Mercurial > hg > octave-nkf
view src/lex.h @ 12385:c468c5b902b3 release-3-4-x ss-3-3-92
version is now 3.3.92
author | John W. Eaton <jwe@octave.org> |
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date | Sun, 06 Feb 2011 06:27:19 -0500 |
parents | 12df7854fa7c |
children | 1bfca2bbea8b |
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/* Copyright (C) 1993-2011 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_lex_h) #define octave_lex_h 1 #include <list> #include <stack> // FIXME -- these input buffer things should be members of a // parser input stream class. typedef struct yy_buffer_state *YY_BUFFER_STATE; // Associate a buffer with a new file to read. extern OCTINTERP_API YY_BUFFER_STATE create_buffer (FILE *f); // Report the current buffer. extern OCTINTERP_API YY_BUFFER_STATE current_buffer (void); // Connect to new buffer buffer. extern OCTINTERP_API void switch_to_buffer (YY_BUFFER_STATE buf); // Delete a buffer. extern OCTINTERP_API void delete_buffer (YY_BUFFER_STATE buf); // Is the given string a keyword? extern bool is_keyword (const std::string& s); extern void prep_lexer_for_script_file (void); extern void prep_lexer_for_function_file (void); // For communication between the lexer and parser. class lexical_feedback { public: lexical_feedback (void) : bracketflag (0), braceflag (0), looping (0), convert_spaces_to_comma (true), at_beginning_of_statement (true), defining_func (0), looking_at_function_handle (false), looking_at_return_list (false), looking_at_parameter_list (false), looking_at_decl_list (false), looking_at_initializer_expression (false), looking_at_matrix_or_assign_lhs (false), looking_at_object_index (), looking_for_object_index (false), do_comma_insert (false), looking_at_indirect_ref (false), parsed_function_name (), parsing_class_method (false), maybe_classdef_get_set_method (false), parsing_classdef (false), quote_is_transpose (false), pending_local_variables () { init (); } ~lexical_feedback (void) { } void init (void); // Square bracket level count. int bracketflag; // Curly brace level count. int braceflag; // TRUE means we're in the middle of defining a loop. int looping; // TRUE means that we should convert spaces to a comma inside a // matrix definition. bool convert_spaces_to_comma; // TRUE means we are at the beginning of a statement, where a // command name is possible. bool at_beginning_of_statement; // Nonzero means we're in the middle of defining a function. int defining_func; // Nonzero means we are parsing a function handle. int looking_at_function_handle; // TRUE means we're parsing the return list for a function. bool looking_at_return_list; // TRUE means we're parsing the parameter list for a function. bool looking_at_parameter_list; // TRUE means we're parsing a declaration list (global or // persistent). bool looking_at_decl_list; // TRUE means we are looking at the initializer expression for a // parameter list element. bool looking_at_initializer_expression; // TRUE means we're parsing a matrix or the left hand side of // multi-value assignment statement. bool looking_at_matrix_or_assign_lhs; // If the front of the list is TRUE, the closest paren, brace, or // bracket nesting is an index for an object. std::list<bool> looking_at_object_index; // Object index not possible until we've seen something. bool looking_for_object_index; // GAG. Stupid kludge so that [[1,2][3,4]] will work. bool do_comma_insert; // TRUE means we're looking at an indirect reference to a // structure element. bool looking_at_indirect_ref; // If the top of the stack is TRUE, then we've already seen the name // of the current function. Should only matter if // current_function_level > 0 std::stack<bool> parsed_function_name; // TRUE means we are parsing a class method in function or classdef file. bool parsing_class_method; // TRUE means we are parsing a class method declaration line in a // classdef file and can accept a property get or set method name. // For example, "get.PropertyName" is recognized as a function name. bool maybe_classdef_get_set_method; // TRUE means we are parsing a classdef file bool parsing_classdef; // Return transpose or start a string? bool quote_is_transpose; // Set of identifiers that might be local variable names. std::set<std::string> pending_local_variables; private: lexical_feedback (const lexical_feedback&); lexical_feedback& operator = (const lexical_feedback&); }; class stream_reader { public: virtual int getc (void) = 0; virtual int ungetc (int c) = 0; protected: stream_reader (void) { } ~stream_reader (void) { } private: // No copying! stream_reader (const stream_reader&); stream_reader& operator = (const stream_reader&); }; extern std::string grab_comment_block (stream_reader& reader, bool at_bol, bool& eof); // TRUE means that we have encountered EOF on the input stream. extern bool parser_end_of_input; // Flags that need to be shared between the lexer and parser. extern lexical_feedback lexer_flags; #endif