Mercurial > hg > octave-nkf
view src/gl-render.h @ 13985:43cc49c7abd1
Use thread-safe atomic reference counting (GCC and MSVC).
* configure.ac: New --enable-atomic-refcount argument.
(octave_allocator): Fix USE_OCTAVE_ALLOCATOR variable assignment.
(OCTAVE_CONFIG_INCLUDED): New macro in config.h.
* oct-refcount.h (OCTREFCOUNT_ATOMIC_INCREMENT,
OCTREFCOUNT_ATOMIC_INCREMENT_POST, OCTREFCOUNT_ATOMIC_DECREMENT,
OCTREFCOUNT_ATOMIC_DECREMENT_POST): New macro, defined for MSVC and GCC
when USE_ATOMIC_REFCOUNT is defined.
(octave_refcount:operator++, octave_refcount::operator--): Use them.
(octave_refcount::operator count_type): Cast returned value to volatile.
(octave_refcount::direct): Remove unsafe member.
* Array.h (Array::make_unique): Delete rep if refcount reaches 0.
* Sparse.h (Sparse::make_unique): Delete rep if refcount reaches 0.
* Array.h (Array:~Array, Array::operator=): Delete rep only when refcount is
excatly 0.
* Array.cc (Array::clear): Likewise.
* Sparse.cc (Sparse::~Sparse, Sparse::operator=): Likewise.
* SparseCmplxQR.h (SparseCmplxQR::~SparseCmplxQR, SparseCmplxQR::operator=):
Likewise.
* SparseQR.h (SparseQR::~SparseQR, SparseQR::operator=): Likewise.
* sparse-base-chol.h (sparse_base_chol::~sparse_base_chol,
sparse_base_chol::operator): Likewise.
* dim-vector.h (oct-refcount.h): New included header.
(dim_vector::make_unique, dim_vector::resize): Use OCTREFCOUNT_ATOMIC_DECREMENT
macro and delete rep when refcount reaches 0.
(dim_vector::dim_vector): Use OCTREFCOUNT_ATOMIC_INCREMENT.
(dim_vector::operator=): Use OCTREFCOUNT_ATOMIC_INCREMENT and
OCTREFCOUNT_ATOMIC_DECREMENT.
(dim_vector::~dim_vector): Use OCTREFCOUNT_ATOMIC_DECREMENT.
* oct-mutex.h (oct-refcount.h): New included header.
(octave_base_mutex::count): Use octave_refcount class.
* gl-render.cc (oct-refcount.h): New included header.
* graphics.h.in (oct-refcount.h): Likewise.
(base_property::count, base_graphics_toolkit::count,
base_graphics_object::count, base_graphics_event::count): Use octave_refcount.
(property::~property, property::operator=): Delete rep only when refcountn is
excatly 0.
* oct-map.h (octave_fields::make_unique): Delete rep when refcount reaches 0.
* oct-stream.h (oct-refcount.h): New included header.
(octave_base_stream::count): Use octave_refcount class.
* ov.h (octave_value::make_unique): Delete rep when refcount reaches 0.
* symtab.h (oct-refcount.h): New included header.
(symbol_record_rep::count, fcn_info_rep::count): Use octave_refcount class.
* DLD-FUNCTIONS/urlwrite.cc (oct-refcount.h): New included header.
(curl_handle_rep::count): Use octave_refcount class.
