Mercurial > hg > octave-nkf
view src/pt-except.cc @ 3584:aa31644d9779
[project @ 2000-02-07 09:24:38 by jwe]
author | jwe |
---|---|
date | Mon, 07 Feb 2000 09:24:41 +0000 |
parents | 2c7524ffdbf5 |
children | d9803711e047 |
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/* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if defined (__GNUG__) #pragma implementation #endif #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "error.h" #include "oct-lvalue.h" #include "ov.h" #include "pt-cmd.h" #include "pt-except.h" #include "pt-exp.h" #include "pt-jump.h" #include "pt-stmt.h" #include "pt-walk.h" #include "unwind-prot.h" #include "variables.h" // Simple exception handling. tree_try_catch_command::~tree_try_catch_command (void) { delete try_code; delete catch_code; } static void do_catch_code (void *ptr) { tree_statement_list *list = static_cast<tree_statement_list *> (ptr); unwind_protect::begin_frame ("do_catch_code"); // Set up for letting the user print any messages from errors that // occurred in the body of the try_catch statement. unwind_protect_bool (buffer_error_messages); buffer_error_messages = false; bind_global_error_variable (); unwind_protect::add (clear_global_error_variable, 0); if (list) list->eval (); unwind_protect::run_frame ("do_catch_code"); } void tree_try_catch_command::eval (void) { unwind_protect::begin_frame ("tree_try_catch::eval"); if (catch_code) { unwind_protect_bool (buffer_error_messages); buffer_error_messages = true; } unwind_protect::add (do_catch_code, catch_code); if (try_code) try_code->eval (); if (catch_code && error_state) { error_state = 0; unwind_protect::run_frame ("tree_try_catch::eval"); } else { error_state = 0; // For clearing the do_catch_code cleanup function. unwind_protect::discard (); // For restoring buffer_error_messages. if (catch_code) unwind_protect::run (); } } void tree_try_catch_command::accept (tree_walker& tw) { tw.visit_try_catch_command (*this); } // Simple exception handling. tree_unwind_protect_command::~tree_unwind_protect_command (void) { delete unwind_protect_code; delete cleanup_code; } static void do_unwind_protect_cleanup_code (void *ptr) { tree_statement_list *list = static_cast<tree_statement_list *> (ptr); // We want to run the cleanup code without error_state being set, // but we need to restore its value, so that any errors encountered // in the first part of the unwind_protect are not completely // ignored. unwind_protect_int (error_state); error_state = 0; // Similarly, if we have seen a return or break statement, allow all // the cleanup code to run before returning or handling the break. // We don't have to worry about continue statements because they can // only occur in loops. unwind_protect_int (tree_return_command::returning); tree_return_command::returning = 0; unwind_protect_int (tree_break_command::breaking); tree_break_command::breaking = 0; if (list) list->eval (); // The unwind_protects are popped off the stack in the reverse of // the order they are pushed on. // XXX FIXME XXX -- these statements say that if we see a break or // return statement in the cleanup block, that we want to use the // new value of the breaking or returning flag instead of restoring // the previous value. Is that the right thing to do? I think so. // Consider the case of // // function foo () // unwind_protect // stderr << "1: this should always be executed\n"; // break; // stderr << "1: this should never be executed\n"; // unwind_protect_cleanup // stderr << "2: this should always be executed\n"; // return; // stderr << "2: this should never be executed\n"; // end_unwind_protect // endfunction // // If we reset the value of the breaking flag, both the returning // flag and the breaking flag will be set, and we shouldn't have // both. So, use the most recent one. If there is no return or // break in the cleanup block, the values should be reset to // whatever they were when the cleanup block was entered. if (tree_break_command::breaking || tree_return_command::returning) { unwind_protect::discard (); unwind_protect::discard (); } else { unwind_protect::run (); unwind_protect::run (); } // We don't want to ignore errors that occur in the cleanup code, so // if an error is encountered there, leave error_state alone. // Otherwise, set it back to what it was before. if (error_state) unwind_protect::discard (); else unwind_protect::run (); } void tree_unwind_protect_command::eval (void) { unwind_protect::add (do_unwind_protect_cleanup_code, cleanup_code); if (unwind_protect_code) unwind_protect_code->eval (); unwind_protect::run (); } void tree_unwind_protect_command::accept (tree_walker& tw) { tw.visit_unwind_protect_command (*this); } /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */