Mercurial > hg > octave-nkf
comparison src/gl2ps.c @ 9798:2d6a5af744b6
printing for fltk backend using gl2ps
author | Shai Ayal <shaiay@users.sourceforge.net> |
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date | Tue, 10 Nov 2009 19:48:02 -0500 |
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children | 7dedfd70dd9f |
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1 /* | |
2 * GL2PS, an OpenGL to PostScript Printing Library | |
3 * Copyright (C) 1999-2009 C. Geuzaine | |
4 * | |
5 * This program is free software; you can redistribute it and/or | |
6 * modify it under the terms of either: | |
7 * | |
8 * a) the GNU Library General Public License as published by the Free | |
9 * Software Foundation, either version 2 of the License, or (at your | |
10 * option) any later version; or | |
11 * | |
12 * b) the GL2PS License as published by Christophe Geuzaine, either | |
13 * version 2 of the License, or (at your option) any later version. | |
14 * | |
15 * This program is distributed in the hope that it will be useful, but | |
16 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See either | |
18 * the GNU Library General Public License or the GL2PS License for | |
19 * more details. | |
20 * | |
21 * You should have received a copy of the GNU Library General Public | |
22 * License along with this library in the file named "COPYING.LGPL"; | |
23 * if not, write to the Free Software Foundation, Inc., 675 Mass Ave, | |
24 * Cambridge, MA 02139, USA. | |
25 * | |
26 * You should have received a copy of the GL2PS License with this | |
27 * library in the file named "COPYING.GL2PS"; if not, I will be glad | |
28 * to provide one. | |
29 * | |
30 * For the latest info about gl2ps and a full list of contributors, | |
31 * see http://www.geuz.org/gl2ps/. | |
32 * | |
33 * Please report all bugs and problems to <gl2ps@geuz.org>. | |
34 */ | |
35 | |
36 #include "gl2ps.h" | |
37 | |
38 #include <math.h> | |
39 #include <string.h> | |
40 #include <sys/types.h> | |
41 #include <stdarg.h> | |
42 #include <time.h> | |
43 #include <float.h> | |
44 | |
45 #if defined(GL2PS_HAVE_ZLIB) | |
46 #include <zlib.h> | |
47 #endif | |
48 | |
49 #if defined(GL2PS_HAVE_LIBPNG) | |
50 #include <png.h> | |
51 #endif | |
52 | |
53 /********************************************************************* | |
54 * | |
55 * Private definitions, data structures and prototypes | |
56 * | |
57 *********************************************************************/ | |
58 | |
59 /* Magic numbers (assuming that the order of magnitude of window | |
60 coordinates is 10^3) */ | |
61 | |
62 #define GL2PS_EPSILON 5.0e-3F | |
63 #define GL2PS_ZSCALE 1000.0F | |
64 #define GL2PS_ZOFFSET 5.0e-2F | |
65 #define GL2PS_ZOFFSET_LARGE 20.0F | |
66 #define GL2PS_ZERO(arg) (fabs(arg) < 1.e-20) | |
67 | |
68 /* Primitive types */ | |
69 | |
70 #define GL2PS_NO_TYPE -1 | |
71 #define GL2PS_TEXT 1 | |
72 #define GL2PS_POINT 2 | |
73 #define GL2PS_LINE 3 | |
74 #define GL2PS_QUADRANGLE 4 | |
75 #define GL2PS_TRIANGLE 5 | |
76 #define GL2PS_PIXMAP 6 | |
77 #define GL2PS_IMAGEMAP 7 | |
78 #define GL2PS_IMAGEMAP_WRITTEN 8 | |
79 #define GL2PS_IMAGEMAP_VISIBLE 9 | |
80 #define GL2PS_SPECIAL 10 | |
81 | |
82 /* BSP tree primitive comparison */ | |
83 | |
84 #define GL2PS_COINCIDENT 1 | |
85 #define GL2PS_IN_FRONT_OF 2 | |
86 #define GL2PS_IN_BACK_OF 3 | |
87 #define GL2PS_SPANNING 4 | |
88 | |
89 /* 2D BSP tree primitive comparison */ | |
90 | |
91 #define GL2PS_POINT_COINCIDENT 0 | |
92 #define GL2PS_POINT_INFRONT 1 | |
93 #define GL2PS_POINT_BACK 2 | |
94 | |
95 /* Internal feedback buffer pass-through tokens */ | |
96 | |
97 #define GL2PS_BEGIN_OFFSET_TOKEN 1 | |
98 #define GL2PS_END_OFFSET_TOKEN 2 | |
99 #define GL2PS_BEGIN_BOUNDARY_TOKEN 3 | |
100 #define GL2PS_END_BOUNDARY_TOKEN 4 | |
101 #define GL2PS_BEGIN_STIPPLE_TOKEN 5 | |
102 #define GL2PS_END_STIPPLE_TOKEN 6 | |
103 #define GL2PS_POINT_SIZE_TOKEN 7 | |
104 #define GL2PS_LINE_WIDTH_TOKEN 8 | |
105 #define GL2PS_BEGIN_BLEND_TOKEN 9 | |
106 #define GL2PS_END_BLEND_TOKEN 10 | |
107 #define GL2PS_SRC_BLEND_TOKEN 11 | |
108 #define GL2PS_DST_BLEND_TOKEN 12 | |
109 #define GL2PS_IMAGEMAP_TOKEN 13 | |
110 #define GL2PS_DRAW_PIXELS_TOKEN 14 | |
111 #define GL2PS_TEXT_TOKEN 15 | |
112 | |
113 typedef enum { | |
114 T_UNDEFINED = -1, | |
115 T_CONST_COLOR = 1, | |
116 T_VAR_COLOR = 1<<1, | |
117 T_ALPHA_1 = 1<<2, | |
118 T_ALPHA_LESS_1 = 1<<3, | |
119 T_VAR_ALPHA = 1<<4 | |
120 } GL2PS_TRIANGLE_PROPERTY; | |
121 | |
122 typedef GLfloat GL2PSxyz[3]; | |
123 typedef GLfloat GL2PSplane[4]; | |
124 | |
125 typedef struct _GL2PSbsptree2d GL2PSbsptree2d; | |
126 | |
127 struct _GL2PSbsptree2d { | |
128 GL2PSplane plane; | |
129 GL2PSbsptree2d *front, *back; | |
130 }; | |
131 | |
132 typedef struct { | |
133 GLint nmax, size, incr, n; | |
134 char *array; | |
135 } GL2PSlist; | |
136 | |
137 typedef struct _GL2PSbsptree GL2PSbsptree; | |
138 | |
139 struct _GL2PSbsptree { | |
140 GL2PSplane plane; | |
141 GL2PSlist *primitives; | |
142 GL2PSbsptree *front, *back; | |
143 }; | |
144 | |
145 typedef struct { | |
146 GL2PSxyz xyz; | |
147 GL2PSrgba rgba; | |
148 } GL2PSvertex; | |
149 | |
150 typedef struct { | |
151 GL2PSvertex vertex[3]; | |
152 int prop; | |
153 } GL2PStriangle; | |
154 | |
155 typedef struct { | |
156 GLshort fontsize; | |
157 char *str, *fontname; | |
158 /* Note: for a 'special' string, 'alignment' holds the format | |
159 (PostScript, PDF, etc.) of the special string */ | |
160 GLint alignment; | |
161 GLfloat angle; | |
162 } GL2PSstring; | |
163 | |
164 typedef struct { | |
165 GLsizei width, height; | |
166 /* Note: for an imagemap, 'type' indicates if it has already been | |
167 written to the file or not, and 'format' indicates if it is | |
168 visible or not */ | |
169 GLenum format, type; | |
170 GLfloat *pixels; | |
171 } GL2PSimage; | |
172 | |
173 typedef struct _GL2PSimagemap GL2PSimagemap; | |
174 | |
175 struct _GL2PSimagemap { | |
176 GL2PSimage *image; | |
177 GL2PSimagemap *next; | |
178 }; | |
179 | |
180 typedef struct { | |
181 GLshort type, numverts; | |
182 GLushort pattern; | |
183 char boundary, offset, culled; | |
184 GLint factor; | |
185 GLfloat width; | |
186 GL2PSvertex *verts; | |
187 union { | |
188 GL2PSstring *text; | |
189 GL2PSimage *image; | |
190 } data; | |
191 } GL2PSprimitive; | |
192 | |
193 typedef struct { | |
194 #if defined(GL2PS_HAVE_ZLIB) | |
195 Bytef *dest, *src, *start; | |
196 uLongf destLen, srcLen; | |
197 #else | |
198 int dummy; | |
199 #endif | |
200 } GL2PScompress; | |
201 | |
202 typedef struct{ | |
203 GL2PSlist* ptrlist; | |
204 int gsno, fontno, imno, shno, maskshno, trgroupno; | |
205 int gsobjno, fontobjno, imobjno, shobjno, maskshobjno, trgroupobjno; | |
206 } GL2PSpdfgroup; | |
207 | |
208 typedef struct { | |
209 /* General */ | |
210 GLint format, sort, options, colorsize, colormode, buffersize; | |
211 char *title, *producer, *filename; | |
212 GLboolean boundary, blending; | |
213 GLfloat *feedback, offset[2], lastlinewidth; | |
214 GLint viewport[4], blendfunc[2], lastfactor; | |
215 GL2PSrgba *colormap, lastrgba, threshold, bgcolor; | |
216 GLushort lastpattern; | |
217 GL2PSvertex lastvertex; | |
218 GL2PSlist *primitives, *auxprimitives; | |
219 FILE *stream; | |
220 GL2PScompress *compress; | |
221 GLboolean header; | |
222 | |
223 /* BSP-specific */ | |
224 GLint maxbestroot; | |
225 | |
226 /* Occlusion culling-specific */ | |
227 GLboolean zerosurfacearea; | |
228 GL2PSbsptree2d *imagetree; | |
229 GL2PSprimitive *primitivetoadd; | |
230 | |
231 /* PDF-specific */ | |
232 int streamlength; | |
233 GL2PSlist *pdfprimlist, *pdfgrouplist; | |
234 int *xreflist; | |
235 int objects_stack; /* available objects */ | |
236 int extgs_stack; /* graphics state object number */ | |
237 int font_stack; /* font object number */ | |
238 int im_stack; /* image object number */ | |
239 int trgroupobjects_stack; /* xobject numbers */ | |
240 int shader_stack; /* shader object numbers */ | |
241 int mshader_stack; /* mask shader object numbers */ | |
242 | |
243 /* for image map list */ | |
244 GL2PSimagemap *imagemap_head; | |
245 GL2PSimagemap *imagemap_tail; | |
246 } GL2PScontext; | |
247 | |
248 typedef struct { | |
249 void (*printHeader)(void); | |
250 void (*printFooter)(void); | |
251 void (*beginViewport)(GLint viewport[4]); | |
252 GLint (*endViewport)(void); | |
253 void (*printPrimitive)(void *data); | |
254 void (*printFinalPrimitive)(void); | |
255 const char *file_extension; | |
256 const char *description; | |
257 } GL2PSbackend; | |
258 | |
259 /* The gl2ps context. gl2ps is not thread safe (we should create a | |
260 local GL2PScontext during gl2psBeginPage) */ | |
261 | |
262 static GL2PScontext *gl2ps = NULL; | |
263 | |
264 /* Need to forward-declare this one */ | |
265 | |
266 static GLint gl2psPrintPrimitives(void); | |
267 | |
268 /********************************************************************* | |
269 * | |
270 * Utility routines | |
271 * | |
272 *********************************************************************/ | |
273 | |
274 static void gl2psMsg(GLint level, const char *fmt, ...) | |
275 { | |
276 va_list args; | |
277 | |
278 if(!(gl2ps->options & GL2PS_SILENT)){ | |
279 switch(level){ | |
280 case GL2PS_INFO : fprintf(stderr, "GL2PS info: "); break; | |
281 case GL2PS_WARNING : fprintf(stderr, "GL2PS warning: "); break; | |
282 case GL2PS_ERROR : fprintf(stderr, "GL2PS error: "); break; | |
283 } | |
284 va_start(args, fmt); | |
285 vfprintf(stderr, fmt, args); | |
286 va_end(args); | |
287 fprintf(stderr, "\n"); | |
288 } | |
289 /* if(level == GL2PS_ERROR) exit(1); */ | |
290 } | |
291 | |
292 static void *gl2psMalloc(size_t size) | |
293 { | |
294 void *ptr; | |
295 | |
296 if(!size) return(NULL); | |
297 ptr = malloc(size); | |
298 if(!ptr){ | |
299 gl2psMsg(GL2PS_ERROR, "Couldn't allocate requested memory"); | |
300 exit(1); | |
301 } | |
302 return(ptr); | |
303 } | |
304 | |
305 static void *gl2psRealloc(void *ptr, size_t size) | |
306 { | |
307 if(!size) return(NULL); | |
308 ptr = realloc(ptr, size); | |
309 if(!ptr){ | |
310 gl2psMsg(GL2PS_ERROR, "Couldn't reallocate requested memory"); | |
311 exit(1); | |
312 } | |
313 return(ptr); | |
314 } | |
315 | |
316 static void gl2psFree(void *ptr) | |
317 { | |
318 if(!ptr) return; | |
319 free(ptr); | |
320 } | |
321 | |
322 static size_t gl2psWriteBigEndian(unsigned long data, size_t bytes) | |
323 { | |
324 size_t i; | |
325 size_t size = sizeof(unsigned long); | |
326 for(i = 1; i <= bytes; ++i){ | |
327 fputc(0xff & (data >> (size-i) * 8), gl2ps->stream); | |
328 } | |
329 return bytes; | |
330 } | |
331 | |
332 /* zlib compression helper routines */ | |
333 | |
334 #if defined(GL2PS_HAVE_ZLIB) | |
335 | |
336 static void gl2psSetupCompress(void) | |
337 { | |
338 gl2ps->compress = (GL2PScompress*)gl2psMalloc(sizeof(GL2PScompress)); | |
339 gl2ps->compress->src = NULL; | |
340 gl2ps->compress->start = NULL; | |
341 gl2ps->compress->dest = NULL; | |
342 gl2ps->compress->srcLen = 0; | |
343 gl2ps->compress->destLen = 0; | |
344 } | |
345 | |
346 static void gl2psFreeCompress(void) | |
347 { | |
348 if(!gl2ps->compress) | |
349 return; | |
350 gl2psFree(gl2ps->compress->start); | |
351 gl2psFree(gl2ps->compress->dest); | |
352 gl2ps->compress->src = NULL; | |
353 gl2ps->compress->start = NULL; | |
354 gl2ps->compress->dest = NULL; | |
355 gl2ps->compress->srcLen = 0; | |
356 gl2ps->compress->destLen = 0; | |
357 } | |
358 | |
359 static int gl2psAllocCompress(unsigned int srcsize) | |
360 { | |
361 gl2psFreeCompress(); | |
362 | |
363 if(!gl2ps->compress || !srcsize) | |
364 return GL2PS_ERROR; | |
365 | |
366 gl2ps->compress->srcLen = srcsize; | |
367 gl2ps->compress->destLen = (int)ceil(1.001 * gl2ps->compress->srcLen + 12); | |
368 gl2ps->compress->src = (Bytef*)gl2psMalloc(gl2ps->compress->srcLen); | |
369 gl2ps->compress->start = gl2ps->compress->src; | |
370 gl2ps->compress->dest = (Bytef*)gl2psMalloc(gl2ps->compress->destLen); | |
371 | |
372 return GL2PS_SUCCESS; | |
373 } | |
374 | |
375 static void *gl2psReallocCompress(unsigned int srcsize) | |
376 { | |
377 if(!gl2ps->compress || !srcsize) | |
378 return NULL; | |
379 | |
380 if(srcsize < gl2ps->compress->srcLen) | |
381 return gl2ps->compress->start; | |
382 | |
383 gl2ps->compress->srcLen = srcsize; | |
384 gl2ps->compress->destLen = (int)ceil(1.001 * gl2ps->compress->srcLen + 12); | |
385 gl2ps->compress->src = (Bytef*)gl2psRealloc(gl2ps->compress->src, | |
386 gl2ps->compress->srcLen); | |
387 gl2ps->compress->start = gl2ps->compress->src; | |
388 gl2ps->compress->dest = (Bytef*)gl2psRealloc(gl2ps->compress->dest, | |
389 gl2ps->compress->destLen); | |
390 | |
391 return gl2ps->compress->start; | |
392 } | |
393 | |
394 static size_t gl2psWriteBigEndianCompress(unsigned long data, size_t bytes) | |
395 { | |
396 size_t i; | |
397 size_t size = sizeof(unsigned long); | |
398 for(i = 1; i <= bytes; ++i){ | |
399 *gl2ps->compress->src = (Bytef)(0xff & (data >> (size-i) * 8)); | |
400 ++gl2ps->compress->src; | |
401 } | |
402 return bytes; | |
403 } | |
404 | |
405 static int gl2psDeflate(void) | |
406 { | |
407 /* For compatibility with older zlib versions, we use compress(...) | |
408 instead of compress2(..., Z_BEST_COMPRESSION) */ | |
409 return compress(gl2ps->compress->dest, &gl2ps->compress->destLen, | |
410 gl2ps->compress->start, gl2ps->compress->srcLen); | |
411 } | |
412 | |
413 #endif | |
414 | |
415 static int gl2psPrintf(const char* fmt, ...) | |
416 { | |
417 int ret; | |
418 va_list args; | |
419 | |
420 #if defined(GL2PS_HAVE_ZLIB) | |
421 unsigned int oldsize = 0; | |
422 static char buf[1000]; | |
423 if(gl2ps->options & GL2PS_COMPRESS){ | |
424 va_start(args, fmt); | |
425 ret = vsprintf(buf, fmt, args); | |
426 va_end(args); | |
427 oldsize = gl2ps->compress->srcLen; | |
428 gl2ps->compress->start = (Bytef*)gl2psReallocCompress(oldsize + ret); | |
429 memcpy(gl2ps->compress->start+oldsize, buf, ret); | |
430 ret = 0; | |
431 } | |
432 else{ | |
433 #endif | |
434 va_start(args, fmt); | |
435 ret = vfprintf(gl2ps->stream, fmt, args); | |
436 va_end(args); | |
437 #if defined(GL2PS_HAVE_ZLIB) | |
438 } | |
439 #endif | |
440 return ret; | |
441 } | |
442 | |
443 static void gl2psPrintGzipHeader() | |
444 { | |
445 #if defined(GL2PS_HAVE_ZLIB) | |
446 char tmp[10] = {'\x1f', '\x8b', /* magic numbers: 0x1f, 0x8b */ | |
447 8, /* compression method: Z_DEFLATED */ | |
448 0, /* flags */ | |
449 0, 0, 0, 0, /* time */ | |
450 2, /* extra flags: max compression */ | |
451 '\x03'}; /* OS code: 0x03 (Unix) */ | |
452 | |
453 if(gl2ps->options & GL2PS_COMPRESS){ | |
454 gl2psSetupCompress(); | |
455 /* add the gzip file header */ | |
456 fwrite(tmp, 10, 1, gl2ps->stream); | |
457 } | |
458 #endif | |
459 } | |
460 | |
461 static void gl2psPrintGzipFooter() | |
462 { | |
463 #if defined(GL2PS_HAVE_ZLIB) | |
464 int n; | |
465 uLong crc, len; | |
466 char tmp[8]; | |
467 | |
468 if(gl2ps->options & GL2PS_COMPRESS){ | |
469 if(Z_OK != gl2psDeflate()){ | |
470 gl2psMsg(GL2PS_ERROR, "Zlib deflate error"); | |
471 } | |
472 else{ | |
473 /* determine the length of the header in the zlib stream */ | |
474 n = 2; /* CMF+FLG */ | |
475 if(gl2ps->compress->dest[1] & (1<<5)){ | |
476 n += 4; /* DICTID */ | |
477 } | |
478 /* write the data, without the zlib header and footer */ | |
479 fwrite(gl2ps->compress->dest+n, gl2ps->compress->destLen-(n+4), | |
480 1, gl2ps->stream); | |
481 /* add the gzip file footer */ | |
482 crc = crc32(0L, gl2ps->compress->start, gl2ps->compress->srcLen); | |
483 for(n = 0; n < 4; ++n){ | |
484 tmp[n] = (char)(crc & 0xff); | |
485 crc >>= 8; | |
486 } | |
487 len = gl2ps->compress->srcLen; | |
488 for(n = 4; n < 8; ++n){ | |
489 tmp[n] = (char)(len & 0xff); | |
490 len >>= 8; | |
491 } | |
492 fwrite(tmp, 8, 1, gl2ps->stream); | |
493 } | |
494 gl2psFreeCompress(); | |
495 gl2psFree(gl2ps->compress); | |
496 gl2ps->compress = NULL; | |
497 } | |
498 #endif | |
499 } | |
500 | |
501 /* The list handling routines */ | |
502 | |
503 static void gl2psListRealloc(GL2PSlist *list, GLint n) | |
504 { | |
505 if(!list){ | |
506 gl2psMsg(GL2PS_ERROR, "Cannot reallocate NULL list"); | |
507 return; | |
508 } | |
509 if(n <= 0) return; | |
510 if(!list->array){ | |
511 list->nmax = n; | |
512 list->array = (char*)gl2psMalloc(list->nmax * list->size); | |
513 } | |
514 else{ | |
515 if(n > list->nmax){ | |
516 list->nmax = ((n - 1) / list->incr + 1) * list->incr; | |
517 list->array = (char*)gl2psRealloc(list->array, | |
518 list->nmax * list->size); | |
519 } | |
520 } | |
521 } | |
522 | |
523 static GL2PSlist *gl2psListCreate(GLint n, GLint incr, GLint size) | |
524 { | |
525 GL2PSlist *list; | |
526 | |
527 if(n < 0) n = 0; | |
528 if(incr <= 0) incr = 1; | |
529 list = (GL2PSlist*)gl2psMalloc(sizeof(GL2PSlist)); | |
530 list->nmax = 0; | |
531 list->incr = incr; | |
532 list->size = size; | |
533 list->n = 0; | |
534 list->array = NULL; | |
535 gl2psListRealloc(list, n); | |
536 return(list); | |
537 } | |
538 | |
539 static void gl2psListReset(GL2PSlist *list) | |
540 { | |
541 if(!list) return; | |
542 list->n = 0; | |
543 } | |
544 | |
545 static void gl2psListDelete(GL2PSlist *list) | |
546 { | |
547 if(!list) return; | |
548 gl2psFree(list->array); | |
549 gl2psFree(list); | |
550 } | |
551 | |
552 static void gl2psListAdd(GL2PSlist *list, void *data) | |
553 { | |
554 if(!list){ | |
555 gl2psMsg(GL2PS_ERROR, "Cannot add into unallocated list"); | |
556 return; | |
557 } | |
558 list->n++; | |
559 gl2psListRealloc(list, list->n); | |
560 memcpy(&list->array[(list->n - 1) * list->size], data, list->size); | |
561 } | |
562 | |
563 static int gl2psListNbr(GL2PSlist *list) | |
564 { | |
565 if(!list) | |
566 return 0; | |
567 return(list->n); | |
568 } | |
569 | |
570 static void *gl2psListPointer(GL2PSlist *list, GLint index) | |
571 { | |
572 if(!list){ | |
573 gl2psMsg(GL2PS_ERROR, "Cannot point into unallocated list"); | |
574 return NULL; | |
575 } | |
576 if((index < 0) || (index >= list->n)){ | |
577 gl2psMsg(GL2PS_ERROR, "Wrong list index in gl2psListPointer"); | |
578 return NULL; | |
579 } | |
580 return(&list->array[index * list->size]); | |
581 } | |
582 | |
583 static void gl2psListSort(GL2PSlist *list, | |
584 int (*fcmp)(const void *a, const void *b)) | |
585 { | |
586 if(!list) | |
587 return; | |
588 qsort(list->array, list->n, list->size, fcmp); | |
589 } | |
590 | |
591 static void gl2psListAction(GL2PSlist *list, void (*action)(void *data)) | |
592 { | |
593 GLint i; | |
594 | |
595 for(i = 0; i < gl2psListNbr(list); i++){ | |
596 (*action)(gl2psListPointer(list, i)); | |
597 } | |
598 } | |
599 | |
600 static void gl2psListActionInverse(GL2PSlist *list, void (*action)(void *data)) | |
601 { | |
602 GLint i; | |
603 | |
604 for(i = gl2psListNbr(list); i > 0; i--){ | |
605 (*action)(gl2psListPointer(list, i-1)); | |
606 } | |
607 } | |
608 | |
609 #if defined(GL2PS_HAVE_LIBPNG) | |
610 | |
611 static void gl2psListRead(GL2PSlist *list, int index, void *data) | |
612 { | |
613 if((index < 0) || (index >= list->n)) | |
614 gl2psMsg(GL2PS_ERROR, "Wrong list index in gl2psListRead"); | |
615 memcpy(data, &list->array[index * list->size], list->size); | |
616 } | |
617 | |
618 static void gl2psEncodeBase64Block(unsigned char in[3], unsigned char out[4], int len) | |
619 { | |
620 static const char cb64[] = | |
621 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | |
622 | |
623 out[0] = cb64[ in[0] >> 2 ]; | |
624 out[1] = cb64[ ((in[0] & 0x03) << 4) | ((in[1] & 0xf0) >> 4) ]; | |
625 out[2] = (len > 1) ? cb64[ ((in[1] & 0x0f) << 2) | ((in[2] & 0xc0) >> 6) ] : '='; | |
626 out[3] = (len > 2) ? cb64[ in[2] & 0x3f ] : '='; | |
627 } | |
628 | |
629 static void gl2psListEncodeBase64(GL2PSlist *list) | |
630 { | |
631 unsigned char *buffer, in[3], out[4]; | |
632 int i, n, index, len; | |
633 | |
634 n = list->n * list->size; | |
635 buffer = (unsigned char*)gl2psMalloc(n * sizeof(unsigned char)); | |
636 memcpy(buffer, list->array, n * sizeof(unsigned char)); | |
637 gl2psListReset(list); | |
638 | |
639 index = 0; | |
640 while(index < n) { | |
641 len = 0; | |
642 for(i = 0; i < 3; i++) { | |
643 if(index < n){ | |
644 in[i] = buffer[index]; | |
645 len++; | |
646 } | |
647 else{ | |
648 in[i] = 0; | |
649 } | |
650 index++; | |
651 } | |
652 if(len) { | |
653 gl2psEncodeBase64Block(in, out, len); | |
654 for(i = 0; i < 4; i++) | |
655 gl2psListAdd(list, &out[i]); | |
656 } | |
657 } | |
658 gl2psFree(buffer); | |
659 } | |
660 | |
661 #endif | |
662 | |
663 /* Helpers for rgba colors */ | |
664 | |
665 static GLboolean gl2psSameColor(GL2PSrgba rgba1, GL2PSrgba rgba2) | |
666 { | |
667 if(!GL2PS_ZERO(rgba1[0] - rgba2[0]) || | |
668 !GL2PS_ZERO(rgba1[1] - rgba2[1]) || | |
669 !GL2PS_ZERO(rgba1[2] - rgba2[2])) | |
670 return GL_FALSE; | |
671 return GL_TRUE; | |
672 } | |
673 | |
674 static GLboolean gl2psVertsSameColor(const GL2PSprimitive *prim) | |
675 { | |
676 int i; | |
677 | |
678 for(i = 1; i < prim->numverts; i++){ | |
679 if(!gl2psSameColor(prim->verts[0].rgba, prim->verts[i].rgba)){ | |
680 return GL_FALSE; | |
681 } | |
682 } | |
683 return GL_TRUE; | |
684 } | |
685 | |
686 static GLboolean gl2psSameColorThreshold(int n, GL2PSrgba rgba[], | |
687 GL2PSrgba threshold) | |
688 { | |
689 int i; | |
690 | |
691 if(n < 2) return GL_TRUE; | |
692 | |
693 for(i = 1; i < n; i++){ | |
694 if(fabs(rgba[0][0] - rgba[i][0]) > threshold[0] || | |
695 fabs(rgba[0][1] - rgba[i][1]) > threshold[1] || | |
696 fabs(rgba[0][2] - rgba[i][2]) > threshold[2]) | |
697 return GL_FALSE; | |
698 } | |
699 | |
700 return GL_TRUE; | |
701 } | |
702 | |
703 static void gl2psSetLastColor(GL2PSrgba rgba) | |
704 { | |
705 int i; | |
706 for(i = 0; i < 3; ++i){ | |
707 gl2ps->lastrgba[i] = rgba[i]; | |
708 } | |
709 } | |
710 | |
711 static GLfloat gl2psGetRGB(GL2PSimage *im, GLuint x, GLuint y, | |
712 GLfloat *red, GLfloat *green, GLfloat *blue) | |
713 { | |
714 | |
715 GLsizei width = im->width; | |
716 GLsizei height = im->height; | |
717 GLfloat *pixels = im->pixels; | |
718 GLfloat *pimag; | |
719 | |
720 /* OpenGL image is from down to up, PS image is up to down */ | |
721 switch(im->format){ | |
722 case GL_RGBA: | |
723 pimag = pixels + 4 * (width * (height - 1 - y) + x); | |
724 break; | |
725 case GL_RGB: | |
726 default: | |
727 pimag = pixels + 3 * (width * (height - 1 - y) + x); | |
728 break; | |
729 } | |
730 *red = *pimag; pimag++; | |
731 *green = *pimag; pimag++; | |
732 *blue = *pimag; pimag++; | |
733 | |
734 return (im->format == GL_RGBA) ? *pimag : 1.0F; | |
735 } | |
736 | |
737 /* Helper routines for pixmaps */ | |
738 | |
739 static GL2PSimage *gl2psCopyPixmap(GL2PSimage *im) | |
740 { | |
741 int size; | |
742 GL2PSimage *image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage)); | |
743 | |
744 image->width = im->width; | |
745 image->height = im->height; | |
746 image->format = im->format; | |
747 image->type = im->type; | |
748 | |
749 switch(image->format){ | |
750 case GL_RGBA: | |
751 size = image->height * image->width * 4 * sizeof(GLfloat); | |
752 break; | |
753 case GL_RGB: | |
754 default: | |
755 size = image->height * image->width * 3 * sizeof(GLfloat); | |
756 break; | |
757 } | |
758 | |
759 image->pixels = (GLfloat*)gl2psMalloc(size); | |
760 memcpy(image->pixels, im->pixels, size); | |
761 | |
762 return image; | |
763 } | |
764 | |
765 static void gl2psFreePixmap(GL2PSimage *im) | |
766 { | |
767 if(!im) | |
768 return; | |
769 gl2psFree(im->pixels); | |
770 gl2psFree(im); | |
771 } | |
772 | |
773 #if defined(GL2PS_HAVE_LIBPNG) | |
774 | |
775 #if !defined(png_jmpbuf) | |
776 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) | |
777 #endif | |
778 | |
779 static void gl2psUserWritePNG(png_structp png_ptr, png_bytep data, png_size_t length) | |
780 { | |
781 unsigned int i; | |
782 GL2PSlist *png = (GL2PSlist*)png_get_io_ptr(png_ptr); | |
783 for(i = 0; i < length; i++) | |
784 gl2psListAdd(png, &data[i]); | |
785 } | |
786 | |
787 static void gl2psUserFlushPNG(png_structp png_ptr) | |
788 { | |
789 } | |
790 | |
791 static void gl2psConvertPixmapToPNG(GL2PSimage *pixmap, GL2PSlist *png) | |
792 { | |
793 png_structp png_ptr; | |
794 png_infop info_ptr; | |
795 unsigned char *row_data; | |
796 GLfloat dr, dg, db; | |
797 int row, col; | |
798 | |
799 if(!(png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL))) | |
800 return; | |
801 | |
802 if(!(info_ptr = png_create_info_struct(png_ptr))){ | |
803 png_destroy_write_struct(&png_ptr, NULL); | |
804 return; | |
805 } | |
806 | |
807 if(setjmp(png_jmpbuf(png_ptr))) { | |
808 png_destroy_write_struct(&png_ptr, &info_ptr); | |
809 return; | |
810 } | |
811 | |
812 png_set_write_fn(png_ptr, (void *)png, gl2psUserWritePNG, gl2psUserFlushPNG); | |
813 png_set_compression_level(png_ptr, Z_DEFAULT_COMPRESSION); | |
814 png_set_IHDR(png_ptr, info_ptr, pixmap->width, pixmap->height, 8, | |
815 PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, | |
816 PNG_FILTER_TYPE_BASE); | |
817 png_write_info(png_ptr, info_ptr); | |
818 | |
819 row_data = (unsigned char*)gl2psMalloc(3 * pixmap->width * sizeof(unsigned char)); | |
820 for(row = 0; row < pixmap->height; row++){ | |
821 for(col = 0; col < pixmap->width; col++){ | |
822 gl2psGetRGB(pixmap, col, row, &dr, &dg, &db); | |
823 row_data[3*col] = (unsigned char)(255. * dr); | |
824 row_data[3*col+1] = (unsigned char)(255. * dg); | |
825 row_data[3*col+2] = (unsigned char)(255. * db); | |
826 } | |
827 png_write_row(png_ptr, (png_bytep)row_data); | |
828 } | |
829 gl2psFree(row_data); | |
830 | |
831 png_write_end(png_ptr, info_ptr); | |
832 png_destroy_write_struct(&png_ptr, &info_ptr); | |
833 } | |
834 | |
835 #endif | |
836 | |
837 /* Helper routines for text strings */ | |
838 | |
839 static GLint gl2psAddText(GLint type, const char *str, const char *fontname, | |
840 GLshort fontsize, GLint alignment, GLfloat angle) | |
841 { | |
842 GLfloat pos[4]; | |
843 GL2PSprimitive *prim; | |
844 GLboolean valid; | |
845 | |
846 if(!gl2ps || !str || !fontname) return GL2PS_UNINITIALIZED; | |
847 | |
848 if(gl2ps->options & GL2PS_NO_TEXT) return GL2PS_SUCCESS; | |
849 | |
850 glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &valid); | |
851 if(GL_FALSE == valid) return GL2PS_SUCCESS; /* the primitive is culled */ | |
852 | |
853 glGetFloatv(GL_CURRENT_RASTER_POSITION, pos); | |
854 | |
855 prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
856 prim->type = type; | |
857 prim->boundary = 0; | |
858 prim->numverts = 1; | |
859 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); | |
860 prim->verts[0].xyz[0] = pos[0]; | |
861 prim->verts[0].xyz[1] = pos[1]; | |
862 prim->verts[0].xyz[2] = pos[2]; | |
863 prim->culled = 0; | |
864 prim->offset = 0; | |
865 prim->pattern = 0; | |
866 prim->factor = 0; | |
867 prim->width = 1; | |
868 glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba); | |
869 prim->data.text = (GL2PSstring*)gl2psMalloc(sizeof(GL2PSstring)); | |
870 prim->data.text->str = (char*)gl2psMalloc((strlen(str)+1)*sizeof(char)); | |
871 strcpy(prim->data.text->str, str); | |
872 prim->data.text->fontname = (char*)gl2psMalloc((strlen(fontname)+1)*sizeof(char)); | |
873 strcpy(prim->data.text->fontname, fontname); | |
874 prim->data.text->fontsize = fontsize; | |
875 prim->data.text->alignment = alignment; | |
876 prim->data.text->angle = angle; | |
877 | |
878 gl2psListAdd(gl2ps->auxprimitives, &prim); | |
879 glPassThrough(GL2PS_TEXT_TOKEN); | |
880 | |
881 return GL2PS_SUCCESS; | |
882 } | |
883 | |
884 static GL2PSstring *gl2psCopyText(GL2PSstring *t) | |
885 { | |
886 GL2PSstring *text = (GL2PSstring*)gl2psMalloc(sizeof(GL2PSstring)); | |
887 text->str = (char*)gl2psMalloc((strlen(t->str)+1)*sizeof(char)); | |
888 strcpy(text->str, t->str); | |
889 text->fontname = (char*)gl2psMalloc((strlen(t->fontname)+1)*sizeof(char)); | |
890 strcpy(text->fontname, t->fontname); | |
891 text->fontsize = t->fontsize; | |
892 text->alignment = t->alignment; | |
893 text->angle = t->angle; | |
894 | |
895 return text; | |
896 } | |
897 | |
898 static void gl2psFreeText(GL2PSstring *text) | |
899 { | |
900 if(!text) | |
901 return; | |
902 gl2psFree(text->str); | |
903 gl2psFree(text->fontname); | |
904 gl2psFree(text); | |
905 } | |
906 | |
907 /* Helpers for blending modes */ | |
908 | |
909 static GLboolean gl2psSupportedBlendMode(GLenum sfactor, GLenum dfactor) | |
910 { | |
911 /* returns TRUE if gl2ps supports the argument combination: only two | |
912 blending modes have been implemented so far */ | |
913 | |
914 if( (sfactor == GL_SRC_ALPHA && dfactor == GL_ONE_MINUS_SRC_ALPHA) || | |
915 (sfactor == GL_ONE && dfactor == GL_ZERO) ) | |
916 return GL_TRUE; | |
917 return GL_FALSE; | |
918 } | |
919 | |
920 static void gl2psAdaptVertexForBlending(GL2PSvertex *v) | |
921 { | |
922 /* Transforms vertex depending on the actual blending function - | |
923 currently the vertex v is considered as source vertex and his | |
924 alpha value is changed to 1.0 if source blending GL_ONE is | |
925 active. This might be extended in the future */ | |
926 | |
927 if(!v || !gl2ps) | |
928 return; | |
929 | |
930 if(gl2ps->options & GL2PS_NO_BLENDING || !gl2ps->blending){ | |
931 v->rgba[3] = 1.0F; | |
932 return; | |
933 } | |
934 | |
935 switch(gl2ps->blendfunc[0]){ | |
936 case GL_ONE: | |
937 v->rgba[3] = 1.0F; | |
938 break; | |
939 default: | |
940 break; | |
941 } | |
942 } | |
943 | |
944 static void gl2psAssignTriangleProperties(GL2PStriangle *t) | |
945 { | |
946 /* int i; */ | |
947 | |
948 t->prop = T_VAR_COLOR; | |
949 | |
950 /* Uncommenting the following lines activates an even more fine | |
951 grained distinction between triangle types - please don't delete, | |
952 a remarkable amount of PDF handling code inside this file depends | |
953 on it if activated */ | |
954 /* | |
955 t->prop = T_CONST_COLOR; | |
956 for(i = 0; i < 3; ++i){ | |
957 if(!GL2PS_ZERO(t->vertex[0].rgba[i] - t->vertex[1].rgba[i]) || | |
958 !GL2PS_ZERO(t->vertex[1].rgba[i] - t->vertex[2].rgba[i])){ | |
959 t->prop = T_VAR_COLOR; | |
960 break; | |
961 } | |
962 } | |
963 */ | |
964 | |
965 if(!GL2PS_ZERO(t->vertex[0].rgba[3] - t->vertex[1].rgba[3]) || | |
966 !GL2PS_ZERO(t->vertex[1].rgba[3] - t->vertex[2].rgba[3])){ | |
967 t->prop |= T_VAR_ALPHA; | |
968 } | |
969 else{ | |
970 if(t->vertex[0].rgba[3] < 1) | |
971 t->prop |= T_ALPHA_LESS_1; | |
972 else | |
973 t->prop |= T_ALPHA_1; | |
974 } | |
975 } | |
976 | |
977 static void gl2psFillTriangleFromPrimitive(GL2PStriangle *t, GL2PSprimitive *p, | |
978 GLboolean assignprops) | |
979 { | |
980 t->vertex[0] = p->verts[0]; | |
981 t->vertex[1] = p->verts[1]; | |
982 t->vertex[2] = p->verts[2]; | |
983 if(GL_TRUE == assignprops) | |
984 gl2psAssignTriangleProperties(t); | |
985 } | |
986 | |
987 static void gl2psInitTriangle(GL2PStriangle *t) | |
988 { | |
989 int i; | |
990 GL2PSvertex vertex = { {-1.0F, -1.0F, -1.0F}, {-1.0F, -1.0F, -1.0F, -1.0F} }; | |
991 for(i = 0; i < 3; i++) | |
992 t->vertex[i] = vertex; | |
993 t->prop = T_UNDEFINED; | |
994 } | |
995 | |
996 /* Miscellaneous helper routines */ | |
997 | |
998 static GL2PSprimitive *gl2psCopyPrimitive(GL2PSprimitive *p) | |
999 { | |
1000 GL2PSprimitive *prim; | |
1001 | |
1002 if(!p){ | |
1003 gl2psMsg(GL2PS_ERROR, "Trying to copy an empty primitive"); | |
1004 return NULL; | |
1005 } | |
1006 | |
1007 prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
1008 | |
1009 prim->type = p->type; | |
1010 prim->numverts = p->numverts; | |
1011 prim->boundary = p->boundary; | |
1012 prim->offset = p->offset; | |
1013 prim->pattern = p->pattern; | |
1014 prim->factor = p->factor; | |
1015 prim->culled = p->culled; | |
1016 prim->width = p->width; | |
1017 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); | |
1018 memcpy(prim->verts, p->verts, p->numverts * sizeof(GL2PSvertex)); | |
1019 | |
1020 switch(prim->type){ | |
1021 case GL2PS_PIXMAP : | |
1022 prim->data.image = gl2psCopyPixmap(p->data.image); | |
1023 break; | |
1024 case GL2PS_TEXT : | |
1025 case GL2PS_SPECIAL : | |
1026 prim->data.text = gl2psCopyText(p->data.text); | |
1027 break; | |
1028 default: | |
1029 break; | |
1030 } | |
1031 | |
1032 return prim; | |
1033 } | |
1034 | |
1035 static GLboolean gl2psSamePosition(GL2PSxyz p1, GL2PSxyz p2) | |
1036 { | |
1037 if(!GL2PS_ZERO(p1[0] - p2[0]) || | |
1038 !GL2PS_ZERO(p1[1] - p2[1]) || | |
1039 !GL2PS_ZERO(p1[2] - p2[2])) | |
1040 return GL_FALSE; | |
1041 return GL_TRUE; | |
1042 } | |
1043 | |
1044 /********************************************************************* | |
1045 * | |
1046 * 3D sorting routines | |
1047 * | |
1048 *********************************************************************/ | |
1049 | |
1050 static GLfloat gl2psComparePointPlane(GL2PSxyz point, GL2PSplane plane) | |
1051 { | |
1052 return(plane[0] * point[0] + | |
1053 plane[1] * point[1] + | |
1054 plane[2] * point[2] + | |
1055 plane[3]); | |
1056 } | |
1057 | |
1058 static GLfloat gl2psPsca(GLfloat *a, GLfloat *b) | |
1059 { | |
1060 return(a[0]*b[0] + a[1]*b[1] + a[2]*b[2]); | |
1061 } | |
1062 | |
1063 static void gl2psPvec(GLfloat *a, GLfloat *b, GLfloat *c) | |
1064 { | |
1065 c[0] = a[1]*b[2] - a[2]*b[1]; | |
1066 c[1] = a[2]*b[0] - a[0]*b[2]; | |
1067 c[2] = a[0]*b[1] - a[1]*b[0]; | |
1068 } | |
1069 | |
1070 static GLfloat gl2psNorm(GLfloat *a) | |
1071 { | |
1072 return (GLfloat)sqrt(a[0]*a[0] + a[1]*a[1] + a[2]*a[2]); | |
1073 } | |
1074 | |
1075 static void gl2psGetNormal(GLfloat *a, GLfloat *b, GLfloat *c) | |
1076 { | |
1077 GLfloat norm; | |
1078 | |
1079 gl2psPvec(a, b, c); | |
1080 if(!GL2PS_ZERO(norm = gl2psNorm(c))){ | |
1081 c[0] = c[0] / norm; | |
1082 c[1] = c[1] / norm; | |
1083 c[2] = c[2] / norm; | |
1084 } | |
1085 else{ | |
1086 /* The plane is still wrong despite our tests in gl2psGetPlane. | |
1087 Let's return a dummy value for now (this is a hack: we should | |
1088 do more intelligent tests in GetPlane) */ | |
1089 c[0] = c[1] = 0.0F; | |
1090 c[2] = 1.0F; | |
1091 } | |
1092 } | |
1093 | |
1094 static void gl2psGetPlane(GL2PSprimitive *prim, GL2PSplane plane) | |
1095 { | |
1096 GL2PSxyz v = {0.0F, 0.0F, 0.0F}, w = {0.0F, 0.0F, 0.0F}; | |
1097 | |
1098 switch(prim->type){ | |
1099 case GL2PS_TRIANGLE : | |
1100 case GL2PS_QUADRANGLE : | |
1101 v[0] = prim->verts[1].xyz[0] - prim->verts[0].xyz[0]; | |
1102 v[1] = prim->verts[1].xyz[1] - prim->verts[0].xyz[1]; | |
1103 v[2] = prim->verts[1].xyz[2] - prim->verts[0].xyz[2]; | |
1104 w[0] = prim->verts[2].xyz[0] - prim->verts[0].xyz[0]; | |
1105 w[1] = prim->verts[2].xyz[1] - prim->verts[0].xyz[1]; | |
1106 w[2] = prim->verts[2].xyz[2] - prim->verts[0].xyz[2]; | |
1107 if((GL2PS_ZERO(v[0]) && GL2PS_ZERO(v[1]) && GL2PS_ZERO(v[2])) || | |
1108 (GL2PS_ZERO(w[0]) && GL2PS_ZERO(w[1]) && GL2PS_ZERO(w[2]))){ | |
1109 plane[0] = plane[1] = 0.0F; | |
1110 plane[2] = 1.0F; | |
1111 plane[3] = -prim->verts[0].xyz[2]; | |
1112 } | |
1113 else{ | |
1114 gl2psGetNormal(v, w, plane); | |
1115 plane[3] = | |
1116 - plane[0] * prim->verts[0].xyz[0] | |
1117 - plane[1] * prim->verts[0].xyz[1] | |
1118 - plane[2] * prim->verts[0].xyz[2]; | |
1119 } | |
1120 break; | |
1121 case GL2PS_LINE : | |
1122 v[0] = prim->verts[1].xyz[0] - prim->verts[0].xyz[0]; | |
1123 v[1] = prim->verts[1].xyz[1] - prim->verts[0].xyz[1]; | |
1124 v[2] = prim->verts[1].xyz[2] - prim->verts[0].xyz[2]; | |
1125 if(GL2PS_ZERO(v[0]) && GL2PS_ZERO(v[1]) && GL2PS_ZERO(v[2])){ | |
1126 plane[0] = plane[1] = 0.0F; | |
1127 plane[2] = 1.0F; | |
1128 plane[3] = -prim->verts[0].xyz[2]; | |
1129 } | |
1130 else{ | |
1131 if(GL2PS_ZERO(v[0])) w[0] = 1.0F; | |
1132 else if(GL2PS_ZERO(v[1])) w[1] = 1.0F; | |
1133 else w[2] = 1.0F; | |
1134 gl2psGetNormal(v, w, plane); | |
1135 plane[3] = | |
1136 - plane[0] * prim->verts[0].xyz[0] | |
1137 - plane[1] * prim->verts[0].xyz[1] | |
1138 - plane[2] * prim->verts[0].xyz[2]; | |
1139 } | |
1140 break; | |
1141 case GL2PS_POINT : | |
1142 case GL2PS_PIXMAP : | |
1143 case GL2PS_TEXT : | |
1144 case GL2PS_SPECIAL : | |
1145 case GL2PS_IMAGEMAP: | |
1146 plane[0] = plane[1] = 0.0F; | |
1147 plane[2] = 1.0F; | |
1148 plane[3] = -prim->verts[0].xyz[2]; | |
1149 break; | |
1150 default : | |
1151 gl2psMsg(GL2PS_ERROR, "Unknown primitive type in BSP tree"); | |
1152 plane[0] = plane[1] = plane[3] = 0.0F; | |
1153 plane[2] = 1.0F; | |
1154 break; | |
1155 } | |
1156 } | |
1157 | |
1158 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, | |
1159 GL2PSvertex *c) | |
1160 { | |
1161 GL2PSxyz v; | |
1162 GLfloat sect, psca; | |
1163 | |
1164 v[0] = b->xyz[0] - a->xyz[0]; | |
1165 v[1] = b->xyz[1] - a->xyz[1]; | |
1166 v[2] = b->xyz[2] - a->xyz[2]; | |
1167 | |
1168 if(!GL2PS_ZERO(psca = gl2psPsca(plane, v))) | |
1169 sect = -gl2psComparePointPlane(a->xyz, plane) / psca; | |
1170 else | |
1171 sect = 0.0F; | |
1172 | |
1173 c->xyz[0] = a->xyz[0] + v[0] * sect; | |
1174 c->xyz[1] = a->xyz[1] + v[1] * sect; | |
1175 c->xyz[2] = a->xyz[2] + v[2] * sect; | |
1176 | |
1177 c->rgba[0] = (1 - sect) * a->rgba[0] + sect * b->rgba[0]; | |
1178 c->rgba[1] = (1 - sect) * a->rgba[1] + sect * b->rgba[1]; | |
1179 c->rgba[2] = (1 - sect) * a->rgba[2] + sect * b->rgba[2]; | |
1180 c->rgba[3] = (1 - sect) * a->rgba[3] + sect * b->rgba[3]; | |
1181 } | |
1182 | |
1183 static void gl2psCreateSplitPrimitive(GL2PSprimitive *parent, GL2PSplane plane, | |
1184 GL2PSprimitive *child, GLshort numverts, | |
1185 GLshort *index0, GLshort *index1) | |
1186 { | |
1187 GLshort i; | |
1188 | |
1189 if(parent->type == GL2PS_IMAGEMAP){ | |
1190 child->type = GL2PS_IMAGEMAP; | |
1191 child->data.image = parent->data.image; | |
1192 } | |
1193 else{ | |
1194 if(numverts > 4){ | |
1195 gl2psMsg(GL2PS_WARNING, "%d vertices in polygon", numverts); | |
1196 numverts = 4; | |
1197 } | |
1198 switch(numverts){ | |
1199 case 1 : child->type = GL2PS_POINT; break; | |
1200 case 2 : child->type = GL2PS_LINE; break; | |
1201 case 3 : child->type = GL2PS_TRIANGLE; break; | |
1202 case 4 : child->type = GL2PS_QUADRANGLE; break; | |
1203 default: child->type = GL2PS_NO_TYPE; break; | |
1204 } | |
1205 } | |
1206 | |
1207 child->boundary = 0; /* FIXME: not done! */ | |
1208 child->culled = parent->culled; | |
1209 child->offset = parent->offset; | |
1210 child->pattern = parent->pattern; | |
1211 child->factor = parent->factor; | |
1212 child->width = parent->width; | |
1213 child->numverts = numverts; | |
1214 child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex)); | |
1215 | |
1216 for(i = 0; i < numverts; i++){ | |
1217 if(index1[i] < 0){ | |
1218 child->verts[i] = parent->verts[index0[i]]; | |
1219 } | |
1220 else{ | |
1221 gl2psCutEdge(&parent->verts[index0[i]], &parent->verts[index1[i]], | |
1222 plane, &child->verts[i]); | |
1223 } | |
1224 } | |
1225 } | |
1226 | |
1227 static void gl2psAddIndex(GLshort *index0, GLshort *index1, GLshort *nb, | |
1228 GLshort i, GLshort j) | |
1229 { | |
1230 GLint k; | |
1231 | |
1232 for(k = 0; k < *nb; k++){ | |
1233 if((index0[k] == i && index1[k] == j) || | |
1234 (index1[k] == i && index0[k] == j)) return; | |
1235 } | |
1236 index0[*nb] = i; | |
1237 index1[*nb] = j; | |
1238 (*nb)++; | |
1239 } | |
1240 | |
1241 static GLshort gl2psGetIndex(GLshort i, GLshort num) | |
1242 { | |
1243 return (i < num - 1) ? i + 1 : 0; | |
1244 } | |
1245 | |
1246 static GLint gl2psTestSplitPrimitive(GL2PSprimitive *prim, GL2PSplane plane) | |
1247 { | |
1248 GLint type = GL2PS_COINCIDENT; | |
1249 GLshort i, j; | |
1250 GLfloat d[5]; | |
1251 | |
1252 for(i = 0; i < prim->numverts; i++){ | |
1253 d[i] = gl2psComparePointPlane(prim->verts[i].xyz, plane); | |
1254 } | |
1255 | |
1256 if(prim->numverts < 2){ | |
1257 return 0; | |
1258 } | |
1259 else{ | |
1260 for(i = 0; i < prim->numverts; i++){ | |
1261 j = gl2psGetIndex(i, prim->numverts); | |
1262 if(d[j] > GL2PS_EPSILON){ | |
1263 if(type == GL2PS_COINCIDENT) type = GL2PS_IN_BACK_OF; | |
1264 else if(type != GL2PS_IN_BACK_OF) return 1; | |
1265 if(d[i] < -GL2PS_EPSILON) return 1; | |
1266 } | |
1267 else if(d[j] < -GL2PS_EPSILON){ | |
1268 if(type == GL2PS_COINCIDENT) type = GL2PS_IN_FRONT_OF; | |
1269 else if(type != GL2PS_IN_FRONT_OF) return 1; | |
1270 if(d[i] > GL2PS_EPSILON) return 1; | |
1271 } | |
1272 } | |
1273 } | |
1274 return 0; | |
1275 } | |
1276 | |
1277 static GLint gl2psSplitPrimitive(GL2PSprimitive *prim, GL2PSplane plane, | |
1278 GL2PSprimitive **front, GL2PSprimitive **back) | |
1279 { | |
1280 GLshort i, j, in = 0, out = 0, in0[5], in1[5], out0[5], out1[5]; | |
1281 GLint type; | |
1282 GLfloat d[5]; | |
1283 | |
1284 type = GL2PS_COINCIDENT; | |
1285 | |
1286 for(i = 0; i < prim->numverts; i++){ | |
1287 d[i] = gl2psComparePointPlane(prim->verts[i].xyz, plane); | |
1288 } | |
1289 | |
1290 switch(prim->type){ | |
1291 case GL2PS_POINT : | |
1292 if(d[0] > GL2PS_EPSILON) type = GL2PS_IN_BACK_OF; | |
1293 else if(d[0] < -GL2PS_EPSILON) type = GL2PS_IN_FRONT_OF; | |
1294 else type = GL2PS_COINCIDENT; | |
1295 break; | |
1296 default : | |
1297 for(i = 0; i < prim->numverts; i++){ | |
1298 j = gl2psGetIndex(i, prim->numverts); | |
1299 if(d[j] > GL2PS_EPSILON){ | |
1300 if(type == GL2PS_COINCIDENT) type = GL2PS_IN_BACK_OF; | |
1301 else if(type != GL2PS_IN_BACK_OF) type = GL2PS_SPANNING; | |
1302 if(d[i] < -GL2PS_EPSILON){ | |
1303 gl2psAddIndex(in0, in1, &in, i, j); | |
1304 gl2psAddIndex(out0, out1, &out, i, j); | |
1305 type = GL2PS_SPANNING; | |
1306 } | |
1307 gl2psAddIndex(out0, out1, &out, j, -1); | |
1308 } | |
1309 else if(d[j] < -GL2PS_EPSILON){ | |
1310 if(type == GL2PS_COINCIDENT) type = GL2PS_IN_FRONT_OF; | |
1311 else if(type != GL2PS_IN_FRONT_OF) type = GL2PS_SPANNING; | |
1312 if(d[i] > GL2PS_EPSILON){ | |
1313 gl2psAddIndex(in0, in1, &in, i, j); | |
1314 gl2psAddIndex(out0, out1, &out, i, j); | |
1315 type = GL2PS_SPANNING; | |
1316 } | |
1317 gl2psAddIndex(in0, in1, &in, j, -1); | |
1318 } | |
1319 else{ | |
1320 gl2psAddIndex(in0, in1, &in, j, -1); | |
1321 gl2psAddIndex(out0, out1, &out, j, -1); | |
1322 } | |
1323 } | |
1324 break; | |
1325 } | |
1326 | |
1327 if(type == GL2PS_SPANNING){ | |
1328 *back = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
1329 *front = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
1330 gl2psCreateSplitPrimitive(prim, plane, *back, out, out0, out1); | |
1331 gl2psCreateSplitPrimitive(prim, plane, *front, in, in0, in1); | |
1332 } | |
1333 | |
1334 return type; | |
1335 } | |
1336 | |
1337 static void gl2psDivideQuad(GL2PSprimitive *quad, | |
1338 GL2PSprimitive **t1, GL2PSprimitive **t2) | |
1339 { | |
1340 *t1 = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
1341 *t2 = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
1342 (*t1)->type = (*t2)->type = GL2PS_TRIANGLE; | |
1343 (*t1)->numverts = (*t2)->numverts = 3; | |
1344 (*t1)->culled = (*t2)->culled = quad->culled; | |
1345 (*t1)->offset = (*t2)->offset = quad->offset; | |
1346 (*t1)->pattern = (*t2)->pattern = quad->pattern; | |
1347 (*t1)->factor = (*t2)->factor = quad->factor; | |
1348 (*t1)->width = (*t2)->width = quad->width; | |
1349 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); | |
1350 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); | |
1351 (*t1)->verts[0] = quad->verts[0]; | |
1352 (*t1)->verts[1] = quad->verts[1]; | |
1353 (*t1)->verts[2] = quad->verts[2]; | |
1354 (*t1)->boundary = ((quad->boundary & 1) ? 1 : 0) | ((quad->boundary & 2) ? 2 : 0); | |
1355 (*t2)->verts[0] = quad->verts[0]; | |
1356 (*t2)->verts[1] = quad->verts[2]; | |
1357 (*t2)->verts[2] = quad->verts[3]; | |
1358 (*t2)->boundary = ((quad->boundary & 4) ? 2 : 0) | ((quad->boundary & 4) ? 2 : 0); | |
1359 } | |
1360 | |
1361 static int gl2psCompareDepth(const void *a, const void *b) | |
1362 { | |
1363 GL2PSprimitive *q, *w; | |
1364 GLfloat dq = 0.0F, dw = 0.0F, diff; | |
1365 int i; | |
1366 | |
1367 q = *(GL2PSprimitive**)a; | |
1368 w = *(GL2PSprimitive**)b; | |
1369 | |
1370 for(i = 0; i < q->numverts; i++){ | |
1371 dq += q->verts[i].xyz[2]; | |
1372 } | |
1373 dq /= (GLfloat)q->numverts; | |
1374 | |
1375 for(i = 0; i < w->numverts; i++){ | |
1376 dw += w->verts[i].xyz[2]; | |
1377 } | |
1378 dw /= (GLfloat)w->numverts; | |
1379 | |
1380 diff = dq - dw; | |
1381 if(diff > 0.){ | |
1382 return -1; | |
1383 } | |
1384 else if(diff < 0.){ | |
1385 return 1; | |
1386 } | |
1387 else{ | |
1388 return 0; | |
1389 } | |
1390 } | |
1391 | |
1392 static int gl2psTrianglesFirst(const void *a, const void *b) | |
1393 { | |
1394 GL2PSprimitive *q, *w; | |
1395 | |
1396 q = *(GL2PSprimitive**)a; | |
1397 w = *(GL2PSprimitive**)b; | |
1398 return(q->type < w->type ? 1 : -1); | |
1399 } | |
1400 | |
1401 static GLint gl2psFindRoot(GL2PSlist *primitives, GL2PSprimitive **root) | |
1402 { | |
1403 GLint i, j, count, best = 1000000, index = 0; | |
1404 GL2PSprimitive *prim1, *prim2; | |
1405 GL2PSplane plane; | |
1406 GLint maxp; | |
1407 | |
1408 if(!gl2psListNbr(primitives)){ | |
1409 gl2psMsg(GL2PS_ERROR, "Cannot fint root in empty primitive list"); | |
1410 return 0; | |
1411 } | |
1412 | |
1413 *root = *(GL2PSprimitive**)gl2psListPointer(primitives, 0); | |
1414 | |
1415 if(gl2ps->options & GL2PS_BEST_ROOT){ | |
1416 maxp = gl2psListNbr(primitives); | |
1417 if(maxp > gl2ps->maxbestroot){ | |
1418 maxp = gl2ps->maxbestroot; | |
1419 } | |
1420 for(i = 0; i < maxp; i++){ | |
1421 prim1 = *(GL2PSprimitive**)gl2psListPointer(primitives, i); | |
1422 gl2psGetPlane(prim1, plane); | |
1423 count = 0; | |
1424 for(j = 0; j < gl2psListNbr(primitives); j++){ | |
1425 if(j != i){ | |
1426 prim2 = *(GL2PSprimitive**)gl2psListPointer(primitives, j); | |
1427 count += gl2psTestSplitPrimitive(prim2, plane); | |
1428 } | |
1429 if(count > best) break; | |
1430 } | |
1431 if(count < best){ | |
1432 best = count; | |
1433 index = i; | |
1434 *root = prim1; | |
1435 if(!count) return index; | |
1436 } | |
1437 } | |
1438 /* if(index) gl2psMsg(GL2PS_INFO, "GL2PS_BEST_ROOT was worth it: %d", index); */ | |
1439 return index; | |
1440 } | |
1441 else{ | |
1442 return 0; | |
1443 } | |
1444 } | |
1445 | |
1446 static void gl2psFreeImagemap(GL2PSimagemap *list) | |
1447 { | |
1448 GL2PSimagemap *next; | |
1449 while(list != NULL){ | |
1450 next = list->next; | |
1451 gl2psFree(list->image->pixels); | |
1452 gl2psFree(list->image); | |
1453 gl2psFree(list); | |
1454 list = next; | |
1455 } | |
1456 } | |
1457 | |
1458 static void gl2psFreePrimitive(void *data) | |
1459 { | |
1460 GL2PSprimitive *q; | |
1461 | |
1462 q = *(GL2PSprimitive**)data; | |
1463 gl2psFree(q->verts); | |
1464 if(q->type == GL2PS_TEXT || q->type == GL2PS_SPECIAL){ | |
1465 gl2psFreeText(q->data.text); | |
1466 } | |
1467 else if(q->type == GL2PS_PIXMAP){ | |
1468 gl2psFreePixmap(q->data.image); | |
1469 } | |
1470 gl2psFree(q); | |
1471 } | |
1472 | |
1473 static void gl2psAddPrimitiveInList(GL2PSprimitive *prim, GL2PSlist *list) | |
1474 { | |
1475 GL2PSprimitive *t1, *t2; | |
1476 | |
1477 if(prim->type != GL2PS_QUADRANGLE){ | |
1478 gl2psListAdd(list, &prim); | |
1479 } | |
1480 else{ | |
1481 gl2psDivideQuad(prim, &t1, &t2); | |
1482 gl2psListAdd(list, &t1); | |
1483 gl2psListAdd(list, &t2); | |
1484 gl2psFreePrimitive(&prim); | |
1485 } | |
1486 | |
1487 } | |
1488 | |
1489 static void gl2psFreeBspTree(GL2PSbsptree **tree) | |
1490 { | |
1491 if(*tree){ | |
1492 if((*tree)->back) gl2psFreeBspTree(&(*tree)->back); | |
1493 if((*tree)->primitives){ | |
1494 gl2psListAction((*tree)->primitives, gl2psFreePrimitive); | |
1495 gl2psListDelete((*tree)->primitives); | |
1496 } | |
1497 if((*tree)->front) gl2psFreeBspTree(&(*tree)->front); | |
1498 gl2psFree(*tree); | |
1499 *tree = NULL; | |
1500 } | |
1501 } | |
1502 | |
1503 static GLboolean gl2psGreater(GLfloat f1, GLfloat f2) | |
1504 { | |
1505 if(f1 > f2) return GL_TRUE; | |
1506 else return GL_FALSE; | |
1507 } | |
1508 | |
1509 static GLboolean gl2psLess(GLfloat f1, GLfloat f2) | |
1510 { | |
1511 if(f1 < f2) return GL_TRUE; | |
1512 else return GL_FALSE; | |
1513 } | |
1514 | |
1515 static void gl2psBuildBspTree(GL2PSbsptree *tree, GL2PSlist *primitives) | |
1516 { | |
1517 GL2PSprimitive *prim, *frontprim = NULL, *backprim = NULL; | |
1518 GL2PSlist *frontlist, *backlist; | |
1519 GLint i, index; | |
1520 | |
1521 tree->front = NULL; | |
1522 tree->back = NULL; | |
1523 tree->primitives = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
1524 index = gl2psFindRoot(primitives, &prim); | |
1525 gl2psGetPlane(prim, tree->plane); | |
1526 gl2psAddPrimitiveInList(prim, tree->primitives); | |
1527 | |
1528 frontlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
1529 backlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
1530 | |
1531 for(i = 0; i < gl2psListNbr(primitives); i++){ | |
1532 if(i != index){ | |
1533 prim = *(GL2PSprimitive**)gl2psListPointer(primitives,i); | |
1534 switch(gl2psSplitPrimitive(prim, tree->plane, &frontprim, &backprim)){ | |
1535 case GL2PS_COINCIDENT: | |
1536 gl2psAddPrimitiveInList(prim, tree->primitives); | |
1537 break; | |
1538 case GL2PS_IN_BACK_OF: | |
1539 gl2psAddPrimitiveInList(prim, backlist); | |
1540 break; | |
1541 case GL2PS_IN_FRONT_OF: | |
1542 gl2psAddPrimitiveInList(prim, frontlist); | |
1543 break; | |
1544 case GL2PS_SPANNING: | |
1545 gl2psAddPrimitiveInList(backprim, backlist); | |
1546 gl2psAddPrimitiveInList(frontprim, frontlist); | |
1547 gl2psFreePrimitive(&prim); | |
1548 break; | |
1549 } | |
1550 } | |
1551 } | |
1552 | |
1553 if(gl2psListNbr(tree->primitives)){ | |
1554 gl2psListSort(tree->primitives, gl2psTrianglesFirst); | |
1555 } | |
1556 | |
1557 if(gl2psListNbr(frontlist)){ | |
1558 gl2psListSort(frontlist, gl2psTrianglesFirst); | |
1559 tree->front = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree)); | |
1560 gl2psBuildBspTree(tree->front, frontlist); | |
1561 } | |
1562 else{ | |
1563 gl2psListDelete(frontlist); | |
1564 } | |
1565 | |
1566 if(gl2psListNbr(backlist)){ | |
1567 gl2psListSort(backlist, gl2psTrianglesFirst); | |
1568 tree->back = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree)); | |
1569 gl2psBuildBspTree(tree->back, backlist); | |
1570 } | |
1571 else{ | |
1572 gl2psListDelete(backlist); | |
1573 } | |
1574 | |
1575 gl2psListDelete(primitives); | |
1576 } | |
1577 | |
1578 static void gl2psTraverseBspTree(GL2PSbsptree *tree, GL2PSxyz eye, GLfloat epsilon, | |
1579 GLboolean (*compare)(GLfloat f1, GLfloat f2), | |
1580 void (*action)(void *data), int inverse) | |
1581 { | |
1582 GLfloat result; | |
1583 | |
1584 if(!tree) return; | |
1585 | |
1586 result = gl2psComparePointPlane(eye, tree->plane); | |
1587 | |
1588 if(GL_TRUE == compare(result, epsilon)){ | |
1589 gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse); | |
1590 if(inverse){ | |
1591 gl2psListActionInverse(tree->primitives, action); | |
1592 } | |
1593 else{ | |
1594 gl2psListAction(tree->primitives, action); | |
1595 } | |
1596 gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse); | |
1597 } | |
1598 else if(GL_TRUE == compare(-epsilon, result)){ | |
1599 gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse); | |
1600 if(inverse){ | |
1601 gl2psListActionInverse(tree->primitives, action); | |
1602 } | |
1603 else{ | |
