Mercurial > hg > octave-nkf
view liboctave/boolMatrix.h @ 3203:bc61b0e8d60e
[project @ 1998-10-30 20:26:27 by jwe]
author | jwe |
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date | Fri, 30 Oct 1998 20:26:31 +0000 |
parents | 8b262e771614 |
children | 7aae2c3636a7 |
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/* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if !defined (octave_boolMatrix_int_h) #define octave_boolMatrix_int_h 1 #if defined (__GNUG__) #pragma interface #endif #include "Array2.h" #include "mx-defs.h" class boolMatrix : public Array2<bool> { public: boolMatrix (void) : Array2<bool> () { } boolMatrix (int r, int c) : Array2<bool> (r, c) { } boolMatrix (int r, int c, bool val) : Array2<bool> (r, c, val) { } boolMatrix (const Array2<bool>& a) : Array2<bool> (a) { } boolMatrix (const boolMatrix& a) : Array2<bool> (a) { } boolMatrix& operator = (const boolMatrix& a) { Array2<bool>::operator = (a); return *this; } bool operator == (const boolMatrix& a) const; bool operator != (const boolMatrix& a) const; // destructive insert/delete/reorder operations boolMatrix& insert (const boolMatrix& a, int r, int c); boolMatrix transpose (void) const; // unary operations boolMatrix operator ! (void) const; // other operations boolMatrix all (void) const; boolMatrix any (void) const; #if 0 // i/o friend ostream& operator << (ostream& os, const Matrix& a); friend istream& operator >> (istream& is, Matrix& a); #endif private: boolMatrix (bool *b, int r, int c) : Array2<bool> (b, r, c) { } }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */