Thu, 03 May 2007 17:07:51 +0000 |
glx |
(svn r9773) -Fix r9772: MSVC warning
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Thu, 03 May 2007 11:02:37 +0000 |
rubidium |
(svn r9772) -Fix [r9770,FS#761]: under some circumstances loading/unloading didn't work (correctly).
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Wed, 02 May 2007 19:00:59 +0000 |
peter1138 |
(svn r9771) -Feature: (-tte) Add password protected status to 'players' (network server) console command. (mostly dihedral)
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Wed, 02 May 2007 18:29:11 +0000 |
rubidium |
(svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station.
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Wed, 02 May 2007 15:20:48 +0000 |
belugas |
(svn r9769) [newGRF] -Feature: Add translation support for Esperanto, Bulgarian, Japanese and Korean
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Wed, 02 May 2007 09:39:11 +0000 |
rubidium |
(svn r9765) -Codechange: constify some class functions.
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Wed, 02 May 2007 09:29:41 +0000 |
rubidium |
(svn r9764) -Codechange: replace some lookup tables by functions.
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Tue, 01 May 2007 18:17:52 +0000 |
rubidium |
(svn r9763) -Codechange/Fix (r9760): don't read the variables that are calculated automatically either.
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Tue, 01 May 2007 17:16:51 +0000 |
belugas |
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
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Tue, 01 May 2007 16:45:03 +0000 |
rubidium |
(svn r9761) -Codechange: refactor cargo payment out of LoadUnloadVehicle.
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Tue, 01 May 2007 16:35:14 +0000 |
rubidium |
(svn r9760) -Codechange: remove the need for saving some vehicle variables.
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Tue, 01 May 2007 15:25:00 +0000 |
truelight |
(svn r9759) -Add: added threading code for MorphOS (tokai)
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Tue, 01 May 2007 06:43:18 +0000 |
peter1138 |
(svn r9758) -Fix (FS#756): Ignore bit 1 (axis) of station tile layouts
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Mon, 30 Apr 2007 20:05:31 +0000 |
rubidium |
(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
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Sun, 29 Apr 2007 22:51:12 +0000 |
rubidium |
(svn r9756) -Fix [FS#755]: LeaveStation wasn't always called when a station was left.
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Sun, 29 Apr 2007 22:33:51 +0000 |
rubidium |
(svn r9755) -Codechange: refactor some more of the begin loading stuff.
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Sun, 29 Apr 2007 21:24:08 +0000 |
rubidium |
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
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Sun, 29 Apr 2007 20:16:58 +0000 |
bjarni |
(svn r9753) -Fix [FS#732]: trains are lost after autorenewal/autoreplace
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Sun, 29 Apr 2007 18:21:24 +0000 |
rubidium |
(svn r9752) -Codechange: remove some duplication related to BeginLoading.
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Sun, 29 Apr 2007 10:14:42 +0000 |
KUDr |
(svn r9746) -Codechange [YAPF]: added DEBUGs level 0 if the current train order is OT_GOTO_WAYPOINT and waypoint is invalid or v->dest_tile is wrong
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Sun, 29 Apr 2007 09:55:32 +0000 |
KUDr |
(svn r9745) -Codechange [YAPF}: if destination is a waypoint then YAPF gets destination tile from that waypoint->xy instead of from v->dest_tile
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Sun, 29 Apr 2007 09:18:52 +0000 |
maedhros |
(svn r9743) -Fix [FS#598]: Stop flooded towns from building roads on water.
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Sun, 29 Apr 2007 08:43:00 +0000 |
maedhros |
(svn r9742) -Fix (r9689) [FS#739]: Fix cloning with refit costs again, hopefully for good this time.
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Sun, 29 Apr 2007 07:24:48 +0000 |
rubidium |
(svn r9741) -Fix [FS#672]: station signs were not resized when the language changed, causing overflows in the coloured sign background.
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Sat, 28 Apr 2007 22:23:10 +0000 |
truelight |
(svn r9740) -Fix [FS#709]: removed wrong assert() that could be triggered by removing an order at the wrong moment
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Sat, 28 Apr 2007 15:06:32 +0000 |
maedhros |
(svn r9734) -Feature: Add an option to automatically pause when starting a new game.
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Sat, 28 Apr 2007 10:41:00 +0000 |
truelight |
(svn r9731) -Fix [FS#677]: in news history, newlines weren't replaced with spaces, making it look ugly from time to time
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Fri, 27 Apr 2007 21:35:02 +0000 |
maedhros |
(svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles.
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Fri, 27 Apr 2007 21:29:36 +0000 |
rubidium |
(svn r9729) -Documentation: add some documentation in various places
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Fri, 27 Apr 2007 21:27:02 +0000 |
glx |
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
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