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doc: Cuddle parentheses in example code of for loop.
* stmt.txi: Cuddle parentheses in example code of for loop.
author | Rik <rik@octave.org> |
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date | Wed, 07 Oct 2015 14:41:39 -0700 |
parents | 4197fc428c7d |
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@c Copyright (C) 1996-2015 John W. Eaton @c @c This file is part of Octave. @c @c Octave is free software; you can redistribute it and/or modify it @c under the terms of the GNU General Public License as published by the @c Free Software Foundation; either version 3 of the License, or (at @c your option) any later version. @c @c Octave is distributed in the hope that it will be useful, but WITHOUT @c ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or @c FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License @c for more details. @c @c You should have received a copy of the GNU General Public License @c along with Octave; see the file COPYING. If not, see @c <http://www.gnu.org/licenses/>. @node Statements @chapter Statements @cindex statements Statements may be a simple constant expression or a complicated list of nested loops and conditional statements. @dfn{Control statements} such as @code{if}, @code{while}, and so on control the flow of execution in Octave programs. All the control statements start with special keywords such as @code{if} and @code{while}, to distinguish them from simple expressions. Many control statements contain other statements; for example, the @code{if} statement contains another statement which may or may not be executed. @cindex @code{end} statement Each control statement has a corresponding @dfn{end} statement that marks the end of the control statement. For example, the keyword @code{endif} marks the end of an @code{if} statement, and @code{endwhile} marks the end of a @code{while} statement. You can use the keyword @code{end} anywhere a more specific end keyword is expected, but using the more specific keywords is preferred because if you use them, Octave is able to provide better diagnostics for mismatched or missing end tokens. The list of statements contained between keywords like @code{if} or @code{while} and the corresponding end statement is called the @dfn{body} of a control statement. @menu * The if Statement:: * The switch Statement:: * The while Statement:: * The do-until Statement:: * The for Statement:: * The break Statement:: * The continue Statement:: * The unwind_protect Statement:: * The try Statement:: * Continuation Lines:: @end menu @node The if Statement @section The if Statement @cindex @code{if} statement @cindex @code{else} statement @cindex @code{elseif} statement @cindex @code{endif} statement The @code{if} statement is Octave's decision-making statement. There are three basic forms of an @code{if} statement. In its simplest form, it looks like this: @example @group if (@var{condition}) @var{then-body} endif @end group @end example @noindent @var{condition} is an expression that controls what the rest of the statement will do. The @var{then-body} is executed only if @var{condition} is true. The condition in an @code{if} statement is considered true if its value is nonzero, and false if its value is zero. If the value of the conditional expression in an @code{if} statement is a vector or a matrix, it is considered true only if it is non-empty and @emph{all} of the elements are nonzero. The second form of an if statement looks like this: @example @group if (@var{condition}) @var{then-body} else @var{else-body} endif @end group @end example @noindent If @var{condition} is true, @var{then-body} is executed; otherwise, @var{else-body} is executed. Here is an example: @example @group if (rem (x, 2) == 0) printf ("x is even\n"); else printf ("x is odd\n"); endif @end group @end example In this example, if the expression @code{rem (x, 2) == 0} is true (that is, the value of @code{x} is divisible by 2), then the first @code{printf} statement is evaluated, otherwise the second @code{printf} statement is evaluated. The third and most general form of the @code{if} statement allows multiple decisions to be combined in a single statement. It looks like this: @example @group if (@var{condition}) @var{then-body} elseif (@var{condition}) @var{elseif-body} else @var{else-body} endif @end group @end example @noindent Any number of @code{elseif} clauses may appear. Each condition is tested in turn, and if one is found to be true, its corresponding @var{body} is executed. If none of the conditions are true and the @code{else} clause is present, its body is executed. Only one @code{else} clause may appear, and it must be the last part of the statement. In the following example, if the first condition is true (that is, the value of @code{x} is divisible by 2), then the first @code{printf} statement is executed. If it is false, then the second condition is tested, and if it is true (that is, the value of @code{x} is divisible by 3), then the second @code{printf} statement is executed. Otherwise, the third @code{printf} statement is performed. @example @group if (rem (x, 2) == 0) printf ("x is even\n"); elseif (rem (x, 3) == 0) printf ("x is odd and divisible by 3\n"); else printf ("x is odd\n"); endif @end group @end example Note that the @code{elseif} keyword must not be spelled @code{else if}, as is allowed in Fortran. If it is, the space between the @code{else} and @code{if} will tell Octave to treat this as a new @code{if} statement within another @code{if} statement's @code{else} clause. For example, if you write @example @group if (@var{c1}) @var{body-1} else if (@var{c2}) @var{body-2} endif @end group @end example @noindent Octave will expect additional input to complete the first @code{if} statement. If you are using Octave interactively, it will continue to prompt you for additional input. If Octave is reading this input from a file, it may complain about missing or mismatched @code{end} statements, or, if you have not used the more specific @code{end} statements (@code{endif}, @code{endfor}, etc.), it may simply produce incorrect results, without producing any warning messages. It is much easier to see the error if we rewrite the statements above like this, @example @group if (@var{c1}) @var{body-1} else if (@var{c2}) @var{body-2} endif @end group @end example @noindent using the indentation to show how Octave groups the statements. @xref{Functions and Scripts}. @node The switch Statement @section The switch Statement @cindex @code{switch} statement @cindex @code{case} statement @cindex @code{otherwise} statement @cindex @code{endswitch} statement It is very common to take different actions depending on the value of one variable. This is possible using the @code{if} statement in the following way @example @group if (X == 1) do_something (); elseif (X == 2) do_something_else (); else do_something_completely_different (); endif @end group @end example @noindent This kind of code can however be very cumbersome to both write and maintain. To overcome this problem Octave supports the @code{switch} statement. Using this statement, the above example becomes @example @group switch (X) case 1 do_something (); case 2 do_something_else (); otherwise do_something_completely_different (); endswitch @end group @end example @noindent This code makes the repetitive structure of the problem more explicit, making the code easier to read, and hence maintain. Also, if the variable @code{X} should change its name, only one line would need changing compared to one line per case when @code{if} statements are used. The general form of the @code{switch} statement is @example @group switch (@var{expression}) case @var{label} @var{command_list} case @var{label} @var{command_list} @dots{} otherwise @var{command_list} endswitch @end group @end example @noindent where @var{label} can be any expression. However, duplicate @var{label} values are not detected, and only the @var{command_list} corresponding to the first match will be executed. For the @code{switch} statement to be meaningful at least one @code{case @var{label} @var{command_list}} clause must be present, while the @code{otherwise @var{command_list}} clause is optional. If @var{label} is a cell array the corresponding @var{command_list} is executed if @emph{any} of the elements of the cell array match @var{expression}. As an example, the following program will print @samp{Variable is either 6 or 7}. @example @group A = 7; switch (A) case @{ 6, 7 @} printf ("variable is either 6 or 7\n"); otherwise printf ("variable is neither 6 nor 7\n"); endswitch @end group @end example As with all other specific @code{end} keywords, @code{endswitch} may be replaced by @code{end}, but you can get better diagnostics if you use the specific forms. @c Strings can be matched One advantage of using the @code{switch} statement compared to using @code{if} statements is that the @var{label}s can be strings. If an @code{if} statement is used it is @emph{not} possible to write @example if (X == "a string") # This is NOT valid @end example @noindent since a character-to-character comparison between @code{X} and the string will be made instead of evaluating if the strings are equal. This special-case is handled by the @code{switch} statement, and it is possible to write programs that look like this @example @group switch (X) case "a string" do_something @dots{} endswitch @end group @end example @menu * Notes for the C Programmer:: @end menu @node Notes for the C Programmer @subsection Notes for the C Programmer The @code{switch} statement is also available in the widely used C programming language. There are, however, some differences between the statement in Octave and C @itemize @bullet @item Cases are exclusive, so they don't `fall through' as do the cases in the @code{switch} statement of the C language. @item The @var{command_list} elements are not optional. Making the list optional would have meant requiring a separator between the label and the command list. Otherwise, things like @example @group switch (foo) case (1) -2 @dots{} @end group @end example @noindent would produce surprising results, as would @example @group switch (foo) case (1) case (2) doit (); @dots{} @end group @end example @noindent particularly for C programmers. If @code{doit()} should be executed if @var{foo} is either @code{1} or @code{2}, the above code should be written with a cell array like this @example @group switch (foo) case @{ 1, 2 @} doit (); @dots{} @end group @end example @end itemize @node The while Statement @section The while Statement @cindex @code{while} statement @cindex @code{endwhile} statement @cindex loop @cindex body of a loop In programming, a @dfn{loop} means a part of a program that is (or at least can be) executed two or more times in succession. The @code{while} statement is the simplest looping statement in Octave. It repeatedly executes a statement as long as a condition is true. As with the condition in an @code{if} statement, the condition in a @code{while} statement is considered true if its value is nonzero, and false if its value is zero. If the value of the conditional expression in a @code{while} statement is a vector or a matrix, it is considered true only if it is non-empty and @emph{all} of the elements are nonzero. Octave's @code{while} statement looks like this: @example @group while (@var{condition}) @var{body} endwhile @end group @end example @noindent Here @var{body} is a statement or list of statements that we call the @dfn{body} of the loop, and @var{condition} is an expression that controls how long the loop keeps running. The first thing the @code{while} statement does is test @var{condition}. If @var{condition} is true, it executes the statement @var{body}. After @var{body} has been executed, @var{condition} is tested again, and if it is still true, @var{body} is executed again. This process repeats until @var{condition} is no longer true. If @var{condition} is initially false, the body of the loop is never executed. This example creates a variable @code{fib} that contains the first ten elements of the Fibonacci sequence. @example @group fib = ones (1, 10); i = 3; while (i <= 10) fib (i) = fib (i-1) + fib (i-2); i++; endwhile @end group @end example @noindent Here the body of the loop contains two statements. The loop works like this: first, the value of @code{i} is set to 3. Then, the @code{while} tests whether @code{i} is less than or equal to 10. This is the case when @code{i} equals 3, so the value of the @code{i}-th element of @code{fib} is set to the sum of the previous two values in the sequence. Then the @code{i++} increments the value of @code{i} and the loop repeats. The loop terminates when @code{i} reaches 11. A newline is not required between the condition and the body; but using one makes the program clearer unless the body is very simple. @node The do-until Statement @section The do-until Statement @cindex @code{do-until} statement The @code{do-until} statement is similar to the @code{while} statement, except that it repeatedly executes a statement until a condition becomes true, and the test of the condition is at the end of the loop, so the body of the loop is always executed at least once. As with the condition in an @code{if} statement, the condition in a @code{do-until} statement is considered true if its value is nonzero, and false if its value is zero. If the value of the conditional expression in a @code{do-until} statement is a vector or a matrix, it is considered true only if it is non-empty and @emph{all} of the elements are nonzero. Octave's @code{do-until} statement looks like this: @example @group do @var{body} until (@var{condition}) @end group @end example @noindent Here @var{body} is a statement or list of statements that we call the @dfn{body} of the loop, and @var{condition} is an expression that controls how long the loop keeps running. This example creates a variable @code{fib} that contains the first ten elements of the Fibonacci sequence. @example @group fib = ones (1, 10); i = 2; do i++; fib (i) = fib (i-1) + fib (i-2); until (i == 10) @end group @end example A newline is not required between the @code{do} keyword and the body; but using one makes the program clearer unless the body is very simple. @node The for Statement @section The for Statement @cindex @code{for} statement @cindex @code{endfor} statement The @code{for} statement makes it more convenient to count iterations of a loop. The general form of the @code{for} statement looks like this: @example @group for @var{var} = @var{expression} @var{body} endfor @end group @end example @noindent where @var{body} stands for any statement or list of statements, @var{expression} is any valid expression, and @var{var} may take several forms. Usually it is a simple variable name or an indexed variable. If the value of @var{expression} is a structure, @var{var} may also be a vector with two elements. @xref{Looping Over Structure Elements}, below. The assignment expression in the @code{for} statement works a bit differently than Octave's normal assignment statement. Instead of assigning the complete result of the expression, it assigns each column of the expression to @var{var} in turn. If @var{expression} is a range, a row vector, or a scalar, the value of @var{var} will be a scalar each time the loop body is executed. If @var{var} is a column vector or a matrix, @var{var} will be a column vector each time the loop body is executed. The