1604 gl2psListAction(tree->primitives, action); | |
1605 } | |
1606 gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse); | |
1607 } | |
1608 else{ | |
1609 gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse); | |
1610 gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse); | |
1611 } | |
1612 } | |
1613 | |
1614 static void gl2psRescaleAndOffset() | |
1615 { | |
1616 GL2PSprimitive *prim; | |
1617 GLfloat minZ, maxZ, rangeZ, scaleZ; | |
1618 GLfloat factor, units, area, dZ, dZdX, dZdY, maxdZ; | |
1619 int i, j; | |
1620 | |
1621 if(!gl2psListNbr(gl2ps->primitives)) | |
1622 return; | |
1623 | |
1624 /* get z-buffer range */ | |
1625 prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, 0); | |
1626 minZ = maxZ = prim->verts[0].xyz[2]; | |
1627 for(i = 1; i < prim->numverts; i++){ | |
1628 if(prim->verts[i].xyz[2] < minZ) minZ = prim->verts[i].xyz[2]; | |
1629 if(prim->verts[i].xyz[2] > maxZ) maxZ = prim->verts[i].xyz[2]; | |
1630 } | |
1631 for(i = 1; i < gl2psListNbr(gl2ps->primitives); i++){ | |
1632 prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, i); | |
1633 for(j = 0; j < prim->numverts; j++){ | |
1634 if(prim->verts[j].xyz[2] < minZ) minZ = prim->verts[j].xyz[2]; | |
1635 if(prim->verts[j].xyz[2] > maxZ) maxZ = prim->verts[j].xyz[2]; | |
1636 } | |
1637 } | |
1638 rangeZ = (maxZ - minZ); | |
1639 | |
1640 /* rescale z-buffer coordinate in [0,GL2PS_ZSCALE], to make it of | |
1641 the same order of magnitude as the x and y coordinates */ | |
1642 scaleZ = GL2PS_ZERO(rangeZ) ? GL2PS_ZSCALE : (GL2PS_ZSCALE / rangeZ); | |
1643 /* avoid precision loss (we use floats!) */ | |
1644 if(scaleZ > 100000.F) scaleZ = 100000.F; | |
1645 | |
1646 /* apply offsets */ | |
1647 for(i = 0; i < gl2psListNbr(gl2ps->primitives); i++){ | |
1648 prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, i); | |
1649 for(j = 0; j < prim->numverts; j++){ | |
1650 prim->verts[j].xyz[2] = (prim->verts[j].xyz[2] - minZ) * scaleZ; | |
1651 } | |
1652 if((gl2ps->options & GL2PS_SIMPLE_LINE_OFFSET) && | |
1653 (prim->type == GL2PS_LINE)){ | |
1654 if(gl2ps->sort == GL2PS_SIMPLE_SORT){ | |
1655 prim->verts[0].xyz[2] -= GL2PS_ZOFFSET_LARGE; | |
1656 prim->verts[1].xyz[2] -= GL2PS_ZOFFSET_LARGE; | |
1657 } | |
1658 else{ | |
1659 prim->verts[0].xyz[2] -= GL2PS_ZOFFSET; | |
1660 prim->verts[1].xyz[2] -= GL2PS_ZOFFSET; | |
1661 } | |
1662 } | |
1663 else if(prim->offset && (prim->type == GL2PS_TRIANGLE)){ | |
1664 factor = gl2ps->offset[0]; | |
1665 units = gl2ps->offset[1]; | |
1666 area = | |
1667 (prim->verts[1].xyz[0] - prim->verts[0].xyz[0]) * | |
1668 (prim->verts[2].xyz[1] - prim->verts[1].xyz[1]) - | |
1669 (prim->verts[2].xyz[0] - prim->verts[1].xyz[0]) * | |
1670 (prim->verts[1].xyz[1] - prim->verts[0].xyz[1]); | |
1671 if(!GL2PS_ZERO(area)){ | |
1672 dZdX = | |
1673 ((prim->verts[2].xyz[1] - prim->verts[1].xyz[1]) * | |
1674 (prim->verts[1].xyz[2] - prim->verts[0].xyz[2]) - | |
1675 (prim->verts[1].xyz[1] - prim->verts[0].xyz[1]) * | |
1676 (prim->verts[2].xyz[2] - prim->verts[1].xyz[2])) / area; | |
1677 dZdY = | |
1678 ((prim->verts[1].xyz[0] - prim->verts[0].xyz[0]) * | |
1679 (prim->verts[2].xyz[2] - prim->verts[1].xyz[2]) - | |
1680 (prim->verts[2].xyz[0] - prim->verts[1].xyz[0]) * | |
1681 (prim->verts[1].xyz[2] - prim->verts[0].xyz[2])) / area; | |
1682 maxdZ = (GLfloat)sqrt(dZdX * dZdX + dZdY * dZdY); | |
1683 } | |
1684 else{ | |
1685 maxdZ = 0.0F; | |
1686 } | |
1687 dZ = factor * maxdZ + units; | |
1688 prim->verts[0].xyz[2] += dZ; | |
1689 prim->verts[1].xyz[2] += dZ; | |
1690 prim->verts[2].xyz[2] += dZ; | |
1691 } | |
1692 } | |
1693 } | |
1694 | |
1695 /********************************************************************* | |
1696 * | |
1697 * 2D sorting routines (for occlusion culling) | |
1698 * | |
1699 *********************************************************************/ | |
1700 | |
1701 static GLint gl2psGetPlaneFromPoints(GL2PSxyz a, GL2PSxyz b, GL2PSplane plane) | |
1702 { | |
1703 GLfloat n; | |
1704 | |
1705 plane[0] = b[1] - a[1]; | |
1706 plane[1] = a[0] - b[0]; | |
1707 n = (GLfloat)sqrt(plane[0]*plane[0] + plane[1]*plane[1]); | |
1708 plane[2] = 0.0F; | |
1709 if(!GL2PS_ZERO(n)){ | |
1710 plane[0] /= n; | |
1711 plane[1] /= n; | |
1712 plane[3] = -plane[0]*a[0]-plane[1]*a[1]; | |
1713 return 1; | |
1714 } | |
1715 else{ | |
1716 plane[0] = -1.0F; | |
1717 plane[1] = 0.0F; | |
1718 plane[3] = a[0]; | |
1719 return 0; | |
1720 } | |
1721 } | |
1722 | |
1723 static void gl2psFreeBspImageTree(GL2PSbsptree2d **tree) | |
1724 { | |
1725 if(*tree){ | |
1726 if((*tree)->back) gl2psFreeBspImageTree(&(*tree)->back); | |
1727 if((*tree)->front) gl2psFreeBspImageTree(&(*tree)->front); | |
1728 gl2psFree(*tree); | |
1729 *tree = NULL; | |
1730 } | |
1731 } | |
1732 | |
1733 static GLint gl2psCheckPoint(GL2PSxyz point, GL2PSplane plane) | |
1734 { | |
1735 GLfloat pt_dis; | |
1736 | |
1737 pt_dis = gl2psComparePointPlane(point, plane); | |
1738 if(pt_dis > GL2PS_EPSILON) return GL2PS_POINT_INFRONT; | |
1739 else if(pt_dis < -GL2PS_EPSILON) return GL2PS_POINT_BACK; | |
1740 else return GL2PS_POINT_COINCIDENT; | |
1741 } | |
1742 | |
1743 static void gl2psAddPlanesInBspTreeImage(GL2PSprimitive *prim, | |
1744 GL2PSbsptree2d **tree) | |
1745 { | |
1746 GLint ret = 0; | |
1747 GLint i; | |
1748 GLint offset = 0; | |
1749 GL2PSbsptree2d *head = NULL, *cur = NULL; | |
1750 | |
1751 if((*tree == NULL) && (prim->numverts > 2)){ | |
1752 /* don't cull if transparent | |
1753 for(i = 0; i < prim->numverts - 1; i++) | |
1754 if(prim->verts[i].rgba[3] < 1.0F) return; | |
1755 */ | |
1756 head = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); | |
1757 for(i = 0; i < prim->numverts-1; i++){ | |
1758 if(!gl2psGetPlaneFromPoints(prim->verts[i].xyz, | |
1759 prim->verts[i+1].xyz, | |
1760 head->plane)){ | |
1761 if(prim->numverts-i > 3){ | |
1762 offset++; | |
1763 } | |
1764 else{ | |
1765 gl2psFree(head); | |
1766 return; | |
1767 } | |
1768 } | |
1769 else{ | |
1770 break; | |
1771 } | |
1772 } | |
1773 head->back = NULL; | |
1774 head->front = NULL; | |
1775 for(i = 2+offset; i < prim->numverts; i++){ | |
1776 ret = gl2psCheckPoint(prim->verts[i].xyz, head->plane); | |
1777 if(ret != GL2PS_POINT_COINCIDENT) break; | |
1778 } | |
1779 switch(ret){ | |
1780 case GL2PS_POINT_INFRONT : | |
1781 cur = head; | |
1782 for(i = 1+offset; i < prim->numverts-1; i++){ | |
1783 if(cur->front == NULL){ | |
1784 cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); | |
1785 } | |
1786 if(gl2psGetPlaneFromPoints(prim->verts[i].xyz, | |
1787 prim->verts[i+1].xyz, | |
1788 cur->front->plane)){ | |
1789 cur = cur->front; | |
1790 cur->front = NULL; | |
1791 cur->back = NULL; | |
1792 } | |
1793 } | |
1794 if(cur->front == NULL){ | |
1795 cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); | |
1796 } | |
1797 if(gl2psGetPlaneFromPoints(prim->verts[i].xyz, | |
1798 prim->verts[offset].xyz, | |
1799 cur->front->plane)){ | |
1800 cur->front->front = NULL; | |
1801 cur->front->back = NULL; | |
1802 } | |
1803 else{ | |
1804 gl2psFree(cur->front); | |
1805 cur->front = NULL; | |
1806 } | |
1807 break; | |
1808 case GL2PS_POINT_BACK : | |
1809 for(i = 0; i < 4; i++){ | |
1810 head->plane[i] = -head->plane[i]; | |
1811 } | |
1812 cur = head; | |
1813 for(i = 1+offset; i < prim->numverts-1; i++){ | |
1814 if(cur->front == NULL){ | |
1815 cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); | |
1816 } | |
1817 if(gl2psGetPlaneFromPoints(prim->verts[i+1].xyz, | |
1818 prim->verts[i].xyz, | |
1819 cur->front->plane)){ | |
1820 cur = cur->front; | |
1821 cur->front = NULL; | |
1822 cur->back = NULL; | |
1823 } | |
1824 } | |
1825 if(cur->front == NULL){ | |
1826 cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); | |
1827 } | |
1828 if(gl2psGetPlaneFromPoints(prim->verts[offset].xyz, | |
1829 prim->verts[i].xyz, | |
1830 cur->front->plane)){ | |
1831 cur->front->front = NULL; | |
1832 cur->front->back = NULL; | |
1833 } | |
1834 else{ | |
1835 gl2psFree(cur->front); | |
1836 cur->front = NULL; | |
1837 } | |
1838 break; | |
1839 default: | |
1840 gl2psFree(head); | |
1841 return; | |
1842 } | |
1843 (*tree) = head; | |
1844 } | |
1845 } | |
1846 | |
1847 static GLint gl2psCheckPrimitive(GL2PSprimitive *prim, GL2PSplane plane) | |
1848 { | |
1849 GLint i; | |
1850 GLint pos; | |
1851 | |
1852 pos = gl2psCheckPoint(prim->verts[0].xyz, plane); | |
1853 for(i = 1; i < prim->numverts; i++){ | |
1854 pos |= gl2psCheckPoint(prim->verts[i].xyz, plane); | |
1855 if(pos == (GL2PS_POINT_INFRONT | GL2PS_POINT_BACK)) return GL2PS_SPANNING; | |
1856 } | |
1857 if(pos & GL2PS_POINT_INFRONT) return GL2PS_IN_FRONT_OF; | |
1858 else if(pos & GL2PS_POINT_BACK) return GL2PS_IN_BACK_OF; | |
1859 else return GL2PS_COINCIDENT; | |
1860 } | |
1861 | |
1862 static GL2PSprimitive *gl2psCreateSplitPrimitive2D(GL2PSprimitive *parent, | |
1863 GLshort numverts, | |
1864 GL2PSvertex *vertx) | |
1865 { | |
1866 GLint i; | |
1867 GL2PSprimitive *child = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
1868 | |
1869 if(parent->type == GL2PS_IMAGEMAP){ | |
1870 child->type = GL2PS_IMAGEMAP; | |
1871 child->data.image = parent->data.image; | |
1872 } | |
1873 else { | |
1874 switch(numverts){ | |
1875 case 1 : child->type = GL2PS_POINT; break; | |
1876 case 2 : child->type = GL2PS_LINE; break; | |
1877 case 3 : child->type = GL2PS_TRIANGLE; break; | |
1878 case 4 : child->type = GL2PS_QUADRANGLE; break; | |
1879 default: child->type = GL2PS_NO_TYPE; break; /* FIXME */ | |
1880 } | |
1881 } | |
1882 child->boundary = 0; /* FIXME: not done! */ | |
1883 child->culled = parent->culled; | |
1884 child->offset = parent->offset; | |
1885 child->pattern = parent->pattern; | |
1886 child->factor = parent->factor; | |
1887 child->width = parent->width; | |
1888 child->numverts = numverts; | |
1889 child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex)); | |
1890 for(i = 0; i < numverts; i++){ | |
1891 child->verts[i] = vertx[i]; | |
1892 } | |
1893 return child; | |
1894 } | |
1895 | |
1896 static void gl2psSplitPrimitive2D(GL2PSprimitive *prim, | |
1897 GL2PSplane plane, | |
1898 GL2PSprimitive **front, | |
1899 GL2PSprimitive **back) | |
1900 { | |
1901 /* cur will hold the position of the current vertex | |
1902 prev will hold the position of the previous vertex | |
1903 prev0 will hold the position of the vertex number 0 | |
1904 v1 and v2 represent the current and previous vertices, respectively | |
1905 flag is set if the current vertex should be checked against the plane */ | |
1906 GLint cur = -1, prev = -1, i, v1 = 0, v2 = 0, flag = 1, prev0 = -1; | |
1907 | |
1908 /* list of vertices that will go in front and back primitive */ | |
1909 GL2PSvertex *front_list = NULL, *back_list = NULL; | |
1910 | |
1911 /* number of vertices in front and back list */ | |
1912 GLshort front_count = 0, back_count = 0; | |
1913 | |
1914 for(i = 0; i <= prim->numverts; i++){ | |
1915 v1 = i; | |
1916 if(v1 == prim->numverts){ | |
1917 if(prim->numverts < 3) break; | |
1918 v1 = 0; | |
1919 v2 = prim->numverts - 1; | |
1920 cur = prev0; | |
1921 } | |
1922 else if(flag){ | |
1923 cur = gl2psCheckPoint(prim->verts[v1].xyz, plane); | |
1924 if(i == 0){ | |
1925 prev0 = cur; | |
1926 } | |
1927 } | |
1928 if(((prev == -1) || (prev == cur) || (prev == 0) || (cur == 0)) && | |
1929 (i < prim->numverts)){ | |
1930 if(cur == GL2PS_POINT_INFRONT){ | |
1931 front_count++; | |
1932 front_list = (GL2PSvertex*)gl2psRealloc(front_list, | |
1933 sizeof(GL2PSvertex)*front_count); | |
1934 front_list[front_count-1] = prim->verts[v1]; | |
1935 } | |
1936 else if(cur == GL2PS_POINT_BACK){ | |
1937 back_count++; | |
1938 back_list = (GL2PSvertex*)gl2psRealloc(back_list, | |
1939 sizeof(GL2PSvertex)*back_count); | |
1940 back_list[back_count-1] = prim->verts[v1]; | |
1941 } | |
1942 else{ | |
1943 front_count++; | |
1944 front_list = (GL2PSvertex*)gl2psRealloc(front_list, | |
1945 sizeof(GL2PSvertex)*front_count); | |
1946 front_list[front_count-1] = prim->verts[v1]; | |
1947 back_count++; | |
1948 back_list = (GL2PSvertex*)gl2psRealloc(back_list, | |
1949 sizeof(GL2PSvertex)*back_count); | |
1950 back_list[back_count-1] = prim->verts[v1]; | |
1951 } | |
1952 flag = 1; | |
1953 } | |
1954 else if((prev != cur) && (cur != 0) && (prev != 0)){ | |
1955 if(v1 != 0){ | |
1956 v2 = v1-1; | |
1957 i--; | |
1958 } | |
1959 front_count++; | |
1960 front_list = (GL2PSvertex*)gl2psRealloc(front_list, | |
1961 sizeof(GL2PSvertex)*front_count); | |
1962 gl2psCutEdge(&prim->verts[v2], &prim->verts[v1], | |
1963 plane, &front_list[front_count-1]); | |
1964 back_count++; | |
1965 back_list = (GL2PSvertex*)gl2psRealloc(back_list, | |
1966 sizeof(GL2PSvertex)*back_count); | |
1967 back_list[back_count-1] = front_list[front_count-1]; | |
1968 flag = 0; | |
1969 } | |
1970 prev = cur; | |
1971 } | |
1972 *front = gl2psCreateSplitPrimitive2D(prim, front_count, front_list); | |
1973 *back = gl2psCreateSplitPrimitive2D(prim, back_count, back_list); | |
1974 gl2psFree(front_list); | |
1975 gl2psFree(back_list); | |
1976 } | |
1977 | |
1978 static GLint gl2psAddInBspImageTree(GL2PSprimitive *prim, GL2PSbsptree2d **tree) | |
1979 { | |
1980 GLint ret = 0; | |
1981 GL2PSprimitive *frontprim = NULL, *backprim = NULL; | |
1982 | |
1983 /* FIXME: until we consider the actual extent of text strings and | |
1984 pixmaps, never cull them. Otherwise the whole string/pixmap gets | |
1985 culled as soon as the reference point is hidden */ | |
1986 if(prim->type == GL2PS_PIXMAP || | |
1987 prim->type == GL2PS_TEXT || | |
1988 prim->type == GL2PS_SPECIAL){ | |
1989 return 1; | |
1990 } | |
1991 | |
1992 if(*tree == NULL){ | |
1993 if((prim->type != GL2PS_IMAGEMAP) && (GL_FALSE == gl2ps->zerosurfacearea)){ | |
1994 gl2psAddPlanesInBspTreeImage(gl2ps->primitivetoadd, tree); | |
1995 } | |
1996 return 1; | |
1997 } | |
1998 else{ | |
1999 switch(gl2psCheckPrimitive(prim, (*tree)->plane)){ | |
2000 case GL2PS_IN_BACK_OF: return gl2psAddInBspImageTree(prim, &(*tree)->back); | |
2001 case GL2PS_IN_FRONT_OF: | |
2002 if((*tree)->front != NULL) return gl2psAddInBspImageTree(prim, &(*tree)->front); | |
2003 else return 0; | |
2004 case GL2PS_SPANNING: | |
2005 gl2psSplitPrimitive2D(prim, (*tree)->plane, &frontprim, &backprim); | |
2006 ret = gl2psAddInBspImageTree(backprim, &(*tree)->back); | |
2007 if((*tree)->front != NULL){ | |
2008 if(gl2psAddInBspImageTree(frontprim, &(*tree)->front)){ | |
2009 ret = 1; | |
2010 } | |
2011 } | |
2012 gl2psFree(frontprim->verts); | |
2013 gl2psFree(frontprim); | |
2014 gl2psFree(backprim->verts); | |
2015 gl2psFree(backprim); | |
2016 return ret; | |
2017 case GL2PS_COINCIDENT: | |
2018 if((*tree)->back != NULL){ | |
2019 gl2ps->zerosurfacearea = GL_TRUE; | |
2020 ret = gl2psAddInBspImageTree(prim, &(*tree)->back); | |
2021 gl2ps->zerosurfacearea = GL_FALSE; | |
2022 if(ret) return ret; | |
2023 } | |
2024 if((*tree)->front != NULL){ | |
2025 gl2ps->zerosurfacearea = GL_TRUE; | |
2026 ret = gl2psAddInBspImageTree(prim, &(*tree)->front); | |
2027 gl2ps->zerosurfacearea = GL_FALSE; | |
2028 if(ret) return ret; | |
2029 } | |
2030 if(prim->type == GL2PS_LINE) return 1; | |
2031 else return 0; | |
2032 } | |
2033 } | |
2034 return 0; | |
2035 } | |
2036 | |
2037 static void gl2psAddInImageTree(void *data) | |
2038 { | |
2039 GL2PSprimitive *prim = *(GL2PSprimitive **)data; | |
2040 gl2ps->primitivetoadd = prim; | |
2041 if(prim->type == GL2PS_IMAGEMAP && prim->data.image->format == GL2PS_IMAGEMAP_VISIBLE){ | |
2042 prim->culled = 1; | |
2043 } | |
2044 else if(!gl2psAddInBspImageTree(prim, &gl2ps->imagetree)){ | |
2045 prim->culled = 1; | |
2046 } | |
2047 else if(prim->type == GL2PS_IMAGEMAP){ | |
2048 prim->data.image->format = GL2PS_IMAGEMAP_VISIBLE; | |
2049 } | |
2050 } | |
2051 | |
2052 /* Boundary construction */ | |
2053 | |
2054 static void gl2psAddBoundaryInList(GL2PSprimitive *prim, GL2PSlist *list) | |
2055 { | |
2056 GL2PSprimitive *b; | |
2057 GLshort i; | |
2058 GL2PSxyz c; | |
2059 | |
2060 c[0] = c[1] = c[2] = 0.0F; | |
2061 for(i = 0; i < prim->numverts; i++){ | |
2062 c[0] += prim->verts[i].xyz[0]; | |
2063 c[1] += prim->verts[i].xyz[1]; | |
2064 } | |
2065 c[0] /= prim->numverts; | |
2066 c[1] /= prim->numverts; | |
2067 | |
2068 for(i = 0; i < prim->numverts; i++){ | |
2069 if(prim->boundary & (GLint)pow(2., i)){ | |
2070 b = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
2071 b->type = GL2PS_LINE; | |
2072 b->offset = prim->offset; | |
2073 b->pattern = prim->pattern; | |
2074 b->factor = prim->factor; | |
2075 b->culled = prim->culled; | |
2076 b->width = prim->width; | |
2077 b->boundary = 0; | |
2078 b->numverts = 2; | |
2079 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); | |
2080 | |
2081 #if 0 /* FIXME: need to work on boundary offset... */ | |
2082 v[0] = c[0] - prim->verts[i].xyz[0]; | |
2083 v[1] = c[1] - prim->verts[i].xyz[1]; | |
2084 v[2] = 0.0F; | |
2085 norm = gl2psNorm(v); | |
2086 v[0] /= norm; | |
2087 v[1] /= norm; | |
2088 b->verts[0].xyz[0] = prim->verts[i].xyz[0] +0.1*v[0]; | |
2089 b->verts[0].xyz[1] = prim->verts[i].xyz[1] +0.1*v[1]; | |
2090 b->verts[0].xyz[2] = prim->verts[i].xyz[2]; | |
2091 v[0] = c[0] - prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0]; | |
2092 v[1] = c[1] - prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1]; | |
2093 norm = gl2psNorm(v); | |
2094 v[0] /= norm; | |
2095 v[1] /= norm; | |
2096 b->verts[1].xyz[0] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0] +0.1*v[0]; | |
2097 b->verts[1].xyz[1] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1] +0.1*v[1]; | |
2098 b->verts[1].xyz[2] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[2]; | |
2099 #else | |
2100 b->verts[0].xyz[0] = prim->verts[i].xyz[0]; | |
2101 b->verts[0].xyz[1] = prim->verts[i].xyz[1]; | |
2102 b->verts[0].xyz[2] = prim->verts[i].xyz[2]; | |
2103 b->verts[1].xyz[0] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0]; | |
2104 b->verts[1].xyz[1] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1]; | |
2105 b->verts[1].xyz[2] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[2]; | |
2106 #endif | |
2107 | |
2108 b->verts[0].rgba[0] = 0.0F; | |
2109 b->verts[0].rgba[1] = 0.0F; | |
2110 b->verts[0].rgba[2] = 0.0F; | |
2111 b->verts[0].rgba[3] = 0.0F; | |
2112 b->verts[1].rgba[0] = 0.0F; | |
2113 b->verts[1].rgba[1] = 0.0F; | |
2114 b->verts[1].rgba[2] = 0.0F; | |
2115 b->verts[1].rgba[3] = 0.0F; | |
2116 gl2psListAdd(list, &b); | |
2117 } | |
2118 } | |
2119 | |
2120 } | |
2121 | |
2122 static void gl2psBuildPolygonBoundary(GL2PSbsptree *tree) | |
2123 { | |
2124 GLint i; | |
2125 GL2PSprimitive *prim; | |
2126 | |
2127 if(!tree) return; | |
2128 gl2psBuildPolygonBoundary(tree->back); | |
2129 for(i = 0; i < gl2psListNbr(tree->primitives); i++){ | |
2130 prim = *(GL2PSprimitive**)gl2psListPointer(tree->primitives, i); | |
2131 if(prim->boundary) gl2psAddBoundaryInList(prim, tree->primitives); | |
2132 } | |
2133 gl2psBuildPolygonBoundary(tree->front); | |
2134 } | |
2135 | |
2136 /********************************************************************* | |
2137 * | |
2138 * Feedback buffer parser | |
2139 * | |
2140 *********************************************************************/ | |
2141 | |
2142 static void gl2psAddPolyPrimitive(GLshort type, GLshort numverts, | |
2143 GL2PSvertex *verts, GLint offset, | |
2144 GLushort pattern, GLint factor, | |
2145 GLfloat width, char boundary) | |
2146 { | |
2147 GL2PSprimitive *prim; | |
2148 | |
2149 prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
2150 prim->type = type; | |
2151 prim->numverts = numverts; | |
2152 prim->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex)); | |
2153 memcpy(prim->verts, verts, numverts * sizeof(GL2PSvertex)); | |
2154 prim->boundary = boundary; | |
2155 prim->offset = offset; | |
2156 prim->pattern = pattern; | |
2157 prim->factor = factor; | |
2158 prim->width = width; | |
2159 prim->culled = 0; | |
2160 | |
2161 /* FIXME: here we should have an option to split stretched | |
2162 tris/quads to enhance SIMPLE_SORT */ | |
2163 | |
2164 gl2psListAdd(gl2ps->primitives, &prim); | |
2165 } | |
2166 | |
2167 static GLint gl2psGetVertex(GL2PSvertex *v, GLfloat *p) | |
2168 { | |
2169 GLint i; | |
2170 | |
2171 v->xyz[0] = p[0]; | |
2172 v->xyz[1] = p[1]; | |
2173 v->xyz[2] = p[2]; | |
2174 | |
2175 if(gl2ps->colormode == GL_COLOR_INDEX && gl2ps->colorsize > 0){ | |
2176 i = (GLint)(p[3] + 0.5); | |
2177 v->rgba[0] = gl2ps->colormap[i][0]; | |
2178 v->rgba[1] = gl2ps->colormap[i][1]; | |
2179 v->rgba[2] = gl2ps->colormap[i][2]; | |
2180 v->rgba[3] = gl2ps->colormap[i][3]; | |
2181 return 4; | |
2182 } | |
2183 else{ | |
2184 v->rgba[0] = p[3]; | |
2185 v->rgba[1] = p[4]; | |
2186 v->rgba[2] = p[5]; | |
2187 v->rgba[3] = p[6]; | |
2188 return 7; | |
2189 } | |
2190 } | |
2191 | |
2192 static void gl2psParseFeedbackBuffer(GLint used) | |
2193 { | |
2194 char flag; | |
2195 GLushort pattern = 0; | |
2196 GLboolean boundary; | |
2197 GLint i, sizeoffloat, count, v, vtot, offset = 0, factor = 0, auxindex = 0; | |
2198 GLfloat lwidth = 1.0F, psize = 1.0F; | |
2199 GLfloat *current; | |
2200 GL2PSvertex vertices[3]; | |
2201 GL2PSprimitive *prim; | |
2202 GL2PSimagemap *node; | |
2203 | |
2204 current = gl2ps->feedback; | |
2205 boundary = gl2ps->boundary = GL_FALSE; | |
2206 | |
2207 while(used > 0){ | |
2208 | |
2209 if(GL_TRUE == boundary) gl2ps->boundary = GL_TRUE; | |
2210 | |
2211 switch((GLint)*current){ | |
2212 case GL_POINT_TOKEN : | |
2213 current ++; | |
2214 used --; | |
2215 i = gl2psGetVertex(&vertices[0], current); | |
2216 current += i; | |
2217 used -= i; | |
2218 gl2psAddPolyPrimitive(GL2PS_POINT, 1, vertices, 0, | |
2219 pattern, factor, psize, 0); | |
2220 break; | |
2221 case GL_LINE_TOKEN : | |
2222 case GL_LINE_RESET_TOKEN : | |
2223 current ++; | |
2224 used --; | |
2225 i = gl2psGetVertex(&vertices[0], current); | |
2226 current += i; | |
2227 used -= i; | |
2228 i = gl2psGetVertex(&vertices[1], current); | |
2229 current += i; | |
2230 used -= i; | |
2231 gl2psAddPolyPrimitive(GL2PS_LINE, 2, vertices, 0, | |
2232 pattern, factor, lwidth, 0); | |
2233 break; | |
2234 case GL_POLYGON_TOKEN : | |
2235 count = (GLint)current[1]; | |
2236 current += 2; | |
2237 used -= 2; | |
2238 v = vtot = 0; | |
2239 while(count > 0 && used > 0){ | |
2240 i = gl2psGetVertex(&vertices[v], current); | |
2241 gl2psAdaptVertexForBlending(&vertices[v]); | |
2242 current += i; | |
2243 used -= i; | |
2244 count --; | |
2245 vtot++; | |
2246 if(v == 2){ | |
2247 if(GL_TRUE == boundary){ | |
2248 if(!count && vtot == 2) flag = 1|2|4; | |
2249 else if(!count) flag = 2|4; | |
2250 else if(vtot == 2) flag = 1|2; | |
2251 else flag = 2; | |
2252 } | |
2253 else | |
2254 flag = 0; | |
2255 gl2psAddPolyPrimitive(GL2PS_TRIANGLE, 3, vertices, offset, | |
2256 pattern, factor, 1, flag); | |
2257 vertices[1] = vertices[2]; | |
2258 } | |
2259 else | |
2260 v ++; | |
2261 } | |
2262 break; | |
2263 case GL_BITMAP_TOKEN : | |
2264 case GL_DRAW_PIXEL_TOKEN : | |
2265 case GL_COPY_PIXEL_TOKEN : | |
2266 current ++; | |
2267 used --; | |
2268 i = gl2psGetVertex(&vertices[0], current); | |
2269 current += i; | |
2270 used -= i; | |
2271 break; | |
2272 case GL_PASS_THROUGH_TOKEN : | |
2273 switch((GLint)current[1]){ | |
2274 case GL2PS_BEGIN_OFFSET_TOKEN : offset = 1; break; | |
2275 case GL2PS_END_OFFSET_TOKEN : offset = 0; break; | |
2276 case GL2PS_BEGIN_BOUNDARY_TOKEN : boundary = GL_TRUE; break; | |
2277 case GL2PS_END_BOUNDARY_TOKEN : boundary = GL_FALSE; break; | |
2278 case GL2PS_END_STIPPLE_TOKEN : pattern = factor = 0; break; | |
2279 case GL2PS_BEGIN_BLEND_TOKEN : gl2ps->blending = GL_TRUE; break; | |
2280 case GL2PS_END_BLEND_TOKEN : gl2ps->blending = GL_FALSE; break; | |
2281 case GL2PS_BEGIN_STIPPLE_TOKEN : | |
2282 current += 2; | |
2283 used -= 2; | |
2284 pattern = (GLushort)current[1]; | |
2285 current += 2; | |
2286 used -= 2; | |
2287 factor = (GLint)current[1]; | |
2288 break; | |
2289 case GL2PS_SRC_BLEND_TOKEN : | |
2290 current += 2; | |
2291 used -= 2; | |
2292 gl2ps->blendfunc[0] = (GLint)current[1]; | |
2293 break; | |
2294 case GL2PS_DST_BLEND_TOKEN : | |
2295 current += 2; | |
2296 used -= 2; | |
2297 gl2ps->blendfunc[1] = (GLint)current[1]; | |
2298 break; | |
2299 case GL2PS_POINT_SIZE_TOKEN : | |
2300 current += 2; | |
2301 used -= 2; | |
2302 psize = current[1]; | |
2303 break; | |
2304 case GL2PS_LINE_WIDTH_TOKEN : | |
2305 current += 2; | |
2306 used -= 2; | |
2307 lwidth = current[1]; | |
2308 break; | |
2309 case GL2PS_IMAGEMAP_TOKEN : | |
2310 prim = (GL2PSprimitive *)gl2psMalloc(sizeof(GL2PSprimitive)); | |
2311 prim->type = GL2PS_IMAGEMAP; | |
2312 prim->boundary = 0; | |
2313 prim->numverts = 4; | |
2314 prim->verts = (GL2PSvertex *)gl2psMalloc(4 * sizeof(GL2PSvertex)); | |
2315 prim->culled = 0; | |
2316 prim->offset = 0; | |
2317 prim->pattern = 0; | |
2318 prim->factor = 0; | |
2319 prim->width = 1; | |
2320 | |
2321 node = (GL2PSimagemap*)gl2psMalloc(sizeof(GL2PSimagemap)); | |
2322 node->image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage)); | |
2323 node->image->type = 0; | |
2324 node->image->format = 0; | |
2325 node->next = NULL; | |
2326 | |
2327 if(gl2ps->imagemap_head == NULL) | |
2328 gl2ps->imagemap_head = node; | |
2329 else | |
2330 gl2ps->imagemap_tail->next = node; | |
2331 gl2ps->imagemap_tail = node; | |
2332 prim->data.image = node->image; | |
2333 | |
2334 current += 2; used -= 2; | |
2335 i = gl2psGetVertex(&prim->verts[0], ¤t[1]); | |
2336 current += i; used -= i; | |
2337 | |
2338 node->image->width = (GLint)current[2]; | |
2339 current += 2; used -= 2; | |
