jan 2005 20:35:07 +0000 dominik (svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments draft
Mon, 24 Jan 2005 20:33:43 +0000 matthijs (svn r1644) - Some minor corrections to the os/debian dir. draft
Mon, 24 Jan 2005 20:25:52 +0000 truelight (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again draft
Mon, 24 Jan 2005 20:20:30 +0000 truelight (svn r1642) -Fix: solve AI related order-problem draft
Mon, 24 Jan 2005 18:57:16 +0000 tron (svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413. draft
Mon, 24 Jan 2005 18:21:23 +0000 bjarni (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed. draft
Mon, 24 Jan 2005 17:49:22 +0000 dominik (svn r1639) Fixed spelling: Wrong command in error for goto_dir draft
Mon, 24 Jan 2005 14:39:22 +0000 celestar (svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a draft
Mon, 24 Jan 2005 11:32:47 +0000 darkvater (svn r1637) -Fix: VS6 warning draft
Mon, 24 Jan 2005 10:50:57 +0000 bjarni (svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed draft
Mon, 24 Jan 2005 08:49:14 +0000 bjarni (svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now draft
Mon, 24 Jan 2005 07:18:45 +0000 tron (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile draft
Mon, 24 Jan 2005 00:36:22 +0000 darkvater (svn r1633) -Fix: [1040119] Flood and wagons in depot draft
Sun, 23 Jan 2005 23:59:49 +0000 darkvater (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved draft
Sun, 23 Jan 2005 23:58:35 +0000 dominik (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... draft
Sun, 23 Jan 2005 22:39:34 +0000 miham (svn r1630) Langfile update draft
Sun, 23 Jan 2005 22:01:51 +0000 bjarni (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list. draft
Sun, 23 Jan 2005 21:42:29 +0000 darkvater (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed draft
Sun, 23 Jan 2005 21:30:31 +0000 darkvater (svn r1627) -Fix: The tabulizer in action ^_^ draft
Sun, 23 Jan 2005 21:24:33 +0000 darkvater (svn r1626) -Updated readme and credits list. draft
Sun, 23 Jan 2005 20:41:20 +0000 darkvater (svn r1625) -Alphabetized credits list draft
Sun, 23 Jan 2005 20:40:49 +0000 darkvater (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem. draft
Sun, 23 Jan 2005 20:06:38 +0000 tron (svn r1623) Remove dead code draft
Sun, 23 Jan 2005 19:33:42 +0000 truelight (svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code) draft
Sun, 23 Jan 2005 19:02:53 +0000 truelight (svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch draft
Sun, 23 Jan 2005 17:51:22 +0000 tron (svn r1620) Fix typo in r1619 draft
Sun, 23 Jan 2005 17:35:01 +0000 tron (svn r1619) Fight bit rot in the Makefile: draft
Sun, 23 Jan 2005 16:33:09 +0000 tron (svn r1618) () -> (void) draft
Sun, 23 Jan 2005 15:25:17 +0000 darkvater (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). draft
Sun, 23 Jan 2005 15:16:47 +0000 tron (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd. draft
Sun, 23 Jan 2005 14:15:42 +0000 darkvater (svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input) draft
Sun, 23 Jan 2005 13:45:20 +0000 dominik (svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed draft
Sun, 23 Jan 2005 13:42:26 +0000 darkvater (svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc. draft
Sun, 23 Jan 2005 13:30:02 +0000 truelight (svn r1612) -Fix: made sure that ->next pointers are set to NULL draft
Sun, 23 Jan 2005 13:19:15 +0000 dominik (svn r1611) Display server port in the multiplayer game info window draft
Sun, 23 Jan 2005 13:09:35 +0000 tron (svn r1610) Remove trailing whitespace (last time ever, i hope) draft
Sun, 23 Jan 2005 13:08:01 +0000 truelight (svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS draft
Sun, 23 Jan 2005 12:04:40 +0000 tron (svn r1608) Make ReplaceWords() comprehensible draft
Sun, 23 Jan 2005 11:37:27 +0000 truelight (svn r1607) -Fix: When deleting an order, the next pointer was not cleared, draft
Sun, 23 Jan 2005 10:54:32 +0000 tron (svn r1606) Fix some bogus casts draft
Sun, 23 Jan 2005 10:47:15 +0000 tron (svn r1605) Remove redundant if draft
Sun, 23 Jan 2005 10:40:54 +0000 dominik (svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings draft
Sun, 23 Jan 2005 10:34:39 +0000 darkvater (svn r1603) -Fix: unused variable in FormatTinyDate draft
Sun, 23 Jan 2005 08:34:39 +0000 tron (svn r1602) -Fix: [1107514] When resizing a window, make sure the correct window receives the click draft
Sat, 22 Jan 2005 23:57:03 +0000 dominik (svn r1601) Add: A brand new set of icons. draft
Sat, 22 Jan 2005 23:55:45 +0000 bjarni (svn r1600) Mac: applied the new icon to the mac binary file draft
Sat, 22 Jan 2005 23:41:23 +0000 bjarni (svn r1599) fix: autoreplace window now updates when inflation alters prices draft
Sat, 22 Jan 2005 23:13:20 +0000 dominik (svn r1598) Feature: Message history now is stickyable and resizeable draft
Sat, 22 Jan 2005 23:11:25 +0000 bjarni (svn r1597) fix: autoreplace vehicle lists are now redrawn when a new vehicle becomes available (thanks LordOfThePigs for pointing this one out) draft
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics draft