Mercurial > hg > octave-nkf
diff liboctave/boolMatrix.h @ 2828:92826d6e8bd9
[project @ 1997-03-25 23:41:41 by jwe]
author | jwe |
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date | Tue, 25 Mar 1997 23:50:08 +0000 |
parents | |
children | 4dff308e9acc |
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new file mode 100644 --- /dev/null +++ b/liboctave/boolMatrix.h @@ -0,0 +1,78 @@ +/* + +Copyright (C) 1996 John W. Eaton + +This file is part of Octave. + +Octave is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +Octave is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with Octave; see the file COPYING. If not, write to the Free +Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ + +#if !defined (octave_boolMatrix_int_h) +#define octave_boolMatrix_int_h 1 + +#if defined (__GNUG__) +#pragma interface +#endif + +#include "MArray2.h" + +#include "mx-defs.h" + +class +boolMatrix : public MArray2<bool> +{ +public: + + boolMatrix (void) : MArray2<bool> () { } + boolMatrix (int r, int c) : MArray2<bool> (r, c) { } + boolMatrix (int r, int c, bool val) : MArray2<bool> (r, c, val) { } + boolMatrix (const MArray2<bool>& a) : MArray2<bool> (a) { } + boolMatrix (const boolMatrix& a) : MArray2<bool> (a) { } + + boolMatrix& operator = (const boolMatrix& a) + { + MArray2<bool>::operator = (a); + return *this; + } + + bool operator == (const boolMatrix& a) const; + bool operator != (const boolMatrix& a) const; + + // destructive insert/delete/reorder operations + + boolMatrix& insert (const boolMatrix& a, int r, int c); + + boolMatrix transpose (void) const; + +#if 0 + // i/o + + friend ostream& operator << (ostream& os, const Matrix& a); + friend istream& operator >> (istream& is, Matrix& a); +#endif + +private: + + boolMatrix (bool *b, int r, int c) : MArray2<bool> (b, r, c) { } +}; + +#endif + +/* +;;; Local Variables: *** +;;; mode: C++ *** +;;; End: *** +*/