2340 node->image->height = (GLint)current[2]; | |
2341 prim->verts[0].xyz[0] = prim->verts[0].xyz[0] - (int)(node->image->width / 2) + 0.5F; | |
2342 prim->verts[0].xyz[1] = prim->verts[0].xyz[1] - (int)(node->image->height / 2) + 0.5F; | |
2343 for(i = 1; i < 4; i++){ | |
2344 for(v = 0; v < 3; v++){ | |
2345 prim->verts[i].xyz[v] = prim->verts[0].xyz[v]; | |
2346 prim->verts[i].rgba[v] = prim->verts[0].rgba[v]; | |
2347 } | |
2348 prim->verts[i].rgba[v] = prim->verts[0].rgba[v]; | |
2349 } | |
2350 prim->verts[1].xyz[0] = prim->verts[1].xyz[0] + node->image->width; | |
2351 prim->verts[2].xyz[0] = prim->verts[1].xyz[0]; | |
2352 prim->verts[2].xyz[1] = prim->verts[2].xyz[1] + node->image->height; | |
2353 prim->verts[3].xyz[1] = prim->verts[2].xyz[1]; | |
2354 | |
2355 sizeoffloat = sizeof(GLfloat); | |
2356 v = 2 * sizeoffloat; | |
2357 vtot = node->image->height + node->image->height * | |
2358 ((node->image->width - 1) / 8); | |
2359 node->image->pixels = (GLfloat*)gl2psMalloc(v + vtot); | |
2360 node->image->pixels[0] = prim->verts[0].xyz[0]; | |
2361 node->image->pixels[1] = prim->verts[0].xyz[1]; | |
2362 | |
2363 for(i = 0; i < vtot; i += sizeoffloat){ | |
2364 current += 2; used -= 2; | |
2365 if((vtot - i) >= 4) | |
2366 memcpy(&(((char*)(node->image->pixels))[i + v]), &(current[2]), sizeoffloat); | |
2367 else | |
2368 memcpy(&(((char*)(node->image->pixels))[i + v]), &(current[2]), vtot - i); | |
2369 } | |
2370 current++; used--; | |
2371 gl2psListAdd(gl2ps->primitives, &prim); | |
2372 break; | |
2373 case GL2PS_DRAW_PIXELS_TOKEN : | |
2374 case GL2PS_TEXT_TOKEN : | |
2375 if(auxindex < gl2psListNbr(gl2ps->auxprimitives)) | |
2376 gl2psListAdd(gl2ps->primitives, | |
2377 gl2psListPointer(gl2ps->auxprimitives, auxindex++)); | |
2378 else | |
2379 gl2psMsg(GL2PS_ERROR, "Wrong number of auxiliary tokens in buffer"); | |
2380 break; | |
2381 } | |
2382 current += 2; | |
2383 used -= 2; | |
2384 break; | |
2385 default : | |
2386 gl2psMsg(GL2PS_WARNING, "Unknown token in buffer"); | |
2387 current ++; | |
2388 used --; | |
2389 break; | |
2390 } | |
2391 } | |
2392 | |
2393 gl2psListReset(gl2ps->auxprimitives); | |
2394 } | |
2395 | |
2396 /********************************************************************* | |
2397 * | |
2398 * PostScript routines | |
2399 * | |
2400 *********************************************************************/ | |
2401 | |
2402 static void gl2psWriteByte(unsigned char byte) | |
2403 { | |
2404 unsigned char h = byte / 16; | |
2405 unsigned char l = byte % 16; | |
2406 gl2psPrintf("%x%x", h, l); | |
2407 } | |
2408 | |
2409 static void gl2psPrintPostScriptPixmap(GLfloat x, GLfloat y, GL2PSimage *im) | |
2410 { | |
2411 GLuint nbhex, nbyte, nrgb, nbits; | |
2412 GLuint row, col, ibyte, icase; | |
2413 GLfloat dr, dg, db, fgrey; | |
2414 unsigned char red = 0, green = 0, blue = 0, b, grey; | |
2415 GLuint width = (GLuint)im->width; | |
2416 GLuint height = (GLuint)im->height; | |
2417 | |
2418 /* FIXME: should we define an option for these? Or just keep the | |
2419 8-bit per component case? */ | |
2420 int greyscale = 0; /* set to 1 to output greyscale image */ | |
2421 int nbit = 8; /* number of bits per color compoment (2, 4 or 8) */ | |
2422 | |
2423 if((width <= 0) || (height <= 0)) return; | |
2424 | |
2425 gl2psPrintf("gsave\n"); | |
2426 gl2psPrintf("%.2f %.2f translate\n", x, y); | |
2427 gl2psPrintf("%d %d scale\n", width, height); | |
2428 | |
2429 if(greyscale){ /* greyscale */ | |
2430 gl2psPrintf("/picstr %d string def\n", width); | |
2431 gl2psPrintf("%d %d %d\n", width, height, 8); | |
2432 gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); | |
2433 gl2psPrintf("{ currentfile picstr readhexstring pop }\n"); | |
2434 gl2psPrintf("image\n"); | |
2435 for(row = 0; row < height; row++){ | |
2436 for(col = 0; col < width; col++){ | |
2437 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2438 fgrey = (0.30F * dr + 0.59F * dg + 0.11F * db); | |
2439 grey = (unsigned char)(255. * fgrey); | |
2440 gl2psWriteByte(grey); | |
2441 } | |
2442 gl2psPrintf("\n"); | |
2443 } | |
2444 nbhex = width * height * 2; | |
2445 gl2psPrintf("%%%% nbhex digit :%d\n", nbhex); | |
2446 } | |
2447 else if(nbit == 2){ /* color, 2 bits for r and g and b; rgbs following each other */ | |
2448 nrgb = width * 3; | |
2449 nbits = nrgb * nbit; | |
2450 nbyte = nbits / 8; | |
2451 if((nbyte * 8) != nbits) nbyte++; | |
2452 gl2psPrintf("/rgbstr %d string def\n", nbyte); | |
2453 gl2psPrintf("%d %d %d\n", width, height, nbit); | |
2454 gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); | |
2455 gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n"); | |
2456 gl2psPrintf("false 3\n"); | |
2457 gl2psPrintf("colorimage\n"); | |
2458 for(row = 0; row < height; row++){ | |
2459 icase = 1; | |
2460 col = 0; | |
2461 b = 0; | |
2462 for(ibyte = 0; ibyte < nbyte; ibyte++){ | |
2463 if(icase == 1) { | |
2464 if(col < width) { | |
2465 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2466 } | |
2467 else { | |
2468 dr = dg = db = 0; | |
2469 } | |
2470 col++; | |
2471 red = (unsigned char)(3. * dr); | |
2472 green = (unsigned char)(3. * dg); | |
2473 blue = (unsigned char)(3. * db); | |
2474 b = red; | |
2475 b = (b<<2) + green; | |
2476 b = (b<<2) + blue; | |
2477 if(col < width) { | |
2478 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2479 } | |
2480 else { | |
2481 dr = dg = db = 0; | |
2482 } | |
2483 col++; | |
2484 red = (unsigned char)(3. * dr); | |
2485 green = (unsigned char)(3. * dg); | |
2486 blue = (unsigned char)(3. * db); | |
2487 b = (b<<2) + red; | |
2488 gl2psWriteByte(b); | |
2489 b = 0; | |
2490 icase++; | |
2491 } | |
2492 else if(icase == 2) { | |
2493 b = green; | |
2494 b = (b<<2) + blue; | |
2495 if(col < width) { | |
2496 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2497 } | |
2498 else { | |
2499 dr = dg = db = 0; | |
2500 } | |
2501 col++; | |
2502 red = (unsigned char)(3. * dr); | |
2503 green = (unsigned char)(3. * dg); | |
2504 blue = (unsigned char)(3. * db); | |
2505 b = (b<<2) + red; | |
2506 b = (b<<2) + green; | |
2507 gl2psWriteByte(b); | |
2508 b = 0; | |
2509 icase++; | |
2510 } | |
2511 else if(icase == 3) { | |
2512 b = blue; | |
2513 if(col < width) { | |
2514 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2515 } | |
2516 else { | |
2517 dr = dg = db = 0; | |
2518 } | |
2519 col++; | |
2520 red = (unsigned char)(3. * dr); | |
2521 green = (unsigned char)(3. * dg); | |
2522 blue = (unsigned char)(3. * db); | |
2523 b = (b<<2) + red; | |
2524 b = (b<<2) + green; | |
2525 b = (b<<2) + blue; | |
2526 gl2psWriteByte(b); | |
2527 b = 0; | |
2528 icase = 1; | |
2529 } | |
2530 } | |
2531 gl2psPrintf("\n"); | |
2532 } | |
2533 } | |
2534 else if(nbit == 4){ /* color, 4 bits for r and g and b; rgbs following each other */ | |
2535 nrgb = width * 3; | |
2536 nbits = nrgb * nbit; | |
2537 nbyte = nbits / 8; | |
2538 if((nbyte * 8) != nbits) nbyte++; | |
2539 gl2psPrintf("/rgbstr %d string def\n", nbyte); | |
2540 gl2psPrintf("%d %d %d\n", width, height, nbit); | |
2541 gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); | |
2542 gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n"); | |
2543 gl2psPrintf("false 3\n"); | |
2544 gl2psPrintf("colorimage\n"); | |
2545 for(row = 0; row < height; row++){ | |
2546 col = 0; | |
2547 icase = 1; | |
2548 for(ibyte = 0; ibyte < nbyte; ibyte++){ | |
2549 if(icase == 1) { | |
2550 if(col < width) { | |
2551 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2552 } | |
2553 else { | |
2554 dr = dg = db = 0; | |
2555 } | |
2556 col++; | |
2557 red = (unsigned char)(15. * dr); | |
2558 green = (unsigned char)(15. * dg); | |
2559 gl2psPrintf("%x%x", red, green); | |
2560 icase++; | |
2561 } | |
2562 else if(icase == 2) { | |
2563 blue = (unsigned char)(15. * db); | |
2564 if(col < width) { | |
2565 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2566 } | |
2567 else { | |
2568 dr = dg = db = 0; | |
2569 } | |
2570 col++; | |
2571 red = (unsigned char)(15. * dr); | |
2572 gl2psPrintf("%x%x", blue, red); | |
2573 icase++; | |
2574 } | |
2575 else if(icase == 3) { | |
2576 green = (unsigned char)(15. * dg); | |
2577 blue = (unsigned char)(15. * db); | |
2578 gl2psPrintf("%x%x", green, blue); | |
2579 icase = 1; | |
2580 } | |
2581 } | |
2582 gl2psPrintf("\n"); | |
2583 } | |
2584 } | |
2585 else{ /* 8 bit for r and g and b */ | |
2586 nbyte = width * 3; | |
2587 gl2psPrintf("/rgbstr %d string def\n", nbyte); | |
2588 gl2psPrintf("%d %d %d\n", width, height, 8); | |
2589 gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); | |
2590 gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n"); | |
2591 gl2psPrintf("false 3\n"); | |
2592 gl2psPrintf("colorimage\n"); | |
2593 for(row = 0; row < height; row++){ | |
2594 for(col = 0; col < width; col++){ | |
2595 gl2psGetRGB(im, col, row, &dr, &dg, &db); | |
2596 red = (unsigned char)(255. * dr); | |
2597 gl2psWriteByte(red); | |
2598 green = (unsigned char)(255. * dg); | |
2599 gl2psWriteByte(green); | |
2600 blue = (unsigned char)(255. * db); | |
2601 gl2psWriteByte(blue); | |
2602 } | |
2603 gl2psPrintf("\n"); | |
2604 } | |
2605 } | |
2606 | |
2607 gl2psPrintf("grestore\n"); | |
2608 } | |
2609 | |
2610 static void gl2psPrintPostScriptImagemap(GLfloat x, GLfloat y, | |
2611 GLsizei width, GLsizei height, | |
2612 const unsigned char *imagemap){ | |
2613 int i, size; | |
2614 | |
2615 if((width <= 0) || (height <= 0)) return; | |
2616 | |
2617 size = height + height * (width - 1) / 8; | |
2618 | |
2619 gl2psPrintf("gsave\n"); | |
2620 gl2psPrintf("%.2f %.2f translate\n", x, y); | |
2621 gl2psPrintf("%d %d scale\n%d %d\ntrue\n", width, height,width, height); | |
2622 gl2psPrintf("[ %d 0 0 -%d 0 %d ] {<", width, height); | |
2623 for(i = 0; i < size; i++){ | |
2624 gl2psWriteByte(*imagemap); | |
2625 imagemap++; | |
2626 } | |
2627 gl2psPrintf(">} imagemask\ngrestore\n"); | |
2628 } | |
2629 | |
2630 static void gl2psPrintPostScriptHeader(void) | |
2631 { | |
2632 time_t now; | |
2633 | |
2634 /* Since compression is not part of the PostScript standard, | |
2635 compressed PostScript files are just gzipped PostScript files | |
2636 ("ps.gz" or "eps.gz") */ | |
2637 gl2psPrintGzipHeader(); | |
2638 | |
2639 time(&now); | |
2640 | |
2641 if(gl2ps->format == GL2PS_PS){ | |
2642 gl2psPrintf("%%!PS-Adobe-3.0\n"); | |
2643 } | |
2644 else{ | |
2645 gl2psPrintf("%%!PS-Adobe-3.0 EPSF-3.0\n"); | |
2646 } | |
2647 | |
2648 gl2psPrintf("%%%%Title: %s\n" | |
2649 "%%%%Creator: GL2PS %d.%d.%d%s, %s\n" | |
2650 "%%%%For: %s\n" | |
2651 "%%%%CreationDate: %s" | |
2652 "%%%%LanguageLevel: 3\n" | |
2653 "%%%%DocumentData: Clean7Bit\n" | |
2654 "%%%%Pages: 1\n", | |
2655 gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, | |
2656 GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, | |
2657 gl2ps->producer, ctime(&now)); | |
2658 | |
2659 if(gl2ps->format == GL2PS_PS){ | |
2660 gl2psPrintf("%%%%Orientation: %s\n" | |
2661 "%%%%DocumentMedia: Default %d %d 0 () ()\n", | |
2662 (gl2ps->options & GL2PS_LANDSCAPE) ? "Landscape" : "Portrait", | |
2663 (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[3] : | |
2664 (int)gl2ps->viewport[2], | |
2665 (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[2] : | |
2666 (int)gl2ps->viewport[3]); | |
2667 } | |
2668 | |
2669 gl2psPrintf("%%%%BoundingBox: %d %d %d %d\n" | |
2670 "%%%%EndComments\n", | |
2671 (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[1] : | |
2672 (int)gl2ps->viewport[0], | |
2673 (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[0] : | |
2674 (int)gl2ps->viewport[1], | |
2675 (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[3] : | |
2676 (int)gl2ps->viewport[2], | |
2677 (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[2] : | |
2678 (int)gl2ps->viewport[3]); | |
2679 | |
2680 /* RGB color: r g b C (replace C by G in output to change from rgb to gray) | |
2681 Grayscale: r g b G | |
2682 Font choose: size fontname FC | |
2683 Text string: (string) x y size fontname S?? | |
2684 Rotated text string: (string) angle x y size fontname S??R | |
2685 Point primitive: x y size P | |
2686 Line width: width W | |
2687 Line start: x y LS | |
2688 Line joining last point: x y L | |
2689 Line end: x y LE | |
2690 Flat-shaded triangle: x3 y3 x2 y2 x1 y1 T | |
2691 Smooth-shaded triangle: x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 ST */ | |
2692 | |
2693 gl2psPrintf("%%%%BeginProlog\n" | |
2694 "/gl2psdict 64 dict def gl2psdict begin\n" | |
2695 "0 setlinecap 0 setlinejoin\n" | |
2696 "/tryPS3shading %s def %% set to false to force subdivision\n" | |
2697 "/rThreshold %g def %% red component subdivision threshold\n" | |
2698 "/gThreshold %g def %% green component subdivision threshold\n" | |
2699 "/bThreshold %g def %% blue component subdivision threshold\n", | |
2700 (gl2ps->options & GL2PS_NO_PS3_SHADING) ? "false" : "true", | |
2701 gl2ps->threshold[0], gl2ps->threshold[1], gl2ps->threshold[2]); | |
2702 | |
2703 gl2psPrintf("/BD { bind def } bind def\n" | |
2704 "/C { setrgbcolor } BD\n" | |
2705 "/G { 0.082 mul exch 0.6094 mul add exch 0.3086 mul add neg 1.0 add setgray } BD\n" | |
2706 "/W { setlinewidth } BD\n"); | |
2707 | |
2708 gl2psPrintf("/FC { findfont exch /SH exch def SH scalefont setfont } BD\n" | |
2709 "/SW { dup stringwidth pop } BD\n" | |
2710 "/S { FC moveto show } BD\n" | |
2711 "/SBC{ FC moveto SW -2 div 0 rmoveto show } BD\n" | |
2712 "/SBR{ FC moveto SW neg 0 rmoveto show } BD\n" | |
2713 "/SCL{ FC moveto 0 SH -2 div rmoveto show } BD\n" | |
2714 "/SCC{ FC moveto SW -2 div SH -2 div rmoveto show } BD\n" | |
2715 "/SCR{ FC moveto SW neg SH -2 div rmoveto show } BD\n" | |
2716 "/STL{ FC moveto 0 SH neg rmoveto show } BD\n" | |
2717 "/STC{ FC moveto SW -2 div SH neg rmoveto show } BD\n" | |
2718 "/STR{ FC moveto SW neg SH neg rmoveto show } BD\n"); | |
2719 | |
2720 /* rotated text routines: same nameanem with R appended */ | |
2721 | |
2722 gl2psPrintf("/FCT { FC translate 0 0 } BD\n" | |
2723 "/SR { gsave FCT moveto rotate show grestore } BD\n" | |
2724 "/SBCR{ gsave FCT moveto rotate SW -2 div 0 rmoveto show grestore } BD\n" | |
2725 "/SBRR{ gsave FCT moveto rotate SW neg 0 rmoveto show grestore } BD\n" | |
2726 "/SCLR{ gsave FCT moveto rotate 0 SH -2 div rmoveto show grestore} BD\n"); | |
2727 gl2psPrintf("/SCCR{ gsave FCT moveto rotate SW -2 div SH -2 div rmoveto show grestore} BD\n" | |
2728 "/SCRR{ gsave FCT moveto rotate SW neg SH -2 div rmoveto show grestore} BD\n" | |
2729 "/STLR{ gsave FCT moveto rotate 0 SH neg rmoveto show grestore } BD\n" | |
2730 "/STCR{ gsave FCT moveto rotate SW -2 div SH neg rmoveto show grestore } BD\n" | |
2731 "/STRR{ gsave FCT moveto rotate SW neg SH neg rmoveto show grestore } BD\n"); | |
2732 | |
2733 gl2psPrintf("/P { newpath 0.0 360.0 arc closepath fill } BD\n" | |
2734 "/LS { newpath moveto } BD\n" | |
2735 "/L { lineto } BD\n" | |
2736 "/LE { lineto stroke } BD\n" | |
2737 "/T { newpath moveto lineto lineto closepath fill } BD\n"); | |
2738 | |
2739 /* Smooth-shaded triangle with PostScript level 3 shfill operator: | |
2740 x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STshfill */ | |
2741 | |
2742 gl2psPrintf("/STshfill {\n" | |
2743 " /b1 exch def /g1 exch def /r1 exch def /y1 exch def /x1 exch def\n" | |
2744 " /b2 exch def /g2 exch def /r2 exch def /y2 exch def /x2 exch def\n" | |
2745 " /b3 exch def /g3 exch def /r3 exch def /y3 exch def /x3 exch def\n" | |
2746 " gsave << /ShadingType 4 /ColorSpace [/DeviceRGB]\n" | |
2747 " /DataSource [ 0 x1 y1 r1 g1 b1 0 x2 y2 r2 g2 b2 0 x3 y3 r3 g3 b3 ] >>\n" | |
2748 " shfill grestore } BD\n"); | |
2749 | |
2750 /* Flat-shaded triangle with middle color: | |
2751 x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 Tm */ | |
2752 | |
2753 gl2psPrintf(/* stack : x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 */ | |
2754 "/Tm { 3 -1 roll 8 -1 roll 13 -1 roll add add 3 div\n" /* r = (r1+r2+r3)/3 */ | |
2755 /* stack : x3 y3 g3 b3 x2 y2 g2 b2 x1 y1 g1 b1 r */ | |
2756 " 3 -1 roll 7 -1 roll 11 -1 roll add add 3 div\n" /* g = (g1+g2+g3)/3 */ | |
2757 /* stack : x3 y3 b3 x2 y2 b2 x1 y1 b1 r g b */ | |
2758 " 3 -1 roll 6 -1 roll 9 -1 roll add add 3 div" /* b = (b1+b2+b3)/3 */ | |
2759 /* stack : x3 y3 x2 y2 x1 y1 r g b */ | |
2760 " C T } BD\n"); | |
2761 | |
2762 /* Split triangle in four sub-triangles (at sides middle points) and call the | |
2763 STnoshfill procedure on each, interpolating the colors in RGB space: | |
2764 x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STsplit | |
2765 (in procedure comments key: (Vi) = xi yi ri gi bi) */ | |
2766 | |
2767 gl2psPrintf("/STsplit {\n" | |
2768 " 4 index 15 index add 0.5 mul\n" /* x13 = (x1+x3)/2 */ | |
2769 " 4 index 15 index add 0.5 mul\n" /* y13 = (y1+y3)/2 */ | |
2770 " 4 index 15 index add 0.5 mul\n" /* r13 = (r1+r3)/2 */ | |
2771 " 4 index 15 index add 0.5 mul\n" /* g13 = (g1+g3)/2 */ | |
2772 " 4 index 15 index add 0.5 mul\n" /* b13 = (b1+b3)/2 */ | |
2773 " 5 copy 5 copy 25 15 roll\n"); | |
2774 | |
2775 /* at his point, stack = (V3) (V13) (V13) (V13) (V2) (V1) */ | |
2776 | |
2777 gl2psPrintf(" 9 index 30 index add 0.5 mul\n" /* x23 = (x2+x3)/2 */ | |
2778 " 9 index 30 index add 0.5 mul\n" /* y23 = (y2+y3)/2 */ | |
2779 " 9 index 30 index add 0.5 mul\n" /* r23 = (r2+r3)/2 */ | |
2780 " 9 index 30 index add 0.5 mul\n" /* g23 = (g2+g3)/2 */ | |
2781 " 9 index 30 index add 0.5 mul\n" /* b23 = (b2+b3)/2 */ | |
2782 " 5 copy 5 copy 35 5 roll 25 5 roll 15 5 roll\n"); | |
2783 | |
2784 /* stack = (V3) (V13) (V23) (V13) (V23) (V13) (V23) (V2) (V1) */ | |
2785 | |
2786 gl2psPrintf(" 4 index 10 index add 0.5 mul\n" /* x12 = (x1+x2)/2 */ | |
2787 " 4 index 10 index add 0.5 mul\n" /* y12 = (y1+y2)/2 */ | |
2788 " 4 index 10 index add 0.5 mul\n" /* r12 = (r1+r2)/2 */ | |
2789 " 4 index 10 index add 0.5 mul\n" /* g12 = (g1+g2)/2 */ | |
2790 " 4 index 10 index add 0.5 mul\n" /* b12 = (b1+b2)/2 */ | |
2791 " 5 copy 5 copy 40 5 roll 25 5 roll 15 5 roll 25 5 roll\n"); | |
2792 | |
2793 /* stack = (V3) (V13) (V23) (V13) (V12) (V23) (V13) (V1) (V12) (V23) (V12) (V2) */ | |
2794 | |
2795 gl2psPrintf(" STnoshfill STnoshfill STnoshfill STnoshfill } BD\n"); | |
2796 | |
2797 /* Gouraud shaded triangle using recursive subdivision until the difference | |
2798 between corner colors does not exceed the thresholds: | |
2799 x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STnoshfill */ | |
2800 | |
2801 gl2psPrintf("/STnoshfill {\n" | |
2802 " 2 index 8 index sub abs rThreshold gt\n" /* |r1-r2|>rth */ | |
2803 " { STsplit }\n" | |
2804 " { 1 index 7 index sub abs gThreshold gt\n" /* |g1-g2|>gth */ | |
2805 " { STsplit }\n" | |
2806 " { dup 6 index sub abs bThreshold gt\n" /* |b1-b2|>bth */ | |
2807 " { STsplit }\n" | |
2808 " { 2 index 13 index sub abs rThreshold gt\n" /* |r1-r3|>rht */ | |
2809 " { STsplit }\n" | |
2810 " { 1 index 12 index sub abs gThreshold gt\n" /* |g1-g3|>gth */ | |
2811 " { STsplit }\n" | |
2812 " { dup 11 index sub abs bThreshold gt\n" /* |b1-b3|>bth */ | |
2813 " { STsplit }\n" | |
2814 " { 7 index 13 index sub abs rThreshold gt\n"); /* |r2-r3|>rht */ | |
2815 gl2psPrintf(" { STsplit }\n" | |
2816 " { 6 index 12 index sub abs gThreshold gt\n" /* |g2-g3|>gth */ | |
2817 " { STsplit }\n" | |
2818 " { 5 index 11 index sub abs bThreshold gt\n" /* |b2-b3|>bth */ | |
2819 " { STsplit }\n" | |
2820 " { Tm }\n" /* all colors sufficiently similar */ | |
2821 " ifelse }\n" | |
2822 " ifelse }\n" | |
2823 " ifelse }\n" | |
2824 " ifelse }\n" | |
2825 " ifelse }\n" | |
2826 " ifelse }\n" | |
2827 " ifelse }\n" | |
2828 " ifelse }\n" | |
2829 " ifelse } BD\n"); | |
2830 | |
2831 gl2psPrintf("tryPS3shading\n" | |
2832 "{ /shfill where\n" | |
2833 " { /ST { STshfill } BD }\n" | |
2834 " { /ST { STnoshfill } BD }\n" | |
2835 " ifelse }\n" | |
2836 "{ /ST { STnoshfill } BD }\n" | |
2837 "ifelse\n"); | |
2838 | |
2839 gl2psPrintf("end\n" | |
2840 "%%%%EndProlog\n" | |
2841 "%%%%BeginSetup\n" | |
2842 "/DeviceRGB setcolorspace\n" | |
2843 "gl2psdict begin\n" | |
2844 "%%%%EndSetup\n" | |
2845 "%%%%Page: 1 1\n" | |
2846 "%%%%BeginPageSetup\n"); | |
2847 | |
2848 if(gl2ps->options & GL2PS_LANDSCAPE){ | |
2849 gl2psPrintf("%d 0 translate 90 rotate\n", | |
2850 (int)gl2ps->viewport[3]); | |
2851 } | |
2852 | |
2853 gl2psPrintf("%%%%EndPageSetup\n" | |
2854 "mark\n" | |
2855 "gsave\n" | |
2856 "1.0 1.0 scale\n"); | |
2857 | |
2858 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
2859 gl2psPrintf("%g %g %g C\n" | |
2860 "newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n" | |
2861 "closepath fill\n", | |
2862 gl2ps->bgcolor[0], gl2ps->bgcolor[1], gl2ps->bgcolor[2], | |
2863 (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], (int)gl2ps->viewport[2], | |
2864 (int)gl2ps->viewport[1], (int)gl2ps->viewport[2], (int)gl2ps->viewport[3], | |
2865 (int)gl2ps->viewport[0], (int)gl2ps->viewport[3]); | |
2866 } | |
2867 } | |
2868 | |
2869 static void gl2psPrintPostScriptColor(GL2PSrgba rgba) | |
2870 { | |
2871 if(!gl2psSameColor(gl2ps->lastrgba, rgba)){ | |
2872 gl2psSetLastColor(rgba); | |
2873 gl2psPrintf("%g %g %g C\n", rgba[0], rgba[1], rgba[2]); | |
2874 } | |
2875 } | |
2876 | |
2877 static void gl2psResetPostScriptColor(void) | |
2878 { | |
2879 gl2ps->lastrgba[0] = gl2ps->lastrgba[1] = gl2ps->lastrgba[2] = -1.; | |
2880 } | |
2881 | |
2882 static void gl2psEndPostScriptLine(void) | |
2883 { | |
2884 int i; | |
2885 if(gl2ps->lastvertex.rgba[0] >= 0.){ | |
2886 gl2psPrintf("%g %g LE\n", gl2ps->lastvertex.xyz[0], gl2ps->lastvertex.xyz[1]); | |
2887 for(i = 0; i < 3; i++) | |
2888 gl2ps->lastvertex.xyz[i] = -1.; | |
2889 for(i = 0; i < 4; i++) | |
2890 gl2ps->lastvertex.rgba[i] = -1.; | |
2891 } | |
2892 } | |
2893 | |
2894 static void gl2psParseStipplePattern(GLushort pattern, GLint factor, | |
2895 int *nb, int array[10]) | |
2896 { | |
2897 int i, n; | |
2898 int on[8] = {0, 0, 0, 0, 0, 0, 0, 0}; | |
2899 int off[8] = {0, 0, 0, 0, 0, 0, 0, 0}; | |
2900 char tmp[16]; | |
2901 | |
2902 /* extract the 16 bits from the OpenGL stipple pattern */ | |
2903 for(n = 15; n >= 0; n--){ | |
2904 tmp[n] = (char)(pattern & 0x01); | |
2905 pattern >>= 1; | |
2906 } | |
2907 /* compute the on/off pixel sequence */ | |
2908 n = 0; | |
2909 for(i = 0; i < 8; i++){ | |
2910 while(n < 16 && !tmp[n]){ off[i]++; n++; } | |
2911 while(n < 16 && tmp[n]){ on[i]++; n++; } | |
2912 if(n >= 15){ i++; break; } | |
2913 } | |
2914 | |
2915 /* store the on/off array from right to left, starting with off | |
2916 pixels. The PostScript specification allows for at most 11 | |
2917 elements in the on/off array, so we limit ourselves to 5 on/off | |
2918 couples (our longest possible array is thus [on4 off4 on3 off3 | |
2919 on2 off2 on1 off1 on0 off0]) */ | |
2920 *nb = 0; | |
2921 for(n = i - 1; n >= 0; n--){ | |
2922 array[(*nb)++] = factor * on[n]; | |
2923 array[(*nb)++] = factor * off[n]; | |
2924 if(*nb == 10) break; | |
2925 } | |
2926 } | |
2927 | |
2928 static int gl2psPrintPostScriptDash(GLushort pattern, GLint factor, const char *str) | |
2929 { | |
2930 int len = 0, i, n, array[10]; | |
2931 | |
2932 if(pattern == gl2ps->lastpattern && factor == gl2ps->lastfactor) | |
2933 return 0; | |
2934 | |
2935 gl2ps->lastpattern = pattern; | |
2936 gl2ps->lastfactor = factor; | |
2937 | |
2938 if(!pattern || !factor){ | |
2939 /* solid line */ | |
2940 len += gl2psPrintf("[] 0 %s\n", str); | |
2941 } | |
2942 else{ | |
2943 gl2psParseStipplePattern(pattern, factor, &n, array); | |
2944 len += gl2psPrintf("["); | |
2945 for(i = 0; i < n; i++){ | |
2946 if(i) len += gl2psPrintf(" "); | |
2947 len += gl2psPrintf("%d", array[i]); | |
2948 } | |
2949 len += gl2psPrintf("] 0 %s\n", str); | |
2950 } | |
2951 | |
2952 return len; | |
2953 } | |
2954 | |
2955 static void gl2psPrintPostScriptPrimitive(void *data) | |
2956 { | |
2957 int newline; | |
2958 GL2PSprimitive *prim; | |
2959 | |
2960 prim = *(GL2PSprimitive**)data; | |
2961 | |
2962 if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) return; | |
2963 | |
2964 /* Every effort is made to draw lines as connected segments (i.e., | |
2965 using a single PostScript path): this is the only way to get nice | |
2966 line joins and to not restart the stippling for every line | |
2967 segment. So if the primitive to print is not a line we must first | |
2968 finish the current line (if any): */ | |
2969 if(prim->type != GL2PS_LINE) gl2psEndPostScriptLine(); | |
2970 | |
2971 switch(prim->type){ | |
2972 case GL2PS_POINT : | |
2973 gl2psPrintPostScriptColor(prim->verts[0].rgba); | |
2974 gl2psPrintf("%g %g %g P\n", | |
2975 prim->verts[0].xyz[0], prim->verts[0].xyz[1], 0.5 * prim->width); | |
2976 break; | |
2977 case GL2PS_LINE : | |
2978 if(!gl2psSamePosition(gl2ps->lastvertex.xyz, prim->verts[0].xyz) || | |
2979 !gl2psSameColor(gl2ps->lastrgba, prim->verts[0].rgba) || | |
2980 gl2ps->lastlinewidth != prim->width || | |
2981 gl2ps->lastpattern != prim->pattern || | |
2982 gl2ps->lastfactor != prim->factor){ | |
2983 /* End the current line if the new segment does not start where | |
2984 the last one ended, or if the color, the width or the | |
2985 stippling have changed (multi-stroking lines with changing | |
2986 colors is necessary until we use /shfill for lines; | |
2987 unfortunately this means that at the moment we can screw up | |
2988 line stippling for smooth-shaded lines) */ | |
2989 gl2psEndPostScriptLine(); | |
2990 newline = 1; | |
2991 } | |
2992 else{ | |
2993 newline = 0; | |
2994 } | |
2995 if(gl2ps->lastlinewidth != prim->width){ | |
2996 gl2ps->lastlinewidth = prim->width; | |
