Mercurial > hg > octave-nkf
view scripts/plot/draw/surfl.m @ 19016:87c3848cf3c0
Fix bug when hggroup used with primitive graphic object (bug #42532).
* image.m, text.m, line.m, patch.m: __plt_get_axis_arg__ will return axis and
hggroup when 'parent' property is used. Select the first returned object
which is the axes, rather than passing both axis and hggroup to further plot
subroutines.
author | Rik <rik@octave.org> |
---|---|
date | Tue, 10 Jun 2014 14:03:09 -0700 |
parents | 92ec75319e73 |
children | 0e1f5a750d00 |
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## Copyright (C) 2009-2013 Kai Habel ## ## This file is part of Octave. ## ## Octave is free software; you can redistribute it and/or modify it ## under the terms of the GNU General Public License as published by ## the Free Software Foundation; either version 3 of the License, or (at ## your option) any later version. ## ## Octave is distributed in the hope that it will be useful, but ## WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ## General Public License for more details. ## ## You should have received a copy of the GNU General Public License ## along with Octave; see the file COPYING. If not, see ## <http://www.gnu.org/licenses/>. ## -*- texinfo -*- ## @deftypefn {Function File} {} surfl (@var{z}) ## @deftypefnx {Function File} {} surfl (@var{x}, @var{y}, @var{z}) ## @deftypefnx {Function File} {} surfl (@dots{}, @var{lsrc}) ## @deftypefnx {Function File} {} surfl (@var{x}, @var{y}, @var{z}, @var{lsrc}, @var{P}) ## @deftypefnx {Function File} {} surfl (@dots{}, "cdata") ## @deftypefnx {Function File} {} surfl (@dots{}, "light") ## @deftypefnx {Function File} {} surfl (@var{hax}, @dots{}) ## @deftypefnx {Function File} {@var{h} =} surfl (@dots{}) ## ## Plot a 3-D surface using shading based on various lighting models. ## ## The surface mesh is plotted using shaded rectangles. The vertices of the ## rectangles [@var{x}, @var{y}] are typically the output of @code{meshgrid}. ## over a 2-D rectangular region in the x-y plane. @var{z} determines the ## height above the plane of each vertex. If only a single @var{z} matrix is ## given, then it is plotted over the meshgrid ## @code{@var{x} = 1:columns (@var{z}), @var{y} = 1:rows (@var{z})}. ## Thus, columns of @var{z} correspond to different @var{x} values and rows ## of @var{z} correspond to different @var{y} values. ## ## The default lighting mode @qcode{"cdata"}, changes the cdata property of the ## surface object to give the impression of a lighted surface. ## @strong{Warning:} The alternative mode @qcode{"light"} mode which creates a ## light object to illuminate the surface is not implemented (yet). ## ## The light source location can be specified using @var{lsrc}. It can be given ## as a 2-element vector [azimuth, elevation] in degrees, or as a 3-element ## vector [lx, ly, lz]. The default value is rotated 45 degrees ## counterclockwise to the current view. ## ## The material properties of the surface can specified using a 4-element ## vector @var{P} = [@var{AM} @var{D} @var{SP} @var{exp}] which defaults to ## @var{p} = [0.55 0.6 0.4 10]. ## ## @table @asis ## @item @qcode{"AM"} strength of ambient light ## ## @item @qcode{"D"} strength of diffuse reflection ## ## @item @qcode{"SP"} strength of specular reflection ## ## @item @qcode{"EXP"} specular exponent ## @end table ## ## If the first argument @var{hax} is an axes handle, then plot into this axis, ## rather than the current axes returned by @code{gca}. ## ## The optional return value @var{h} is a graphics handle to the created ## surface object. ## ## Example: ## ## @example ## @group ## colormap (bone (64)); ## surfl (peaks); ## shading interp; ## @end group ## @end example ## @seealso{diffuse, specular, surf, shading, colormap, caxis} ## @end deftypefn ## Author: Kai Habel <kai.habel@gmx.de> function h = surfl (varargin) [hax, varargin, nargin] = __plt_get_axis_arg__ ("surfl", varargin{:}); if (nargin == 0) print_usage (); endif ## Check for lighting type. use_cdata = true; if (ischar (varargin{end})) switch (tolower (varargin{end})) case "light" warning ("surfl: light method not supported (yet), using cdata method instead"); ## This can be implemented when light objects are supported. use_cdata = false; case "cdata" use_cdata = true; otherwise error ("surfl: unknown lighting method"); endswitch varargin(end) = []; endif ## Check for reflection properties argument. ## ## r = [ambient light strength, ## diffuse reflection strength, ## specular reflection strength, ## specular shine] if (isnumeric (varargin{end}) && length (varargin{end}) == 4) r = varargin{end}; varargin(end) = []; else ## Default values. r = [0.55, 0.6, 0.4, 10]; endif ## Check for light vector (lv) argument. have_lv = false; if (isnumeric (varargin{end})) len = numel (varargin{end}); lastarg = varargin{end}; if (len == 3) lv = lastarg; varargin(end) = []; have_lv = true; elseif (len == 2) [lv(1), lv(2), lv(3)] = sph2cart ((lastarg(1) - 90) * pi/180, lastarg(2) * pi/180, 1.0); varargin(end) = []; have_lv = true; endif endif oldfig = []; if (! isempty (hax)) oldfig = get (0, "currentfigure"); endif unwind_protect hax = newplot (hax); htmp = surface (varargin{:}); if (! ishold (hax)) set (hax, "view", [-37.5, 30], "xgrid", "on", "ygrid", "on", "zgrid", "on", "clim", [0 1]); endif ## Get view vector (vv). [az, el] = view (); vv = sph2cart ((az - 90) * pi/180.0, el * pi/180.0, 1.0); if (! have_lv) ## Calculate light vector (lv) from view vector. phi = pi / 4; # 45 degrees R = [cos(phi), -sin(phi), 0; sin(phi), cos(phi), 0; 0, 0, 1]; lv = (R * vv.').'; endif vn = get (htmp, "vertexnormals"); dar = get (hax, "dataaspectratio"); vn(:,:,1) *= dar(1); vn(:,:,2) *= dar(2); vn(:,:,3) *= dar(3); ## Normalize vn. vn ./= repmat (sqrt (sumsq (vn, 3)), [1, 1, 3]); [nr, nc] = size (get (htmp, "zdata")); ## Ambient, diffuse, and specular term. cdata = ( r(1) * ones (nr, nc) + r(2) * diffuse (vn(:,:,1), vn(:,:,2), vn(:,:,3), lv) + r(3) * specular (vn(:,:,1), vn(:,:,2), vn(:,:,3), lv, vv, r(4))); cdata ./= sum (r(1:3)); set (htmp, "cdata", cdata); unwind_protect_cleanup if (! isempty (oldfig)) set (0, "currentfigure", oldfig); endif end_unwind_protect if (nargout > 0) h = htmp; endif endfunction %!demo %! clf; %! [X,Y,Z] = sombrero (); %! colormap (copper (64)); %! surfl (X,Y,Z); %! shading interp; %! title ('surfl() with defaults'); %!demo %! clf; %! [X,Y,Z] = sombrero (); %! colormap (copper (64)); %! surfl (X,Y,Z, [62.50,30], [0.2 0.6 0.4 25]); %! shading interp; %! title ('surfl() with lighting vector and material properties');