Mercurial > hg > octave-nkf
view liboctave/boolMatrix.cc @ 10805:8c858a1a2079
simplify Matrix::extract
author | Jaroslav Hajek <highegg@gmail.com> |
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date | Tue, 20 Jul 2010 12:56:05 +0200 |
parents | 4d1fc073fbb7 |
children | fd0a3ac60b0e |
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// Matrix manipulations. /* Copyright (C) 1996, 1997, 1998, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 John W. Eaton Copyright (C) 2009, 2010 VZLU Prague, a.s. This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <iostream> #include "Array-util.h" #include "lo-error.h" #include "str-vec.h" #include "mx-base.h" #include "mx-inlines.cc" #include "mx-op-defs.h" // boolMatrix class. bool boolMatrix::operator == (const boolMatrix& a) const { if (rows () != a.rows () || cols () != a.cols ()) return 0; return mx_inline_equal (length (), data (), a.data ()); } bool boolMatrix::operator != (const boolMatrix& a) const { return !(*this == a); } boolMatrix& boolMatrix::insert (const boolMatrix& a, octave_idx_type r, octave_idx_type c) { Array<bool>::insert (a, r, c); return *this; } // unary operations boolMatrix boolMatrix::operator ! (void) const { octave_idx_type nr = rows (); octave_idx_type nc = cols (); boolMatrix b (nr, nc); for (octave_idx_type j = 0; j < nc; j++) for (octave_idx_type i = 0; i < nr; i++) b.elem (i, j) = ! elem (i, j); return b; } // other operations boolMatrix boolMatrix::diag (octave_idx_type k) const { return Array<bool>::diag (k); } // FIXME Do these really belong here? Maybe they should be // in a base class? boolMatrix boolMatrix::all (int dim) const { return do_mx_red_op<bool, bool> (*this, dim, mx_inline_all); } boolMatrix boolMatrix::any (int dim) const { return do_mx_red_op<bool, bool> (*this, dim, mx_inline_any); } MM_BOOL_OPS (boolMatrix, boolMatrix) MS_BOOL_OPS (boolMatrix, bool) SM_BOOL_OPS (bool, boolMatrix) MM_CMP_OPS (boolMatrix, boolMatrix)