Mercurial > hg > octave-nkf
view liboctave/floatSCHUR.h @ 15161:ad9523348676 gui
Make resource_manager a singleton with Octave conventions
* resource-manager.cc (resource_manager::instance_ok): New function.
* resource-manager.h (resource_manager::instance): Call instance_ok.
(resource_manager::instance_ok, resource_manager::cleanup_instance):
New functions.
author | Mike Miller <mtmiller@ieee.org> |
---|---|
date | Sun, 12 Aug 2012 14:36:23 -0400 |
parents | 72c96de7a403 |
children |
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/* Copyright (C) 1994-2012 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_FloatSCHUR_h) #define octave_FloatSCHUR_h 1 #include <iosfwd> #include <string> #include "fMatrix.h" class OCTAVE_API FloatSCHUR { public: FloatSCHUR (void) : schur_mat (), unitary_mat (), selector (0) { } FloatSCHUR (const FloatMatrix& a, const std::string& ord, bool calc_unitary = true) : schur_mat (), unitary_mat (), selector (0) { init (a, ord, calc_unitary); } FloatSCHUR (const FloatMatrix& a, const std::string& ord, int& info, bool calc_unitary = true) : schur_mat (), unitary_mat (), selector (0) { info = init (a, ord, calc_unitary); } FloatSCHUR (const FloatSCHUR& a) : schur_mat (a.schur_mat), unitary_mat (a.unitary_mat), selector (0) { } FloatSCHUR (const FloatMatrix& s, const FloatMatrix& u); FloatSCHUR& operator = (const FloatSCHUR& a) { if (this != &a) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; } return *this; } ~FloatSCHUR (void) { } FloatMatrix schur_matrix (void) const { return schur_mat; } FloatMatrix unitary_matrix (void) const { return unitary_mat; } friend std::ostream& operator << (std::ostream& os, const FloatSCHUR& a); typedef octave_idx_type (*select_function) (const float&, const float&); private: FloatMatrix schur_mat; FloatMatrix unitary_mat; select_function selector; octave_idx_type init (const FloatMatrix& a, const std::string& ord, bool calc_unitary); }; #endif