2997 gl2psPrintf("%g W\n", gl2ps->lastlinewidth); | |
2998 } | |
2999 gl2psPrintPostScriptDash(prim->pattern, prim->factor, "setdash"); | |
3000 gl2psPrintPostScriptColor(prim->verts[0].rgba); | |
3001 gl2psPrintf("%g %g %s\n", prim->verts[0].xyz[0], prim->verts[0].xyz[1], | |
3002 newline ? "LS" : "L"); | |
3003 gl2ps->lastvertex = prim->verts[1]; | |
3004 break; | |
3005 case GL2PS_TRIANGLE : | |
3006 if(!gl2psVertsSameColor(prim)){ | |
3007 gl2psResetPostScriptColor(); | |
3008 gl2psPrintf("%g %g %g %g %g %g %g %g %g %g %g %g %g %g %g ST\n", | |
3009 prim->verts[2].xyz[0], prim->verts[2].xyz[1], | |
3010 prim->verts[2].rgba[0], prim->verts[2].rgba[1], | |
3011 prim->verts[2].rgba[2], prim->verts[1].xyz[0], | |
3012 prim->verts[1].xyz[1], prim->verts[1].rgba[0], | |
3013 prim->verts[1].rgba[1], prim->verts[1].rgba[2], | |
3014 prim->verts[0].xyz[0], prim->verts[0].xyz[1], | |
3015 prim->verts[0].rgba[0], prim->verts[0].rgba[1], | |
3016 prim->verts[0].rgba[2]); | |
3017 } | |
3018 else{ | |
3019 gl2psPrintPostScriptColor(prim->verts[0].rgba); | |
3020 gl2psPrintf("%g %g %g %g %g %g T\n", | |
3021 prim->verts[2].xyz[0], prim->verts[2].xyz[1], | |
3022 prim->verts[1].xyz[0], prim->verts[1].xyz[1], | |
3023 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
3024 } | |
3025 break; | |
3026 case GL2PS_QUADRANGLE : | |
3027 gl2psMsg(GL2PS_WARNING, "There should not be any quad left to print"); | |
3028 break; | |
3029 case GL2PS_PIXMAP : | |
3030 gl2psPrintPostScriptPixmap(prim->verts[0].xyz[0], prim->verts[0].xyz[1], | |
3031 prim->data.image); | |
3032 break; | |
3033 case GL2PS_IMAGEMAP : | |
3034 if(prim->data.image->type != GL2PS_IMAGEMAP_WRITTEN){ | |
3035 gl2psPrintPostScriptColor(prim->verts[0].rgba); | |
3036 gl2psPrintPostScriptImagemap(prim->data.image->pixels[0], | |
3037 prim->data.image->pixels[1], | |
3038 prim->data.image->width, prim->data.image->height, | |
3039 (const unsigned char*)(&(prim->data.image->pixels[2]))); | |
3040 prim->data.image->type = GL2PS_IMAGEMAP_WRITTEN; | |
3041 } | |
3042 break; | |
3043 case GL2PS_TEXT : | |
3044 gl2psPrintPostScriptColor(prim->verts[0].rgba); | |
3045 gl2psPrintf("(%s) ", prim->data.text->str); | |
3046 if(prim->data.text->angle) | |
3047 gl2psPrintf("%g ", prim->data.text->angle); | |
3048 gl2psPrintf("%g %g %d /%s ", | |
3049 prim->verts[0].xyz[0], prim->verts[0].xyz[1], | |
3050 prim->data.text->fontsize, prim->data.text->fontname); | |
3051 switch(prim->data.text->alignment){ | |
3052 case GL2PS_TEXT_C: | |
3053 gl2psPrintf(prim->data.text->angle ? "SCCR\n" : "SCC\n"); | |
3054 break; | |
3055 case GL2PS_TEXT_CL: | |
3056 gl2psPrintf(prim->data.text->angle ? "SCLR\n" : "SCL\n"); | |
3057 break; | |
3058 case GL2PS_TEXT_CR: | |
3059 gl2psPrintf(prim->data.text->angle ? "SCRR\n" : "SCR\n"); | |
3060 break; | |
3061 case GL2PS_TEXT_B: | |
3062 gl2psPrintf(prim->data.text->angle ? "SBCR\n" : "SBC\n"); | |
3063 break; | |
3064 case GL2PS_TEXT_BR: | |
3065 gl2psPrintf(prim->data.text->angle ? "SBRR\n" : "SBR\n"); | |
3066 break; | |
3067 case GL2PS_TEXT_T: | |
3068 gl2psPrintf(prim->data.text->angle ? "STCR\n" : "STC\n"); | |
3069 break; | |
3070 case GL2PS_TEXT_TL: | |
3071 gl2psPrintf(prim->data.text->angle ? "STLR\n" : "STL\n"); | |
3072 break; | |
3073 case GL2PS_TEXT_TR: | |
3074 gl2psPrintf(prim->data.text->angle ? "STRR\n" : "STR\n"); | |
3075 break; | |
3076 case GL2PS_TEXT_BL: | |
3077 default: | |
3078 gl2psPrintf(prim->data.text->angle ? "SR\n" : "S\n"); | |
3079 break; | |
3080 } | |
3081 break; | |
3082 case GL2PS_SPECIAL : | |
3083 /* alignment contains the format for which the special output text | |
3084 is intended */ | |
3085 if(prim->data.text->alignment == GL2PS_PS || | |
3086 prim->data.text->alignment == GL2PS_EPS) | |
3087 gl2psPrintf("%s\n", prim->data.text->str); | |
3088 break; | |
3089 default : | |
3090 break; | |
3091 } | |
3092 } | |
3093 | |
3094 static void gl2psPrintPostScriptFooter(void) | |
3095 { | |
3096 gl2psPrintf("grestore\n" | |
3097 "showpage\n" | |
3098 "cleartomark\n" | |
3099 "%%%%PageTrailer\n" | |
3100 "%%%%Trailer\n" | |
3101 "end\n" | |
3102 "%%%%EOF\n"); | |
3103 | |
3104 gl2psPrintGzipFooter(); | |
3105 } | |
3106 | |
3107 static void gl2psPrintPostScriptBeginViewport(GLint viewport[4]) | |
3108 { | |
3109 GLint index; | |
3110 GLfloat rgba[4]; | |
3111 int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; | |
3112 | |
3113 glRenderMode(GL_FEEDBACK); | |
3114 | |
3115 if(gl2ps->header){ | |
3116 gl2psPrintPostScriptHeader(); | |
3117 gl2ps->header = GL_FALSE; | |
3118 } | |
3119 | |
3120 gl2psPrintf("gsave\n" | |
3121 "1.0 1.0 scale\n"); | |
3122 | |
3123 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
3124 if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ | |
3125 glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); | |
3126 } | |
3127 else{ | |
3128 glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); | |
3129 rgba[0] = gl2ps->colormap[index][0]; | |
3130 rgba[1] = gl2ps->colormap[index][1]; | |
3131 rgba[2] = gl2ps->colormap[index][2]; | |
3132 rgba[3] = 1.0F; | |
3133 } | |
3134 gl2psPrintf("%g %g %g C\n" | |
3135 "newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n" | |
3136 "closepath fill\n", | |
3137 rgba[0], rgba[1], rgba[2], | |
3138 x, y, x+w, y, x+w, y+h, x, y+h); | |
3139 } | |
3140 | |
3141 gl2psPrintf("newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n" | |
3142 "closepath clip\n", | |
3143 x, y, x+w, y, x+w, y+h, x, y+h); | |
3144 | |
3145 } | |
3146 | |
3147 static GLint gl2psPrintPostScriptEndViewport(void) | |
3148 { | |
3149 GLint res; | |
3150 | |
3151 res = gl2psPrintPrimitives(); | |
3152 gl2psPrintf("grestore\n"); | |
3153 return res; | |
3154 } | |
3155 | |
3156 static void gl2psPrintPostScriptFinalPrimitive(void) | |
3157 { | |
3158 /* End any remaining line, if any */ | |
3159 gl2psEndPostScriptLine(); | |
3160 } | |
3161 | |
3162 /* definition of the PostScript and Encapsulated PostScript backends */ | |
3163 | |
3164 static GL2PSbackend gl2psPS = { | |
3165 gl2psPrintPostScriptHeader, | |
3166 gl2psPrintPostScriptFooter, | |
3167 gl2psPrintPostScriptBeginViewport, | |
3168 gl2psPrintPostScriptEndViewport, | |
3169 gl2psPrintPostScriptPrimitive, | |
3170 gl2psPrintPostScriptFinalPrimitive, | |
3171 "ps", | |
3172 "Postscript" | |
3173 }; | |
3174 | |
3175 static GL2PSbackend gl2psEPS = { | |
3176 gl2psPrintPostScriptHeader, | |
3177 gl2psPrintPostScriptFooter, | |
3178 gl2psPrintPostScriptBeginViewport, | |
3179 gl2psPrintPostScriptEndViewport, | |
3180 gl2psPrintPostScriptPrimitive, | |
3181 gl2psPrintPostScriptFinalPrimitive, | |
3182 "eps", | |
3183 "Encapsulated Postscript" | |
3184 }; | |
3185 | |
3186 /********************************************************************* | |
3187 * | |
3188 * LaTeX routines | |
3189 * | |
3190 *********************************************************************/ | |
3191 | |
3192 static void gl2psPrintTeXHeader(void) | |
3193 { | |
3194 char name[256]; | |
3195 time_t now; | |
3196 int i; | |
3197 | |
3198 if(gl2ps->filename && strlen(gl2ps->filename) < 256){ | |
3199 for(i = strlen(gl2ps->filename)-1; i >= 0; i--){ | |
3200 if(gl2ps->filename[i] == '.'){ | |
3201 strncpy(name, gl2ps->filename, i); | |
3202 name[i] = '\0'; | |
3203 break; | |
3204 } | |
3205 } | |
3206 if(i <= 0) strcpy(name, gl2ps->filename); | |
3207 } | |
3208 else{ | |
3209 strcpy(name, "untitled"); | |
3210 } | |
3211 | |
3212 time(&now); | |
3213 | |
3214 fprintf(gl2ps->stream, | |
3215 "%% Title: %s\n" | |
3216 "%% Creator: GL2PS %d.%d.%d%s, %s\n" | |
3217 "%% For: %s\n" | |
3218 "%% CreationDate: %s", | |
3219 gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, | |
3220 GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, | |
3221 gl2ps->producer, ctime(&now)); | |
3222 | |
3223 fprintf(gl2ps->stream, | |
3224 "\\setlength{\\unitlength}{1pt}\n" | |
3225 "\\begin{picture}(0,0)\n" | |
3226 "\\includegraphics{%s}\n" | |
3227 "\\end{picture}%%\n" | |
3228 "%s\\begin{picture}(%d,%d)(0,0)\n", | |
3229 name, (gl2ps->options & GL2PS_LANDSCAPE) ? "\\rotatebox{90}{" : "", | |
3230 (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); | |
3231 } | |
3232 | |
3233 static void gl2psPrintTeXPrimitive(void *data) | |
3234 { | |
3235 GL2PSprimitive *prim; | |
3236 | |
3237 prim = *(GL2PSprimitive**)data; | |
3238 | |
3239 switch(prim->type){ | |
3240 case GL2PS_TEXT : | |
3241 fprintf(gl2ps->stream, "\\fontsize{%d}{0}\n\\selectfont", | |
3242 prim->data.text->fontsize); | |
3243 fprintf(gl2ps->stream, "\\put(%g,%g){\\makebox(0,0)", | |
3244 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
3245 switch(prim->data.text->alignment){ | |
3246 case GL2PS_TEXT_C: | |
3247 fprintf(gl2ps->stream, "{"); | |
3248 break; | |
3249 case GL2PS_TEXT_CL: | |
3250 fprintf(gl2ps->stream, "[l]{"); | |
3251 break; | |
3252 case GL2PS_TEXT_CR: | |
3253 fprintf(gl2ps->stream, "[r]{"); | |
3254 break; | |
3255 case GL2PS_TEXT_B: | |
3256 fprintf(gl2ps->stream, "[b]{"); | |
3257 break; | |
3258 case GL2PS_TEXT_BR: | |
3259 fprintf(gl2ps->stream, "[br]{"); | |
3260 break; | |
3261 case GL2PS_TEXT_T: | |
3262 fprintf(gl2ps->stream, "[t]{"); | |
3263 break; | |
3264 case GL2PS_TEXT_TL: | |
3265 fprintf(gl2ps->stream, "[tl]{"); | |
3266 break; | |
3267 case GL2PS_TEXT_TR: | |
3268 fprintf(gl2ps->stream, "[tr]{"); | |
3269 break; | |
3270 case GL2PS_TEXT_BL: | |
3271 default: | |
3272 fprintf(gl2ps->stream, "[bl]{"); | |
3273 break; | |
3274 } | |
3275 if(prim->data.text->angle) | |
3276 fprintf(gl2ps->stream, "\\rotatebox{%g}{", prim->data.text->angle); | |
3277 fprintf(gl2ps->stream, "\\textcolor[rgb]{%g,%g,%g}{{%s}}", | |
3278 prim->verts[0].rgba[0], prim->verts[0].rgba[1], prim->verts[0].rgba[2], | |
3279 prim->data.text->str); | |
3280 if(prim->data.text->angle) | |
3281 fprintf(gl2ps->stream, "}"); | |
3282 fprintf(gl2ps->stream, "}}\n"); | |
3283 break; | |
3284 case GL2PS_SPECIAL : | |
3285 /* alignment contains the format for which the special output text | |
3286 is intended */ | |
3287 if (prim->data.text->alignment == GL2PS_TEX) | |
3288 fprintf(gl2ps->stream, "%s\n", prim->data.text->str); | |
3289 break; | |
3290 default : | |
3291 break; | |
3292 } | |
3293 } | |
3294 | |
3295 static void gl2psPrintTeXFooter(void) | |
3296 { | |
3297 fprintf(gl2ps->stream, "\\end{picture}%s\n", | |
3298 (gl2ps->options & GL2PS_LANDSCAPE) ? "}" : ""); | |
3299 } | |
3300 | |
3301 static void gl2psPrintTeXBeginViewport(GLint viewport[4]) | |
3302 { | |
3303 glRenderMode(GL_FEEDBACK); | |
3304 | |
3305 if(gl2ps->header){ | |
3306 gl2psPrintTeXHeader(); | |
3307 gl2ps->header = GL_FALSE; | |
3308 } | |
3309 } | |
3310 | |
3311 static GLint gl2psPrintTeXEndViewport(void) | |
3312 { | |
3313 return gl2psPrintPrimitives(); | |
3314 } | |
3315 | |
3316 static void gl2psPrintTeXFinalPrimitive(void) | |
3317 { | |
3318 } | |
3319 | |
3320 /* definition of the LaTeX backend */ | |
3321 | |
3322 static GL2PSbackend gl2psTEX = { | |
3323 gl2psPrintTeXHeader, | |
3324 gl2psPrintTeXFooter, | |
3325 gl2psPrintTeXBeginViewport, | |
3326 gl2psPrintTeXEndViewport, | |
3327 gl2psPrintTeXPrimitive, | |
3328 gl2psPrintTeXFinalPrimitive, | |
3329 "tex", | |
3330 "LaTeX text" | |
3331 }; | |
3332 | |
3333 /********************************************************************* | |
3334 * | |
3335 * PDF routines | |
3336 * | |
3337 *********************************************************************/ | |
3338 | |
3339 static int gl2psPrintPDFCompressorType(void) | |
3340 { | |
3341 #if defined(GL2PS_HAVE_ZLIB) | |
3342 if(gl2ps->options & GL2PS_COMPRESS){ | |
3343 return fprintf(gl2ps->stream, "/Filter [/FlateDecode]\n"); | |
3344 } | |
3345 #endif | |
3346 return 0; | |
3347 } | |
3348 | |
3349 static int gl2psPrintPDFStrokeColor(GL2PSrgba rgba) | |
3350 { | |
3351 int i, offs = 0; | |
3352 | |
3353 gl2psSetLastColor(rgba); | |
3354 for(i = 0; i < 3; ++i){ | |
3355 if(GL2PS_ZERO(rgba[i])) | |
3356 offs += gl2psPrintf("%.0f ", 0.); | |
3357 else if(rgba[i] < 1e-4 || rgba[i] > 1e6) /* avoid %e formatting */ | |
3358 offs += gl2psPrintf("%f ", rgba[i]); | |
3359 else | |
3360 offs += gl2psPrintf("%g ", rgba[i]); | |
3361 } | |
3362 offs += gl2psPrintf("RG\n"); | |
3363 return offs; | |
3364 } | |
3365 | |
3366 static int gl2psPrintPDFFillColor(GL2PSrgba rgba) | |
3367 { | |
3368 int i, offs = 0; | |
3369 | |
3370 for(i = 0; i < 3; ++i){ | |
3371 if(GL2PS_ZERO(rgba[i])) | |
3372 offs += gl2psPrintf("%.0f ", 0.); | |
3373 else if(rgba[i] < 1e-4 || rgba[i] > 1e6) /* avoid %e formatting */ | |
3374 offs += gl2psPrintf("%f ", rgba[i]); | |
3375 else | |
3376 offs += gl2psPrintf("%g ", rgba[i]); | |
3377 } | |
3378 offs += gl2psPrintf("rg\n"); | |
3379 return offs; | |
3380 } | |
3381 | |
3382 static int gl2psPrintPDFLineWidth(GLfloat lw) | |
3383 { | |
3384 if(GL2PS_ZERO(lw)) | |
3385 return gl2psPrintf("%.0f w\n", 0.); | |
3386 else if(lw < 1e-4 || lw > 1e6) /* avoid %e formatting */ | |
3387 return gl2psPrintf("%f w\n", lw); | |
3388 else | |
3389 return gl2psPrintf("%g w\n", lw); | |
3390 } | |
3391 | |
3392 static void gl2psPutPDFText(GL2PSstring *text, int cnt, GLfloat x, GLfloat y) | |
3393 { | |
3394 gl2ps->streamlength += | |
3395 gl2psPrintf("BT\n" | |
3396 "/F%d %d Tf\n" | |
3397 "%f %f Td\n" | |
3398 "(%s) Tj\n" | |
3399 "ET\n", | |
3400 cnt, text->fontsize, x, y, text->str); | |
3401 } | |
3402 | |
3403 static void gl2psPutPDFImage(GL2PSimage *image, int cnt, GLfloat x, GLfloat y) | |
3404 { | |
3405 gl2ps->streamlength += | |
3406 gl2psPrintf("q\n" | |
3407 "%d 0 0 %d %f %f cm\n" | |
3408 "/Im%d Do\n" | |
3409 "Q\n", | |
3410 (int)image->width, (int)image->height, x, y, cnt); | |
3411 } | |
3412 | |
3413 static void gl2psPDFstacksInit(void) | |
3414 { | |
3415 gl2ps->objects_stack = 7 /* FIXED_XREF_ENTRIES */ + 1; | |
3416 gl2ps->extgs_stack = 0; | |
3417 gl2ps->font_stack = 0; | |
3418 gl2ps->im_stack = 0; | |
3419 gl2ps->trgroupobjects_stack = 0; | |
3420 gl2ps->shader_stack = 0; | |
3421 gl2ps->mshader_stack = 0; | |
3422 } | |
3423 | |
3424 static void gl2psPDFgroupObjectInit(GL2PSpdfgroup *gro) | |
3425 { | |
3426 if(!gro) | |
3427 return; | |
3428 | |
3429 gro->ptrlist = NULL; | |
3430 gro->fontno = gro->gsno = gro->imno = gro->maskshno = gro->shno | |
3431 = gro->trgroupno = gro->fontobjno = gro->imobjno = gro->shobjno | |
3432 = gro->maskshobjno = gro->gsobjno = gro->trgroupobjno = -1; | |
3433 } | |
3434 | |
3435 /* Build up group objects and assign name and object numbers */ | |
3436 | |
3437 static void gl2psPDFgroupListInit(void) | |
3438 { | |
3439 int i; | |
3440 GL2PSprimitive *p = NULL; | |
3441 GL2PSpdfgroup gro; | |
3442 int lasttype = GL2PS_NO_TYPE; | |
3443 GL2PSrgba lastrgba = {-1.0F, -1.0F, -1.0F, -1.0F}; | |
3444 GLushort lastpattern = 0; | |
3445 GLint lastfactor = 0; | |
3446 GLfloat lastwidth = 1; | |
3447 GL2PStriangle lastt, tmpt; | |
3448 int lastTriangleWasNotSimpleWithSameColor = 0; | |
3449 | |
3450 if(!gl2ps->pdfprimlist) | |
3451 return; | |
3452 | |
3453 gl2ps->pdfgrouplist = gl2psListCreate(500, 500, sizeof(GL2PSpdfgroup)); | |
3454 gl2psInitTriangle(&lastt); | |
3455 | |
3456 for(i = 0; i < gl2psListNbr(gl2ps->pdfprimlist); ++i){ | |
3457 p = *(GL2PSprimitive**)gl2psListPointer(gl2ps->pdfprimlist, i); | |
3458 switch(p->type){ | |
3459 case GL2PS_PIXMAP: | |
3460 gl2psPDFgroupObjectInit(&gro); | |
3461 gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
3462 gro.imno = gl2ps->im_stack++; | |
3463 gl2psListAdd(gro.ptrlist, &p); | |
3464 gl2psListAdd(gl2ps->pdfgrouplist, &gro); | |
3465 break; | |
3466 case GL2PS_TEXT: | |
3467 gl2psPDFgroupObjectInit(&gro); | |
3468 gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
3469 gro.fontno = gl2ps->font_stack++; | |
3470 gl2psListAdd(gro.ptrlist, &p); | |
3471 gl2psListAdd(gl2ps->pdfgrouplist, &gro); | |
3472 break; | |
3473 case GL2PS_LINE: | |
3474 if(lasttype != p->type || lastwidth != p->width || | |
3475 lastpattern != p->pattern || lastfactor != p->factor || | |
3476 !gl2psSameColor(p->verts[0].rgba, lastrgba)){ | |
3477 gl2psPDFgroupObjectInit(&gro); | |
3478 gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
3479 gl2psListAdd(gro.ptrlist, &p); | |
3480 gl2psListAdd(gl2ps->pdfgrouplist, &gro); | |
3481 } | |
3482 else{ | |
3483 gl2psListAdd(gro.ptrlist, &p); | |
3484 } | |
3485 lastpattern = p->pattern; | |
3486 lastfactor = p->factor; | |
3487 lastwidth = p->width; | |
3488 lastrgba[0] = p->verts[0].rgba[0]; | |
3489 lastrgba[1] = p->verts[0].rgba[1]; | |
3490 lastrgba[2] = p->verts[0].rgba[2]; | |
3491 break; | |
3492 case GL2PS_POINT: | |
3493 if(lasttype != p->type || lastwidth != p->width || | |
3494 !gl2psSameColor(p->verts[0].rgba, lastrgba)){ | |
3495 gl2psPDFgroupObjectInit(&gro); | |
3496 gro.ptrlist = gl2psListCreate(1,2,sizeof(GL2PSprimitive*)); | |
3497 gl2psListAdd(gro.ptrlist, &p); | |
3498 gl2psListAdd(gl2ps->pdfgrouplist, &gro); | |
3499 } | |
3500 else{ | |
3501 gl2psListAdd(gro.ptrlist, &p); | |
3502 } | |
3503 lastwidth = p->width; | |
3504 lastrgba[0] = p->verts[0].rgba[0]; | |
3505 lastrgba[1] = p->verts[0].rgba[1]; | |
3506 lastrgba[2] = p->verts[0].rgba[2]; | |
3507 break; | |
3508 case GL2PS_TRIANGLE: | |
3509 gl2psFillTriangleFromPrimitive(&tmpt, p, GL_TRUE); | |
3510 lastTriangleWasNotSimpleWithSameColor = | |
3511 !(tmpt.prop & T_CONST_COLOR && tmpt.prop & T_ALPHA_1) || | |
3512 !gl2psSameColor(tmpt.vertex[0].rgba, lastt.vertex[0].rgba); | |
3513 if(lasttype == p->type && tmpt.prop == lastt.prop && | |
3514 lastTriangleWasNotSimpleWithSameColor){ | |
3515 /* TODO Check here for last alpha */ | |
3516 gl2psListAdd(gro.ptrlist, &p); | |
3517 } | |
3518 else{ | |
3519 gl2psPDFgroupObjectInit(&gro); | |
3520 gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); | |
3521 gl2psListAdd(gro.ptrlist, &p); | |
3522 gl2psListAdd(gl2ps->pdfgrouplist, &gro); | |
3523 } | |
3524 lastt = tmpt; | |
3525 break; | |
3526 default: | |
3527 break; | |
3528 } | |
3529 lasttype = p->type; | |
3530 } | |
3531 } | |
3532 | |
3533 static void gl2psSortOutTrianglePDFgroup(GL2PSpdfgroup *gro) | |
3534 { | |
3535 GL2PStriangle t; | |
3536 GL2PSprimitive *prim = NULL; | |
3537 | |
3538 if(!gro) | |
3539 return; | |
3540 | |
3541 if(!gl2psListNbr(gro->ptrlist)) | |
3542 return; | |
3543 | |
3544 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); | |
3545 | |
3546 if(prim->type != GL2PS_TRIANGLE) | |
3547 return; | |
3548 | |
3549 gl2psFillTriangleFromPrimitive(&t, prim, GL_TRUE); | |
3550 | |
3551 if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_LESS_1){ | |
3552 gro->gsno = gl2ps->extgs_stack++; | |
3553 gro->gsobjno = gl2ps->objects_stack ++; | |
3554 } | |
3555 else if(t.prop & T_CONST_COLOR && t.prop & T_VAR_ALPHA){ | |
3556 gro->gsno = gl2ps->extgs_stack++; | |
3557 gro->gsobjno = gl2ps->objects_stack++; | |
3558 gro->trgroupno = gl2ps->trgroupobjects_stack++; | |
3559 gro->trgroupobjno = gl2ps->objects_stack++; | |
3560 gro->maskshno = gl2ps->mshader_stack++; | |
3561 gro->maskshobjno = gl2ps->objects_stack++; | |
3562 } | |
3563 else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_1){ | |
3564 gro->shno = gl2ps->shader_stack++; | |
3565 gro->shobjno = gl2ps->objects_stack++; | |
3566 } | |
3567 else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_LESS_1){ | |
3568 gro->gsno = gl2ps->extgs_stack++; | |
3569 gro->gsobjno = gl2ps->objects_stack++; | |
3570 gro->shno = gl2ps->shader_stack++; | |
3571 gro->shobjno = gl2ps->objects_stack++; | |
3572 } | |
3573 else if(t.prop & T_VAR_COLOR && t.prop & T_VAR_ALPHA){ | |
3574 gro->gsno = gl2ps->extgs_stack++; | |
3575 gro->gsobjno = gl2ps->objects_stack++; | |
3576 gro->shno = gl2ps->shader_stack++; | |
3577 gro->shobjno = gl2ps->objects_stack++; | |
3578 gro->trgroupno = gl2ps->trgroupobjects_stack++; | |
3579 gro->trgroupobjno = gl2ps->objects_stack++; | |
3580 gro->maskshno = gl2ps->mshader_stack++; | |
3581 gro->maskshobjno = gl2ps->objects_stack++; | |
3582 } | |
3583 } | |
3584 | |
3585 /* Main stream data */ | |
3586 | |
3587 static void gl2psPDFgroupListWriteMainStream(void) | |
3588 { | |
3589 int i, j, lastel; | |
3590 GL2PSprimitive *prim = NULL, *prev = NULL; | |
3591 GL2PSpdfgroup *gro; | |
3592 GL2PStriangle t; | |
3593 | |
3594 if(!gl2ps->pdfgrouplist) | |
3595 return; | |
3596 | |
3597 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
3598 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); | |
3599 | |
3600 lastel = gl2psListNbr(gro->ptrlist) - 1; | |
3601 if(lastel < 0) | |
3602 continue; | |
3603 | |
3604 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); | |
3605 | |
3606 switch(prim->type){ | |
3607 case GL2PS_POINT: | |
3608 gl2ps->streamlength += gl2psPrintf("1 J\n"); | |
3609 gl2ps->streamlength += gl2psPrintPDFLineWidth(prim->width); | |
3610 gl2ps->streamlength += gl2psPrintPDFStrokeColor(prim->verts[0].rgba); | |
3611 for(j = 0; j <= lastel; ++j){ | |
3612 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3613 gl2ps->streamlength += | |
3614 gl2psPrintf("%f %f m %f %f l\n", | |
3615 prim->verts[0].xyz[0], prim->verts[0].xyz[1], | |
3616 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
3617 } | |
3618 gl2ps->streamlength += gl2psPrintf("S\n"); | |
3619 gl2ps->streamlength += gl2psPrintf("0 J\n"); | |
3620 break; | |
3621 case GL2PS_LINE: | |
3622 /* We try to use as few paths as possible to draw lines, in | |
3623 order to get nice stippling even when the individual segments | |
3624 are smaller than the stipple */ | |
3625 gl2ps->streamlength += gl2psPrintPDFLineWidth(prim->width); | |
3626 gl2ps->streamlength += gl2psPrintPDFStrokeColor(prim->verts[0].rgba); | |
3627 gl2ps->streamlength += gl2psPrintPostScriptDash(prim->pattern, prim->factor, "d"); | |
3628 /* start new path */ | |
3629 gl2ps->streamlength += | |
3630 gl2psPrintf("%f %f m\n", | |
3631 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
3632 | |
3633 for(j = 1; j <= lastel; ++j){ | |
3634 prev = prim; | |
3635 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3636 if(!gl2psSamePosition(prim->verts[0].xyz, prev->verts[1].xyz)){ | |
3637 /* the starting point of the new segment does not match the | |
3638 end point of the previous line, so we end the current | |
3639 path and start a new one */ | |
3640 gl2ps->streamlength += | |
3641 gl2psPrintf("%f %f l\n", | |
3642 prev->verts[1].xyz[0], prev->verts[1].xyz[1]); | |
3643 gl2ps->streamlength += | |
3644 gl2psPrintf("%f %f m\n", | |
3645 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
3646 } | |
3647 else{ | |
3648 /* the two segements are connected, so we just append to the | |
3649 current path */ | |
3650 gl2ps->streamlength += | |
3651 gl2psPrintf("%f %f l\n", | |
3652 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
3653 } | |
3654 } | |
3655 /* end last path */ | |
3656 gl2ps->streamlength += | |
3657 gl2psPrintf("%f %f l\n", | |
3658 prim->verts[1].xyz[0], prim->verts[1].xyz[1]); | |
3659 gl2ps->streamlength += gl2psPrintf("S\n"); | |
3660 break; | |
3661 case GL2PS_TRIANGLE: | |
3662 gl2psFillTriangleFromPrimitive(&t, prim, GL_TRUE); | |
3663 gl2psSortOutTrianglePDFgroup(gro); | |
3664 | |
3665 /* No alpha and const color: Simple PDF draw orders */ | |
3666 if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_1){ | |
3667 gl2ps->streamlength += gl2psPrintPDFFillColor(t.vertex[0].rgba); | |
3668 for(j = 0; j <= lastel; ++j){ | |
3669 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3670 gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE); | |
3671 gl2ps->streamlength | |
3672 += gl2psPrintf("%f %f m\n" | |
3673 "%f %f l\n" | |
3674 "%f %f l\n" | |
3675 "h f\n", | |
3676 t.vertex[0].xyz[0], t.vertex[0].xyz[1], | |
3677 t.vertex[1].xyz[0], t.vertex[1].xyz[1], | |
3678 t.vertex[2].xyz[0], t.vertex[2].xyz[1]); | |
3679 } | |
3680 } | |
3681 /* Const alpha < 1 and const color: Simple PDF draw orders | |
3682 and an extra extended Graphics State for the alpha const */ | |
3683 else if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_LESS_1){ | |
3684 gl2ps->streamlength += gl2psPrintf("q\n" | |
3685 "/GS%d gs\n", | |
3686 gro->gsno); | |
3687 gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba); | |
3688 for(j = 0; j <= lastel; ++j){ | |
3689 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3690 gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE); | |
3691 gl2ps->streamlength | |
3692 += gl2psPrintf("%f %f m\n" | |
3693 "%f %f l\n" | |
3694 "%f %f l\n" | |
3695 "h f\n", | |
3696 t.vertex[0].xyz[0], t.vertex[0].xyz[1], | |
3697 t.vertex[1].xyz[0], t.vertex[1].xyz[1], | |
3698 t.vertex[2].xyz[0], t.vertex[2].xyz[1]); | |
3699 } | |
3700 gl2ps->streamlength += gl2psPrintf("Q\n"); | |
3701 } | |
3702 /* Variable alpha and const color: Simple PDF draw orders | |
3703 and an extra extended Graphics State + Xobject + Shader | |
3704 object for the alpha mask */ | |
3705 else if(t.prop & T_CONST_COLOR && t.prop & T_VAR_ALPHA){ | |
3706 gl2ps->streamlength += gl2psPrintf("q\n" | |
3707 "/GS%d gs\n" | |
3708 "/TrG%d Do\n", | |
3709 gro->gsno, gro->trgroupno); | |
3710 gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba); | |
3711 for(j = 0; j <= lastel; ++j){ | |
3712 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3713 gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE); | |
3714 gl2ps->streamlength | |
3715 += gl2psPrintf("%f %f m\n" | |
3716 "%f %f l\n" | |
3717 "%f %f l\n" | |
3718 "h f\n", | |
3719 t.vertex[0].xyz[0], t.vertex[0].xyz[1], | |
3720 t.vertex[1].xyz[0], t.vertex[1].xyz[1], | |
3721 t.vertex[2].xyz[0], t.vertex[2].xyz[1]); | |
3722 } | |
3723 gl2ps->streamlength += gl2psPrintf("Q\n"); | |
3724 } | |
3725 /* Variable color and no alpha: Shader Object for the colored | |
3726 triangle(s) */ | |
3727 else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_1){ | |
3728 gl2ps->streamlength += gl2psPrintf("/Sh%d sh\n", gro->shno); | |
3729 } | |
3730 /* Variable color and const alpha < 1: Shader Object for the | |
3731 colored triangle(s) and an extra extended Graphics State | |
3732 for the alpha const */ | |
3733 else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_LESS_1){ | |
3734 gl2ps->streamlength += gl2psPrintf("q\n" | |
3735 "/GS%d gs\n" | |
3736 "/Sh%d sh\n" | |
3737 "Q\n", | |
3738 gro->gsno, gro->shno); | |
3739 } | |
3740 /* Variable alpha and color: Shader Object for the colored | |
3741 triangle(s) and an extra extended Graphics State | |
3742 + Xobject + Shader object for the alpha mask */ | |
3743 else if(t.prop & T_VAR_COLOR && t.prop & T_VAR_ALPHA){ | |
3744 gl2ps->streamlength += gl2psPrintf("q\n" | |
3745 "/GS%d gs\n" | |
3746 "/TrG%d Do\n" | |
3747 "/Sh%d sh\n" | |
3748 "Q\n", | |
3749 gro->gsno, gro->trgroupno, gro->shno); | |
3750 } | |
3751 break; | |
3752 case GL2PS_PIXMAP: | |
3753 for(j = 0; j <= lastel; ++j){ | |
3754 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3755 gl2psPutPDFImage(prim->data.image, gro->imno, prim->verts[0].xyz[0], | |
3756 prim->verts[0].xyz[1]); | |
3757 } | |
3758 break; | |
3759 case GL2PS_TEXT: | |
3760 for(j = 0; j <= lastel; ++j){ | |
3761 prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
3762 gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba); | |
3763 gl2psPutPDFText(prim->data.text, gro->fontno, prim->verts[0].xyz[0], | |
3764 prim->verts[0].xyz[1]); | |
3765 } | |
3766 break; | |
3767 default: | |
3768 break; | |
3769 } | |
3770 } | |
3771 } | |
3772 | |
3773 /* Graphics State names */ | |
3774 | |
3775 static int gl2psPDFgroupListWriteGStateResources(void) | |
3776 { | |
3777 GL2PSpdfgroup *gro; | |
3778 int offs = 0; | |
3779 int i; | |
3780 | |
3781 offs += fprintf(gl2ps->stream, | |
3782 "/ExtGState\n" | |
3783 "<<\n" | |
3784 "/GSa 7 0 R\n"); | |
3785 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
3786 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); | |
3787 if(gro->gsno >= 0) | |
3788 offs += fprintf(gl2ps->stream, "/GS%d %d 0 R\n", gro->gsno, gro->gsobjno); | |
3789 } | |
3790 offs += fprintf(gl2ps->stream, ">>\n"); | |
3791 return offs; | |
3792 } | |
3793 | |
3794 /* Main Shader names */ | |
3795 | |
3796 static int gl2psPDFgroupListWriteShaderResources(void) | |
3797 { | |
3798 GL2PSpdfgroup *gro; | |
3799 int offs = 0; | |
3800 int i; | |
3801 | |
3802 offs += fprintf(gl2ps->stream, | |
3803 "/Shading\n" | |
3804 "<<\n"); | |
3805 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
3806 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); | |
3807 if(gro->shno >= 0) | |
3808 offs += fprintf(gl2ps->stream, "/Sh%d %d 0 R\n", gro->shno, gro->shobjno); | |
3809 if(gro->maskshno >= 0) | |
3810 offs += fprintf(gl2ps->stream, "/TrSh%d %d 0 R\n", gro->maskshno, gro->maskshobjno); | |
3811 } | |
3812 offs += fprintf(gl2ps->stream,">>\n"); | |
3813 return offs; | |
3814 } | |
3815 | |
3816 /* Images & Mask Shader XObject names */ | |
3817 | |
3818 static int gl2psPDFgroupListWriteXObjectResources(void) | |
3819 { | |
3820 int i; | |
3821 GL2PSprimitive *p = NULL; | |
3822 GL2PSpdfgroup *gro; | |
3823 int offs = 0; | |
3824 | |
3825 offs += fprintf(gl2ps->stream, | |
3826 "/XObject\n" | |
3827 "<<\n"); | |
3828 | |
3829 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
3830 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); | |
3831 if(!gl2psListNbr(gro->ptrlist)) | |
3832 continue; | |
3833 p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); | |
3834 switch(p->type){ | |
3835 case GL2PS_PIXMAP: | |
3836 gro->imobjno = gl2ps->objects_stack++; | |
3837 if(GL_RGBA == p->data.image->format) /* reserve one object for image mask */ | |
3838 gl2ps->objects_stack++; | |
3839 offs += fprintf(gl2ps->stream, "/Im%d %d 0 R\n", gro->imno, gro->imobjno); | |
3840 case GL2PS_TRIANGLE: | |
3841 if(gro->trgroupno >=0) | |
3842 offs += fprintf(gl2ps->stream, "/TrG%d %d 0 R\n", gro->trgroupno, gro->trgroupobjno); | |
3843 break; | |
3844 default: | |
3845 break; | |
3846 } | |
3847 } | |
3848 offs += fprintf(gl2ps->stream,">>\n"); | |
3849 return offs; | |
3850 } | |
3851 | |
3852 /* Font names */ | |
3853 | |
3854 static int gl2psPDFgroupListWriteFontResources(void) | |
3855 { | |
3856 int i; | |
3857 GL2PSpdfgroup *gro; | |
3858 int offs = 0; | |
3859 | |
3860 offs += fprintf(gl2ps->stream, "/Font\n<<\n"); | |
3861 | |
3862 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
3863 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); | |
3864 if(gro->fontno < 0) | |
3865 continue; | |
3866 gro->fontobjno = gl2ps->objects_stack++; | |
3867 offs += fprintf(gl2ps->stream, "/F%d %d 0 R\n", gro->fontno, gro->fontobjno); | |
3868 } | |
3869 offs += fprintf(gl2ps->stream, ">>\n"); | |
3870 | |
3871 return offs; | |
3872 } | |
3873 | |
3874 static void gl2psPDFgroupListDelete(void) | |
3875 { | |
3876 int i; | |
3877 GL2PSpdfgroup *gro = NULL; | |
3878 | |
3879 if(!gl2ps->pdfgrouplist) | |
3880 return; | |
3881 | |
3882 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
3883 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist,i); | |
3884 gl2psListDelete(gro->ptrlist); | |
3885 } | |
3886 | |
3887 gl2psListDelete(gl2ps->pdfgrouplist); | |
3888 gl2ps->pdfgrouplist = NULL; | |
3889 } | |
3890 | |
3891 /* Print 1st PDF object - file info */ | |
3892 | |
3893 static int gl2psPrintPDFInfo(void) | |
3894 { | |
3895 int offs; | |
3896 time_t now; | |
3897 struct tm *newtime; | |
3898 | |
3899 time(&now); | |
3900 newtime = gmtime(&now); | |
3901 | |
3902 offs = fprintf(gl2ps->stream, | |
3903 "1 0 obj\n" | |
3904 "<<\n" | |
3905 "/Title (%s)\n" | |
3906 "/Creator (GL2PS %d.%d.%d%s, %s)\n" | |
3907 "/Producer (%s)\n", | |
3908 gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, | |
3909 GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, | |
3910 gl2ps->producer); | |
3911 | |
3912 if(!newtime){ | |
3913 offs += fprintf(gl2ps->stream, | |
3914 ">>\n" | |
3915 "endobj\n"); | |
3916 return offs; | |
3917 } | |
3918 | |
3919 offs += fprintf(gl2ps->stream, | |
3920 "/CreationDate (D:%d%02d%02d%02d%02d%02d)\n" | |
3921 ">>\n" | |
3922 "endobj\n", | |
3923 newtime->tm_year+1900, | |
3924 newtime->tm_mon+1, | |
3925 newtime->tm_mday, | |
3926 newtime->tm_hour, | |
3927 newtime->tm_min, | |
3928 newtime->tm_sec); | |
3929 return offs; | |
3930 } | |
3931 | |
3932 /* Create catalog and page structure - 2nd and 3th PDF object */ | |
3933 | |
3934 static int gl2psPrintPDFCatalog(void) | |
3935 { | |
3936 return fprintf(gl2ps->stream, | |
3937 "2 0 obj\n" | |
3938 "<<\n" | |
3939 "/Type /Catalog\n" | |
3940 "/Pages 3 0 R\n" | |
3941 ">>\n" | |
3942 "endobj\n"); | |
3943 } | |
3944 | |
3945 static int gl2psPrintPDFPages(void) | |
3946 { | |
3947 return fprintf(gl2ps->stream, | |
3948 "3 0 obj\n" | |
3949 "<<\n" | |
3950 "/Type /Pages\n" | |
3951 "/Kids [6 0 R]\n" | |
3952 "/Count 1\n" | |
3953 ">>\n" | |
3954 "endobj\n"); | |
3955 } | |
3956 | |
3957 /* Open stream for data - graphical objects, fonts etc. PDF object 4 */ | |
3958 | |
3959 static int gl2psOpenPDFDataStream(void) | |
3960 { | |
3961 int offs = 0; | |
3962 | |
3963 offs += fprintf(gl2ps->stream, | |
3964 "4 0 obj\n" | |
3965 "<<\n" | |
3966 "/Length 5 0 R\n" ); | |
3967 offs += gl2psPrintPDFCompressorType(); | |
3968 offs += fprintf(gl2ps->stream, | |
3969 ">>\n" | |
3970 "stream\n"); | |
3971 return offs; | |
3972 } | |
3973 | |
3974 /* Stream setup - Graphics state, fill background if allowed */ | |
3975 | |
3976 static int gl2psOpenPDFDataStreamWritePreface(void) | |
3977 { | |
3978 int offs; | |
3979 | |
3980 offs = gl2psPrintf("/GSa gs\n"); | |
3981 | |
3982 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
3983 offs += gl2psPrintPDFFillColor(gl2ps->bgcolor); | |
3984 offs += gl2psPrintf("%d %d %d %d re\n", | |
3985 (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], | |
3986 (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); | |
3987 offs += gl2psPrintf("f\n"); | |
3988 } | |
3989 return offs; | |
3990 } | |
3991 | |
3992 /* Use the functions above to create the first part of the PDF*/ | |
3993 | |
3994 static void gl2psPrintPDFHeader(void) | |
3995 { | |
3996 int offs = 0; | |
3997 gl2ps->pdfprimlist = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*)); | |
3998 gl2psPDFstacksInit(); | |
3999 | |
4000 gl2ps->xreflist = (int*)gl2psMalloc(sizeof(int) * gl2ps->objects_stack); | |
4001 | |
4002 #if defined(GL2PS_HAVE_ZLIB) | |
4003 if(gl2ps->options & GL2PS_COMPRESS){ | |
4004 gl2psSetupCompress(); | |
4005 } | |
4006 #endif | |
4007 gl2ps->xreflist[0] = 0; | |
4008 offs += fprintf(gl2ps->stream, "%%PDF-1.4\n"); | |
4009 gl2ps->xreflist[1] = offs; | |
4010 | |
4011 offs += gl2psPrintPDFInfo(); | |
4012 gl2ps->xreflist[2] = offs; | |
4013 | |
4014 offs += gl2psPrintPDFCatalog(); | |
4015 gl2ps->xreflist[3] = offs; | |
4016 | |
4017 offs += gl2psPrintPDFPages(); | |
4018 gl2ps->xreflist[4] = offs; | |
4019 | |
4020 offs += gl2psOpenPDFDataStream(); | |
4021 gl2ps->xreflist[5] = offs; /* finished in gl2psPrintPDFFooter */ | |
4022 gl2ps->streamlength = gl2psOpenPDFDataStreamWritePreface(); | |
4023 } | |
4024 | |
4025 /* The central primitive drawing */ | |
4026 | |
4027 static void gl2psPrintPDFPrimitive(void *data) | |
4028 { | |
4029 GL2PSprimitive *prim = *(GL2PSprimitive**)data; | |
4030 | |
4031 if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) | |
4032 return; | |
4033 | |
4034 prim = gl2psCopyPrimitive(prim); /* deep copy */ | |
4035 gl2psListAdd(gl2ps->pdfprimlist, &prim); | |
4036 } | |
4037 | |
4038 /* close stream and ... */ | |
4039 | |
4040 static int gl2psClosePDFDataStream(void) | |
4041 { | |
4042 int offs = 0; | |
4043 | |
4044 #if defined(GL2PS_HAVE_ZLIB) | |
4045 if(gl2ps->options & GL2PS_COMPRESS){ | |
4046 if(Z_OK != gl2psDeflate()) | |
4047 gl2psMsg(GL2PS_ERROR, "Zlib deflate error"); | |
4048 else | |
4049 fwrite(gl2ps->compress->dest, gl2ps->compress->destLen, 1, gl2ps->stream); | |
4050 gl2ps->streamlength += gl2ps->compress->destLen; | |
4051 | |
4052 offs += gl2ps->streamlength; | |
4053 gl2psFreeCompress(); | |
4054 } | |
4055 #endif | |
4056 | |
4057 offs += fprintf(gl2ps->stream, | |
4058 "endstream\n" | |
4059 "endobj\n"); | |
4060 return offs; | |
4061 } | |
4062 | |
4063 /* ... write the now known length object */ | |
4064 | |
4065 static int gl2psPrintPDFDataStreamLength(int val) | |
4066 { | |
4067 return fprintf(gl2ps->stream, | |
4068 "5 0 obj\n" | |
4069 "%d\n" | |
4070 "endobj\n", val); | |
4071 } | |
4072 | |
4073 /* Put the info created before in PDF objects */ | |
4074 | |
4075 static int gl2psPrintPDFOpenPage(void) | |
4076 { | |
4077 int offs; | |
4078 | |
4079 /* Write fixed part */ | |
4080 | |
4081 offs = fprintf(gl2ps->stream, | |
4082 "6 0 obj\n" | |
4083 "<<\n" | |
4084 "/Type /Page\n" | |
4085 "/Parent 3 0 R\n" | |
4086 "/MediaBox [%d %d %d %d]\n", | |
4087 (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], | |
4088 (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); | |
4089 | |
4090 if(gl2ps->options & GL2PS_LANDSCAPE) | |
4091 offs += fprintf(gl2ps->stream, "/Rotate -90\n"); | |
4092 | |
4093 offs += fprintf(gl2ps->stream, | |
4094 "/Contents 4 0 R\n" | |
4095 "/Resources\n" | |
4096 "<<\n" | |
4097 "/ProcSet [/PDF /Text /ImageB /ImageC] %%/ImageI\n"); | |
4098 | |
4099 return offs; | |
4100 | |
4101 /* End fixed part, proceeds in gl2psPDFgroupListWriteVariableResources() */ | |
4102 } | |
4103 | |
4104 static int gl2psPDFgroupListWriteVariableResources(void) | |
4105 { | |
4106 int offs = 0; | |
4107 | |
4108 /* a) Graphics States for shader alpha masks*/ | |
4109 offs += gl2psPDFgroupListWriteGStateResources(); | |
4110 | |
4111 /* b) Shader and shader masks */ | |
4112 offs += gl2psPDFgroupListWriteShaderResources(); | |
4113 | |
4114 /* c) XObjects (Images & Shader Masks) */ | |
4115 offs += gl2psPDFgroupListWriteXObjectResources(); | |
4116 | |
4117 /* d) Fonts */ | |
4118 offs += gl2psPDFgroupListWriteFontResources(); | |
4119 | |
4120 /* End resources and page */ | |
4121 offs += fprintf(gl2ps->stream, | |
4122 ">>\n" | |
4123 ">>\n" | |
4124 "endobj\n"); | |
4125 return offs; | |
4126 } | |
4127 | |
4128 /* Standard Graphics State */ | |
4129 | |
4130 static int gl2psPrintPDFGSObject(void) | |
4131 { | |
4132 return fprintf(gl2ps->stream, | |
4133 "7 0 obj\n" | |
4134 "<<\n" | |
4135 "/Type /ExtGState\n" | |
4136 "/SA false\n" | |
4137 "/SM 0.02\n" | |
4138 "/OP false\n" | |
4139 "/op false\n" | |
4140 "/OPM 0\n" | |
4141 "/BG2 /Default\n" | |
4142 "/UCR2 /Default\n" | |
4143 "/TR2 /Default\n" | |
4144 ">>\n" | |
4145 "endobj\n"); | |
4146 } | |
4147 | |
4148 /* Put vertex' edge flag (8bit) and coordinates (32bit) in shader stream */ | |
4149 | |
4150 static int gl2psPrintPDFShaderStreamDataCoord(GL2PSvertex *vertex, | |
4151 size_t (*action)(unsigned long data, | |
4152 size_t size), | |
4153 GLfloat dx, GLfloat dy, | |
4154 GLfloat xmin, GLfloat ymin) | |
4155 { | |
4156 int offs = 0; | |
4157 unsigned long imap; | |
4158 GLfloat diff; | |
4159 double dmax = ~1UL; | |
4160 char edgeflag = 0; | |
4161 | |
4162 /* FIXME: temp bux fix for 64 bit archs: */ | |
4163 if(sizeof(unsigned long) == 8) dmax = dmax - 2048.; | |
4164 | |
4165 offs += (*action)(edgeflag, 1); | |
4166 | |
4167 /* The Shader stream in PDF requires to be in a 'big-endian' | |
4168 order */ | |
4169 | |
4170 if(GL2PS_ZERO(dx * dy)){ | |
4171 offs += (*action)(0, 4); | |
4172 offs += (*action)(0, 4); | |
4173 } | |
4174 else{ | |
4175 diff = (vertex->xyz[0] - xmin) / dx; | |
4176 if(diff > 1) | |
4177 diff = 1.0F; | |
4178 else if(diff < 0) | |
4179 diff = 0.0F; | |
4180 imap = (unsigned long)(diff * dmax); | |
4181 offs += (*action)(imap, 4); | |
4182 | |
4183 diff = (vertex->xyz[1] - ymin) / dy; | |
4184 if(diff > 1) | |
4185 diff = 1.0F; | |
4186 else if(diff < 0) | |
4187 diff = 0.0F; | |
4188 imap = (unsigned long)(diff * dmax); | |
4189 offs += (*action)(imap, 4); | |
4190 } | |
4191 | |
4192 return offs; | |
4193 } | |
4194 | |
4195 /* Put vertex' rgb value (8bit for every component) in shader stream */ | |
4196 | |
4197 static int gl2psPrintPDFShaderStreamDataRGB(GL2PSvertex *vertex, | |
4198 size_t (*action)(unsigned long data, | |
4199 size_t size)) | |
4200 { | |
4201 int offs = 0; | |
4202 unsigned long imap; | |
4203 double dmax = ~1UL; | |
4204 | |
4205 /* FIXME: temp bux fix for 64 bit archs: */ | |
4206 if(sizeof(unsigned long) == 8) dmax = dmax - 2048.; | |
4207 | |
4208 imap = (unsigned long)((vertex->rgba[0]) * dmax); | |
4209 offs += (*action)(imap, 1); | |
4210 | |
4211 imap = (unsigned long)((vertex->rgba[1]) * dmax); | |
4212 offs += (*action)(imap, 1); | |
4213 | |
4214 imap = (unsigned long)((vertex->rgba[2]) * dmax); | |
4215 offs += (*action)(imap, 1); | |
4216 | |
4217 return offs; | |
4218 } | |
4219 | |
4220 /* Put vertex' alpha (8/16bit) in shader stream */ | |
4221 | |
4222 static int gl2psPrintPDFShaderStreamDataAlpha(GL2PSvertex *vertex, | |
4223 size_t (*action)(unsigned long data, | |
4224 size_t size), | |
4225 int sigbyte) | |
4226 { | |
4227 int offs = 0; | |
4228 unsigned long imap; | |
4229 double dmax = ~1UL; | |
4230 | |
4231 /* FIXME: temp bux fix for 64 bit archs: */ | |
4232 if(sizeof(unsigned long) == 8) dmax = dmax - 2048.; | |
4233 | |
4234 if(sigbyte != 8 && sigbyte != 16) | |
4235 sigbyte = 8; | |
4236 | |
4237 sigbyte /= 8; | |
4238 | |
4239 imap = (unsigned long)((vertex->rgba[3]) * dmax); | |
4240 | |
4241 offs += (*action)(imap, sigbyte); | |
4242 | |
4243 return offs; | |
4244 } | |
4245 | |
4246 /* Put a triangles raw data in shader stream */ | |
4247 | |
4248 static int gl2psPrintPDFShaderStreamData(GL2PStriangle *triangle, | |
4249 GLfloat dx, GLfloat dy, | |
4250 GLfloat xmin, GLfloat ymin, | |
4251 size_t (*action)(unsigned long data, | |
4252 size_t size), | |
4253 int gray) | |
4254 { | |
4255 int i, offs = 0; | |
4256 GL2PSvertex v; | |
4257 | |
4258 if(gray && gray != 8 && gray != 16) | |
4259 gray = 8; | |
4260 | |
4261 for(i = 0; i < 3; ++i){ | |
4262 offs += gl2psPrintPDFShaderStreamDataCoord(&triangle->vertex[i], action, | |
4263 dx, dy, xmin, ymin); | |
4264 if(gray){ | |
4265 v = triangle->vertex[i]; | |
4266 offs += gl2psPrintPDFShaderStreamDataAlpha(&v, action, gray); | |
4267 } | |
4268 else{ | |
4269 offs += gl2psPrintPDFShaderStreamDataRGB(&triangle->vertex[i], action); | |
4270 } | |
4271 } | |
4272 | |
4273 return offs; | |
4274 } | |
4275 | |
4276 static void gl2psPDFRectHull(GLfloat *xmin, GLfloat *xmax, | |
4277 GLfloat *ymin, GLfloat *ymax, | |
4278 GL2PStriangle *triangles, int cnt) | |
4279 { | |
4280 int i, j; | |
4281 | |
4282 *xmin = triangles[0].vertex[0].xyz[0]; | |
4283 *xmax = triangles[0].vertex[0].xyz[0]; | |
4284 *ymin = triangles[0].vertex[0].xyz[1]; | |
4285 *ymax = triangles[0].vertex[0].xyz[1]; | |
4286 | |
4287 for(i = 0; i < cnt; ++i){ | |
4288 for(j = 0; j < 3; ++j){ | |
4289 if(*xmin > triangles[i].vertex[j].xyz[0]) | |
4290 *xmin = triangles[i].vertex[j].xyz[0]; | |
4291 if(*xmax < triangles[i].vertex[j].xyz[0]) | |
4292 *xmax = triangles[i].vertex[j].xyz[0]; | |
4293 if(*ymin > triangles[i].vertex[j].xyz[1]) | |
4294 *ymin = triangles[i].vertex[j].xyz[1]; | |
4295 if(*ymax < triangles[i].vertex[j].xyz[1]) | |
4296 *ymax = triangles[i].vertex[j].xyz[1]; | |
4297 } | |
4298 } | |
4299 } | |
4300 | |
4301 /* Writes shaded triangle | |
4302 gray == 0 means write RGB triangles | |
4303 gray == 8 8bit-grayscale (for alpha masks) | |
4304 gray == 16 16bit-grayscale (for alpha masks) */ | |
4305 | |
4306 static int gl2psPrintPDFShader(int obj, GL2PStriangle *triangles, | |
4307 int size, int gray) | |
4308 { | |
4309 int i, offs = 0, vertexbytes, done = 0; | |
4310 GLfloat xmin, xmax, ymin, ymax; | |
4311 | |
4312 switch(gray){ | |
4313 case 0: | |
4314 vertexbytes = 1+4+4+1+1+1; | |
4315 break; | |
4316 case 8: | |
4317 vertexbytes = 1+4+4+1; | |
4318 break; | |
4319 case 16: | |
4320 vertexbytes = 1+4+4+2; | |
4321 break; | |
4322 default: | |
4323 gray = 8; | |
4324 vertexbytes = 1+4+4+1; | |
4325 break; | |
4326 } | |
4327 | |
4328 gl2psPDFRectHull(&xmin, &xmax, &ymin, &ymax, triangles, size); | |
4329 | |
4330 offs += fprintf(gl2ps->stream, | |
4331 "%d 0 obj\n" | |
4332 "<< " | |
4333 "/ShadingType 4 " | |
4334 "/ColorSpace %s " | |
4335 "/BitsPerCoordinate 32 " | |
4336 "/BitsPerComponent %d " | |
4337 "/BitsPerFlag 8 " | |
4338 "/Decode [%f %f %f %f 0 1 %s] ", | |
4339 obj, | |
4340 (gray) ? "/DeviceGray" : "/DeviceRGB", | |
4341 (gray) ? gray : 8, | |
4342 xmin, xmax, ymin, ymax, | |
4343 (gray) ? "" : "0 1 0 1"); | |
4344 | |
4345 #if defined(GL2PS_HAVE_ZLIB) | |
4346 if(gl2ps->options & GL2PS_COMPRESS){ | |
4347 gl2psAllocCompress(vertexbytes * size * 3); | |
4348 | |
4349 for(i = 0; i < size; ++i) | |
4350 gl2psPrintPDFShaderStreamData(&triangles[i], | |
4351 xmax-xmin, ymax-ymin, xmin, ymin, | |
4352 gl2psWriteBigEndianCompress, gray); | |
4353 | |
4354 if(Z_OK == gl2psDeflate() && 23 + gl2ps->compress->destLen < gl2ps->compress->srcLen){ | |
4355 offs += gl2psPrintPDFCompressorType(); | |
4356 offs += fprintf(gl2ps->stream, | |
4357 "/Length %d " | |
4358 ">>\n" | |
4359 "stream\n", | |
4360 (int)gl2ps->compress->destLen); | |
4361 offs += gl2ps->compress->destLen * fwrite(gl2ps->compress->dest, | |
4362 gl2ps->compress->destLen, | |
4363 1, gl2ps->stream); | |
4364 done = 1; | |
4365 } | |
4366 gl2psFreeCompress(); | |
4367 } | |
4368 #endif | |
4369 | |
4370 if(!done){ | |
4371 /* no compression, or too long after compression, or compress error | |
4372 -> write non-compressed entry */ | |
4373 offs += fprintf(gl2ps->stream, | |
4374 "/Length %d " | |
4375 ">>\n" | |
4376 "stream\n", | |
4377 vertexbytes * 3 * size); | |
4378 for(i = 0; i < size; ++i) | |
4379 offs += gl2psPrintPDFShaderStreamData(&triangles[i], | |
4380 xmax-xmin, ymax-ymin, xmin, ymin, | |
4381 gl2psWriteBigEndian, gray); | |
4382 } | |
4383 | |
4384 offs += fprintf(gl2ps->stream, | |
4385 "\nendstream\n" | |
4386 "endobj\n"); | |
4387 | |
4388 return offs; | |
4389 } | |
4390 | |
4391 /* Writes a XObject for a shaded triangle mask */ | |
4392 | |
4393 static int gl2psPrintPDFShaderMask(int obj, int childobj) | |
4394 { | |
4395 int offs = 0, len; | |
4396 | |
4397 offs += fprintf(gl2ps->stream, | |
4398 "%d 0 obj\n" | |
4399 "<<\n" | |
4400 "/Type /XObject\n" | |
4401 "/Subtype /Form\n" | |
4402 "/BBox [ %d %d %d %d ]\n" | |
4403 "/Group \n<<\n/S /Transparency /CS /DeviceRGB\n" | |
4404 ">>\n", | |
4405 obj, | |
4406 (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], | |
4407 (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); | |
4408 | |
4409 len = (childobj>0) | |
4410 ? strlen("/TrSh sh\n") + (int)log10((double)childobj)+1 | |
4411 : strlen("/TrSh0 sh\n"); | |
4412 | |
4413 offs += fprintf(gl2ps->stream, | |
4414 "/Length %d\n" | |
4415 ">>\n" | |
4416 "stream\n", | |
4417 len); | |
4418 offs += fprintf(gl2ps->stream, | |
4419 "/TrSh%d sh\n", | |
4420 childobj); | |
4421 offs += fprintf(gl2ps->stream, | |
4422 "endstream\n" | |
4423 "endobj\n"); | |
4424 | |
4425 return offs; | |
4426 } | |
4427 | |
4428 /* Writes a Extended graphics state for a shaded triangle mask if | |
4429 simplealpha ist true the childobj argument is ignored and a /ca | |
4430 statement will be written instead */ | |
4431 | |
4432 static int gl2psPrintPDFShaderExtGS(int obj, int childobj) | |
4433 { | |
4434 int offs = 0; | |
4435 | |
4436 offs += fprintf(gl2ps->stream, | |
4437 "%d 0 obj\n" | |
4438 "<<\n", | |
4439 obj); | |
4440 | |
4441 offs += fprintf(gl2ps->stream, | |
4442 "/SMask << /S /Alpha /G %d 0 R >> ", | |
4443 childobj); | |
4444 | |
4445 offs += fprintf(gl2ps->stream, | |
4446 ">>\n" | |
4447 "endobj\n"); | |
4448 return offs; | |
4449 } | |
4450 | |
4451 /* a simple graphics state */ | |
4452 | |
4453 static int gl2psPrintPDFShaderSimpleExtGS(int obj, GLfloat alpha) | |
4454 { | |
4455 int offs = 0; | |
4456 | |
4457 offs += fprintf(gl2ps->stream, | |
4458 "%d 0 obj\n" | |
4459 "<<\n" | |
4460 "/ca %g" | |
4461 ">>\n" | |
4462 "endobj\n", | |
4463 obj, alpha); | |
4464 return offs; | |
4465 } | |
4466 | |
4467 /* Similar groups of functions for pixmaps and text */ | |
4468 | |
4469 static int gl2psPrintPDFPixmapStreamData(GL2PSimage *im, | |
4470 size_t (*action)(unsigned long data, | |
4471 size_t size), | |
4472 int gray) | |
4473 { | |
4474 int x, y; | |
4475 GLfloat r, g, b, a; | |
4476 | |
4477 if(im->format != GL_RGBA && gray) | |
4478 return 0; | |
4479 | |
4480 if(gray && gray !=8 && gray != 16) | |
4481 gray = 8; | |
4482 | |
4483 gray /= 8; | |
4484 | |
4485 for(y = 0; y < im->height; ++y){ | |
4486 for(x = 0; x < im->width; ++x){ | |
4487 a = gl2psGetRGB(im, x, y, &r, &g, &b); | |
4488 if(im->format == GL_RGBA && gray){ | |
4489 (*action)((unsigned long)(a*255) << 24, gray); | |
4490 } | |
4491 else{ | |
4492 (*action)((unsigned long)(r*255) << 24, 1); | |
4493 (*action)((unsigned long)(g*255) << 24, 1); | |
4494 (*action)((unsigned long)(b*255) << 24, 1); | |
4495 } | |
4496 } | |
4497 } | |
4498 | |
4499 switch(gray){ | |
4500 case 0: return 3 * im->width * im->height; | |
4501 case 1: return im->width * im->height; | |
4502 case 2: return 2 * im->width * im->height; | |
4503 default: return 3 * im->width * im->height; | |
4504 } | |
4505 } | |
4506 | |
4507 static int gl2psPrintPDFPixmap(int obj, int childobj, GL2PSimage *im, int gray) | |
4508 { | |
4509 int offs = 0, done = 0, sigbytes = 3; | |
4510 | |
4511 if(gray && gray !=8 && gray != 16) | |
4512 gray = 8; | |
4513 | |
4514 if(gray) | |
4515 sigbytes = gray / 8; | |
4516 | |
4517 offs += fprintf(gl2ps->stream, | |
4518 "%d 0 obj\n" | |
4519 "<<\n" | |
4520 "/Type /XObject\n" | |
4521 "/Subtype /Image\n" | |
4522 "/Width %d\n" | |
4523 "/Height %d\n" | |
4524 "/ColorSpace %s \n" | |
4525 "/BitsPerComponent 8\n", | |
4526 obj, | |
4527 (int)im->width, (int)im->height, | |
4528 (gray) ? "/DeviceGray" : "/DeviceRGB" ); | |
4529 if(GL_RGBA == im->format && gray == 0){ | |
4530 offs += fprintf(gl2ps->stream, | |
4531 "/SMask %d 0 R\n", | |
4532 childobj); | |
4533 } | |
4534 | |
4535 #if defined(GL2PS_HAVE_ZLIB) | |
4536 if(gl2ps->options & GL2PS_COMPRESS){ | |
4537 gl2psAllocCompress((int)(im->width * im->height * sigbytes)); | |
4538 | |
4539 gl2psPrintPDFPixmapStreamData(im, gl2psWriteBigEndianCompress, gray); | |
4540 | |
4541 if(Z_OK == gl2psDeflate() && 23 + gl2ps->compress->destLen < gl2ps->compress->srcLen){ | |
4542 offs += gl2psPrintPDFCompressorType(); | |
4543 offs += fprintf(gl2ps->stream, | |
4544 "/Length %d " | |
4545 ">>\n" | |
4546 "stream\n", | |
4547 (int)gl2ps->compress->destLen); | |
4548 offs += gl2ps->compress->destLen * fwrite(gl2ps->compress->dest, gl2ps->compress->destLen, | |
4549 1, gl2ps->stream); | |
4550 done = 1; | |
4551 } | |
4552 gl2psFreeCompress(); | |
4553 } | |
4554 #endif | |
4555 | |
4556 if(!done){ | |
4557 /* no compression, or too long after compression, or compress error | |
4558 -> write non-compressed entry */ | |
4559 offs += fprintf(gl2ps->stream, | |
4560 "/Length %d " | |
4561 ">>\n" | |
4562 "stream\n", | |
4563 (int)(im->width * im->height * sigbytes)); | |
4564 offs += gl2psPrintPDFPixmapStreamData(im, gl2psWriteBigEndian, gray); | |
4565 } | |
4566 | |
4567 offs += fprintf(gl2ps->stream, | |
4568 "\nendstream\n" | |
4569 "endobj\n"); | |
4570 | |
4571 return offs; | |
4572 } | |
4573 | |
4574 static int gl2psPrintPDFText(int obj, GL2PSstring *s, int fontnumber) | |
4575 { | |
4576 int offs = 0; | |
4577 | |
