Mercurial > hg > octave-nkf
view liboctave/floatGEPBAL.h @ 14026:3781981be535 ss-3-5-90
snapshot 3.5.90
* configure.ac (AC_INIT): Version is now 3.5.90.
(OCTAVE_API_VERSION_NUMBER): Now 46.
(OCTAVE_RELEASE_DATE): Now 2011-12-11.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Sun, 11 Dec 2011 23:18:31 -0500 |
parents | 12df7854fa7c |
children | 72c96de7a403 |
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/* Copyright (C) 1994-2011 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_FloatGEPBALANCE_h) #define octave_FloatGEPBALANCE_h 1 #include <iosfwd> #include <string> #include "fMatrix.h" class OCTAVE_API FloatGEPBALANCE { public: FloatGEPBALANCE (void) : balanced_mat (), balanced_mat2 (), balancing_mat (), balancing_mat2 () { } FloatGEPBALANCE (const FloatMatrix& a, const FloatMatrix& b, const std::string& balance_job) : balanced_mat (), balanced_mat2 (), balancing_mat (), balancing_mat2 () { init (a, b, balance_job); } FloatGEPBALANCE (const FloatGEPBALANCE& a) : balanced_mat (a.balanced_mat), balanced_mat2 (a.balanced_mat2), balancing_mat (a.balancing_mat), balancing_mat2 (a.balancing_mat2) { } FloatGEPBALANCE& operator = (const FloatGEPBALANCE& a) { if (this != &a) { balanced_mat = a.balanced_mat; balanced_mat2 = a.balanced_mat2; balancing_mat = a.balancing_mat; balancing_mat2 = a.balancing_mat2; } return *this; } ~FloatGEPBALANCE (void) { } FloatMatrix balanced_matrix (void) const { return balanced_mat; } FloatMatrix balanced_matrix2 (void) const { return balanced_mat2; } FloatMatrix balancing_matrix (void) const { return balancing_mat; } FloatMatrix balancing_matrix2 (void) const { return balancing_mat2; } friend std::ostream& operator << (std::ostream& os, const FloatGEPBALANCE& a); private: FloatMatrix balanced_mat; FloatMatrix balanced_mat2; FloatMatrix balancing_mat; FloatMatrix balancing_mat2; octave_idx_type init (const FloatMatrix& a, const FloatMatrix& b, const std::string& balance_job); }; #endif