Mercurial > hg > octave-nkf
comparison scripts/plot/diffuse.m @ 8450:6c4e2fc14beb
Add new 3D plotting function surfl. Add light functions diffuse and specular
author | Kai Habel |
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date | Thu, 08 Jan 2009 15:51:50 +0100 |
parents | |
children | e4c9ecb64411 |
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8449:448188853722 | 8450:6c4e2fc14beb |
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1 ## Copyright (C) 2009 Kai Habel | |
2 ## | |
3 ## This file is part of Octave. | |
4 ## | |
5 ## Octave is free software; you can redistribute it and/or modify it | |
6 ## under the terms of the GNU General Public License as published by | |
7 ## the Free Software Foundation; either version 3 of the License, or (at | |
8 ## your option) any later version. | |
9 ## | |
10 ## Octave is distributed in the hope that it will be useful, but | |
11 ## WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 ## General Public License for more details. | |
14 ## | |
15 ## You should have received a copy of the GNU General Public License | |
16 ## along with Octave; see the file COPYING. If not, see | |
17 ## <http://www.gnu.org/licenses/>. | |
18 | |
19 ## -*- texinfo -*- | |
20 ## @deftypefn {Function File} {} diffuse (@var{sx}, @var{sy}, @var{sz}, @var{l}) | |
21 ## Calculate diffuse reflection strength of a surface defined by the normal | |
22 ## vector elements @var{sx}, @var{sy}, @var{sz}. | |
23 ## The light vector can be specified using parameter @var{L}. It can be | |
24 ## given as 2-element vector [azimuth, elevation] in degrees or as 3-element | |
25 ## vector [lx, ly, lz]. | |
26 ## @seealso{specular, surfl} | |
27 ## @end deftypefn | |
28 | |
29 ## Author: Kai Habel <kai.habel@gmx.de> | |
30 | |
31 function retval = diffuse (sx, sy, sz, lv) | |
32 | |
33 ## general checks | |
34 if (nargin != 4) | |
35 usage ("number of arguments must be 4") | |
36 endif | |
37 | |
38 ## check for normal vector | |
39 if (!size_equal (sx, sy, sz)) | |
40 usage ("SX, SY, and SZ must have same size") | |
41 endif | |
42 | |
43 ## check for light vector (lv) argument | |
44 if (length (lv) < 2 || length (lv) > 3) | |
45 usage ("light vector LV must be a 2- or 3-element vector"); | |
46 elseif (length (lv) == 2) | |
47 [lv(1), lv(2), lv(3)] = sph2cart (lv(1) * pi/180, lv(2) * pi/180, 1.0); | |
48 endif | |
49 | |
50 ## normalize view and light vector | |
51 if (sum (abs (lv)) > 0) | |
52 lv /= norm (lv); | |
53 endif | |
54 | |
55 ns = sqrt (sx.^2 + sy.^2 + sz.^2); | |
56 retval = (sx * lv(1) + sy * lv(2) + sz * lv(3)) ./ ns; | |
57 retval(retval < 0) = 0; | |
58 | |
59 endfunction |