Mercurial > hg > octave-nkf
diff scripts/image/rgb2hsv.m @ 3803:63c75bc3db82
[project @ 2001-02-28 08:24:40 by jwe]
author | jwe |
---|---|
date | Wed, 28 Feb 2001 08:24:43 +0000 |
parents | |
children | 6b00ac653c0f |
line wrap: on
line diff
new file mode 100644 --- /dev/null +++ b/scripts/image/rgb2hsv.m @@ -0,0 +1,90 @@ +## Copyright (C) 1999, 2000 Kai Habel +## +## This file is part of Octave. +## +## Octave is free software; you can redistribute it and/or modify it +## under the terms of the GNU General Public License as published by +## the Free Software Foundation; either version 2, or (at your option) +## any later version. +## +## Octave is distributed in the hope that it will be useful, but +## WITHOUT ANY WARRANTY; without even the implied warranty of +## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +## General Public License for more details. +## +## You should have received a copy of the GNU General Public License +## along with Octave; see the file COPYING. If not, write to the Free +## Software Foundation, 59 Temple Place - Suite 330, Boston, MA +## 02111-1307, USA. + +## -*- texinfo -*- +## @deftypefn {Function File} {} @var{hsv_map} = rgb2hsv (@var{rgb_map}) +## Transform a colormap from the rgb space to the hsv space. +## +## A color n the RGB space consists of the red, green and blue intensities. +## +## In the HSV space each color is represented by their hue, saturation +## and value (brightness). Value gives the amount of light in the color. +## Hue describes the dominant wavelegth. +## Saturation is the amount of Hue mixed into the color. +## @end deftypefn +## @seealso{hsv2rgb} + +## Author: Kai Habel <kai.habel@gmx.de> +## Adapted-by: jwe + +function hsval = rgb2hsv (rgb) + + if (nargin != 1) + usage ("hsv_map = rgb2hsv (rgb_map)"); + endif + + if (! is_matrix (rgb) || columns (rgb) != 3) + error ("rgb2hsv: argument must be a matrix of size n x 3"); + endif + + # get saturation and value + v = max (rgb'); + s = (v' > 0) .* (1 .- min (rgb') ./ v)'; + + # if v==0 set s to 0 too + s(isnan (s)) = 0; + + # subtract minimum and divide trough maximum + # to get the bright and saturated colors + sc = (rgb - kron ([1, 1, 1], min (rgb')')); + sv = sc ./ kron([1, 1, 1], max (sc')'); + + # if r=g=b (gray value) set hue to 0 + sv(isnan (sv)) = 0; + + # hue=f(color) must be splitted into 6 parts + # 2 for each color + + # h1(green) + tmp = (sv(:, 1) == 1 & sv(:,3) == 0) .* (1/6 * sv(:,2) + eps); + # avoid problems with h2(red) since hue(0)==hue(1) + h = (tmp < 1/6) .* tmp; + # h2(green) + h = h + ((h == 0) & sv(:,1) == 0 & sv(:,3) == 1) \ + .* (-1/6 * sv(:,2) + 2/3 + eps); + + # h1(red) + h = h + ((h == 0) & sv(:,2) == 1 & sv(:,3) == 0) \ + .* (-1/6 * sv(:,1) + 1/3 + eps); + + # h2(red) + h = h + ((h == 0) & sv(:,2) == 0 & sv(:,3) == 1) \ + .* (1/6 * sv(:,1) + 2/3 + eps); + + # h1(blue) + h = h + ((h == 0) & sv(:,1) == 1 & sv(:,2) == 0) \ + .* (-1/6 * sv(:,3) + 1 + eps); + + # h2(blue) + h = h + ((h == 0) & sv(:,1) == 0 & sv(:,2) == 1) \ + .* (1/6 * sv(:,3) + 1/3); + + hsval = [h, s, v']; + +endfunction