Mercurial > hg > octave-nkf
view src/gl2ps-renderer.cc @ 10828:322f43e0e170
Grammarcheck .txi documentation files.
author | Rik <octave@nomad.inbox5.com> |
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date | Wed, 28 Jul 2010 12:45:04 -0700 |
parents | 2da43cfcd414 |
children | 2224236440c0 |
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/* Copyright (C) 2009 Shai Ayal This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #if defined (HAVE_OPENGL) #include <cstdio> #include "lo-mappers.h" #include "oct-locbuf.h" #include "gl2ps-renderer.h" #include "gl2ps.h" void glps_renderer::draw (const graphics_object& go) { static bool in_draw = false; if (!in_draw) { in_draw = true; FILE *fp = fopen (filename.c_str (), "wb"); GLint buffsize = 0, state = GL2PS_OVERFLOW; GLint viewport[4]; glGetIntegerv (GL_VIEWPORT, viewport); while (state == GL2PS_OVERFLOW) { buffsize += 1024*1024; gl2psBeginPage ("glps_renderer figure", "Octave", viewport, GL2PS_EPS, GL2PS_BSP_SORT, (GL2PS_SILENT | GL2PS_SIMPLE_LINE_OFFSET | GL2PS_NO_BLENDING | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT), GL_RGBA, 0, NULL, 0, 0, 0, buffsize, fp, filename.c_str () ); opengl_renderer::draw (go); state = gl2psEndPage (); } gnulib::fclose (fp); in_draw = 0; } else opengl_renderer::draw (go); } Matrix glps_renderer::render_text (const std::string& txt, double x, double y, double z, int ha, int va, double rotation) { if (txt.empty ()) return Matrix (1, 4, 0.0); int gl2psa=GL2PS_TEXT_BL; if (ha == 0) { if (va == 0 || va == 3) gl2psa=GL2PS_TEXT_BL; else if (va == 2) gl2psa=GL2PS_TEXT_TL; else if (va == 1) gl2psa=GL2PS_TEXT_CL; } else if (ha == 2) { if (va == 0 || va == 3) gl2psa=GL2PS_TEXT_BR; else if (va == 2) gl2psa=GL2PS_TEXT_TR; else if (va == 1) gl2psa=GL2PS_TEXT_CR; } else if (ha == 1) { if (va == 0 || va == 3) gl2psa=GL2PS_TEXT_B; else if (va == 2) gl2psa=GL2PS_TEXT_T; else if (va == 1) gl2psa=GL2PS_TEXT_C; } glRasterPos3d (x, y, z); gl2psTextOpt (txt.c_str (), fontname.c_str (), fontsize, gl2psa, rotation); // FIXME? -- we have no way of getting a bounding box from gl2ps, so // we use freetype Matrix bbox; uint8NDArray pixels; int rot_mode; text_to_pixels (txt, rotation, pixels, bbox, rot_mode); return bbox; } void glps_renderer::set_font (const base_properties& props) { opengl_renderer::set_font (props); fontsize = props.get ("fontsize").double_value (); caseless_str fn = props.get ("fontname").string_value (); fontname = ""; if (fn == "times" || fn == "times-roman") fontname = "Times-Roman"; else if (fn == "courier") fontname = "Courier"; else if (fn == "symbol") fontname = "Symbol"; else if (fn == "zapfdingbats") fontname = "ZapfDingbats"; else fontname = "Helvetica"; // FIXME -- add support for bold and italic } template <typename T> static void draw_pixels (GLsizei w, GLsizei h, GLenum format, const T *data) { OCTAVE_LOCAL_BUFFER (GLfloat, a, 3*w*h); for (int i = 0; i < 3*w*h; i++) a[i] = data[i]; gl2psDrawPixels (w, h, 0, 0, format, GL_FLOAT, a); } void glps_renderer::draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data) { if (type == GL_UNSIGNED_SHORT) ::draw_pixels (w, h, format, static_cast<const GLushort *> (data)); else if (type == GL_UNSIGNED_BYTE) ::draw_pixels (w, h, format, static_cast<const GLubyte *> (data)); else gl2psDrawPixels (w, h, 0, 0, format, type, data); } #endif