Mercurial > hg > octave-nkf
view liboctave/oct-cmplx.h @ 12386:c1ea9b90a272 release-3-4-x
Added tag ss-3-3-92 for changeset c468c5b902b3
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Sun, 06 Feb 2011 07:30:27 -0500 |
parents | fd0a3ac60b0e |
children | 72c96de7a403 |
line wrap: on
line source
/* Copyright (C) 1995-2011 John W. Eaton Copyright (C) 2009 VZLU Prague, a.s. This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_oct_cmplx_h) #define octave_oct_cmplx_h 1 #include <complex> typedef std::complex<double> Complex; typedef std::complex<float> FloatComplex; // For complex-complex and complex-real comparisons, we use the following ordering: // compare absolute values first; if they match, compare phase angles. // This is partially inconsistent with M*b, which compares complex numbers only // by their real parts; OTOH, it uses the same definition for max/min and sort. // The abs/arg comparison is definitely more useful (the other one is emulated rather // trivially), so let's be consistent and use that all over. #define DEF_COMPLEXR_COMP(OP, OPS) \ template <class T> \ inline bool operator OP (const std::complex<T>& a, const std::complex<T>& b) \ { \ FLOAT_TRUNCATE const T ax = std::abs (a), bx = std::abs (b); \ if (ax == bx) \ { \ FLOAT_TRUNCATE const T ay = std::arg (a), by = std::arg (b); \ return ay OP by; \ } \ else \ return ax OPS bx; \ } \ template <class T> \ inline bool operator OP (const std::complex<T>& a, T b) \ { \ FLOAT_TRUNCATE const T ax = std::abs (a), bx = std::abs (b); \ if (ax == bx) \ { \ FLOAT_TRUNCATE const T ay = std::arg (a); \ return ay OP 0; \ } \ else \ return ax OPS bx; \ } \ template <class T> \ inline bool operator OP (T a, const std::complex<T>& b) \ { \ FLOAT_TRUNCATE const T ax = std::abs (a), bx = std::abs (b); \ if (ax == bx) \ { \ FLOAT_TRUNCATE const T by = std::arg (b); \ return 0 OP by; \ } \ else \ return ax OPS bx; \ } DEF_COMPLEXR_COMP (>, >) DEF_COMPLEXR_COMP (<, <) DEF_COMPLEXR_COMP (<=, <) DEF_COMPLEXR_COMP (>=, >) #endif