Mercurial > hg > octave-nkf
view scripts/image/rgb2hsv.m @ 13991:051a8f94b6f8
avoid memory issue with octave_vsnprintf
* utils.h, utils.cc (octave_vsnprintf, octave_snprintf):
Return std::string, not char *.
(octave_vformat, octave_format): Return size_t, not int.
(octave_vsnprintf): Simplify implementation with vasprintf.
Include gnulib vasprintf.h from gnulib.
* bootstrap.conf (gnulib_modules): Include vasprintf in the list.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Sun, 04 Dec 2011 15:57:58 -0500 |
parents | c792872f8942 |
children | 72c96de7a403 |
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## Copyright (C) 1999-2011 Kai Habel ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {@var{hsv_map} =} rgb2hsv (@var{rgb}) ## Transform a colormap or image from the RGB space to the HSV space. ## ## A color in the RGB space consists of the red, green and blue intensities. ## ## In the HSV space each color is represented by their hue, saturation ## and value (brightness). Value gives the amount of light in the color. ## Hue describes the dominant wavelength. ## Saturation is the amount of hue mixed into the color. ## @seealso{hsv2rgb} ## @end deftypefn ## Author: Kai Habel <kai.habel@gmx.de> ## Adapted-by: jwe function hsv_map = rgb2hsv (rgb) if (nargin != 1) print_usage (); endif ## If we have an image convert it into a color map. if (ismatrix (rgb) && ndims (rgb) == 3) is_image = true; Sz = size (rgb); rgb = [rgb(:,:,1)(:), rgb(:,:,2)(:), rgb(:,:,3)(:)]; ## Convert to a double image. if (isinteger (rgb)) C = class (rgb); low = double (intmin (C)); high = double (intmax (C)); rgb = (double (rgb) - low) / (high - low); endif else is_image = false; endif if (! ismatrix (rgb) || columns (rgb) != 3) error ("rgb2hsv: RGB_MAP must be a matrix of size n x 3"); endif ## get the max and min s = min (rgb')'; v = max (rgb')'; ## set hue to zero for undefined values (gray has no hue) h = zeros (size (v)); notgray = (s != v); ## blue hue idx = (v == rgb(:,3) & notgray); if (any (idx)) h(idx) = 2/3 + 1/6 * (rgb(idx,1) - rgb(idx,2)) ./ (v(idx) - s(idx)); endif ## green hue idx = (v == rgb(:,2) & notgray); if (any (idx)) h(idx) = 1/3 + 1/6 * (rgb(idx,3) - rgb(idx,1)) ./ (v(idx) - s(idx)); endif ## red hue idx = (v == rgb(:,1) & notgray); if (any (idx)) h(idx) = 1/6 * (rgb(idx,2) - rgb(idx,3)) ./ (v(idx) - s(idx)); endif ## correct for negative red idx = (h < 0); h(idx) = 1+h(idx); ## set the saturation s(! notgray) = 0; s(notgray) = 1 - s(notgray) ./ v(notgray); hsv_map = [h, s, v]; ## If input was an image, convert it back into one. if (is_image) hsv_map = reshape (hsv_map, Sz); endif endfunction