following example shows another way to create a vector containing the first ten elements of the Fibonacci sequence, this time using the @code{for} statement: @example @group fib = ones (1, 10); for i = 3:10 fib(i) = fib(i-1) + fib(i-2); endfor @end group @end example @noindent This code works by first evaluating the expression @code{3:10}, to produce a range of values from 3 to 10 inclusive. Then the variable @code{i} is assigned the first element of the range and the body of the loop is executed once. When the end of the loop body is reached, the next value in the range is assigned to the variable @code{i}, and the loop body is executed again. This process continues until there are no more elements to assign. Within Octave is it also possible to iterate over matrices or cell arrays using the @code{for} statement. For example consider @example @group disp ("Loop over a matrix") for i = [1,3;2,4] i endfor disp ("Loop over a cell array") for i = @{1,"two";"three",4@} i endfor @end group @end example @noindent In this case the variable @code{i} takes on the value of the columns of the matrix or cell matrix. So the first loop iterates twice, producing two column vectors @code{[1;2]}, followed by @code{[3;4]}, and likewise for the loop over the cell array. This can be extended to loops over multi-dimensional arrays. For example: @example @group a = [1,3;2,4]; c = cat (3, a, 2*a); for i = c i endfor @end group @end example @noindent In the above case, the multi-dimensional matrix @var{c} is reshaped to a two-dimensional matrix as @code{reshape (c, rows (c), prod (size (c)(2:end)))} and then the same behavior as a loop over a two dimensional matrix is produced. Although it is possible to rewrite all @code{for} loops as @code{while} loops, the Octave language has both statements because often a @code{for} loop is both less work to type and more natural to think of. Counting the number of iterations is very common in loops and it can be easier to think of this counting as part of looping rather than as something to do inside the loop. @menu * Looping Over Structure Elements:: @end menu @node Looping Over Structure Elements @subsection Looping Over Structure Elements @cindex structure elements, looping over @cindex looping over structure elements A special form of the @code{for} statement allows you to loop over all the elements of a structure: @example @group for [ @var{val}, @var{key} ] = @var{expression} @var{body} endfor @end group @end example @noindent In this form of the @code{for} statement, the value of @var{expression} must be a structure. If it is, @var{key} and @var{val} are set to the name of the element and the corresponding value in turn, until there are no more elements. For example: @example @group x.a = 1 x.b = [1, 2; 3, 4] x.c = "string" for [val, key] = x key val endfor @print{} key = a @print{} val = 1 @print{} key = b @print{} val = @print{} @print{} 1 2 @print{} 3 4 @print{} @print{} key = c @print{} val = string @end group @end example The elements are not accessed in any particular order. If you need to cycle through the list in a particular way, you will have to use the function @code{fieldnames} and sort the list yourself. The @var{key} variable may also be omitted. If it is, the brackets are also optional. This is useful for cycling through the values of all the structure elements when the names of the elements do not need to be known. @node The break Statement @section The break Statement @cindex @code{break} statement The @code{break} statement jumps out of the innermost @code{while}, @code{do-until}, or @code{for} loop that encloses it. The @code{break} statement may only be used within the body of a loop. The following example finds the smallest divisor of a given integer, and also identifies prime numbers: @example @group num = 103; div = 2; while (div*div <= num) if (rem (num, div) == 0) break; endif div++; endwhile if (rem (num, div) == 0) printf ("Smallest divisor of %d is %d\n", num, div) else printf ("%d is prime\n", num); endif @end group @end example When the remainder is zero in the first @code{while} statement, Octave immediately @dfn{breaks out} of the loop. This means that Octave proceeds immediately to the statement following the loop and continues processing. (This is very different from the @code{exit} statement which stops the entire Octave program.) Here is another program equivalent to the previous one. It illustrates how the @var{condition} of a @code{while} statement could just as well be replaced with a @code{break} inside an @code{if}: @example @group num = 103; div = 2; while (1) if (rem (num, div) == 0) printf ("Smallest divisor of %d is %d\n", num, div); break; endif div++; if (div*div > num) printf ("%d is prime\n", num); break; endif endwhile @end group @end example @node The continue Statement @section The continue Statement @cindex @code{continue} statement The @code{continue} statement, like @code{break}, is used only inside @code{while}, @code{do-until}, or @code{for} loops. It skips over the rest of the loop body, causing the next cycle around the loop to begin immediately. Contrast this with @code{break}, which jumps out of the loop altogether. Here is an example: @example @group # print elements of a vector of random # integers that are even. # first, create a row vector of 10 random # integers with values between 0 and 100: vec = round (rand (1, 10) * 100); # print what we're interested in: for x = vec if (rem (x, 2) != 0) continue; endif printf ("%d\n", x); endfor @end group @end example If one of the elements of @var{vec} is an odd number, this example skips the print statement for that element, and continues back to the first statement in the loop. This is not a practical example of the @code{continue} statement, but it should give you a clear understanding of how it works. Normally, one would probably write the loop like this: @example @group for x = vec if (rem (x, 2) == 0) printf ("%d\n", x); endif endfor @end group @end example @node The unwind_protect Statement @section The unwind_protect Statement @cindex @code{unwind_protect} statement @cindex @code{unwind_protect_cleanup} @cindex @code{end_unwind_protect} Octave supports a limited form of exception handling modeled after the unwind-protect form of Lisp. The general form of an @code{unwind_protect} block looks like this: @example @group unwind_protect @var{body} unwind_protect_cleanup @var{cleanup} end_unwind_protect @end group @end example @noindent where @var{body} and @var{cleanup} are both optional and may contain any Octave expressions or commands. The statements in @var{cleanup} are guaranteed to be executed regardless of how control exits @var{body}. This is useful to protect temporary changes to global variables from possible errors. For example, the following code will always restore the original value of the global variable @code{frobnosticate} even if an error occurs in the first part of the @code{unwind_protect} block. @example @group save_frobnosticate = frobnosticate; unwind_protect frobnosticate = true; @dots{} unwind_protect_cleanup frobnosticate = save_frobnosticate; end_unwind_protect @end group @end example @noindent Without @code{unwind_protect}, the value of @var{frobnosticate} would not be restored if an error occurs while evaluating the first part of the @code{unwind_protect} block because evaluation would stop at the point of the error and the statement to restore the value would not be executed. In addition to unwind_protect, Octave supports another form of exception handling, the @code{try} block. @node The try Statement @section The try Statement @cindex @code{try} statement @cindex @code{catch} @cindex @code{end_try_catch} The original form of a @code{try} block looks like this: @example @group try @var{body} catch @var{cleanup} end_try_catch @end group @end example @noindent where @var{body} and @var{cleanup} are both optional and may contain any Octave expressions or commands. The statements in @var{cleanup} are only executed if an error occurs in @var{body}. No warnings or error messages are printed while @var{body} is executing. If an error does occur during the execution of @var{body}, @var{cleanup} can use the functions @code{lasterr} or @code{lasterror} to access the text of the message that would have been printed, as well as its identifier. The alternative form, @example @group try @var{body} catch @var{err} @var{cleanup} end_try_catch @end group @end example @noindent will automatically store the output of @code{lasterror} in the structure @var{err}. @xref{Errors and Warnings}, for more information about the @code{lasterr} and @code{lasterror} functions. @node Continuation Lines @section Continuation Lines @cindex continuation lines @cindex @code{...} continuation marker @cindex @code{\} continuation marker In the Octave language, most statements end with a newline character and you must tell Octave to ignore the newline character in order to continue a statement from one line to the next. Lines that end with the characters @code{...} are joined with the following line before they are divided into tokens by Octave's parser. For example, the lines @example @group x = long_variable_name ... + longer_variable_name ... - 42 @end group @end example @noindent form a single statement. Any text between the continuation marker and the newline character is ignored. For example, the statement @example @group x = long_variable_name ... # comment one + longer_variable_name ...comment two - 42 # last comment @end group @end example @noindent is equivalent to the one shown above. Inside double-quoted string constants, the character @code{\} has to be used as continuation marker. The @code{\} must appear at the end of the line just before the newline character: @example @group s = "This text starts in the first line \ and is continued in the second line." @end group @end example @noindent Input that occurs inside parentheses can be continued to the next line without having to use a continuation marker. For example, it is possible to write statements like @example @group if (fine_dining_destination == on_a_boat || fine_dining_destination == on_a_train) seuss (i, will, not, eat, them, sam, i, am, i, will, not, eat, green, eggs, and, ham); endif @end group @end example @noindent without having to add to the clutter with continuation markers.