4578 offs += fprintf(gl2ps->stream, | |
4579 "%d 0 obj\n" | |
4580 "<<\n" | |
4581 "/Type /Font\n" | |
4582 "/Subtype /Type1\n" | |
4583 "/Name /F%d\n" | |
4584 "/BaseFont /%s\n" | |
4585 "/Encoding /MacRomanEncoding\n" | |
4586 ">>\n" | |
4587 "endobj\n", | |
4588 obj, fontnumber, s->fontname); | |
4589 return offs; | |
4590 } | |
4591 | |
4592 /* Write the physical objects */ | |
4593 | |
4594 static int gl2psPDFgroupListWriteObjects(int entryoffs) | |
4595 { | |
4596 int i,j; | |
4597 GL2PSprimitive *p = NULL; | |
4598 GL2PSpdfgroup *gro; | |
4599 int offs = entryoffs; | |
4600 GL2PStriangle *triangles; | |
4601 int size = 0; | |
4602 | |
4603 if(!gl2ps->pdfgrouplist) | |
4604 return offs; | |
4605 | |
4606 for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ | |
4607 gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); | |
4608 if(!gl2psListNbr(gro->ptrlist)) | |
4609 continue; | |
4610 p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); | |
4611 switch(p->type){ | |
4612 case GL2PS_POINT: | |
4613 break; | |
4614 case GL2PS_LINE: | |
4615 break; | |
4616 case GL2PS_TRIANGLE: | |
4617 size = gl2psListNbr(gro->ptrlist); | |
4618 triangles = (GL2PStriangle*)gl2psMalloc(sizeof(GL2PStriangle) * size); | |
4619 for(j = 0; j < size; ++j){ | |
4620 p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); | |
4621 gl2psFillTriangleFromPrimitive(&triangles[j], p, GL_TRUE); | |
4622 } | |
4623 if(triangles[0].prop & T_VAR_COLOR){ | |
4624 gl2ps->xreflist[gro->shobjno] = offs; | |
4625 offs += gl2psPrintPDFShader(gro->shobjno, triangles, size, 0); | |
4626 } | |
4627 if(triangles[0].prop & T_ALPHA_LESS_1){ | |
4628 gl2ps->xreflist[gro->gsobjno] = offs; | |
4629 offs += gl2psPrintPDFShaderSimpleExtGS(gro->gsobjno, triangles[0].vertex[0].rgba[3]); | |
4630 } | |
4631 if(triangles[0].prop & T_VAR_ALPHA){ | |
4632 gl2ps->xreflist[gro->gsobjno] = offs; | |
4633 offs += gl2psPrintPDFShaderExtGS(gro->gsobjno, gro->trgroupobjno); | |
4634 gl2ps->xreflist[gro->trgroupobjno] = offs; | |
4635 offs += gl2psPrintPDFShaderMask(gro->trgroupobjno, gro->maskshno); | |
4636 gl2ps->xreflist[gro->maskshobjno] = offs; | |
4637 offs += gl2psPrintPDFShader(gro->maskshobjno, triangles, size, 8); | |
4638 } | |
4639 gl2psFree(triangles); | |
4640 break; | |
4641 case GL2PS_PIXMAP: | |
4642 gl2ps->xreflist[gro->imobjno] = offs; | |
4643 offs += gl2psPrintPDFPixmap(gro->imobjno, gro->imobjno+1, p->data.image, 0); | |
4644 if(p->data.image->format == GL_RGBA){ | |
4645 gl2ps->xreflist[gro->imobjno+1] = offs; | |
4646 offs += gl2psPrintPDFPixmap(gro->imobjno+1, -1, p->data.image, 8); | |
4647 } | |
4648 break; | |
4649 case GL2PS_TEXT: | |
4650 gl2ps->xreflist[gro->fontobjno] = offs; | |
4651 offs += gl2psPrintPDFText(gro->fontobjno,p->data.text,gro->fontno); | |
4652 break; | |
4653 case GL2PS_SPECIAL : | |
4654 /* alignment contains the format for which the special output text | |
4655 is intended */ | |
4656 if(p->data.text->alignment == GL2PS_PDF) | |
4657 offs += fprintf(gl2ps->stream, "%s\n", p->data.text->str); | |
4658 break; | |
4659 default: | |
4660 break; | |
4661 } | |
4662 } | |
4663 return offs; | |
4664 } | |
4665 | |
4666 /* All variable data has been written at this point and all required | |
4667 functioninality has been gathered, so we can write now file footer | |
4668 with cross reference table and trailer */ | |
4669 | |
4670 static void gl2psPrintPDFFooter(void) | |
4671 { | |
4672 int i, offs; | |
4673 | |
4674 gl2psPDFgroupListInit(); | |
4675 gl2psPDFgroupListWriteMainStream(); | |
4676 | |
4677 offs = gl2ps->xreflist[5] + gl2ps->streamlength; | |
4678 offs += gl2psClosePDFDataStream(); | |
4679 gl2ps->xreflist[5] = offs; | |
4680 | |
4681 offs += gl2psPrintPDFDataStreamLength(gl2ps->streamlength); | |
4682 gl2ps->xreflist[6] = offs; | |
4683 gl2ps->streamlength = 0; | |
4684 | |
4685 offs += gl2psPrintPDFOpenPage(); | |
4686 offs += gl2psPDFgroupListWriteVariableResources(); | |
4687 gl2ps->xreflist = (int*)gl2psRealloc(gl2ps->xreflist, | |
4688 sizeof(int) * (gl2ps->objects_stack + 1)); | |
4689 gl2ps->xreflist[7] = offs; | |
4690 | |
4691 offs += gl2psPrintPDFGSObject(); | |
4692 gl2ps->xreflist[8] = offs; | |
4693 | |
4694 gl2ps->xreflist[gl2ps->objects_stack] = | |
4695 gl2psPDFgroupListWriteObjects(gl2ps->xreflist[8]); | |
4696 | |
4697 /* Start cross reference table. The file has to been opened in | |
4698 binary mode to preserve the 20 digit string length! */ | |
4699 fprintf(gl2ps->stream, | |
4700 "xref\n" | |
4701 "0 %d\n" | |
4702 "%010d 65535 f \n", gl2ps->objects_stack, 0); | |
4703 | |
4704 for(i = 1; i < gl2ps->objects_stack; ++i) | |
4705 fprintf(gl2ps->stream, "%010d 00000 n \n", gl2ps->xreflist[i]); | |
4706 | |
4707 fprintf(gl2ps->stream, | |
4708 "trailer\n" | |
4709 "<<\n" | |
4710 "/Size %d\n" | |
4711 "/Info 1 0 R\n" | |
4712 "/Root 2 0 R\n" | |
4713 ">>\n" | |
4714 "startxref\n%d\n" | |
4715 "%%%%EOF\n", | |
4716 gl2ps->objects_stack, gl2ps->xreflist[gl2ps->objects_stack]); | |
4717 | |
4718 /* Free auxiliary lists and arrays */ | |
4719 gl2psFree(gl2ps->xreflist); | |
4720 gl2psListAction(gl2ps->pdfprimlist, gl2psFreePrimitive); | |
4721 gl2psListDelete(gl2ps->pdfprimlist); | |
4722 gl2psPDFgroupListDelete(); | |
4723 | |
4724 #if defined(GL2PS_HAVE_ZLIB) | |
4725 if(gl2ps->options & GL2PS_COMPRESS){ | |
4726 gl2psFreeCompress(); | |
4727 gl2psFree(gl2ps->compress); | |
4728 gl2ps->compress = NULL; | |
4729 } | |
4730 #endif | |
4731 } | |
4732 | |
4733 /* PDF begin viewport */ | |
4734 | |
4735 static void gl2psPrintPDFBeginViewport(GLint viewport[4]) | |
4736 { | |
4737 int offs = 0; | |
4738 GLint index; | |
4739 GLfloat rgba[4]; | |
4740 int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; | |
4741 | |
4742 glRenderMode(GL_FEEDBACK); | |
4743 | |
4744 if(gl2ps->header){ | |
4745 gl2psPrintPDFHeader(); | |
4746 gl2ps->header = GL_FALSE; | |
4747 } | |
4748 | |
4749 offs += gl2psPrintf("q\n"); | |
4750 | |
4751 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
4752 if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ | |
4753 glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); | |
4754 } | |
4755 else{ | |
4756 glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); | |
4757 rgba[0] = gl2ps->colormap[index][0]; | |
4758 rgba[1] = gl2ps->colormap[index][1]; | |
4759 rgba[2] = gl2ps->colormap[index][2]; | |
4760 rgba[3] = 1.0F; | |
4761 } | |
4762 offs += gl2psPrintPDFFillColor(rgba); | |
4763 offs += gl2psPrintf("%d %d %d %d re\n" | |
4764 "W\n" | |
4765 "f\n", | |
4766 x, y, w, h); | |
4767 } | |
4768 else{ | |
4769 offs += gl2psPrintf("%d %d %d %d re\n" | |
4770 "W\n" | |
4771 "n\n", | |
4772 x, y, w, h); | |
4773 } | |
4774 | |
4775 gl2ps->streamlength += offs; | |
4776 } | |
4777 | |
4778 static GLint gl2psPrintPDFEndViewport(void) | |
4779 { | |
4780 GLint res; | |
4781 | |
4782 res = gl2psPrintPrimitives(); | |
4783 gl2ps->streamlength += gl2psPrintf("Q\n"); | |
4784 return res; | |
4785 } | |
4786 | |
4787 static void gl2psPrintPDFFinalPrimitive(void) | |
4788 { | |
4789 } | |
4790 | |
4791 /* definition of the PDF backend */ | |
4792 | |
4793 static GL2PSbackend gl2psPDF = { | |
4794 gl2psPrintPDFHeader, | |
4795 gl2psPrintPDFFooter, | |
4796 gl2psPrintPDFBeginViewport, | |
4797 gl2psPrintPDFEndViewport, | |
4798 gl2psPrintPDFPrimitive, | |
4799 gl2psPrintPDFFinalPrimitive, | |
4800 "pdf", | |
4801 "Portable Document Format" | |
4802 }; | |
4803 | |
4804 /********************************************************************* | |
4805 * | |
4806 * SVG routines | |
4807 * | |
4808 *********************************************************************/ | |
4809 | |
4810 static void gl2psSVGGetCoordsAndColors(int n, GL2PSvertex *verts, | |
4811 GL2PSxyz *xyz, GL2PSrgba *rgba) | |
4812 { | |
4813 int i, j; | |
4814 | |
4815 for(i = 0; i < n; i++){ | |
4816 xyz[i][0] = verts[i].xyz[0]; | |
4817 xyz[i][1] = gl2ps->viewport[3] - verts[i].xyz[1]; | |
4818 xyz[i][2] = 0.0F; | |
4819 for(j = 0; j < 4; j++) | |
4820 rgba[i][j] = verts[i].rgba[j]; | |
4821 } | |
4822 } | |
4823 | |
4824 static void gl2psSVGGetColorString(GL2PSrgba rgba, char str[32]) | |
4825 { | |
4826 int r = (int)(255. * rgba[0]); | |
4827 int g = (int)(255. * rgba[1]); | |
4828 int b = (int)(255. * rgba[2]); | |
4829 int rc = (r < 0) ? 0 : (r > 255) ? 255 : r; | |
4830 int gc = (g < 0) ? 0 : (g > 255) ? 255 : g; | |
4831 int bc = (b < 0) ? 0 : (b > 255) ? 255 : b; | |
4832 sprintf(str, "#%2.2x%2.2x%2.2x", rc, gc, bc); | |
4833 } | |
4834 | |
4835 static void gl2psPrintSVGHeader(void) | |
4836 { | |
4837 int x, y, width, height; | |
4838 char col[32]; | |
4839 time_t now; | |
4840 | |
4841 time(&now); | |
4842 | |
4843 if (gl2ps->options & GL2PS_LANDSCAPE){ | |
4844 x = (int)gl2ps->viewport[1]; | |
4845 y = (int)gl2ps->viewport[0]; | |
4846 width = (int)gl2ps->viewport[3]; | |
4847 height = (int)gl2ps->viewport[2]; | |
4848 } | |
4849 else{ | |
4850 x = (int)gl2ps->viewport[0]; | |
4851 y = (int)gl2ps->viewport[1]; | |
4852 width = (int)gl2ps->viewport[2]; | |
4853 height = (int)gl2ps->viewport[3]; | |
4854 } | |
4855 | |
4856 /* Compressed SVG files (.svgz) are simply gzipped SVG files */ | |
4857 gl2psPrintGzipHeader(); | |
4858 | |
4859 gl2psPrintf("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n"); | |
4860 gl2psPrintf("<svg xmlns=\"http://www.w3.org/2000/svg\"\n"); | |
4861 gl2psPrintf(" xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n" | |
4862 " width=\"%dpx\" height=\"%dpx\" viewBox=\"%d %d %d %d\">\n", | |
4863 width, height, x, y, width, height); | |
4864 gl2psPrintf("<title>%s</title>\n", gl2ps->title); | |
4865 gl2psPrintf("<desc>\n"); | |
4866 gl2psPrintf("Creator: GL2PS %d.%d.%d%s, %s\n" | |
4867 "For: %s\n" | |
4868 "CreationDate: %s", | |
4869 GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, GL2PS_PATCH_VERSION, | |
4870 GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, gl2ps->producer, ctime(&now)); | |
4871 gl2psPrintf("</desc>\n"); | |
4872 gl2psPrintf("<defs>\n"); | |
4873 gl2psPrintf("</defs>\n"); | |
4874 | |
4875 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
4876 gl2psSVGGetColorString(gl2ps->bgcolor, col); | |
4877 gl2psPrintf("<polygon fill=\"%s\" points=\"%d,%d %d,%d %d,%d %d,%d\"/>\n", col, | |
4878 (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], | |
4879 (int)gl2ps->viewport[2], (int)gl2ps->viewport[1], | |
4880 (int)gl2ps->viewport[2], (int)gl2ps->viewport[3], | |
4881 (int)gl2ps->viewport[0], (int)gl2ps->viewport[3]); | |
4882 } | |
4883 | |
4884 /* group all the primitives and disable antialiasing */ | |
4885 gl2psPrintf("<g shape-rendering=\"crispEdges\">\n"); | |
4886 } | |
4887 | |
4888 static void gl2psPrintSVGSmoothTriangle(GL2PSxyz xyz[3], GL2PSrgba rgba[3]) | |
4889 { | |
4890 int i; | |
4891 GL2PSxyz xyz2[3]; | |
4892 GL2PSrgba rgba2[3]; | |
4893 char col[32]; | |
4894 | |
4895 /* Apparently there is no easy way to do Gouraud shading in SVG | |
4896 without explicitly pre-defining gradients, so for now we just do | |
4897 recursive subdivision */ | |
4898 | |
4899 if(gl2psSameColorThreshold(3, rgba, gl2ps->threshold)){ | |
4900 gl2psSVGGetColorString(rgba[0], col); | |
4901 gl2psPrintf("<polygon fill=\"%s\" ", col); | |
4902 if(rgba[0][3] < 1.0F) gl2psPrintf("fill-opacity=\"%g\" ", rgba[0][3]); | |
4903 gl2psPrintf("points=\"%g,%g %g,%g %g,%g\"/>\n", xyz[0][0], xyz[0][1], | |
4904 xyz[1][0], xyz[1][1], xyz[2][0], xyz[2][1]); | |
4905 } | |
4906 else{ | |
4907 /* subdivide into 4 subtriangles */ | |
4908 for(i = 0; i < 3; i++){ | |
4909 xyz2[0][i] = xyz[0][i]; | |
4910 xyz2[1][i] = 0.5F * (xyz[0][i] + xyz[1][i]); | |
4911 xyz2[2][i] = 0.5F * (xyz[0][i] + xyz[2][i]); | |
4912 } | |
4913 for(i = 0; i < 4; i++){ | |
4914 rgba2[0][i] = rgba[0][i]; | |
4915 rgba2[1][i] = 0.5F * (rgba[0][i] + rgba[1][i]); | |
4916 rgba2[2][i] = 0.5F * (rgba[0][i] + rgba[2][i]); | |
4917 } | |
4918 gl2psPrintSVGSmoothTriangle(xyz2, rgba2); | |
4919 for(i = 0; i < 3; i++){ | |
4920 xyz2[0][i] = 0.5F * (xyz[0][i] + xyz[1][i]); | |
4921 xyz2[1][i] = xyz[1][i]; | |
4922 xyz2[2][i] = 0.5F * (xyz[1][i] + xyz[2][i]); | |
4923 } | |
4924 for(i = 0; i < 4; i++){ | |
4925 rgba2[0][i] = 0.5F * (rgba[0][i] + rgba[1][i]); | |
4926 rgba2[1][i] = rgba[1][i]; | |
4927 rgba2[2][i] = 0.5F * (rgba[1][i] + rgba[2][i]); | |
4928 } | |
4929 gl2psPrintSVGSmoothTriangle(xyz2, rgba2); | |
4930 for(i = 0; i < 3; i++){ | |
4931 xyz2[0][i] = 0.5F * (xyz[0][i] + xyz[2][i]); | |
4932 xyz2[1][i] = xyz[2][i]; | |
4933 xyz2[2][i] = 0.5F * (xyz[1][i] + xyz[2][i]); | |
4934 } | |
4935 for(i = 0; i < 4; i++){ | |
4936 rgba2[0][i] = 0.5F * (rgba[0][i] + rgba[2][i]); | |
4937 rgba2[1][i] = rgba[2][i]; | |
4938 rgba2[2][i] = 0.5F * (rgba[1][i] + rgba[2][i]); | |
4939 } | |
4940 gl2psPrintSVGSmoothTriangle(xyz2, rgba2); | |
4941 for(i = 0; i < 3; i++){ | |
4942 xyz2[0][i] = 0.5F * (xyz[0][i] + xyz[1][i]); | |
4943 xyz2[1][i] = 0.5F * (xyz[1][i] + xyz[2][i]); | |
4944 xyz2[2][i] = 0.5F * (xyz[0][i] + xyz[2][i]); | |
4945 } | |
4946 for(i = 0; i < 4; i++){ | |
4947 rgba2[0][i] = 0.5F * (rgba[0][i] + rgba[1][i]); | |
4948 rgba2[1][i] = 0.5F * (rgba[1][i] + rgba[2][i]); | |
4949 rgba2[2][i] = 0.5F * (rgba[0][i] + rgba[2][i]); | |
4950 } | |
4951 gl2psPrintSVGSmoothTriangle(xyz2, rgba2); | |
4952 } | |
4953 } | |
4954 | |
4955 static void gl2psPrintSVGDash(GLushort pattern, GLint factor) | |
4956 { | |
4957 int i, n, array[10]; | |
4958 | |
4959 if(!pattern || !factor) return; /* solid line */ | |
4960 | |
4961 gl2psParseStipplePattern(pattern, factor, &n, array); | |
4962 gl2psPrintf("stroke-dasharray=\""); | |
4963 for(i = 0; i < n; i++){ | |
4964 if(i) gl2psPrintf(","); | |
4965 gl2psPrintf("%d", array[i]); | |
4966 } | |
4967 gl2psPrintf("\" "); | |
4968 } | |
4969 | |
4970 static void gl2psEndSVGLine(void) | |
4971 { | |
4972 int i; | |
4973 if(gl2ps->lastvertex.rgba[0] >= 0.){ | |
4974 gl2psPrintf("%g,%g\"/>\n", gl2ps->lastvertex.xyz[0], | |
4975 gl2ps->viewport[3] - gl2ps->lastvertex.xyz[1]); | |
4976 for(i = 0; i < 3; i++) | |
4977 gl2ps->lastvertex.xyz[i] = -1.; | |
4978 for(i = 0; i < 4; i++) | |
4979 gl2ps->lastvertex.rgba[i] = -1.; | |
4980 } | |
4981 } | |
4982 | |
4983 static void gl2psPrintSVGPixmap(GLfloat x, GLfloat y, GL2PSimage *pixmap) | |
4984 { | |
4985 #if defined(GL2PS_HAVE_LIBPNG) | |
4986 GL2PSlist *png; | |
4987 unsigned char c; | |
4988 int i; | |
4989 | |
4990 /* The only image types supported by the SVG standard are JPEG, PNG | |
4991 and SVG. Here we choose PNG, and since we want to embed the image | |
4992 directly in the SVG stream (and not link to an external image | |
4993 file), we need to encode the pixmap into PNG in memory, then | |
4994 encode it into base64. */ | |
4995 | |
4996 png = gl2psListCreate(pixmap->width * pixmap->height * 3, 1000, | |
4997 sizeof(unsigned char)); | |
4998 gl2psConvertPixmapToPNG(pixmap, png); | |
4999 gl2psListEncodeBase64(png); | |
5000 gl2psPrintf("<image x=\"%g\" y=\"%g\" width=\"%d\" height=\"%d\"\n", | |
5001 x, y - pixmap->height, pixmap->width, pixmap->height); | |
5002 gl2psPrintf("xlink:href=\"data:image/png;base64,"); | |
5003 for(i = 0; i < gl2psListNbr(png); i++){ | |
5004 gl2psListRead(png, i, &c); | |
5005 gl2psPrintf("%c", c); | |
5006 } | |
5007 gl2psPrintf("\"/>\n"); | |
5008 gl2psListDelete(png); | |
5009 #else | |
5010 gl2psMsg(GL2PS_WARNING, "GL2PS must be compiled with PNG support in " | |
5011 "order to embed images in SVG streams"); | |
5012 #endif | |
5013 } | |
5014 | |
5015 static void gl2psPrintSVGPrimitive(void *data) | |
5016 { | |
5017 GL2PSprimitive *prim; | |
5018 GL2PSxyz xyz[4]; | |
5019 GL2PSrgba rgba[4]; | |
5020 char col[32]; | |
5021 int newline; | |
5022 | |
5023 prim = *(GL2PSprimitive**)data; | |
5024 | |
5025 if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) return; | |
5026 | |
5027 /* We try to draw connected lines as a single path to get nice line | |
5028 joins and correct stippling. So if the primitive to print is not | |
5029 a line we must first finish the current line (if any): */ | |
5030 if(prim->type != GL2PS_LINE) gl2psEndSVGLine(); | |
5031 | |
5032 gl2psSVGGetCoordsAndColors(prim->numverts, prim->verts, xyz, rgba); | |
5033 | |
5034 switch(prim->type){ | |
5035 case GL2PS_POINT : | |
5036 gl2psSVGGetColorString(rgba[0], col); | |
5037 gl2psPrintf("<circle fill=\"%s\" ", col); | |
5038 if(rgba[0][3] < 1.0F) gl2psPrintf("fill-opacity=\"%g\" ", rgba[0][3]); | |
5039 gl2psPrintf("cx=\"%g\" cy=\"%g\" r=\"%g\"/>\n", | |
5040 xyz[0][0], xyz[0][1], 0.5 * prim->width); | |
5041 break; | |
5042 case GL2PS_LINE : | |
5043 if(!gl2psSamePosition(gl2ps->lastvertex.xyz, prim->verts[0].xyz) || | |
5044 !gl2psSameColor(gl2ps->lastrgba, prim->verts[0].rgba) || | |
5045 gl2ps->lastlinewidth != prim->width || | |
5046 gl2ps->lastpattern != prim->pattern || | |
5047 gl2ps->lastfactor != prim->factor){ | |
5048 /* End the current line if the new segment does not start where | |
5049 the last one ended, or if the color, the width or the | |
5050 stippling have changed (we will need to use multi-point | |
5051 gradients for smooth-shaded lines) */ | |
5052 gl2psEndSVGLine(); | |
5053 newline = 1; | |
5054 } | |
5055 else{ | |
5056 newline = 0; | |
5057 } | |
5058 gl2ps->lastvertex = prim->verts[1]; | |
5059 gl2psSetLastColor(prim->verts[0].rgba); | |
5060 gl2ps->lastlinewidth = prim->width; | |
5061 gl2ps->lastpattern = prim->pattern; | |
5062 gl2ps->lastfactor = prim->factor; | |
5063 if(newline){ | |
5064 gl2psSVGGetColorString(rgba[0], col); | |
5065 gl2psPrintf("<polyline fill=\"none\" stroke=\"%s\" stroke-width=\"%g\" ", | |
5066 col, prim->width); | |
5067 if(rgba[0][3] < 1.0F) gl2psPrintf("stroke-opacity=\"%g\" ", rgba[0][3]); | |
5068 gl2psPrintSVGDash(prim->pattern, prim->factor); | |
5069 gl2psPrintf("points=\"%g,%g ", xyz[0][0], xyz[0][1]); | |
5070 } | |
5071 else{ | |
5072 gl2psPrintf("%g,%g ", xyz[0][0], xyz[0][1]); | |
5073 } | |
5074 break; | |
5075 case GL2PS_TRIANGLE : | |
5076 gl2psPrintSVGSmoothTriangle(xyz, rgba); | |
5077 break; | |
5078 case GL2PS_QUADRANGLE : | |
5079 gl2psMsg(GL2PS_WARNING, "There should not be any quad left to print"); | |
5080 break; | |
5081 case GL2PS_PIXMAP : | |
5082 gl2psPrintSVGPixmap(xyz[0][0], xyz[0][1], prim->data.image); | |
5083 break; | |
5084 case GL2PS_TEXT : | |
5085 gl2psSVGGetColorString(prim->verts[0].rgba, col); | |
5086 gl2psPrintf("<text fill=\"%s\" x=\"%g\" y=\"%g\" font-size=\"%d\" ", | |
5087 col, xyz[0][0], xyz[0][1], prim->data.text->fontsize); | |
5088 if(prim->data.text->angle) | |
5089 gl2psPrintf("transform=\"rotate(%g, %g, %g)\" ", | |
5090 -prim->data.text->angle, xyz[0][0], xyz[0][1]); | |
5091 if(!strcmp(prim->data.text->fontname, "Times-Roman")) | |
5092 gl2psPrintf("font-family=\"Times\">"); | |
5093 else if(!strcmp(prim->data.text->fontname, "Times-Bold")) | |
5094 gl2psPrintf("font-family=\"Times\" font-weight=\"bold\">"); | |
5095 else if(!strcmp(prim->data.text->fontname, "Times-Italic")) | |
5096 gl2psPrintf("font-family=\"Times\" font-style=\"italic\">"); | |
5097 else if(!strcmp(prim->data.text->fontname, "Times-BoldItalic")) | |
5098 gl2psPrintf("font-family=\"Times\" font-style=\"italic\" font-weight=\"bold\">"); | |
5099 else if(!strcmp(prim->data.text->fontname, "Helvetica-Bold")) | |
5100 gl2psPrintf("font-family=\"Helvetica\" font-weight=\"bold\">"); | |
5101 else if(!strcmp(prim->data.text->fontname, "Helvetica-Oblique")) | |
5102 gl2psPrintf("font-family=\"Helvetica\" font-style=\"oblique\">"); | |
5103 else if(!strcmp(prim->data.text->fontname, "Helvetica-BoldOblique")) | |
5104 gl2psPrintf("font-family=\"Helvetica\" font-style=\"oblique\" font-weight=\"bold\">"); | |
5105 else if(!strcmp(prim->data.text->fontname, "Courier-Bold")) | |
5106 gl2psPrintf("font-family=\"Courier\" font-weight=\"bold\">"); | |
5107 else if(!strcmp(prim->data.text->fontname, "Courier-Oblique")) | |
5108 gl2psPrintf("font-family=\"Courier\" font-style=\"oblique\">"); | |
5109 else if(!strcmp(prim->data.text->fontname, "Courier-BoldOblique")) | |
5110 gl2psPrintf("font-family=\"Courier\" font-style=\"oblique\" font-weight=\"bold\">"); | |
5111 else | |
5112 gl2psPrintf("font-family=\"%s\">", prim->data.text->fontname); | |
5113 gl2psPrintf("%s</text>\n", prim->data.text->str); | |
5114 break; | |
5115 case GL2PS_SPECIAL : | |
5116 /* alignment contains the format for which the special output text | |
5117 is intended */ | |
5118 if(prim->data.text->alignment == GL2PS_SVG) | |
5119 gl2psPrintf("%s\n", prim->data.text->str); | |
5120 break; | |
5121 default : | |
5122 break; | |
5123 } | |
5124 } | |
5125 | |
5126 static void gl2psPrintSVGFooter(void) | |
5127 { | |
5128 gl2psPrintf("</g>\n"); | |
5129 gl2psPrintf("</svg>\n"); | |
5130 | |
5131 gl2psPrintGzipFooter(); | |
5132 } | |
5133 | |
5134 static void gl2psPrintSVGBeginViewport(GLint viewport[4]) | |
5135 { | |
5136 GLint index; | |
5137 char col[32]; | |
5138 GLfloat rgba[4]; | |
5139 int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; | |
5140 | |
5141 glRenderMode(GL_FEEDBACK); | |
5142 | |
5143 if(gl2ps->header){ | |
5144 gl2psPrintSVGHeader(); | |
5145 gl2ps->header = GL_FALSE; | |
5146 } | |
5147 | |
5148 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
5149 if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ | |
5150 glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); | |
5151 } | |
5152 else{ | |
5153 glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); | |
5154 rgba[0] = gl2ps->colormap[index][0]; | |
5155 rgba[1] = gl2ps->colormap[index][1]; | |
5156 rgba[2] = gl2ps->colormap[index][2]; | |
5157 rgba[3] = 1.0F; | |
5158 } | |
5159 gl2psSVGGetColorString(rgba, col); | |
5160 gl2psPrintf("<polygon fill=\"%s\" points=\"%d,%d %d,%d %d,%d %d,%d\"/>\n", col, | |
5161 x, gl2ps->viewport[3] - y, | |
5162 x + w, gl2ps->viewport[3] - y, | |
5163 x + w, gl2ps->viewport[3] - (y + h), | |
5164 x, gl2ps->viewport[3] - (y + h)); | |
5165 } | |
5166 | |
5167 gl2psPrintf("<clipPath id=\"cp%d%d%d%d\">\n", x, y, w, h); | |
5168 gl2psPrintf(" <polygon points=\"%d,%d %d,%d %d,%d %d,%d\"/>\n", | |
5169 x, gl2ps->viewport[3] - y, | |
5170 x + w, gl2ps->viewport[3] - y, | |
5171 x + w, gl2ps->viewport[3] - (y + h), | |
5172 x, gl2ps->viewport[3] - (y + h)); | |
5173 gl2psPrintf("</clipPath>\n"); | |
5174 gl2psPrintf("<g clip-path=\"url(#cp%d%d%d%d)\">\n", x, y, w, h); | |
5175 } | |
5176 | |
5177 static GLint gl2psPrintSVGEndViewport(void) | |
5178 { | |
5179 GLint res; | |
5180 | |
5181 res = gl2psPrintPrimitives(); | |
5182 gl2psPrintf("</g>\n"); | |
5183 return res; | |
5184 } | |
5185 | |
5186 static void gl2psPrintSVGFinalPrimitive(void) | |
5187 { | |
5188 /* End any remaining line, if any */ | |
5189 gl2psEndSVGLine(); | |
5190 } | |
5191 | |
5192 /* definition of the SVG backend */ | |
5193 | |
5194 static GL2PSbackend gl2psSVG = { | |
5195 gl2psPrintSVGHeader, | |
5196 gl2psPrintSVGFooter, | |
5197 gl2psPrintSVGBeginViewport, | |
5198 gl2psPrintSVGEndViewport, | |
5199 gl2psPrintSVGPrimitive, | |
5200 gl2psPrintSVGFinalPrimitive, | |
5201 "svg", | |
5202 "Scalable Vector Graphics" | |
5203 }; | |
5204 | |
5205 /********************************************************************* | |
5206 * | |
5207 * PGF routines | |
5208 * | |
5209 *********************************************************************/ | |
5210 | |
5211 static void gl2psPrintPGFColor(GL2PSrgba rgba) | |
5212 { | |
5213 if(!gl2psSameColor(gl2ps->lastrgba, rgba)){ | |
5214 gl2psSetLastColor(rgba); | |
5215 fprintf(gl2ps->stream, "\\color[rgb]{%f,%f,%f}\n", rgba[0], rgba[1], rgba[2]); | |
5216 } | |
5217 } | |
5218 | |
5219 static void gl2psPrintPGFHeader(void) | |
5220 { | |
5221 time_t now; | |
5222 | |
5223 time(&now); | |
5224 | |
5225 fprintf(gl2ps->stream, | |
5226 "%% Title: %s\n" | |
5227 "%% Creator: GL2PS %d.%d.%d%s, %s\n" | |
5228 "%% For: %s\n" | |
5229 "%% CreationDate: %s", | |
5230 gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, | |
5231 GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, | |
5232 gl2ps->producer, ctime(&now)); | |
5233 | |
5234 fprintf(gl2ps->stream, "\\begin{pgfpicture}\n"); | |
5235 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
5236 gl2psPrintPGFColor(gl2ps->bgcolor); | |
5237 fprintf(gl2ps->stream, | |
5238 "\\pgfpathrectanglecorners{" | |
5239 "\\pgfpoint{%dpt}{%dpt}}{\\pgfpoint{%dpt}{%dpt}}\n" | |
5240 "\\pgfusepath{fill}\n", | |
5241 (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], | |
5242 (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); | |
5243 } | |
5244 } | |
5245 | |
5246 static void gl2psPrintPGFDash(GLushort pattern, GLint factor) | |
5247 { | |
5248 int i, n, array[10]; | |
5249 | |
5250 if(pattern == gl2ps->lastpattern && factor == gl2ps->lastfactor) | |
5251 return; | |
5252 | |
5253 gl2ps->lastpattern = pattern; | |
5254 gl2ps->lastfactor = factor; | |
5255 | |
5256 if(!pattern || !factor){ | |
5257 /* solid line */ | |
5258 fprintf(gl2ps->stream, "\\pgfsetdash{}{0pt}\n"); | |
5259 } | |
5260 else{ | |
5261 gl2psParseStipplePattern(pattern, factor, &n, array); | |
5262 fprintf(gl2ps->stream, "\\pgfsetdash{"); | |
5263 for(i = 0; i < n; i++) fprintf(gl2ps->stream, "{%dpt}", array[i]); | |
5264 fprintf(gl2ps->stream, "}{0pt}\n"); | |
5265 } | |
5266 } | |
5267 | |
5268 static const char *gl2psPGFTextAlignment(int align) | |
5269 { | |
5270 switch(align){ | |
5271 case GL2PS_TEXT_C : return "center"; | |
5272 case GL2PS_TEXT_CL : return "west"; | |
5273 case GL2PS_TEXT_CR : return "east"; | |
5274 case GL2PS_TEXT_B : return "south"; | |
5275 case GL2PS_TEXT_BR : return "south east"; | |
5276 case GL2PS_TEXT_T : return "north"; | |
5277 case GL2PS_TEXT_TL : return "north west"; | |
5278 case GL2PS_TEXT_TR : return "north east"; | |
5279 case GL2PS_TEXT_BL : | |
5280 default : return "south west"; | |
5281 } | |
5282 } | |
5283 | |
5284 static void gl2psPrintPGFPrimitive(void *data) | |
5285 { | |
5286 GL2PSprimitive *prim; | |
5287 | |
5288 prim = *(GL2PSprimitive**)data; | |
5289 | |
5290 switch(prim->type){ | |
5291 case GL2PS_POINT : | |
5292 /* Points in openGL are rectangular */ | |
5293 gl2psPrintPGFColor(prim->verts[0].rgba); | |
5294 fprintf(gl2ps->stream, | |
5295 "\\pgfpathrectangle{\\pgfpoint{%fpt}{%fpt}}" | |
5296 "{\\pgfpoint{%fpt}{%fpt}}\n\\pgfusepath{fill}\n", | |
5297 prim->verts[0].xyz[0]-0.5*prim->width, | |
5298 prim->verts[0].xyz[1]-0.5*prim->width, | |
5299 prim->width,prim->width); | |
5300 break; | |
5301 case GL2PS_LINE : | |
5302 gl2psPrintPGFColor(prim->verts[0].rgba); | |
5303 if(gl2ps->lastlinewidth != prim->width){ | |
5304 gl2ps->lastlinewidth = prim->width; | |
5305 fprintf(gl2ps->stream, "\\pgfsetlinewidth{%fpt}\n", gl2ps->lastlinewidth); | |
5306 } | |
5307 gl2psPrintPGFDash(prim->pattern, prim->factor); | |
5308 fprintf(gl2ps->stream, | |
5309 "\\pgfpathmoveto{\\pgfpoint{%fpt}{%fpt}}\n" | |
5310 "\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n" | |
5311 "\\pgfusepath{stroke}\n", | |
5312 prim->verts[1].xyz[0], prim->verts[1].xyz[1], | |
5313 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
5314 break; | |
5315 case GL2PS_TRIANGLE : | |
5316 if(gl2ps->lastlinewidth != 0){ | |
5317 gl2ps->lastlinewidth = 0; | |
5318 fprintf(gl2ps->stream, "\\pgfsetlinewidth{0.01pt}\n"); | |
5319 } | |
5320 gl2psPrintPGFColor(prim->verts[0].rgba); | |
5321 fprintf(gl2ps->stream, | |
5322 "\\pgfpathmoveto{\\pgfpoint{%fpt}{%fpt}}\n" | |
5323 "\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n" | |
5324 "\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n" | |
5325 "\\pgfpathclose\n" | |
5326 "\\pgfusepath{fill,stroke}\n", | |
5327 prim->verts[2].xyz[0], prim->verts[2].xyz[1], | |
5328 prim->verts[1].xyz[0], prim->verts[1].xyz[1], | |
5329 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
5330 break; | |
5331 case GL2PS_TEXT : | |
5332 fprintf(gl2ps->stream, "{\n\\pgftransformshift{\\pgfpoint{%fpt}{%fpt}}\n", | |
5333 prim->verts[0].xyz[0], prim->verts[0].xyz[1]); | |
5334 | |
5335 if(prim->data.text->angle) | |
5336 fprintf(gl2ps->stream, "\\pgftransformrotate{%f}{", prim->data.text->angle); | |
5337 | |
5338 fprintf(gl2ps->stream, "\\pgfnode{rectangle}{%s}{\\fontsize{%d}{0}\\selectfont", | |
5339 gl2psPGFTextAlignment(prim->data.text->alignment), | |
5340 prim->data.text->fontsize); | |
5341 | |
5342 fprintf(gl2ps->stream, "\\textcolor[rgb]{%g,%g,%g}{{%s}}", | |
5343 prim->verts[0].rgba[0], prim->verts[0].rgba[1], | |
5344 prim->verts[0].rgba[2], prim->data.text->str); | |
5345 | |
5346 fprintf(gl2ps->stream, "}{}{\\pgfusepath{discard}}}\n"); | |
5347 break; | |
5348 case GL2PS_SPECIAL : | |
5349 /* alignment contains the format for which the special output text | |
5350 is intended */ | |
5351 if (prim->data.text->alignment == GL2PS_PGF) | |
5352 fprintf(gl2ps->stream, "%s\n", prim->data.text->str); | |
5353 break; | |
5354 default : | |
5355 break; | |
5356 } | |
5357 } | |
5358 | |
5359 static void gl2psPrintPGFFooter(void) | |
5360 { | |
5361 fprintf(gl2ps->stream, "\\end{pgfpicture}\n"); | |
5362 } | |
5363 | |
5364 static void gl2psPrintPGFBeginViewport(GLint viewport[4]) | |
5365 { | |
5366 GLint index; | |
5367 GLfloat rgba[4]; | |
5368 int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; | |
5369 | |
5370 glRenderMode(GL_FEEDBACK); | |
5371 | |
5372 if(gl2ps->header){ | |
5373 gl2psPrintPGFHeader(); | |
5374 gl2ps->header = GL_FALSE; | |
5375 } | |
5376 | |
5377 fprintf(gl2ps->stream, "\\begin{pgfscope}\n"); | |
5378 if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ | |
5379 if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ | |
5380 glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); | |
5381 } | |
5382 else{ | |
5383 glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); | |
5384 rgba[0] = gl2ps->colormap[index][0]; | |
5385 rgba[1] = gl2ps->colormap[index][1]; | |
5386 rgba[2] = gl2ps->colormap[index][2]; | |
5387 rgba[3] = 1.0F; | |
5388 } | |
5389 gl2psPrintPGFColor(rgba); | |
5390 fprintf(gl2ps->stream, | |
5391 "\\pgfpathrectangle{\\pgfpoint{%dpt}{%dpt}}" | |
5392 "{\\pgfpoint{%dpt}{%dpt}}\n" | |
5393 "\\pgfusepath{fill}\n", | |
5394 x, y, w, h); | |
5395 } | |
5396 | |
5397 fprintf(gl2ps->stream, | |
5398 "\\pgfpathrectangle{\\pgfpoint{%dpt}{%dpt}}" | |
5399 "{\\pgfpoint{%dpt}{%dpt}}\n" | |
5400 "\\pgfusepath{clip}\n", | |
5401 x, y, w, h); | |
5402 } | |
5403 | |
5404 static GLint gl2psPrintPGFEndViewport(void) | |
5405 { | |
5406 GLint res; | |
5407 res = gl2psPrintPrimitives(); | |
5408 fprintf(gl2ps->stream, "\\end{pgfscope}\n"); | |
5409 return res; | |
5410 } | |
5411 | |
5412 static void gl2psPrintPGFFinalPrimitive(void) | |
5413 { | |
5414 } | |
5415 | |
5416 /* definition of the PGF backend */ | |
5417 | |
5418 static GL2PSbackend gl2psPGF = { | |
5419 gl2psPrintPGFHeader, | |
5420 gl2psPrintPGFFooter, | |
5421 gl2psPrintPGFBeginViewport, | |
5422 gl2psPrintPGFEndViewport, | |
5423 gl2psPrintPGFPrimitive, | |
5424 gl2psPrintPGFFinalPrimitive, | |
5425 "tex", | |
5426 "PGF Latex Graphics" | |
5427 }; | |
5428 | |
5429 /********************************************************************* | |
5430 * | |
5431 * General primitive printing routine | |
5432 * | |
5433 *********************************************************************/ | |
5434 | |
5435 /* Warning: the ordering of the backends must match the format | |
5436 #defines in gl2ps.h */ | |
5437 | |
5438 static GL2PSbackend *gl2psbackends[] = { | |
5439 &gl2psPS, /* 0 */ | |
5440 &gl2psEPS, /* 1 */ | |
5441 &gl2psTEX, /* 2 */ | |
5442 &gl2psPDF, /* 3 */ | |
5443 &gl2psSVG, /* 4 */ | |
5444 &gl2psPGF /* 5 */ | |
5445 }; | |
5446 | |
5447 static void gl2psComputeTightBoundingBox(void *data) | |
5448 { | |
5449 GL2PSprimitive *prim; | |
5450 int i; | |
5451 | |
5452 prim = *(GL2PSprimitive**)data; | |
5453 | |
5454 for(i = 0; i < prim->numverts; i++){ | |
5455 if(prim->verts[i].xyz[0] < gl2ps->viewport[0]) | |
5456 gl2ps->viewport[0] = (GLint)prim->verts[i].xyz[0]; | |
5457 if(prim->verts[i].xyz[0] > gl2ps->viewport[2]) | |
5458 gl2ps->viewport[2] = (GLint)(prim->verts[i].xyz[0] + 0.5F); | |
5459 if(prim->verts[i].xyz[1] < gl2ps->viewport[1]) | |
5460 gl2ps->viewport[1] = (GLint)prim->verts[i].xyz[1]; | |
5461 if(prim->verts[i].xyz[1] > gl2ps->viewport[3]) | |
5462 gl2ps->viewport[3] = (GLint)(prim->verts[i].xyz[1] + 0.5F); | |
5463 } | |
5464 } | |
5465 | |
5466 static GLint gl2psPrintPrimitives(void) | |
5467 { | |
5468 GL2PSbsptree *root; | |
5469 GL2PSxyz eye = {0.0F, 0.0F, 100.0F * GL2PS_ZSCALE}; | |
5470 GLint used; | |
5471 | |
5472 used = glRenderMode(GL_RENDER); | |
5473 | |
5474 if(used < 0){ | |
5475 gl2psMsg(GL2PS_INFO, "OpenGL feedback buffer overflow"); | |
5476 return GL2PS_OVERFLOW; | |
5477 } | |
5478 | |
5479 if(used > 0) | |
5480 gl2psParseFeedbackBuffer(used); | |
5481 | |
5482 gl2psRescaleAndOffset(); | |
5483 | |
5484 if(gl2ps->header){ | |
5485 if(gl2psListNbr(gl2ps->primitives) && | |
5486 (gl2ps->options & GL2PS_TIGHT_BOUNDING_BOX)){ | |
5487 gl2ps->viewport[0] = gl2ps->viewport[1] = 100000; | |
5488 gl2ps->viewport[2] = gl2ps->viewport[3] = -100000; | |
5489 gl2psListAction(gl2ps->primitives, gl2psComputeTightBoundingBox); | |
5490 } | |
5491 (gl2psbackends[gl2ps->format]->printHeader)(); | |
5492 gl2ps->header = GL_FALSE; | |
5493 } | |
5494 | |
5495 if(!gl2psListNbr(gl2ps->primitives)){ | |
5496 /* empty feedback buffer and/or nothing else to print */ | |
5497 return GL2PS_NO_FEEDBACK; | |
5498 } | |
5499 | |
5500 switch(gl2ps->sort){ | |
5501 case GL2PS_NO_SORT : | |
5502 gl2psListAction(gl2ps->primitives, gl2psbackends[gl2ps->format]->printPrimitive); | |
5503 gl2psListAction(gl2ps->primitives, gl2psFreePrimitive); | |
5504 /* reset the primitive list, waiting for the next viewport */ | |
5505 gl2psListReset(gl2ps->primitives); | |
5506 break; | |
5507 case GL2PS_SIMPLE_SORT : | |
5508 gl2psListSort(gl2ps->primitives, gl2psCompareDepth); | |
5509 if(gl2ps->options & GL2PS_OCCLUSION_CULL){ | |
5510 gl2psListActionInverse(gl2ps->primitives, gl2psAddInImageTree); | |
5511 gl2psFreeBspImageTree(&gl2ps->imagetree); | |
5512 } | |
5513 gl2psListAction(gl2ps->primitives, gl2psbackends[gl2ps->format]->printPrimitive); | |
5514 gl2psListAction(gl2ps->primitives, gl2psFreePrimitive); | |
5515 /* reset the primitive list, waiting for the next viewport */ | |
5516 gl2psListReset(gl2ps->primitives); | |
5517 break; | |
5518 case GL2PS_BSP_SORT : | |
5519 root = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree)); | |
5520 gl2psBuildBspTree(root, gl2ps->primitives); | |
5521 if(GL_TRUE == gl2ps->boundary) gl2psBuildPolygonBoundary(root); | |
5522 if(gl2ps->options & GL2PS_OCCLUSION_CULL){ | |
5523 gl2psTraverseBspTree(root, eye, -GL2PS_EPSILON, gl2psLess, | |
5524 gl2psAddInImageTree, 1); | |
5525 gl2psFreeBspImageTree(&gl2ps->imagetree); | |
5526 } | |
5527 gl2psTraverseBspTree(root, eye, GL2PS_EPSILON, gl2psGreater, | |
5528 gl2psbackends[gl2ps->format]->printPrimitive, 0); | |
5529 gl2psFreeBspTree(&root); | |
5530 /* reallocate the primitive list (it's been deleted by | |
5531 gl2psBuildBspTree) in case there is another viewport */ | |
5532 gl2ps->primitives = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*)); | |
5533 break; | |
5534 } | |
5535 gl2psbackends[gl2ps->format]->printFinalPrimitive(); | |
5536 | |
5537 return GL2PS_SUCCESS; | |
5538 } | |
5539 | |
5540 /********************************************************************* | |
5541 * | |
5542 * Public routines | |
5543 * | |
5544 *********************************************************************/ | |
5545 | |
5546 GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer, | |
5547 GLint viewport[4], GLint format, GLint sort, | |
5548 GLint options, GLint colormode, | |
5549 GLint colorsize, GL2PSrgba *colormap, | |
5550 GLint nr, GLint ng, GLint nb, GLint buffersize, | |
5551 FILE *stream, const char *filename) | |
5552 { | |
5553 GLint index; | |
5554 int i; | |
5555 | |
5556 if(gl2ps){ | |
5557 gl2psMsg(GL2PS_ERROR, "gl2psBeginPage called in wrong program state"); | |
5558 return GL2PS_ERROR; | |
5559 } | |
5560 | |
5561 gl2ps = (GL2PScontext*)gl2psMalloc(sizeof(GL2PScontext)); | |
5562 | |
5563 if(format >= 0 && format < (GLint)(sizeof(gl2psbackends) / sizeof(gl2psbackends[0]))){ | |
5564 gl2ps->format = format; | |
5565 } | |
5566 else { | |
5567 gl2psMsg(GL2PS_ERROR, "Unknown output format: %d", format); | |
5568 gl2psFree(gl2ps); | |
5569 gl2ps = NULL; | |
5570 return GL2PS_ERROR; | |
5571 } | |
5572 | |
5573 switch(sort){ | |
5574 case GL2PS_NO_SORT : | |
5575 case GL2PS_SIMPLE_SORT : | |
5576 case GL2PS_BSP_SORT : | |
5577 gl2ps->sort = sort; | |
5578 break; | |
5579 default : | |
5580 gl2psMsg(GL2PS_ERROR, "Unknown sorting algorithm: %d", sort); | |
5581 gl2psFree(gl2ps); | |
5582 gl2ps = NULL; | |
5583 return GL2PS_ERROR; | |
5584 } | |
5585 | |
5586 if(stream){ | |
5587 gl2ps->stream = stream; | |
5588 } | |
5589 else{ | |
5590 gl2psMsg(GL2PS_ERROR, "Bad file pointer"); | |
5591 gl2psFree(gl2ps); | |
5592 gl2ps = NULL; | |
5593 return GL2PS_ERROR; | |
5594 } | |
5595 | |
5596 gl2ps->header = GL_TRUE; | |
5597 gl2ps->maxbestroot = 10; | |
5598 gl2ps->options = options; | |
5599 gl2ps->compress = NULL; | |
5600 gl2ps->imagemap_head = NULL; | |
5601 gl2ps->imagemap_tail = NULL; | |
5602 | |
5603 if(gl2ps->options & GL2PS_USE_CURRENT_VIEWPORT){ | |
5604 glGetIntegerv(GL_VIEWPORT, gl2ps->viewport); | |
5605 } | |
5606 else{ | |
5607 for(i = 0; i < 4; i++){ | |
5608 gl2ps->viewport[i] = viewport[i]; | |
5609 } | |
5610 } | |
5611 | |
5612 if(!gl2ps->viewport[2] || !gl2ps->viewport[3]){ | |
5613 gl2psMsg(GL2PS_ERROR, "Incorrect viewport (x=%d, y=%d, width=%d, height=%d)", | |
5614 gl2ps->viewport[0], gl2ps->viewport[1], | |
5615 gl2ps->viewport[2], gl2ps->viewport[3]); | |
5616 gl2psFree(gl2ps); | |
5617 gl2ps = NULL; | |
5618 return GL2PS_ERROR; | |
5619 } | |
5620 | |
5621 gl2ps->threshold[0] = nr ? 1.0F / (GLfloat)nr : 0.064F; | |
5622 gl2ps->threshold[1] = ng ? 1.0F / (GLfloat)ng : 0.034F; | |
5623 gl2ps->threshold[2] = nb ? 1.0F / (GLfloat)nb : 0.100F; | |
5624 gl2ps->colormode = colormode; | |
5625 gl2ps->buffersize = buffersize > 0 ? buffersize : 2048 * 2048; | |
5626 for(i = 0; i < 3; i++){ | |
5627 gl2ps->lastvertex.xyz[i] = -1.0F; | |
5628 } | |
5629 for(i = 0; i < 4; i++){ | |
5630 gl2ps->lastvertex.rgba[i] = -1.0F; | |
5631 gl2ps->lastrgba[i] = -1.0F; | |
5632 } | |
5633 gl2ps->lastlinewidth = -1.0F; | |
5634 gl2ps->lastpattern = 0; | |
5635 gl2ps->lastfactor = 0; | |
5636 gl2ps->imagetree = NULL; | |
5637 gl2ps->primitivetoadd = NULL; | |
5638 gl2ps->zerosurfacearea = GL_FALSE; | |
5639 gl2ps->pdfprimlist = NULL; | |
5640 gl2ps->pdfgrouplist = NULL; | |
5641 gl2ps->xreflist = NULL; | |
5642 | |
5643 /* get default blending mode from current OpenGL state (enabled by | |
5644 default for SVG) */ | |
5645 gl2ps->blending = (gl2ps->format == GL2PS_SVG) ? GL_TRUE : glIsEnabled(GL_BLEND); | |
5646 glGetIntegerv(GL_BLEND_SRC, &gl2ps->blendfunc[0]); | |
5647 glGetIntegerv(GL_BLEND_DST, &gl2ps->blendfunc[1]); | |
5648 | |
5649 if(gl2ps->colormode == GL_RGBA){ | |
5650 gl2ps->colorsize = 0; | |
5651 gl2ps->colormap = NULL; | |
5652 glGetFloatv(GL_COLOR_CLEAR_VALUE, gl2ps->bgcolor); | |
5653 } | |
5654 else if(gl2ps->colormode == GL_COLOR_INDEX){ | |
5655 if(!colorsize || !colormap){ | |
5656 gl2psMsg(GL2PS_ERROR, "Missing colormap for GL_COLOR_INDEX rendering"); | |
5657 gl2psFree(gl2ps); | |
5658 gl2ps = NULL; | |
5659 return GL2PS_ERROR; | |
5660 } | |
5661 gl2ps->colorsize = colorsize; | |
5662 gl2ps->colormap = (GL2PSrgba*)gl2psMalloc(gl2ps->colorsize * sizeof(GL2PSrgba)); | |
5663 memcpy(gl2ps->colormap, colormap, gl2ps->colorsize * sizeof(GL2PSrgba)); | |
5664 glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); | |
5665 gl2ps->bgcolor[0] = gl2ps->colormap[index][0]; | |
5666 gl2ps->bgcolor[1] = gl2ps->colormap[index][1]; | |
5667 gl2ps->bgcolor[2] = gl2ps->colormap[index][2]; | |
5668 gl2ps->bgcolor[3] = 1.0F; | |
5669 } | |
5670 else{ | |
5671 gl2psMsg(GL2PS_ERROR, "Unknown color mode in gl2psBeginPage"); | |
5672 gl2psFree(gl2ps); | |
5673 gl2ps = NULL; | |
5674 return GL2PS_ERROR; | |
5675 } | |
5676 | |
5677 if(!title){ | |
5678 gl2ps->title = (char*)gl2psMalloc(sizeof(char)); | |
5679 gl2ps->title[0] = '\0'; | |
5680 } | |
5681 else{ | |
5682 gl2ps->title = (char*)gl2psMalloc((strlen(title)+1)*sizeof(char)); | |
5683 strcpy(gl2ps->title, title); | |
5684 } | |
5685 | |
5686 if(!producer){ | |
5687 gl2ps->producer = (char*)gl2psMalloc(sizeof(char)); | |
5688 gl2ps->producer[0] = '\0'; | |
5689 } | |
5690 else{ | |
5691 gl2ps->producer = (char*)gl2psMalloc((strlen(producer)+1)*sizeof(char)); | |
5692 strcpy(gl2ps->producer, producer); | |
5693 } | |
5694 | |
5695 if(!filename){ | |
5696 gl2ps->filename = (char*)gl2psMalloc(sizeof(char)); | |
5697 gl2ps->filename[0] = '\0'; | |
5698 } | |
5699 else{ | |
5700 gl2ps->filename = (char*)gl2psMalloc((strlen(filename)+1)*sizeof(char)); | |
5701 strcpy(gl2ps->filename, filename); | |
5702 } | |
5703 | |
5704 gl2ps->primitives = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*)); | |
5705 gl2ps->auxprimitives = gl2psListCreate(100, 100, sizeof(GL2PSprimitive*)); | |
5706 gl2ps->feedback = (GLfloat*)gl2psMalloc(gl2ps->buffersize * sizeof(GLfloat)); | |
5707 glFeedbackBuffer(gl2ps->buffersize, GL_3D_COLOR, gl2ps->feedback); | |
5708 glRenderMode(GL_FEEDBACK); | |
5709 | |
5710 return GL2PS_SUCCESS; | |
5711 } | |
5712 | |
5713 GL2PSDLL_API GLint gl2psEndPage(void) | |
5714 { | |
5715 GLint res; | |
5716 | |
5717 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5718 | |
5719 res = gl2psPrintPrimitives(); | |
5720 | |
5721 if(res != GL2PS_OVERFLOW) | |
5722 (gl2psbackends[gl2ps->format]->printFooter)(); | |
5723 | |
5724 fflush(gl2ps->stream); | |
5725 | |
5726 gl2psListDelete(gl2ps->primitives); | |
5727 gl2psListDelete(gl2ps->auxprimitives); | |
5728 gl2psFreeImagemap(gl2ps->imagemap_head); | |
5729 gl2psFree(gl2ps->colormap); | |
5730 gl2psFree(gl2ps->title); | |
5731 gl2psFree(gl2ps->producer); | |
5732 gl2psFree(gl2ps->filename); | |
5733 gl2psFree(gl2ps->feedback); | |
5734 gl2psFree(gl2ps); | |
5735 gl2ps = NULL; | |
5736 | |
5737 return res; | |
5738 } | |
5739 | |
5740 GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4]) | |
5741 { | |
5742 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5743 | |
5744 (gl2psbackends[gl2ps->format]->beginViewport)(viewport); | |
5745 | |
5746 return GL2PS_SUCCESS; | |
5747 } | |
5748 | |
5749 GL2PSDLL_API GLint gl2psEndViewport(void) | |
5750 { | |
5751 GLint res; | |
5752 | |
5753 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5754 | |
5755 res = (gl2psbackends[gl2ps->format]->endViewport)(); | |
5756 | |
5757 /* reset last used colors, line widths */ | |
5758 gl2ps->lastlinewidth = -1.0F; | |
5759 | |
5760 return res; | |
5761 } | |
5762 | |
5763 GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname, | |
5764 GLshort fontsize, GLint alignment, GLfloat angle) | |
5765 { | |
5766 return gl2psAddText(GL2PS_TEXT, str, fontname, fontsize, alignment, angle); | |
5767 } | |
5768 | |
5769 GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, GLshort fontsize) | |
5770 { | |
5771 return gl2psAddText(GL2PS_TEXT, str, fontname, fontsize, GL2PS_TEXT_BL, 0.0F); | |
5772 } | |
5773 | |
5774 GL2PSDLL_API GLint gl2psSpecial(GLint format, const char *str) | |
5775 { | |
5776 return gl2psAddText(GL2PS_SPECIAL, str, "", 0, format, 0.0F); | |
5777 } | |
5778 | |
5779 GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height, | |
5780 GLint xorig, GLint yorig, | |
5781 GLenum format, GLenum type, | |
5782 const void *pixels) | |
5783 { | |
5784 int size, i; | |
5785 GLfloat pos[4], *piv; | |
5786 GL2PSprimitive *prim; | |
5787 GLboolean valid; | |
5788 | |
5789 if(!gl2ps || !pixels) return GL2PS_UNINITIALIZED; | |
5790 | |
5791 if((width <= 0) || (height <= 0)) return GL2PS_ERROR; | |
5792 | |
5793 if(gl2ps->options & GL2PS_NO_PIXMAP) return GL2PS_SUCCESS; | |
5794 | |
5795 if((format != GL_RGB && format != GL_RGBA) || type != GL_FLOAT){ | |
5796 gl2psMsg(GL2PS_ERROR, "gl2psDrawPixels only implemented for " | |
5797 "GL_RGB/GL_RGBA, GL_FLOAT pixels"); | |
5798 return GL2PS_ERROR; | |
5799 } | |
5800 | |
5801 glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &valid); | |
5802 if(GL_FALSE == valid) return GL2PS_SUCCESS; /* the primitive is culled */ | |
5803 | |
5804 glGetFloatv(GL_CURRENT_RASTER_POSITION, pos); | |
5805 | |
5806 prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); | |
5807 prim->type = GL2PS_PIXMAP; | |
5808 prim->boundary = 0; | |
5809 prim->numverts = 1; | |
5810 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); | |
5811 prim->verts[0].xyz[0] = pos[0] + xorig; | |
5812 prim->verts[0].xyz[1] = pos[1] + yorig; | |
5813 prim->verts[0].xyz[2] = pos[2]; | |
5814 prim->culled = 0; | |
5815 prim->offset = 0; | |
5816 prim->pattern = 0; | |
5817 prim->factor = 0; | |
5818 prim->width = 1; | |
5819 glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba); | |
5820 prim->data.image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage)); | |
5821 prim->data.image->width = width; | |
5822 prim->data.image->height = height; | |
5823 prim->data.image->format = format; | |
5824 prim->data.image->type = type; | |
5825 | |
5826 switch(format){ | |
5827 case GL_RGBA: | |
5828 if(gl2ps->options & GL2PS_NO_BLENDING || !gl2ps->blending){ | |
5829 /* special case: blending turned off */ | |
5830 prim->data.image->format = GL_RGB; | |
5831 size = height * width * 3; | |
5832 prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat)); | |
5833 piv = (GLfloat*)pixels; | |
5834 for(i = 0; i < size; ++i, ++piv){ | |
5835 prim->data.image->pixels[i] = *piv; | |
5836 if(!((i+1)%3)) | |
5837 ++piv; | |
5838 } | |
5839 } | |
5840 else{ | |
5841 size = height * width * 4; | |
5842 prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat)); | |
5843 memcpy(prim->data.image->pixels, pixels, size * sizeof(GLfloat)); | |
5844 } | |
5845 break; | |
5846 case GL_RGB: | |
5847 default: | |
5848 size = height * width * 3; | |
5849 prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat)); | |
5850 memcpy(prim->data.image->pixels, pixels, size * sizeof(GLfloat)); | |
5851 break; | |
5852 } | |
5853 | |
5854 gl2psListAdd(gl2ps->auxprimitives, &prim); | |
5855 glPassThrough(GL2PS_DRAW_PIXELS_TOKEN); | |
5856 | |
5857 return GL2PS_SUCCESS; | |
5858 } | |
5859 | |
5860 GL2PSDLL_API GLint gl2psDrawImageMap(GLsizei width, GLsizei height, | |
5861 const GLfloat position[3], | |
5862 const unsigned char *imagemap){ | |
5863 int size, i; | |
5864 int sizeoffloat = sizeof(GLfloat); | |
5865 | |
5866 if(!gl2ps || !imagemap) return GL2PS_UNINITIALIZED; | |
5867 | |
5868 if((width <= 0) || (height <= 0)) return GL2PS_ERROR; | |
5869 | |
5870 size = height + height * ((width - 1) / 8); | |
5871 glPassThrough(GL2PS_IMAGEMAP_TOKEN); | |
5872 glBegin(GL_POINTS); | |
5873 glVertex3f(position[0], position[1],position[2]); | |
5874 glEnd(); | |
5875 glPassThrough((GLfloat)width); | |
5876 glPassThrough((GLfloat)height); | |
5877 for(i = 0; i < size; i += sizeoffloat){ | |
5878 float *value = (float*)imagemap; | |
5879 glPassThrough(*value); | |
5880 imagemap += sizeoffloat; | |
5881 } | |
5882 return GL2PS_SUCCESS; | |
5883 } | |
5884 | |
5885 GL2PSDLL_API GLint gl2psEnable(GLint mode) | |
5886 { | |
5887 GLint tmp; | |
5888 | |
5889 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5890 | |
5891 switch(mode){ | |
5892 case GL2PS_POLYGON_OFFSET_FILL : | |
5893 glPassThrough(GL2PS_BEGIN_OFFSET_TOKEN); | |
5894 glGetFloatv(GL_POLYGON_OFFSET_FACTOR, &gl2ps->offset[0]); | |
5895 glGetFloatv(GL_POLYGON_OFFSET_UNITS, &gl2ps->offset[1]); | |
5896 break; | |
5897 case GL2PS_POLYGON_BOUNDARY : | |
5898 glPassThrough(GL2PS_BEGIN_BOUNDARY_TOKEN); | |
5899 break; | |
5900 case GL2PS_LINE_STIPPLE : | |
5901 glPassThrough(GL2PS_BEGIN_STIPPLE_TOKEN); | |
5902 glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &tmp); | |
5903 glPassThrough((GLfloat)tmp); | |
5904 glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &tmp); | |
5905 glPassThrough((GLfloat)tmp); | |
5906 break; | |
5907 case GL2PS_BLEND : | |
5908 glPassThrough(GL2PS_BEGIN_BLEND_TOKEN); | |
5909 break; | |
5910 default : | |
5911 gl2psMsg(GL2PS_WARNING, "Unknown mode in gl2psEnable: %d", mode); | |
5912 return GL2PS_WARNING; | |
5913 } | |
5914 | |
5915 return GL2PS_SUCCESS; | |
5916 } | |
5917 | |
5918 GL2PSDLL_API GLint gl2psDisable(GLint mode) | |
5919 { | |
5920 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5921 | |
5922 switch(mode){ | |
5923 case GL2PS_POLYGON_OFFSET_FILL : | |
5924 glPassThrough(GL2PS_END_OFFSET_TOKEN); | |
5925 break; | |
5926 case GL2PS_POLYGON_BOUNDARY : | |
5927 glPassThrough(GL2PS_END_BOUNDARY_TOKEN); | |
5928 break; | |
5929 case GL2PS_LINE_STIPPLE : | |
5930 glPassThrough(GL2PS_END_STIPPLE_TOKEN); | |
5931 break; | |
5932 case GL2PS_BLEND : | |
5933 glPassThrough(GL2PS_END_BLEND_TOKEN); | |
5934 break; | |
5935 default : | |
5936 gl2psMsg(GL2PS_WARNING, "Unknown mode in gl2psDisable: %d", mode); | |
5937 return GL2PS_WARNING; | |
5938 } | |
5939 | |
5940 return GL2PS_SUCCESS; | |
5941 } | |
5942 | |
5943 GL2PSDLL_API GLint gl2psPointSize(GLfloat value) | |
5944 { | |
5945 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5946 | |
5947 glPassThrough(GL2PS_POINT_SIZE_TOKEN); | |
5948 glPassThrough(value); | |
5949 | |
5950 return GL2PS_SUCCESS; | |
5951 } | |
5952 | |
5953 GL2PSDLL_API GLint gl2psLineWidth(GLfloat value) | |
5954 { | |
5955 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5956 | |
5957 glPassThrough(GL2PS_LINE_WIDTH_TOKEN); | |
5958 glPassThrough(value); | |
5959 | |
5960 return GL2PS_SUCCESS; | |
5961 } | |
5962 | |
5963 GL2PSDLL_API GLint gl2psBlendFunc(GLenum sfactor, GLenum dfactor) | |
5964 { | |
5965 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5966 | |
5967 if(GL_FALSE == gl2psSupportedBlendMode(sfactor, dfactor)) | |
5968 return GL2PS_WARNING; | |
5969 | |
5970 glPassThrough(GL2PS_SRC_BLEND_TOKEN); | |
5971 glPassThrough((GLfloat)sfactor); | |
5972 glPassThrough(GL2PS_DST_BLEND_TOKEN); | |
5973 glPassThrough((GLfloat)dfactor); | |
5974 | |
5975 return GL2PS_SUCCESS; | |
5976 } | |
5977 | |
5978 GL2PSDLL_API GLint gl2psSetOptions(GLint options) | |
5979 { | |
5980 if(!gl2ps) return GL2PS_UNINITIALIZED; | |
5981 | |
5982 gl2ps->options = options; | |
5983 | |
5984 return GL2PS_SUCCESS; | |
5985 } | |
5986 | |
5987 GL2PSDLL_API GLint gl2psGetOptions(GLint *options) | |
5988 { | |
5989 if(!gl2ps) { | |
5990 *options = 0; | |
5991 return GL2PS_UNINITIALIZED; | |
5992 } | |
5993 | |
5994 *options = gl2ps->options; | |
5995 | |
5996 return GL2PS_SUCCESS; | |
5997 } | |
5998 | |
5999 GL2PSDLL_API const char *gl2psGetFileExtension(GLint format) | |
6000 { | |
6001 if(format >= 0 && format < (GLint)(sizeof(gl2psbackends) / sizeof(gl2psbackends[0]))) | |
6002 return gl2psbackends[format]->file_extension; | |
6003 else | |
6004 return "Unknown format"; | |
6005 } | |
6006 | |
6007 GL2PSDLL_API const char *gl2psGetFormatDescription(GLint format) | |
6008 { | |
6009 if(format >= 0 && format < (GLint)(sizeof(gl2psbackends) / sizeof(gl2psbackends[0]))) | |
6010 return gl2psbackends[format]->description; | |
6011 else | |
6012 return "Unknown format"; | |
6013 } |