Mercurial > hg > octave-lyh
view libinterp/corefcn/display.h @ 17535:c12c688a35ed default tip lyh
Fix warnings
author | LYH <lyh.kernel@gmail.com> |
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date | Fri, 27 Sep 2013 17:43:27 +0800 |
parents | 68fc671a9339 |
children |
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/* Copyright (C) 2009-2012 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_display_h) #define octave_display_h 1 class Matrix; class display_info { protected: display_info (bool query = true) : ht (1), wd (1), dp (0), rx (72), ry (72), dpy_avail (false) { init (query); } public: static int height (void) { return instance_ok () ? instance->do_height () : 0; } static int width (void) { return instance_ok () ? instance->do_width () : 0; } static int depth (void) { return instance_ok () ? instance->do_depth () : 0; } static double x_dpi (void) { return instance_ok () ? instance->do_x_dpi () : 0; } static double y_dpi (void) { return instance_ok () ? instance->do_y_dpi () : 0; } static bool display_available (void) { return instance_ok () ? instance->do_display_available () : false; } // To disable querying the window system for defaults, this function // must be called before any other display_info function. static void no_window_system (void) { instance_ok (false); } private: static display_info *instance; static void cleanup_instance (void) { delete instance; instance = 0; } // Height, width, and depth of the display. int ht; int wd; int dp; // X- and Y- Resolution of the display in dots (pixels) per inch. double rx; double ry; bool dpy_avail; int do_height (void) const { return ht; } int do_width (void) const { return wd; } int do_depth (void) const { return dp; } double do_x_dpi (void) const { return rx; } double do_y_dpi (void) const { return ry; } bool do_display_available (void) const { return dpy_avail; } void init (bool query = true); static bool instance_ok (bool query = true); }; #endif