Mercurial > hg > octave-nkf
view scripts/plot/appearance/diffuse.m @ 19898:4197fc428c7d
maint: Update copyright notices for 2015.
author | John W. Eaton <jwe@octave.org> |
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date | Wed, 11 Feb 2015 14:19:08 -0500 |
parents | 6c090b42068b |
children |
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## Copyright (C) 2009-2015 Kai Habel ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {} diffuse (@var{sx}, @var{sy}, @var{sz}, @var{lv}) ## Calculate the diffuse reflection strength of a surface defined by the normal ## vector elements @var{sx}, @var{sy}, @var{sz}. ## ## The light source location vector @var{lv} can be given as a 2-element vector ## [azimuth, elevation] in degrees or as a 3-element vector [x, y, z]. ## @seealso{specular, surfl} ## @end deftypefn ## Author: Kai Habel <kai.habel@gmx.de> function retval = diffuse (sx, sy, sz, lv) if (nargin != 4) print_usage (); endif ## Check normal vectors if (! size_equal (sx, sy, sz)) error ("diffuse: SX, SY, and SZ must be the same size"); endif ## Check light vector (lv) argument if (! isvector (lv) || length (lv) < 2 || length (lv) > 3) error ("diffuse: light vector LV must be a 2- or 3-element vector"); elseif (length (lv) == 2) [lv(1), lv(2), lv(3)] = sph2cart (lv(1) * pi/180, lv(2) * pi/180, 1.0); endif ## Normalize view and light vector. if (sum (abs (lv)) > 0) lv /= norm (lv); endif ns = sqrt (sx.^2 + sy.^2 + sz.^2); retval = (sx * lv(1) + sy * lv(2) + sz * lv(3)) ./ ns; retval(retval < 0) = 0; endfunction