Mercurial > hg > octave-nkf
view src/Map.cc @ 3528:19d6fea99ba1
[project @ 2000-02-02 11:05:12 by jwe]
author | jwe |
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date | Wed, 02 Feb 2000 11:06:49 +0000 |
parents | cc21933776a1 |
children | 2dbaadac8f86 |
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/* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* The classes in this file are derived from the old `genclass' versions of Map and CHMap from libg++, originally: Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) and distributed under the terms of the GNU Library General Public License as published by the Free Software Foundation. */ #if defined (__GNUG__) #pragma implementation #endif #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <iostream> #include "Map.h" static unsigned int hash (const std::string& str) { unsigned h = 0; for (unsigned i = 0; i < str.length (); i++) h = h * 33 + str[i]; return h; } template <class C> Pix Map<C>::seek (const std::string& item) const { Pix i = 0; for (i = first (); i != 0 && key (i) != item; next (i)) ; // Skip items until match found. return i; } template <class C> int Map<C>::owns (Pix idx) const { if (idx == 0) return 0; for (Pix i = first (); i != 0; next (i)) if (i == idx) return 1; return 0; } template <class C> void Map<C>::clear (void) { Pix i = first (); while (i != 0) { del (key (i)); i = first (); } } template <class C> int Map<C>::contains (const std::string& item) const { return seek (item) != 0; } template <class C> void Map<C>::error (const std::string& msg) const { cerr << "Map: " << msg << "\n"; } // CHMap class. // The nodes are linked together serially via a version of a trick // used in some vtables: odd pointers are actually links to the next // table entry. Not terrible, but not wonderful either. template <class C> int goodCHptr (CHNode<C> *t) { return (((X_CAST (unsigned, t)) & 1) == 0); } template <class C> void * index_to_CHptr (int i) { return X_CAST (void *, (i << 1) + 1); } template <class C> unsigned int CHptr_to_index (CHNode<C> *t) { return (X_CAST (unsigned, t)) >> 1; } template <class C> CHMap<C>::CHMap (const C& dflt, unsigned int sz) : Map<C> (dflt) { tab = new CHNode<C>* [size = sz]; for (unsigned int i = 0; i < size; ++i) tab[i] = static_cast<CHNode<C> *> (index_to_CHptr (i+1)); count = 0; } template <class C> CHMap<C>::CHMap (const CHMap& a) : Map<C> (a.def) { tab = new CHNode<C>* [size = a.size]; for (unsigned int i = 0; i < size; ++i) tab[i] = static_cast<CHNode<C> *> (index_to_CHptr (i+1)); count = 0; for (Pix p = a.first (); p; a.next (p)) (*this) [a.key (p)] = a.contents (p); } template <class C> Pix CHMap<C>::seek (const std::string& key) const { unsigned int h = hash (key) % size; for (CHNode<C> *t = tab[h]; goodCHptr (t); t = t->tl) if (key == t->hd) return Pix (t); return 0; } template <class C> C& CHMap<C>::operator [] (const std::string& item) { unsigned int h = hash (item) % size; CHNode<C> *t = 0; for (t = tab[h]; goodCHptr (t); t = t->tl) if (item == t->hd) return t->cont; t = new CHNode<C> (item, def, tab[h]); tab[h] = t; ++count; return t->cont; } template <class C> void CHMap<C>::del (const std::string& key) { unsigned int h = hash (key) % size; CHNode<C> *t = tab[h]; CHNode<C> *trail = t; while (goodCHptr (t)) { if (key == t->hd) { if (trail == t) tab[h] = t->tl; else trail->tl = t->tl; delete t; --count; return; } trail = t; t = t->tl; } } template <class C> void CHMap<C>::clear (void) { for (unsigned int i = 0; i < size; ++i) { CHNode<C> *p = tab[i]; tab[i] = static_cast<CHNode<C> *> (index_to_CHptr (i+1)); while (goodCHptr (p)) { CHNode<C> *nxt = p->tl; delete p; p = nxt; } } count = 0; } template <class C> Pix CHMap<C>::first (void) const { for (unsigned int i = 0; i < size; ++i) if (goodCHptr (tab[i])) return Pix (tab[i]); return 0; } template <class C> void CHMap<C>::next (Pix& p) const { CHNode<C> *t = (static_cast<CHNode<C> *> (p))->tl; if (goodCHptr (t)) p = Pix (t); else { for (unsigned int i = CHptr_to_index (t); i < size; ++i) { if (goodCHptr (tab[i])) { p = Pix (tab[i]); return; } } p = 0; } } template <class C> int CHMap<C>::OK (void) const { int v = tab != 0; int n = 0; for (unsigned int i = 0; i < size; ++i) { CHNode<C> *p = 0; for (p = tab[i]; goodCHptr (p); p = p->tl) ++n; v &= CHptr_to_index (p) == i + 1; } v &= count == n; if (! v) error ("invariant failure"); return v; } /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */