view scripts/plot/diffuse.m @ 17525:76a6d7de4cbc

Fix multiple problem with listeners for contour groups. * scripts/plot/contour.m: Add new %!demo showing use of a single contour line. * scripts/plot/private/__contour__.m: Fix bug with lowest level of contourf showing background through. Use same routines for calculating levels and levelstep in main code and in listeners. Fix linecolor when turning "fill" on and off. Fix "textlist" and "textliststep" properties which were not activating correctly.
author Rik <rik@octave.org>
date Tue, 01 Oct 2013 12:51:04 -0700
parents 1c89599167a6
children
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## Copyright (C) 2009-2012 Kai Habel
##
## This file is part of Octave.
##
## Octave is free software; you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 3 of the License, or (at
## your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <http://www.gnu.org/licenses/>.

## -*- texinfo -*-
## @deftypefn {Function File} {} diffuse (@var{sx}, @var{sy}, @var{sz}, @var{lv})
## Calculate diffuse reflection strength of a surface defined by the normal
## vector elements @var{sx}, @var{sy}, @var{sz}.
##
## The light source location vector @var{lv} can be given as 2-element vector
## [azimuth, elevation] in degrees or as 3-element vector [lx, ly, lz].
## @seealso{specular, surfl}
## @end deftypefn

## Author: Kai Habel <kai.habel@gmx.de>

function retval = diffuse (sx, sy, sz, lv)

  if (nargin != 4)
    print_usage ();
  endif

  ## check for normal vector
  if (!size_equal (sx, sy, sz))
    error ("diffuse: SX, SY, and SZ must have same size");
  endif

  ## check for light vector (lv) argument
  if (length (lv) < 2 || length (lv) > 3)
    error ("diffuse: light vector LV must be a 2- or 3-element vector");
  elseif (length (lv) == 2)
    [lv(1), lv(2), lv(3)] = sph2cart (lv(1) * pi/180, lv(2) * pi/180, 1.0);
  endif

  ## Normalize view and light vector.
  if (sum (abs (lv)) > 0)
    lv  /= norm (lv);
  endif

  ns = sqrt (sx.^2 + sy.^2 + sz.^2);
  retval = (sx * lv(1) + sy * lv(2) + sz * lv(3)) ./ ns;
  retval(retval < 0) = 0;

endfunction