author | Michael Goffioul <michael.goffioul@gmail.com> |
---|---|
date | Sat, 03 Dec 2011 15:19:42 +0000 |
parents | 834f904a3dcb |
children | 72c96de7a403 |
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/* Copyright (C) 2008-2011 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (gl_render_h) #define gl_render_h 1 #ifdef HAVE_WINDOWS_H #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif #ifdef HAVE_GL_GL_H #include <GL/gl.h> #elif defined HAVE_OPENGL_GL_H || defined HAVE_FRAMEWORK_OPENGL #include <OpenGL/gl.h> #endif #ifdef HAVE_GL_GLU_H #include <GL/glu.h> #elif defined HAVE_OPENGL_GLU_H || defined HAVE_FRAMEWORK_OPENGL #include <OpenGL/glu.h> #endif #include "graphics.h" #include "txt-eng-ft.h" class OCTINTERP_API opengl_renderer { public: opengl_renderer (void) : toolkit (), xform (), xmin (), xmax (), ymin (), ymax (), zmin (), zmax (), xZ1 (), xZ2 (), marker_id (), filled_marker_id (), camera_pos (), camera_dir () #if HAVE_FREETYPE , text_renderer () #endif { } virtual ~opengl_renderer (void) { } virtual void draw (const graphics_object& go, bool toplevel = true); virtual void draw (const Matrix& hlist, bool toplevel = false) { int len = hlist.length (); for (int i = len-1; i >= 0; i--) { graphics_object obj = gh_manager::get_object (hlist(i)); if (obj) draw (obj, toplevel); } } virtual void set_viewport (int w, int h); virtual graphics_xform get_transform (void) const { return xform; } protected: virtual void draw_figure (const figure::properties& props); virtual void draw_axes (const axes::properties& props); virtual void draw_line (const line::properties& props); virtual void draw_surface (const surface::properties& props); virtual void draw_patch (const patch::properties& props); virtual void draw_hggroup (const hggroup::properties& props); virtual void draw_text (const text::properties& props); virtual void draw_image (const image::properties& props); virtual void draw_uipanel (const uipanel::properties& props, const graphics_object& go); virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor); virtual void set_color (const Matrix& c); virtual void set_polygon_offset (bool on, double offset = 0.0); virtual void set_linewidth (float w); virtual void set_linestyle (const std::string& s, bool stipple = false); virtual void set_clipbox (double x1, double x2, double y1, double y2, double z1, double z2); virtual void set_clipping (bool on); virtual void set_font (const base_properties& props); virtual void init_marker (const std::string& m, double size, float width); virtual void end_marker (void); virtual void draw_marker (double x, double y, double z, const Matrix& lc, const Matrix& fc); virtual void text_to_pixels (const std::string& txt, uint8NDArray& pixels, Matrix& bbox, int halign = 0, int valign = 0, double rotation = 0.0); virtual Matrix render_text (const std::string& txt, double x, double y, double z, int halign, int valign, double rotation = 0.0); virtual void draw_pixels (GLsizei w, GLsizei h, GLenum format, GLenum type, const GLvoid *data); virtual void render_grid (const std::string& gridstyle, const Matrix& ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, int xyz, bool is_3D); virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, double dx, double dy, double dz, int xyz, bool doubleside); virtual void render_ticktexts (const Matrix& ticks, const string_vector& ticklabels, double lim1, double lim2, double p1, double p2, int xyz, int ha, int va, int& wmax, int& hmax); private: opengl_renderer (const opengl_renderer&) : toolkit (), xform (), xmin (), xmax (), ymin (), ymax (), zmin (), zmax (), xZ1 (), xZ2 (), marker_id (), filled_marker_id (), camera_pos (), camera_dir () #if HAVE_FREETYPE , text_renderer () #endif { } opengl_renderer& operator = (const opengl_renderer&) { return *this; } bool is_nan_or_inf (double x, double y, double z) const { return (xisnan (x) || xisnan (y) || xisnan (z) || xisinf (x) || xisinf (y) || xisinf (z)); } octave_uint8 clip_code (double x, double y, double z) const { return ((x < xmin ? 1 : 0) | (x > xmax ? 1 : 0) << 1 | (y < ymin ? 1 : 0) << 2 | (y > ymax ? 1 : 0) << 3 | (z < zmin ? 1 : 0) << 4 | (z > zmax ? 1 : 0) << 5 | (is_nan_or_inf (x, y, z) ? 0 : 1) << 6); } unsigned int make_marker_list (const std::string& m, double size, bool filled) const; void setup_opengl_transformation (const axes::properties& props); void draw_axes_planes (const axes::properties& props); void draw_axes_boxes (const axes::properties& props); void draw_axes_x_grid (const axes::properties& props); void draw_axes_y_grid (const axes::properties& props); void draw_axes_z_grid (const axes::properties& props); void draw_axes_children (const axes::properties& props); private: // The graphics toolkit associated with the figure being rendered. graphics_toolkit toolkit; // axes transformation data graphics_xform xform; // axis limits in model scaled coordinate double xmin, xmax; double ymin, ymax; double zmin, zmax; // Z projection limits in windows coordinate double xZ1, xZ2; // call lists identifiers for markers unsigned int marker_id, filled_marker_id; // camera information for primitive sorting ColumnVector camera_pos, camera_dir; #if HAVE_FREETYPE // freetype render, used for text rendering ft_render text_renderer; #endif private: class patch_tesselator; }; #endif