Mercurial > hg > octave-nkf
view scripts/audio/sound.m @ 20798:128414587af2
don't print additional error message in argument list evaluation
* pt-arg-list.cc (tree_argument_list::convert_to_const_vector):
Don't call error for for failed argument evaluation.
author | John W. Eaton <jwe@octave.org> |
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date | Fri, 09 Oct 2015 16:52:49 -0400 |
parents | 7503499a252b |
children |
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## Copyright (C) 2015 Mike Miller ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {} sound (@var{y}) ## @deftypefnx {Function File} {} sound (@var{y}, @var{fs}) ## @deftypefnx {Function File} {} sound (@var{y}, @var{fs}, @var{nbits}) ## Play audio data @var{y} at sample rate @var{fs} to the default audio ## device. ## ## The audio signal @var{y} can be a vector or a two-column array, representing ## mono or stereo audio, respectively. ## ## If @var{fs} is not given, a default sample rate of 8000 samples per second ## is used. ## ## The optional argument @var{nbits} specifies the bit depth to play to the ## audio device and defaults to 8 bits. ## ## For more control over audio playback, use the @code{audioplayer} class. ## @seealso{soundsc, record} ## @end deftypefn function sound (y, fs, nbits) if (nargin < 1 || nargin > 3) print_usage (); endif if (nargin < 2 || isempty (fs)) fs = 8000; elseif (! (isscalar (fs) && (fs > 0))) error ("sound: sample rate FS must be a positive number"); endif if (nargin < 3 || isempty (nbits)) nbits = 8; elseif (! (isscalar (nbits) && (nbits == 8 || nbits == 16 || nbits == 24))) error ("sound: bit depth NBITS must be 8, 16, or 24"); endif play = audioplayer (y, fs, nbits); playblocking (play); endfunction ## Tests of sound must not actually play anything. ## Test input validation %!error sound () %!error sound (1,2,3,4) %!error sound (1, -1) %!error sound (1, [], 2)